Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:21:12 Player: leiavoia Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (761) 3805 Value Destroyed (42295) 42295 Prototype IDs (95) 1900 Alien Tech Used (16) 3200 Bonus (66259) 66259 TOTAL SCORE: 130159 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 32001 Follower Combat Kills 5422 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Win 3000 Friendly Fire -2264 Cogmind --------- Core Integrity 538/1600 Matter 132/300 Energy 949/950 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Huge Storage Unit Experimental Energy Well Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Energy Well (350) Advanced Matter Compressor (400) Force Field Long-range Tractor Beam Integrity Redistributor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Linear Accelerator Hypercooled Linear Accelerator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Energy Filter Improved Particle Charger Layered Heavy Armor Plating SHELL Armor Graphene Brace Experimental Shock Absorption System Experimental EM Disruption Field Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon Hypercooled Linear Accelerator > --- INVENTORY -------- Reinforced Quantum Reactor Advanced Heavy Siege Treads Energy Well Experimental Energy Well Advanced Matter Compressor Hardened Heavy Armor Plating Force Field Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Heavy Gauss Cannon Linear Accelerator Heavy Linear Accelerator Hypercooled Linear Accelerator Ragnarok Missile Launcher [Rating: 232] Favorites ----------- Power Reinforced Antimatter Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Artifact Phase Armor Weapon Enhanced Nova Cannon Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Ragnarok Missile Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 1008 | 1 17 12 22 . . 4 38 13 4 17 6 . 18 4 11 4 13 4 2 . 5 15 3 7 8 4 14 17 17 13 16 16 3 36 95 35 116 140 126 130 2 Power 81 | . 3 1 3 . . . 1 1 . 3 . . 1 . . 2 3 . . . . 2 1 1 1 1 6 1 2 3 3 2 . 2 3 3 7 9 8 8 . Engine 25 | . 3 1 3 . . . 1 1 . 1 . . 1 . . 2 3 . . . . 2 1 1 . 1 2 1 1 . . . . . . . . . . . . Core 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 2 . 1 3 . . . . . . . . . . . Reactor 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 2 . 2 3 3 7 9 8 8 . Propulsion 137 | . 5 7 5 . . 1 21 4 . 1 . . . . 2 . 2 . . . 1 4 1 2 2 1 4 2 4 7 4 2 . 3 5 3 14 10 11 9 . Treads 99 | . . 5 5 . . 1 20 . . . . . . . . . . . . . . . . . . . . . . 7 4 2 . 3 5 3 14 10 11 9 . Leg 9 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . . . . . . Flight 24 | . . . . . . . 1 4 . 1 . . . . 2 . 2 . . . 1 4 1 2 2 1 . 1 2 . . . . . . . . . . . . Utility 507 | 1 4 1 3 . . 2 7 4 . 5 2 . 11 1 5 2 4 . . . . 3 1 2 3 1 3 7 8 3 8 11 3 23 57 20 56 89 80 76 1 Device 336 | 1 . 1 . . . 1 1 2 . 2 1 . 8 . . 1 2 . . . . . . 1 . . 3 1 4 . 1 7 1 11 44 16 51 76 44 56 . Storage 36 | . 1 . 1 . . . 1 1 . 1 . . 2 . 2 . . . . . . 1 . . . . . . 1 1 1 . . 1 2 1 2 6 5 5 1 Processor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 3 . Hackware 25 | . . . . . . . 1 1 . 1 1 . 1 . 1 . 1 . . . . 2 1 1 2 1 . 2 3 . . 3 . 2 . 1 . . . . . Protection 103 | . 3 . 2 . . 1 4 . . 1 . . . 1 2 1 1 . . . . . . . 1 . . 4 . 2 6 . 2 9 11 1 2 6 31 12 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 283 | . 5 3 11 . . 1 9 4 4 8 4 . 6 3 4 . 4 4 2 . 4 6 . 2 2 1 1 7 3 . 1 1 . 8 30 9 39 32 27 37 1 Energy Gun 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 89 | . 2 2 . . . . 1 . . . . . . . . . 1 1 . . 2 2 . . . . . 2 . . . . . 4 11 7 21 8 7 17 1 Ballistic Gun 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Ballistic Cannon 96 | . . . 6 . . 1 6 . . 1 . . . . . . 1 . . . . . . 1 . . . 2 1 . . 1 . 3 13 2 13 12 17 16 . Launcher 49 | . 2 1 3 . . . 1 1 . 3 2 . 1 2 1 . . 1 1 . . 1 . . 1 . . 1 1 . . . . . 4 . 3 12 3 4 . Special Weapon 6 | . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . . . . 1 1 2 2 . 1 1 2 . 1 . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . 1 . 1 2 1 . 2 3 . 1 . 1 . 1 1 . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 86 | . . . . . . . 2 1 2 2 . . 4 . . 1 3 . . . . . 1 . . . 5 . 2 . 6 . . 1 14 1 22 8 10 1 . Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . 6 . . . . System Corruption 47 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 4 . . . . 40 . . . . Parts Lost 69 | . . 1 1 . . . 2 . . 1 . . . . 1 . . 1 . . . 3 . . 3 4 . 12 . . . . 1 1 3 1 1 5 1 24 3 Power 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . 2 2 Propulsion 16 | . . 1 . . . . 2 . . 1 . . . . . . . . . . . 1 . . 1 3 . 3 . . . . . . . . . . . 4 . Utility 34 | . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . 2 1 . 6 . . . . 1 . 2 1 1 2 1 13 . Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 5 1 Highest Loss Streak 22 | . . 1 1 . . . 1 . . 1 . . . . 1 . . 1 . . . 2 . . 2 3 . 4 . . . . 1 1 1 1 1 2 1 19 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 99 100 100 100 100 99 96 100 100 100 100 99 100 98 100 97 99 93 93 93 96 95 99 94 86 84 83 62 91 88 82 83 81 76 75 66 67 76 72 14 Engine 2 | . 13 13 11 11 11 11 9 7 7 5 . . 2 7 6 6 5 6 6 6 6 10 11 10 7 3 . 3 1 . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 5 9 10 8 9 8 6 7 11 11 2 Treads 13 | . . 21 33 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . . 19 21 14 15 14 13 13 12 12 11 11 . Leg 1 | . 27 6 . . . . . . . . . . . . . . . . . . . . . . . . 5 9 . . . . . . . . . . . . . Flight 3 | . . . . . . . . 28 30 30 30 30 30 30 32 33 32 33 33 33 33 34 35 35 35 32 16 5 11 8 . . . . . . . . . . . Device 14 | . 3 10 11 11 11 11 9 21 23 23 15 15 15 13 6 6 9 12 6 6 6 5 5 5 1 . 2 . 12 10 4 4 9 11 13 22 13 15 22 18 4 Storage 7 | . 14 14 11 11 11 11 9 6 7 4 7 7 3 . 4 6 6 6 6 6 6 5 5 5 5 5 5 4 1 4 6 7 5 4 4 4 4 4 10 6 7 Processor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 5 8 4 . 