Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.14 @ 15:48:20 Player: Smie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1431) 1431 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5787 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Large Battery (200) Large Matter Pod (150) Heavy Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Visual Processing Unit Improved Signal Interpreter Medium Reactive Plating > --- WEAPON ----------- Heavy Laser Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Treads Aluminum Leg Wheel Huge Storage Unit Large Battery Large Matter Pod Pulse Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Enhanced Autogun Maul [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 90 | 6 24 . . . 26 24 1 1 5 3 Power 7 | 1 2 . . . 2 1 . 1 . . Engine 6 | 1 2 . . . 1 1 . 1 . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 6 . . . 8 7 1 . 5 2 Treads 1 | . . . . . . 1 . . . . Leg 18 | . 3 . . . 8 2 . . 3 2 Wheel 12 | 2 3 . . . . 4 1 . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 3 . . . 9 7 . . . 1 Device 8 | . . . . . 3 5 . . . . Storage 3 | 1 1 . . . . 1 . . . . Processor 3 | . 1 . . . 2 . . . . . Hackware . | . . . . . . . . . . . Protection 7 | . 1 . . . 4 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 31 | 2 13 . . . 7 9 . . . . Energy Gun 17 | 1 6 . . . 6 4 . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 6 | 1 4 . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . 1 . . . 1 3 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . . Corrupted Parts 2 | . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . 5 . Parts Lost 35 | . 5 . . . 8 11 2 . . 9 Power 5 | . 1 . . . 2 1 . . . 1 Propulsion 15 | . 1 . . . 3 5 1 . . 5 Utility 10 | . 1 . . . 3 3 1 . . 2 Weapon 5 | . 2 . . . . 2 . . . 1 Highest Loss Streak 7 | . 5 . . . 4 6 1 . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 90 100 100 100 91 89 89 84 84 59 Engine 9 | . 13 14 14 14 6 7 7 7 7 2 Leg 17 | . 1 28 28 28 34 11 . . . 4 Wheel 9 | . 26 . . . . 12 22 23 22 11 Device 5 | . . . . . 9 13 12 7 7 . Storage 10 | . 14 14 14 14 9 7 7 7 7 7 Processor 7 | . 4 . . . 4 15 15 15 15 15 Protection 7 | . 1 14 14 14 6 4 7 7 7 5 Energy Gun 6 | . 15 . . . 15 7 . . . . Ballistic Gun 11 | . 10 28 28 28 1 2 7 7 7 3 Impact Weapon 2 | . . . . . . 3 7 7 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 11 32 30 30 30 47 58 56 55 55 61 Greatest Support 48 | 20 26 20 20 20 40 48 48 48 48 48 Greatest Overweight (x) 3 | . 3 1 1 1 1 3 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 13 15 14 14 14 14 14 15 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 53% | Scavenger-Mutant 31% | Mutant 11% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1068 | 260 254 . 48 . 256 193 53 4 . . Remotely . | . . . . . . . . . . . Salvage Created 1725 | 78 352 . . . 888 407 . . . . Parts 83 | 3 21 . . . 41 18 . . . . Haulers Intercepted 2 | . 1 . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 38 | . 11 . . . 22 5 . . . . Melee 1 | . 1 . . . . . . . . . Guns 29 | . 6 . . . 20 3 . . . . AOE 4 | . 4 . . . . . . . . . Classes Destroyed 11 | 1 5 . . . 3 2 . . . . Worker 3 | . . . . . 1 2 . . . . Builder 2 | . . . . . . 2 . . . . Hauler 2 | . 1 . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 10 | . 5 . . . 5 . . . . . Grunt 17 | . 6 . . . 8 3 . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 9 | . . . . . 8 1 . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 7 | 1 4 . . . 7 6 . . . . Combat Bots Only 6 | . 4 . . . 6 4 . . . . Max Kills in Single Turn 3 | 1 3 . . . 1 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5035 | . 479 . . . 1513 1474 385 55 . 1129 Core 986 | . 116 . . . 163 252 42 10 . 403 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 53 70 . . . . . Volleys Fired 158 | 6 41 . . . 