1 . Hackware 5 | . . . . . . . 8 14 15 17 16 23 25 30 28 26 26 20 20 20 20 23 24 29 28 26 29 27 19 18 15 19 19 18 7 2 . . . . . Protection 6 | . 10 3 11 11 11 11 9 . . . 5 . . 1 5 6 2 6 6 6 6 2 . . . . . 4 . 7 18 11 5 3 7 4 7 8 4 8 . Energy Cannon 4 | . 9 27 7 . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 3 2 4 7 3 3 6 1 Ballistic Cannon 6 | . . . 12 22 22 22 12 . . . . . . . . . . . . . . . . . . . . 1 1 5 5 6 10 8 10 7 2 6 8 5 . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Heaviest Build 310 | 12 56 54 108 108 108 109 116 19 19 20 18 16 20 18 23 23 26 31 34 25 25 34 34 34 42 34 52 66 36 146 157 157 168 226 251 233 294 297 281 310 83 Greatest Support 250 | 20 20 42 62 62 62 65 88 20 20 20 20 20 20 20 26 26 27 27 27 27 29 35 35 36 36 36 50 50 41 138 240 240 240 240 240 230 245 230 250 240 13 Greatest Overweight (x) 10 | . 5 2 1 1 1 1 4 . . . . . . . . . . 1 1 . 1 . . . 1 . 1 2 . 4 1 . . . 1 1 1 1 1 10 6 Average Overweight (x) . | . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 6 Largest Inventory Capacity 30 | 8 20 20 25 25 25 25 25 25 5 5 5 5 5 5 10 10 10 10 10 10 10 20 10 10 10 10 10 10 5 25 25 25 25 30 30 30 30 30 25 25 25 Average Capacity 23 | 8 19 20 22 25 25 25 25 6 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 9 5 24 25 25 25 27 30 30 30 27 25 25 25 Most Carried 30 | 6 20 20 25 25 25 25 25 25 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 25 25 25 25 30 30 30 30 30 25 25 14 Average Carried 22 | 6 18 19 22 25 25 25 24 6 4 4 5 5 4 5 7 9 9 10 10 10 10 9 9 9 9 9 9 9 4 22 24 24 23 26 29 29 29 26 24 24 12 Final Capacity 30 | 8 20 20 25 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 25 25 25 25 30 30 30 30 30 25 25 25 Final Carried 30 | 6 20 20 25 25 25 25 25 5 5 5 5 5 5 5 10 9 10 10 10 10 10 10 10 10 10 10 10 5 5 25 25 25 23 30 30 30 30 30 25 16 12 Class Distribution -------------------- 33% | Alien-Tank 16% | Mutant 9% | Hauler-Skirmisher 8% | Hacker-Sprinter 7% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Wizard-Mutant | -4/Extension Hacker-Mutant | -4/Cetus Wizard-Mutant | -4/Archives Hacker-Mutant | -4/Hub_04(d) Wizard-Tank | -3/Research Hacker-Tank | -3/Testing Hauler-Skirmisher | -2/Research Hauler-Skirmisher | -2/Quarantine Scavenger-Tank | -2/Section 7 Alien-Tank | -1/Access Alien-Tank | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 29387 | 221 415 498 672 45 . 215 1690 230 . 179 284 34 118 24 277 . 180 87 82 . 50 157 . 93 200 30 . 539 130 296 559 505 . 1369 3079 1104 1796 5187 3527 5515 . Remotely 12439 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . . 1710 854 . 3813 1827 4178 . Salvage Created 31013 | 116 513 354 1424 67 . 149 1249 57 . 128 243 . . 117 398 . 396 119 65 . . 179 . 209 153 . . 410 26 218 226 250 . 883 2173 257 1007 4670 5601 9356 . Parts 1129 | 7 34 18 105 7 . 18 57 . . 3 6 . . 6 20 . 8 2 6 . . 6 . 4 5 . . 20 3 8 8 12 . 37 112 6 44 148 164 255 . Haulers Intercepted 12 | . 1 . 2 . . . 3 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . Recyclers Shooed 13 | . 2 . 4 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Parts Field Recycled 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Retrieved Matter 235 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 . Parts Self-Destructed 32 | . . . . . . . . . . . 6 . . 2 . . . 1 3 . . . . . 3 . . 17 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 645 | . 12 8 35 2 . 9 30 . . 3 4 . . 4 5 . . 4 4 . . 6 . 1 4 . . 17 . . 3 1 . 15 49 6 12 105 114 192 . Melee 6 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Guns 13 | . 2 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . Cannons 193 | . 1 4 20 2 . 9 23 . . . . . . . . . . . . . . . . 1 . . . 10 . . 2 1 . 10 36 5 1 21 17 30 . AOE 407 | . 9 3 14 . . . . . . 3 3 . . 4 5 . . 4 4 . . 5 . . 4 . . 3 . . . . . 1 12 . 3 80 95 155 . Classes Destroyed 29 | 2 7 1 2 . . 1 2 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . 2 2 . 1 4 . 1 . Worker 37 | . 2 . 7 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . . . 3 15 . Builder 20 | . . 1 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 5 . . 5 2 . . Tunneler 6 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Hauler 12 | . 1 . 2 . . . 3 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . Recycler 31 | 1 2 2 4 . . 1 2 1 . . . . . . 2 . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . 1 2 9 . Carrier 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 29 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 7 8 11 . Operator 21 | . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 2 . 9 . . 1 . . . . 3 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Watcher 27 | . 2 . 5 . . . 2 . . 2 . . . . 2 . 3 . . . . . . . . . . . . . . . . . 2 . . 3 . 6 . Swarmer 85 | . 3 3 12 . . 6 3 . . 3 1 . . 4 3 . . 4 4 . . 5 . 1 4 . . 5 . . . . . 1 1 . . 1 6 15 . Saboteur 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 10 5 16 . Grunt 223 | . 9 4 15 2 . 2 16 . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . 7 20 1 . 34 48 57 . Brawler 32 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 6 17 . Duelist 35 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 8 7 17 . Protector 21 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 8 10 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Sentry 29 | . . . 7 . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . 3 2 6 . Hunter 35 | . . . . . . . 1 . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 7 4 . 8 8 3 . Programmer 77 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . 1 . . 3 17 . . 15 12 25 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Striker 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 9 7 7 . Executioner 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 5 11 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 45 | 2 5 3 7 2 . 3 9 1 . 3 2 . . 4 6 . 3 4 4 . . 5 . 1 4 . . 5 2 1 3 4 . 6 10 2 3 29 26 45 . Combat Bots Only 38 | . 4 3 5 2 . 3 4 . . 3 2 . . 4 5 . . 4 4 . . 5 . 1 4 . . 5 . . 3 1 . 4 9 2 3 23 23 38 . Max Kills in Single Turn 10 | 1 2 3 4 2 . 3 2 1 . 1 2 . . 4 3 . 1 2 2 . . 3 . 1 3 . . 2 1 1 1 1 . 2 2 1 3 6 10 9 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . 2 3 3 . . . . . . 1 2 . . 4 3 . . 2 2 . . 3 . . 3 . . 1 . . . . . 1 2 . 3 4 10 8 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2898 | . 24 26 115 4 . 33 141 . . 5 30 . . 26 35 . . 16 5 . 10 22 . 13 20 20 . 204 12 6 9 4 40 152 481 82 67 362 142 757 35 Missed 704 | . 11 7 30 . . 8 42 . . 2 15 . . 19 17 . . 7 . . 6 10 . 5 6 9 . 56 6 2 4 1 2 32 128 20 13 77 31 127 11 Intercepted 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Damage Taken 41186 | . 179 423 1026 56 . 335 1453 . . 90 259 . . 103 268 . . 221 94 . 78 212 13 98 253 256 . 2958 117 146 143 99 1069 1909 4657 852 1715 5823 1635 13994 652 Core 2520 | . 8 94 107 . . . 98 . . . 107 . . 36 33 . . . 12 . 18 50 . 21 12 37 . 340 . . 11 . 199 73 145 40 . 209 37 655 178 Absorbed by Shields 13358 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 8 33 . 222 1051 1719 240 400 1929 1469 6278 . Reduced by Siege Mode 2365 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 284 76 135 415 32 1307 . Redirected to Shielding 143 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . 108 . Ignored by Resistances 4023 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 471 328 155 618 79 2346 26 Regen/Repaired (Parts) 9595 | . . . . . . . 826 . . 151 . . 113 . 45 . 201 . . . . 48 . 285 . . 39 . . . . . . . 630 769 1184 2975 418 1911 . Core Remaining (%) 73 | 100 . 59 . . . 73 82 . . . . . . 79 . . . . . . 92 . . . . . . 54 . . . . 81 . 83 . . 75 . . 33 Volleys Fired 1430 | 11 46 15 84 2 . 15 116 . . 6 2 . . 3 4 . 3 14 3 . 3 4 . 1 5 . . 63 . 4 15 56 2 67 134 49 73 171 155 301 3 Largest 4 | 2 2 2 2 2 . 2 2 . . 1 1 . . 1 1 . 1 1 1 . 1 1 . 1 1 . . 2 . 1 2 2 1 3 3 3 3 3 3 4 1 Hottest 426 | 70 120 120 120 88 . 88 95 . . 66 45 . . 45 45 . 85 85 52 . 85 85 . 40 52 . . 145 . 40 75 101 40 206 245 313 250 301 270 426 200 Shots Fired 2559 | 22 66 28 164 4 . 30 228 . . 6 2 . . 3 4 . 3 14 3 . 3 4 . 1 4 . . 77 . 4 29 70 2 143 291 83 107 328 190 643 3 Gun 194 | 22 19 . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . 14 45 . 30 . . . . . . . Cannon 2073 | . 26 26 150 4 . 30 163 . . 2 . . . . . . 3 11 . . 3 2 . 1 . . . 71 . 4 15 25 2 113 279 83 106 269 141 541 3 Launcher 292 | . 21 2 14 . . . 1 . . 4 2 . . 3 4 . . 3 3 . . 2 . . 4 . . 6 . . . . . . 12 . 1 59 49 102 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1203 | 11 6 . 68 4 . 30 217 . . 2 . . . . . . . . . . . . . 1 . . . 35 . 4 29 70 2 115 220 44 8 149 51 137 . Thermal 974 | 11 39 26 82 . . . . . . . . . . . . . 3 11 . . 3 2 . . . . . 36 . . . . . 15 45 30 68 120 90 390 3 Explosive 291 | . 21 2 14 . . . 1 . . 4 2 . . 3 4 . . 3 3 . . 2 . . 4 . . 6 . . . . . . 12 . . 59 49 102 . Electromagnetic 91 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 14 9 31 . . 14 . Robot Hit Streak 31 | 5 8 5 17 3 . 7 11 . . 2 2 . . . 3 . . . . . . . . 1 . . . 8 . 5 8 10 . 13 29 9 17 20 15 31 1 Robot Miss Streak 14 | 4 5 2 10 3 . 14 9 . . 2 6 . . . 1 . . . . . . . . . 2 . . 3 . . 5 3 . 6 4 2 2 4 4 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1659 | 11 27 16 107 3 . 23 178 1 . 4 7 . . 1 5 . 10 5 1 . . 4 . 5 3 . . 50 2 9 14 48 . 83 195 45 50 225 73 453 1 Core Hits 1649 | 5 35 12 84 6 . 32 145 . . 4 6 . . 11 21 . 3 4 6 . . 5 . 1 5 . . 26 1 3 7 20 . 32 104 12 18 250 228 560 3 Critical Kills 36 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . 2 1 . 1 4 9 13 . Critical Parts Destroyed 23 | . . . . . . . . 1 . . 2 . . . . . 2 . . . . 1 . 1 . . . 3 . . 2 1 . . . . . . 7 3 . Critical Strikes 106 | . . 1 2 . . . . 1 . . 2 . . . 1 . 2 . . . . 1 . 2 . . . 6 . . 5 4 . 8 14 2 4 12 16 23 . Meltdown 17 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 2 7 . Destroy 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 2 . . . . 14 10 . Blast 41 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 . 6 13 2 . 8 . 6 . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Smash 12 | . . . . . . . . 1 . . 2 . . . 1 . 2 . . . . 1 . 1 . . . 4 . . . . . . . . . . . . . Melee Attacks 205 | . . . . . . . . 5 . 11 15 2 1 4 11 . 31 22 1 . 6 23 2 24 5 . . 24 10 7 . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 166 | . . . . . . . . 5 . 11 15 2 1 4 9 . 28 15 1 . 5 20 1 21 4 . . 24 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 38 | . . . . . . . . . . . . . . . 2 . 3 7 . . 1 3 1 3 1 . . . 10 7 . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . 1 . 2 1 . . 1 2 . 5 1 1 . . 1 . 2 . . . 2 2 3 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 168398 | 122 1528 495 3274 57 . 526 3283 85 . 496 875 . . 557 815 . 885 806 423 . . 911 . 440 941 . . 2964 168 460 769 1521 41 3208 10855 1486 5281 29907 28914 65766 539 Guns 2902 | 122 150 . . . . . 729 . . . . . . . . . . . . . . . . . . . . . . . 361 804 . 736 . . . . . . . Cannons 52162 | . 229 280 1845 43 . 505 2530 . . . . . . . . . . . . . . . . 38 . . . 1356 . 160 408 710 . 2472 7761 1486 1861 7653 3355 19292 178 Explosions 107972 | . 1140 198 1413 . . . . . . 229 342 . . 400 517 . . 392 292 . . 555 . . 519 . . 913 . . . . . . 2994 . 3420 22254 25559 46474 361 Melee 5096 | . . . . . . . . 85 . 267 533 . . 157 298 . 885 414 131 . . 356 . 402 422 . . 695 168 283 . . . . . . . . . . . Ramming 266 | . 9 17 16 14 . 21 24 . . . . . . . . . . . . . . . . . . . . . . 17 . 7 41 . 100 . . . . . . Kinetic 27603 | 47 26 . 765 43 . 505 3108 . . . . . . . . . . . . . . . . 38 . . . 883 . 160 769 1514 . 2735 6078 1041 188 3915 518 5270 . Thermal 43227 | 75 353 280 1080 . . . . . . . . . . . . . . . . . . . . . . . . 