68 43 . . . . Largest 2 | 1 2 . . . 2 2 . . . . Hottest 125 | 50 90 . . . 121 125 . . . . Shots Fired 280 | 6 78 . . . 127 69 . . . . Gun 274 | 6 72 . . . 127 69 . . . . Cannon . | . . . . . . . . . . . Launcher 6 | . 6 . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 39 | . 27 . . . 8 4 . . . . Thermal 232 | 6 42 . . . 119 65 . . . . Explosive 6 | . 6 . . . . . . . . . Electromagnetic 3 | . 3 . . . . . . . . . Robot Hit Streak 25 | 4 7 . . . 25 8 . . . . Robot Miss Streak 3 | 2 3 . . . 2 3 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . . 6 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 203 | 4 50 . . . 101 48 . . . . Core Hits 82 | 2 23 . . . 41 16 . . . . Critical Kills 4 | . 2 . . . 2 . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 1 . . . . Critical Strikes 17 | . 4 . . . 8 5 . . . . Burn 10 | . 1 . . . 5 4 . . . . Destroy 3 | . 1 . . . 2 . . . . . Smash 4 | . 2 . . . 1 1 . . . . Melee Attacks 22 | . 6 . . . 8 8 . . . . Impact 22 | . 6 . . . 8 8 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . 1 . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3588 | 52 867 . . . 1838 831 . . . . Guns 2869 | 52 442 . . . 1602 773 . . . . Cannons . | . . . . . . . . . . . Explosions 292 | . 292 . . . . . . . . . Melee 408 | . 133 . . . 217 58 . . . . Ramming 19 | . . . . . 19 . . . . . Kinetic 227 | . 139 . . . 44 44 . . . . Thermal 2630 | 52 291 . . . 1558 729 . . . . Explosive 292 | . 292 . . . . . . . . . Electromagnetic 12 | . 12 . . . . . . . . . Impact 408 | . 133 . . . 217 58 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 1 6 6 Average Corruption 1 | . . . . . . 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . . 5 3 2 3 5 Message Errors 2 | . . . . . . . 1 . 1 . Matter Fused 5 | . . . . . . 1 1 . . 3 Heat Flow Errors 2 | . . . . . . 1 . . . 1 Energy Discharges 2 | . . . . . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 1 . . 1 1 Data Loss (major) 2 | . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 164 | . 43 . . . 63 58 . . . . Projectiles . | . . . . . . . . . . . Explosions 4 | . 4 . . . . . . . . . Melee 160 | . 39 . . . 63 58 . . . . Knockbacks 1 | . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 94 | . 94 . . . . . . . . . Shots 4 | . 4 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . Kicked 4 | . . . . . 4 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 339 | 60 142 . . . 339 143 . . . 81 Average Temperature 76 | 32 48 . . . 103 16 . . . 47 Received Heat Transfer 1608 | . 189 . . . 675 483 18 . . 243 Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 2 1 . . . . Impact Corruptions 8 | . 2 . . . 4 2 . . . . Robots Melted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 10 | . 1 . . . 4 5 . . . . Heat Transferred 6736 | 148 890 . . . 3737 1961 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 438 | 5 301 117 . . 438 237 . . . . Initial 196 | . 3 117 . . . 196 . . . . Average 141 | 2 101 117 . . 235 104 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . Low Security (%) 68 | 100 78 100 . 100 33 84 . . . . Level 1 30 | . 21 . . . 63 15 . . . . Level 2 . | . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 6 . . . 5 2 . . . 1 Investigation 4 | . 3 . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . 3 . . . 1 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . 1 . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 19 . . . 34 15 7 1 . 12 Peak Tracking Total 11 | . 4 . . . 7 7 3 1 . 11 Tactical Retreats 14 | . . . . . 6 1 2 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 9 | . 7 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 22 | . 4 . 4 1 3 6 . . 4 . Terminals 10 | . 4 . . . 