473 . . . . . 36 1267 232 4297 6703 8052 19840 539 Explosive 89886 | . 1140 198 1413 . . . . . . 229 342 . . 400 517 . . 392 292 . . 555 . . 519 . . 913 . . . . . . 2907 . . 19289 20344 40436 . Electromagnetic 2320 | . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . . . . . . 437 503 213 796 . . 220 . Impact 4497 | . . . . . . . . 85 . 267 533 . . 157 236 . 852 361 131 . . 356 . 402 422 . . 695 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 599 | . . . . . . . . . . . . . . . 62 . 33 53 . . . . . . . . . . 168 283 . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . 3 13 14 14 14 14 . . . . . . . . 2 10 10 10 11 11 19 1 1 2 4 15 2 11 . 33 3 . 10 10 Average Corruption 7 | . . . . . . . . 2 10 13 14 14 14 . . . . . . . . 1 7 10 10 10 11 6 1 1 1 2 8 1 5 . 12 2 . 9 10 Corruption Purged 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 8 . 7 . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . Effects 547 | . . . . . . . . 1 3 13 16 8 3 . . . . . . . . 2 3 10 9 5 1 28 . 12 5 4 3 4 41 . 114 32 . 229 1 Message Errors 125 | . . . . . . . . . . 3 4 3 1 . . . . . . . . . . 2 3 1 1 6 . 1 3 2 1 1 12 . 29 6 . 46 . Matter Fused 121 | . . . . . . . . . 2 1 3 2 1 . . . . . . . . 1 . 2 1 . . 7 . 2 . 1 . 3 11 . 30 5 . 49 . Heat Flow Errors 74 | . . . . . . . . . . 1 2 . . . . . . . . . . 1 2 1 1 . . 4 . 3 . . . . 5 . 18 4 . 32 . Energy Discharges 69 | . . . . . . . . . . 2 3 1 . . . . . . . . . . . 1 1 . . 1 . 3 . . 1 . 4 . 9 8 . 34 1 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 4 . . 4 . Data Loss (minor) 62 | . . . . . . . . . . 3 2 1 1 . . . . . . . . . . 3 2 1 . 4 . 1 . . 1 . 2 . 14 3 . 24 . Data Loss (major) 29 | . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . 1 . . . 2 . 1 1 . . . . . 4 2 . 14 . Misfires 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 4 3 . 14 . Alerts 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . 5 . Misdirections 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . 1 1 . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10245 | . 36 . 46 . . . . 85 . 225 420 . . 56 . . 463 222 25 . . 309 . 174 401 . . 307 40 57 . 81 . 19 686 . 778 1467 1533 2815 . Projectiles 2313 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . 81 . 19 414 . 4 467 240 1038 . Explosions 5457 | . 28 . 46 . . . . . . 22 37 . . 1 . . . 51 25 . . 98 . . 39 . . . . . . . . . 266 . 774 1000 1293 1777 . Melee 2475 | . . . . . . . . 85 . 203 383 . . 55 . . 463 171 . . . 211 . 174 362 . . 265 40 57 . . . . 6 . . . . . . Knockbacks 267 | . . . 19 3 . 15 63 1 . 1 2 . . . . . 1 2 . . . 1 . . 1 . . 6 . . 1 2 . 24 64 7 . 12 4 38 . Impact 13 | . . . . . . 1 . 1 . 1 2 . . . . . 1 2 . . . 1 . . 1 . . 2 . . . . . . 1 . . . . . . Kinetic 230 | . . . 15 2 . 14 53 . . . . . . . . . . . . . . . . . . . . 4 . . 1 2 . 22 58 7 . 12 4 36 . Secondary 24 | . . . 4 1 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . 2 . Self-Inflicted Damage 1366 | . 38 49 8 . . . 23 . . . 23 . . . . . . . 16 . . . . . 41 . . 166 . . . . . . 179 . . 277 78 468 . Shots 27 | . 2 1 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . 4 . . . . . . 2 . . 4 1 8 . Rammed 22 | . . 3 2 1 . 2 5 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 . 2 . . . . . . Targets Rammed 27 | . 1 3 2 2 . 2 7 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 . 3 . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 408 | 170 225 255 163 8 . 13 22 . . 137 136 . . 15 73 21 94 168 36 . 88 237 369 235 305 113 . 383 . 253 314 243 . 309 408 156 270 341 178 178 36 Average Temperature 139 | 92 71 93 53 4 . 6 6 . . 88 64 . . 5 14 7 11 75 20 . 27 74 116 27 65 49 . 113 . 122 154 45 . 95 96 25 58 107 174 134 12 Received Heat Transfer 4729 | . 57 72 342 33 . 126 684 . . . 27 . . 12 12 . . 24 . . 36 36 . . . 72 . 387 9 9 9 . 41 474 651 53 27 316 90 1130 . Effects 21 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . 1 . . 1 6 . . 9 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . Interference 11 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . 3 . . 4 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 14 2 10 19 9 14 . Total Turns 3281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . 88 281 43 239 410 130 1988 . Longest Duration 1506 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 39 39 34 146 75 39 1506 . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 6 . . 2 . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 6 . . 2 . Parts Fried 59 | . . . . . . . . 1 . 7 1 . . . . . 14 2 . . . 3 . 3 . . . 1 . . . . . 7 1 1 18 . . . . Impact Corruptions 69 | . . . . . . . . 1 . 5 10 . . 4 . . 10 11 . . . 6 . 3 9 . . 8 . . . . . . 2 . . . . . . Robots Melted 18 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 2 7 . Combat Hostiles 15 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 2 5 . Parts Melted 40 | . 1 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 6 9 9 . Heat Transferred 27843 | 222 851 592 2257 . . . . . . . . . . . . . . . . . . . . . . . . 444 . . . . . 37 1018 222 897 5158 5831 10001 313 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 10953 | 10 248 225 813 395 . 90 503 293 162 511 . . . . 384 134 208 . . . . 365 242 429 . . . . 461 372 872 584 493 563 1450 933 1405 4800 7817 10953 . Initial 5002 | . 6 40 . 312 . . . 228 102 113 . . . . 65 134 90 . . . . . 124 169 . . . . 377 169 40 268 154 248 85 780 423 788 2880 5002 . Average 3592 | 3 118 54 454 327 . 49 292 248 124 342 . . . . 242 126 139 . . . . 249 176 183 . . . . 382 180 526 467 357 212 735 803 616 2642 7524 9661 . Maximum Alert Level 5 | . 1 1 3 1 . . 2 1 . 2 . . . . 1 . 1 . . . . 1 1 2 . . . . 2 1 3 2 2 2 4 3 4 5 5 5 . Low Security (%) 19 | 100 88 92 27 8 . 100 22 . 100 13 . . . . 42 100 93 . . . . 10 78 51 . . . . . 49 13 . 16 64 2 . 7 . . . . Level 1 18 | . 11 7 19 91 . . 61 100 . 31 . . . . 57 . 6 . . . . 89 21 46 . . . . 71 50 5 15 27 14 13 . 54 . . . . Level 2 7 | . . . 21 . . . 16 . . 54 . . . . . . . . . . . . . 2 . . . . 28 . 53 84 56 21 41 7 6 . . . . Level 3 6 | . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . 25 92 . 22 . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 30 12 . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 4 . High Security 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . 95 . Max Security 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Squads Dispatched 157 | . 3 . 3 . . . 4 . . 1 . . . . 2 . 5 . . . . 2 . 7 . 1 . 1 2 1 . . 4 4 17 2 . 32 30 36 . Investigation 19 | . . . . . . . 1 . . 1 . . . . 1 . 4 . . . . 2 . 3 . 1 . . 1 . . . 2 1 2 . . . . . . Extermination 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . . 4 . . . Reinforcement 22 | . 3 . 2 . . . 3 . . . . . . . 1 . 1 . . . . . . 2 . . . . . 1 . . . 2 3 2 . 2 . . . Assault 98 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 26 30 36 . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 49 | . 2 . 2 . . . 4 . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . 4 2 . . 8 3 9 1 4 . 6 . Communications Jammed 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 55 42 . . Distress Signals 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 55 42 . . Times Spotted 993 | . 22 8 49 3 . 10 41 2 6 10 10 . . 10 9 6 8 3 5 . 6 14 6 10 6 17 . 40 13 20 25 26 8 32 73 6 17 152 118 198 4 Peak Tracking Total 24 | . 4 3 5 3 . 4 4 2 6 4 8 . . 7 5 6 4 3 3 . 5 5 6 9 6 9 . 14 8 4 6 1 7 7 8 2 4 20 20 24 4 Tactical Retreats 45 | . 1 . 2 . . 1 5 . . 1 3 . . 1 2 1 2 . 1 . 1 2 1 1 1 5 . 5 1 . . . . . 4 . 3 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 26 | . 1 2 . . . . 3 2 . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . . 1 . . . . 1 . . 2 5 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 7 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 123 | . 2 . 4 . . . 2 . . 6 . . . . . . . . . . . 1 . 2 . . . . . 4 . 5 . 1 14 4 19 30 11 18 . Max in Single Turn 7 | . 1 . 2 . . . 1 . . 4 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 4 3 7 4 1 2 . Garrison Access 13 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 . 1 6 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 128 | . 7 . 7 . 1 . 8 4 . 10 . 3 . . 7 . 16 . . 4 . 5 . 8 . 1 5 . 6 5 1 . 2 4 8 . 11 5 . . . Terminals 78 | . 6 . 7 . . . 6 2 . 6 . . . . 5 . 8 . . . . 1 . 3 . 1 . . 3 4 1 . 2 3 6 . 9 5 . . . Fabricators 10 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . . . . 1 2 . . . . . . Repair Stations 10 | . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . . . . . . . . . 2 . . . . Recycling Units 12 | . 1 . . . . . 1 1 . 3 . . . . . . 2 . . . . . . 1 . . . . 2 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 493 | . 29 . 22 . 5 . 27 14 . 23 . 7 . . 30 . 67 . . 34 . 18 . 48 . 5 10 . 17 16 1 . 6 23 46 . 34 11 . . . Successful 290 | . 10 . 8 . 5 . 16 8 . 5 . 7 . . 18 . 44 . . 34 . 10 . 36 . 5 10 . 12 9 1 . 5 17 15 . 11 4 . . . Failed 200 | . 18 . 13 . . . 11 6 . 18 . . . . 11 . 23 . . . . 8 . 12 . . . . 5 7 . . 1 6 31 . 23 7 . . . Catastrophic 35 | . 2 . 3 . . . 3 . . 5 . . . . . . 4 . . . . 1 . 1 . . . . 2 1 . . . 2 4 . 5 2 . . . Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 7 . 16 . . . 5 7 . 4 . . . . 10 . 22 . . . . 2 . 30 . . 1 . 12 6 1 . 6 9 7 . 10 1 . . . Terminals 310 | . 28 . 22 . . . 14 8 . 16 . . . . 25 . 34 . . . . 4 . 32 . 5 . . 8 15 1 . 6 21 35 . 25 11 . . . Fabricators 35 | . . . . . . . . . . . . . . . 3 . 2 . . . . 7 . 7 . . . . 3 . . . . 2 11 . . . . . . Repair Stations 46 | . . . . . . . 12 . . 2 . . . . 2 . 11 . . . . 5 . 5 . . . . . . . . . . . . 9 . . . . Recycling Units 29 | . 1 . . . . . 1 3 . 5 . . . . . . 8 . . . . . . 4 . . . . 6 1 . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Terminal Hacks 176 | . 8 . 8 . 5 . 4 3 . 2 . 7 . . 12 . 16 . . 34 . 1 . 16 . 5 10 . 2 7 1 . 3 12 11 . 5 4 . . . Record 36 | . . . . . 5 . . . . . . 5 . . . . . . . 11 . . . . . 5 9 . . . . . . . . . 1 . . . . Part Schematic 23 | . 1 . . . . . . . . . . . . . 2 . 2 . . 13 . . . 2 . . . . . 1 . . . 2 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 4 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . 1 . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . 1 . . . 1 . . 2 1 . . . Open Door 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . Branch Access Points 7 | . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 8 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . 1 1 . . 1 . . . Machine Index 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . 2 . . 1 . . . . Locate Traps 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 15 | . 2 . 1 . . . 2 1 . 1 . . . . 1 . 2 . . . . . . 1 . . . . . 1 . . . 2 1 . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 19 | . . . . . . . . . . . . . . . 1 . 1 . . . . 4 . 4 . . . . 3 . . . . 2 4 . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . . . . 1 2 . . . . . . Build 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 2 . . . . . . Repair Station Hacks 37 | . . . . . . . 11 . . 2 . . . . 2 . 10 . . . . 4 . 4 . . . . . . . . . . . . 4 . . . . Scan Component 19 | . . . . . . . 6 . . 1 . . . . 1 . 5 . . . . 2 . 2 . . . . . . . . . . . . 2 . . . . Repair 17 | . . . . . . . 5 . . 1 . . . . 1 . 5 . . . . 1 . 2 . . . . . . . . . . . . 2 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . . . 1 1 . 1 . . . . . . 3 . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Retrieve Components 10 | . 1 . . . . . 1 1 . 1 . . . . . . 3 . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 1 . . . . . . 3 . . . . . . 3 . 7 . . . . . . 11 . . . . 6 1 . . 2 3 . . 2 . . . . Terminals 29 | . 1 . . . . . . 3 . . . . . . 2 . 4 . . . . . . 9 . . . . 2 1 . . 2 3 . . 2 . . . . Track 7 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 1 . . . 