2 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 65 | . 10 . 4 1 7 13 . . 30 . Successful 48 | . 5 . 4 1 4 4 . . 30 . Failed 17 | . 5 . . . 3 9 . . . . Catastrophic 5 | . 2 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 7 . . . 6 2 . . . . Terminals 25 | . 10 . . . 6 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 44 | . 5 . 4 1 2 2 . . 30 . Record 15 | . . . 4 . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 4 | . . . . . . 1 . . 3 . Open Door 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Insert Component 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 4 . . . 2 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 4915 | 63 696 225 1049 108 987 929 421 151 86 200 Spaces Moved 3280 | 44 494 119 551 57 544 651 408 149 78 185 Core 9 | 1 . . . . . . . . . 8 Treads . | . . . . . . . . . . . Legs 1553 | . 17 119 551 57 544 216 . . . 49 Wheels 1718 | 43 477 . . . . 435 408 149 78 128 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 190 190 190 120 95 101 101 101 50 Average Speed 125 | 79 97 190 190 190 124 109 101 101 101 105 Slowest Speed 330 | 80 330 190 190 190 190 330 105 101 101 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 75 29 90 21 43 21 64 33 71 41 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . . 1 . . . Spaces Dug 8 | . . . . . 1 7 . . . . Terrain Destroyed 45 | . 37 . . . 1 7 . . . . Melee 8 | . . . . . 1 7 . . . . Projectile . | . . . . . . . . . . . AOE 37 | . 37 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3747 | 62 622 118 554 58 716 779 418 149 82 189 Wait 97 | . 32 . . . 23 39 3 . . . Move 3270 | 43 493 118 550 56 543 650 407 148 77 185 Hop . | . . . . . . . . . . . Pick Up 56 | 7 16 . 2 1 19 7 4 . . . Fast Attach 43 | 6 14 . . . 12 10 . 1 . . Attach 22 | . 4 . . . 8 7 1 . . 2 Detach 8 | . 1 . . . 4 3 . . . . Swap 25 | . 6 . . . 6 7 . . 5 1 Drop 42 | . 9 . 2 1 21 5 3 . . 1 Fire 158 | 6 41 . . . 68 43 . . . . Melee 22 | . 6 . . . 8 8 . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . . . 4 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 6) 681 | -10/Materials | Lost 5 parts (1p1n1u2w) 760 | -10/Materials | Entered Mines 815 | -10/Mines | Met a Derelict bent on vengeance 924 | -10/Mines | Identified exit to Materials 960 | -10/Mines | Learned location of 1 exit from Materials 977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 977 | -10/Mines | Discovered new exit (range 5) 985 | -10/Mines | Entered Exiles 985 | -10/Exiles | Found Exiles lab abandoned 1017 | -10/Exiles | Build established: Scavenger-Mutant 2018 | -10/Exiles | Discovered new exit (range 10) 2034 | -10/Exiles | Entered Mines 2103 | -9/Mines | Discovered new exit (range 11) 2119 | -9/Mines | Found the Drone Emporium 2132 | -9/Mines | Found Prototype Device 2142 | -9/Mines | Entered Materials 2142 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2143 | -8/Materials | Identified exit to Factory 2144 | -8/Materials | Identified Thief Drone Bay 2306 | -8/Materials | Garrison activated, responded to threat 2566 | -8/Materials | Build established: Mutant 2634 | -8/Materials | Discovered exit to Factory (range 9) 2945 | -8/Materials | Lost 4 parts (3n1u) 3129 | -8/Materials | Entered Factory 3129 | -7/Factory | Evolved 2 slots: Utility x2 3319 | -7/Factory | Lost 4 parts (1p1n2u) 3539 | -7/Factory | Lost 6 parts (4n1u1w) 3814 | -7/Factory | Discovered new exit (range 5) 3817 | -7/Factory | Identified exit to Lower Caves 4058 | -7/Factory | Entered Lower Caves 4192 | -7/Lower Caves | Build established: Scavenger-Assassin 4342 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4426 | -7/Lower Caves | Encountered a Warlord checkpoint 4475 | -7/Lower Caves | Discovered new exit (range 5) 4478 | -7/Lower Caves | Identified exit to Lower Caves 