1 . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 10 | . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . 3 . . . . . . . . . 1 . . 2 . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Operators 6 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 4 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Tunnel 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 6 . 7 . . . 7 2 . 10 . . . . 7 . 10 . . . . 4 . 4 . 1 . . 6 5 . . 1 4 7 . 10 4 . . . Full Trace Events 10 | . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 . . 1 . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . 4 . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 1 . . . . . . . . . . . 15 . 2 . 4 . . 13 . . . 1 . . . . . 1 . . . 2 . . . . . . . Parts Built 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 1 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 381 | . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . 102 . . . . 25 170 . . . . . . Total Part Build Rating 47 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 24 . . . . 1 16 . . . . . . Parts Repaired 17 | . . . . . . . 5 . . 1 . . . . 1 . 5 . . . . 1 . 2 . . . . . . . . . . . . 2 . . . . Time 761 | . . . . . . . 178 . . 56 . . . . 30 . 335 . . . . 44 . 56 . . . . . . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 3 . . . . . 10 2 . 2 . . . . . . 1 . . . . . . 2 . . . . 2 10 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 1 3 . . Machine Destruction 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 1 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 52 | . . . . 2 . . . . . . . . . . . 1 . . . . . . 19 . . . . . 1 20 5 . . 3 . . . 1 . . . Largest Group 18 | . . . . 2 2 . . . . . . . . . . 1 . . . . . . 18 9 . . . . 1 11 11 5 5 3 . . . 1 1 . . Highest-Rated Group 1204 | . . . . 42 42 . . . . . . . . . . 31 . . . . . . 638 363 . . . . 26 586 589 425 425 138 . . . 1204 1204 . . Highest-Rated Ally 1204 | . . . . 31 31 . . . . . . . . . . 31 . . . . . . 50 50 . . . . 26 159 159 96 96 46 . . . 1204 1204 . . Total Orders 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 2 . . 4 8 . . . 5 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 . . . 4 . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . . 1 . Ally Attacks 653 | . . . . 2 . . . . . . . . . . . 7 . . . . . . 65 50 . . . . . 146 109 33 22 . . . . 104 115 . . Total Damage 35163 | . . . . 41 . . . . . . . . . . . 84 . . . . . . 2565 1190 . . . . . 4248 3637 1045 1053 . . . . 10625 10675 . . Kills 137 | . . . . 1 . . . . . . . . . . . . . . . . . . 6 6 . . . . . 30 24 3 6 . . . . 27 34 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 8 | . 1 . 4 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . . . 1 2 2 2 . . . 1 2 . . . . . 1 2 . 1 . . . . . . . . . . . . . Drone Launches 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . . . 4 10 . . . 8 . Drone Recoveries 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 2 6 . . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 51390 | 53 2144 1303 1881 436 658 1313 2349 161 51 339 362 213 295 357 209 64 708 249 176 22 555 269 98 365 151 154 405 1241 378 2022 418 703 91 1134 2025 1333 5933 3142 9862 7736 32 Spaces Moved 28041 | 18 664 506 726 181 281 501 706 434 157 776 672 545 954 559 452 184 1271 583 581 86 399 602 197 744 458 536 772 640 635 734 183 265 48 489 659 591 2128 1174 3799 2144 7 Core 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . 1 7 Treads 14825 | . . 406 726 181 281 501 706 . . . . . . . . . . . . . . . . . . . . . . 629 183 265 48 489 659 591 2128 1090 3799 2143 . Legs 1583 | 18 664 100 . . . . . . . . . . . . . . . . . . . . . . . . 171 630 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 283 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 159 105 . . . . . . . . . . . Flight 11258 | . . . . . . . . 434 157 776 672 545 954 559 452 184 1271 583 581 86 399 602 197 744 458 536 582 10 476 . . . . . . . . . . . . Fastest Speed 22 | 120 120 237 158 235 235 235 235 26 26 26 26 26 26 26 24 24 24 25 25 25 25 23 24 24 22 23 26 25 25 49 160 160 160 160 160 173 173 50 155 160 350 Average Speed 141 | 120 257 242 201 235 235 235 239 26 26 26 26 26 26 26 24 24 24 27 25 25 25 23 24 24 22 23 47 154 32 251 172 160 160 160 171 188 239 184 240 236 350 Slowest Speed 550 | 120 470 320 238 235 235 235 480 26 26 26 26 26 26 26 24 24 25 96 96 25 99 27 24 25 100 26 170 250 51 480 240 160 160 160 270 270 263 250 250 550 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 3 . 1 1 . . . 1 . 4 . . . 3 4 . 7 . 2 . . 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 61 | 3 96 91 80 44 74 98 60 13 82 25 70 70 86 72 17 85 21 75 88 70 58 16 87 23 73 76 91 64 16 86 79 84 11 20 90 46 97 79 94 57 1 Regions Visited 41 Branch Regions 25 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . . 1 . . . . 2 . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . 1 1 . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 21 | 1 . 1 1 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 . . 1 1 . . . . . . . 1 1 . Scrap Searched 30 | . . 2 . 2 . 1 . . . . 2 2 3 4 . . . 2 2 . 4 . . . 3 2 . 1 . . . . . . . . . . . . . Spaces Dug 435 | . 6 7 . . . . 10 4 . 7 9 2 . 3 5 . 18 61 . . 6 43 1 15 44 . . 11 5 2 . . 2 12 33 14 27 12 54 22 . Terrain Destroyed 3351 | . 103 17 70 . . . 10 4 . 69 78 2 . 77 53 . 19 104 75 . 8 45 1 15 82 . . 149 5 2 8 17 2 35 165 41 671 205 412 776 31 Melee 108 | . . . . . . . . 4 . 7 9 2 . 3 5 . 16 10 . . 5 15 1 15 1 . . 8 5 2 . . . . . . . . . . . Projectile 473 | . . . . . . . . . . . . . . . . . 3 11 . . 3 2 . . . . . 35 . . 8 17 2 35 73 30 35 61 50 106 2 AOE 2770 | . 103 17 70 . . . 10 . . 62 69 . . 74 48 . . 83 75 . . 28 . . 81 . . 106 . . . . . . 92 11 636 144 362 670 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 36992 | 29 1034 550 976 189 280 606 1156 475 167 887 824 612 999 754 522 203 1608 625 604 85 835 681 244 882 492 560 811 774 777 906 260 475 57 729 1301 739 2880 1819 4345 4228 12 Wait 5086 | . 279 6 97 1 . 82 240 7 . 49 129 66 5 185 30 9 261 9 18 . 426 30 42 93 13 20 12 19 114 43 19 119 . 88 319 18 414 214 105 1505 . Move 27943 | 17 663 505 725 180 280 500 705 428 156 773 669 544 953 558 450 183 1262 582 580 85 392 594 196 730 457 531 771 639 626 733 182 264 47 488 658 590 2127 1173 3798 2143 6 Hop 29 | . . . . . . . . 3 . 1 1 . . . 1 . 4 . . . 3 4 . 6 . 2 . . 4 . . . . . . . . . . . . Pick Up 354 | . 15 3 19 2 . . 24 5 1 7 . . 2 . 10 3 9 . . . . 7 1 2 2 . 1 3 2 33 7 6 . 22 23 18 34 54 21 18 . Fast Attach 480 | 1 6 3 3 . . 1 11 5 4 7 2 . 16 . 3 . 6 . . . 1 3 2 2 3 1 10 1 16 9 10 10 . 9 32 6 69 40 97 91 . Attach 171 | . . 1 4 . . . 8 6 . 1 . . . . 3 1 2 . . . . 5 1 . 2 3 4 10 1 2 2 6 1 10 10 9 11 29 11 25 3 Detach 104 | . 1 . 3 . . . 1 1 1 1 . . 1 . . . 1 . . . . 2 . . . 3 3 3 . 7 1 3 . 2 8 4 18 13 10 17 . Swap 373 | . 11 8 15 . . 3 19 2 . 9 4 . 2 4 5 3 5 4 2 . 4 7 . 5 3 . . 6 . 2 4 . 2 17 54 21 38 80 18 16 . Drop 692 | . 12 6 21 2 . 3 25 13 5 13 1 . 19 . 5 4 9 . . . 1 5 1 5 3 . 10 6 4 25 20 10 1 26 54 23 95 43 116 106 . Fire 1430 | 11 46 15 84 2 . 15 116 . . 6 2 . . 3 4 . 3 14 3 . 3 4 . 1 5 . . 63 . 4 15 56 2 67 134 49 73 171 155 301 3 Melee 187 | . . . . . . . . 5 . 11 15 2 1 4 11 . 28 16 1 . 5 20 1 21 4 . . 24 10 7 . . . . . . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . 3 2 2 . 2 7 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 . 3 . . . . . . Escape Stasis 65 | . . . . . . . . . . . . . . . . . 18 . . . . . . 17 . . . . . 2 . . . . 6 . . 2 14 6 . Rewire 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . Trap 10 | . . . . . . . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / [*Com]) -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 54 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Identified exit to Mines 537 | -10/Materials | Discovered new exit (range 9) 952 | -10/Materials | Discovered new exit (range 16) 1419 | -10/Materials | Discovered new exit (range 16) 2198 | -10/Materials | Entered Mines 2227 | -10/Mines | Discovered new exit (range 16) 2617 | -10/Mines | Learned location of Storage (-9) 2786 | -10/Mines | Destroyed YI-UF0 2823 | -10/Mines | Discovered new exit (range 15) 3501 | -10/Mines | Entered Materials 3501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -9/Materials | Discovered new exit (range 15) 4075 | -9/Materials | Discovered new exit (range 6) 4701 | -9/Materials | First assault squad dispatched 4903 | -9/Materials | Discovered new exit (range 10) 5311 | -9/Materials | Discovered new exit (range 16) 5368 | -9/Materials | Central database locked down 5382 | -9/Materials | Entered Mines 5428 | -9/Mines | Discovered new exit (range 10) 5795 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5795 | -9/Mines | Discovered new exit (range 5) 5803 | -9/Mines | Assembled infested the area 5818 | -9/Mines | Entered Exiles 5818 | -9/Exiles | Accompanied by 2 allies 5848 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5877 | -9/Exiles | Met 8R-AWN 5915 | -9/Exiles | Met EX-HEX 6035 | -9/Exiles | Met EX-DEC 6071 | -9/Exiles | Visited The Gauntlet 6354 | -9/Exiles | Learned location of Zion (-7) 6441 | -9/Exiles | Discovered new exit (range 14) 6476 | -9/Exiles | Entered Mines 7261 | -8/Mines | Discovered new exit (range 7) 7275 | -8/Mines | Discovered new exit (range 8) 7789 | -8/Mines | Entered Materials 7789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8210 | -8/Materials | Discovered new exit (range 15) 8217 | -8/Materials | Build established: Scavenger-Mutant 9103 | -8/Materials | Discovered new exit (range 13) 9216 | -8/Materials | Repaired Arm. Treads? 9290 | -8/Materials | Repaired Adv. Treads 9323 | -8/Materials | Repaired Imp. Treads 9363 | -8/Materials | Repaired Hrd. Medium Armor Plating 9396 | -8/Materials | Repaired Imp. Treads 9965 | -8/Materials | Build established: Mutant 10138 | -8/Materials | Entered Factory 10138 | -7/Factory | Evolved 2 slots: Utility x2 10226 | -7/Factory | Found Prototype Launcher 10226 | -7/Factory | Identified Rocket Array 10232 | -7/Factory | Identified exit to Lower Caves 10267 | -7/Factory | Discovered new exit (range 2) 10299 | -7/Factory | Manually triggered Chute Trap 10299 | -7/Factory | Sucked down chute 10299 | -7/Factory | Entered Waste 10308 | -7/Waste | Spotted C-40 Crusher 10314 | -7/Waste | EMP discharged 10314 | -7/Waste | System corruption reached 10% 10325 | -7/Waste | Spotted C-40 Crusher 10326 | -7/Waste | Spotted C-40 Crusher 10326 | -7/Waste | Spotted C-40 Crusher 10332 | -7/Waste | Spotted C-40 Crusher 10333 | -7/Waste | Discovered new exit (range 16) 10334 | -7/Waste | Spotted C-40 Crusher 10350 | -7/Waste | Entered Factory 10395 | -7/Factory | Discovered exit to Lower Caves (range 14) 10432 | -7/Factory | Repaired Broken Thunder Hammer? 