4479 | -7/Lower Caves | Entered another Lower Caves area 4555 | -7/Lower Caves | Spotted B-75 Beast 4610 | -7/Lower Caves | Discovered new exit (range 6) 4629 | -7/Lower Caves | Identified exit to Data Miner 4630 | -7/Lower Caves | Entered Data Miner 4630 | -7/Data Miner | Discovered new exit (range 6) 4636 | -7/Data Miner | Identified exit to Proximity Caves 4648 | -7/Data Miner | Met Data Miner 4668 | -7/Data Miner | Learned location of Section 7 (-2) 4668 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4686 | -7/Data Miner | Received God Mode back door access code from Data Miner 4716 | -7/Data Miner | Entered Proximity Caves 4747 | -6/Proximity Caves | Build established: Scavenger-Mutant 4763 | -6/Proximity Caves | Escorted by Enhanced Grunt 4797 | -6/Proximity Caves | Spotted B-75 Beast 4814 | -6/Proximity Caves | Core integrity fell below 50% 4817 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4873 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 4890 | -6/Proximity Caves | Core integrity fell below 20% 4916 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04763_ G-50 Soldier springs to life. 04763_ Enhanced Grunt suffers critical hit (Burn). 04763_ S-27 Virus springs to life. 04771_ Med. Reactive Plating destroyed. 04788_ System corrupted: Matter fused (-7). 04793_ Wheel destroyed. 04797_ Imp. Ion Engine destroyed. 04797_ Knocked back. 04804_ Wheel destroyed. 04806_ Med. Insulated Plating destroyed. 04817_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04820_ Prc. Assault Rifle destroyed. 04821_ System corrupted: Heat flow error (+115). 04821_ Y-64 Sentinel: "REQUESTING BACKUP." 04842_ Arm. Huge Wheel destroyed. 04863_ System corrupted: Matter fused (-6). 04863_ Critical hit (Burn: +37). 04880_ System corrupted: Component data lost. 04890_ Carbon-fiber Leg destroyed. 04911_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####??? | | ??????????????????????????????????????????##" #??? | | ??##???????????????????????????????##????## ""???? | | ? ##??????????????????????######?## #???#" "####? | | ? ???????????????????????# # ???# "# #? | | # #???????????#######?????# ##?# #? | | #???????????# #?????# #?# ### #? | | ##??????????# " " #??#### #????# #? | | #??????????# " " #?## # ######## ## # #? | | ????????????# " ### @ ### ### ## #? | | #?????????????# "" ## ## #?# #?##? | | #??????????????# *]! ## #?# #???? | | ???????????????# !!]sg #### ### #???? | | ???????????????#######![] gsg #??# #???? | | ?????????????????????####### #??# ###?? | | ???????????????????????????# ##?## #?? | | ???????????????????????????# ###?## ##?? | | ###????????????????????????# ##?## #######??? | | #???????????? #### ### #????????? | | #???????????? ##????????? | | #?????????????# ##????????? | | #?????????????### #### ## #####????? | | #???????????????## ????# ###### #????? | | ##???????????????## ?????# ##?#### #????? | | ##???????????????##??????# #??# #????? | | ##??????????????????????# ?# ## ######? | | ##????????????????????? ?# ### ## ## | | # ##??????????????????? #?# ??# # # | | #### #???????????###????######?# ??# # # | | ???## #???????????# ####????????## #??# $ # | | ????# #???????????# #?????????####### # | | ????# #????####??## #???????????# # | | ????# ##??## ##?# ######??????# ## | | ##### #### ### ## ######?## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EM 20 Evasion (%) 59 Targeting Accuracy 5 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedGravmagTerrabomb Manual? 0 Play Time 01:03:22 Cumulative 107.1 hours Start 2022.07.14 @ 14:38:52 End 2022.07.14 @ 15:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 59 Adventurer 16 Explorer 3 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9e255bb1-285e-4beb-9830-24169868529a