10446 | -7/Factory | Build established: Hacker-Sprinter 10647 | -7/Factory | Found Rocket Array 10648 | -7/Factory | Found Rocket Array 10689 | -7/Factory | Entered Lower Caves 10701 | -7/Lower Caves | Learned Factory emergency access door positions 10782 | -7/Lower Caves | Ambushed by research squad 10959 | -7/Lower Caves | Encountered a Warlord checkpoint 10967 | -7/Lower Caves | Spotted B-75 Beast 11049 | -7/Lower Caves | Discovered new exit (range 5) 11051 | -7/Lower Caves | Entered another Lower Caves area 11066 | -7/Lower Caves | Learned Factory stockpile data 11078 | -7/Lower Caves | Discovered new exit (range 12) 11225 | -7/Lower Caves | Learned Research trap positions 11225 | -7/Lower Caves | Learned Extension emergency access door positions 11225 | -7/Lower Caves | Learned Factory stockpile data 11252 | -7/Lower Caves | Discovered new exit (range 6) 11264 | -7/Lower Caves | Entered Zion 11280 | -7/Zion | Discovered new exit (range 15) 11298 | -7/Zion | Found Prototype Special Weapon 11298 | -7/Zion | Identified RU-N14's Throwing Claymores 11301 | -7/Zion | Found RU-N14's Throwing Claymores 11303 | -7/Zion | Found RU-N14's Throwing Claymores 11305 | -7/Zion | Found RU-N14's Throwing Claymores 11317 | -7/Zion | System corruption cleaned by Quarantine Array 11334 | -7/Zion | Given the Hacking Drone Bay 11372 | -7/Zion | Found CR-A16's Pointy Stick 11408 | -7/Zion | Learned Factory terminal intel 11419 | -7/Zion | Found Prototype Device 11419 | -7/Zion | Identified Bomb Factory No. 2 11443 | -7/Zion | Learned 4 Factory zone layouts 11452 | -7/Zion | Found Prototype Device 11452 | -7/Zion | Identified Phasing AFG 11465 | -7/Zion | Received a visual enhancement algorithm 11518 | -7/Zion | Visited the Megawrench Repair Shop 11518 | -7/Zion | Megawrench repaired 6 parts 11532 | -7/Zion | Found Prototype Device 11532 | -7/Zion | Identified Hacking Drone Bay 11559 | -7/Zion | Entered Proximity Caves 11562 | -6/Proximity Caves | Learned 12 Factory zone layouts 11563 | -6/Proximity Caves | Learned location of 1 exit from Factory 11914 | -6/Proximity Caves | Discovered new exit (range 11) 11916 | -6/Proximity Caves | Entered Factory 11916 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11917 | -6/Factory | Identified exit to Lower Caves 11918 | -6/Factory | Identified exit to Factory 11921 | -6/Factory | Loaded intel: 26 terminal locations 11966 | -6/Factory | Central database locked down 11988 | -6/Factory | Discovered exit to Lower Caves (range 16) 12071 | -6/Factory | Found Powered Armor 12106 | -6/Factory | Repaired Imp. VTOL Module 12125 | -6/Factory | Manually triggered Chute Trap 12125 | -6/Factory | Sucked down chute 12125 | -6/Factory | Entered Waste 12126 | -6/Waste | Met a frightened Derelict 12127 | -6/Waste | Spotted C-40 Crusher 12127 | -6/Waste | Spotted C-40 Crusher 12141 | -6/Waste | Spotted C-40 Crusher 12162 | -6/Waste | Spotted C-40 Crusher 12163 | -6/Waste | Spotted C-40 Crusher 12164 | -6/Waste | Spotted C-40 Crusher 12173 | -6/Waste | Discovered new exit (range 14) 12178 | -6/Waste | Found Fusion Bomb Launcher 12189 | -6/Waste | Entered Factory 12358 | -6/Factory | Repaired Fusion Bomb Launcher? 12430 | -6/Factory | Repaired Adv. Force Field 12475 | -6/Factory | Repaired Mak. Power Source 12536 | -6/Factory | Repaired Imp. VTOL Module 12756 | -6/Factory | Repaired Broken Fusion Bomb Launcher 12897 | -6/Factory | Entered Lower Caves 13082 | -6/Lower Caves | Encountered a Warlord checkpoint 13091 | -6/Lower Caves | Learned 4 Factory zone layouts 13124 | -6/Lower Caves | Spotted B-75 Beast 13143 | -6/Lower Caves | Discovered new exit (range 10) 13146 | -6/Lower Caves | Entered another Lower Caves area 13151 | -6/Lower Caves | Discovered exit to Factory (range 15) 13161 | -6/Lower Caves | Encountered a Warlord checkpoint 13302 | -6/Lower Caves | Discovered new exit (range 8) 13305 | -6/Lower Caves | Learned location of 1 exit from Factory 13322 | -6/Lower Caves | Entered Data Miner 13322 | -6/Data Miner | Discovered new exit (range 6) 13327 | -6/Data Miner | Met Data Miner 13333 | -6/Data Miner | Learned location of Section 7 (-2) 13333 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13336 | -6/Data Miner | Received God Mode back door access code from Data Miner 13344 | -6/Data Miner | Entered Proximity Caves 13890 | -5/Proximity Caves | Discovered exit to Factory (range 5) 13899 | -5/Proximity Caves | Entered Factory 13899 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13900 | -5/Factory | Identified exit to Factory 13901 | -5/Factory | Identified exit to Upper Caves 13956 | -5/Factory | Repaired Mak. Power Source? 14125 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 14168 | -5/Factory | Sucked down chute 14168 | -5/Factory | Entered Waste 14169 | -5/Waste | Met a frightened Derelict 14171 | -5/Waste | Spotted C-40 Crusher 14172 | -5/Waste | Found Adv. Powered Armor 14173 | -5/Waste | Spotted C-40 Crusher 14174 | -5/Waste | Spotted C-40 Crusher 14175 | -5/Waste | Spotted C-40 Crusher 14183 | -5/Waste | EMP discharged 14198 | -5/Waste | Spotted C-40 Crusher 14213 | -5/Waste | Spotted C-40 Crusher 14223 | -5/Waste | Met Warlord forces unprepared to attack 14235 | -5/Waste | Discovered new exit (range 12) 14236 | -5/Waste | Allies destroyed C-40 Crusher 14243 | -5/Waste | Found Corrupted Prototype Hackware 14243 | -5/Waste | Identified Exp. Hacking Suite 14244 | -5/Waste | System corruption reached 10% 14254 | -5/Waste | Allies destroyed C-40 Crusher 14266 | -5/Waste | Entered Factory 14266 | -5/Factory | Accompanied by 9 allies 14267 | -5/Factory | Lost 5 allies 14306 | -5/Factory | Repaired Adv. Powered Armor 14370 | -5/Factory | Repaired Mak. Power Source? 14471 | -5/Factory | Garrison activated, responded to threat 14631 | -5/Factory | Entered Upper Caves 14754 | -5/Upper Caves | Discovered new exit (range 5) 14759 | -5/Upper Caves | Encountered a Warlord checkpoint 14774 | -5/Upper Caves | Learned Factory security intel 14782 | -5/Upper Caves | Entered another Upper Caves area 14794 | -5/Upper Caves | Discovered exit to Factory (range 11) 14849 | -5/Upper Caves | Learned Factory garrison access intel 14849 | -5/Upper Caves | Learned Research terminal intel 14849 | -5/Upper Caves | Learned Factory terminal intel 14849 | -5/Upper Caves | Learned Factory stockpile data 14849 | -5/Upper Caves | Learned Research emergency access door positions 14893 | -5/Upper Caves | Learned location of 1 exit from Factory 14917 | -5/Upper Caves | Learned Factory terminal intel 14927 | -5/Upper Caves | Discovered new exit (range 9) 14936 | -5/Upper Caves | Entered Warlord 14944 | -5/Warlord | Lost 3 parts (3n) 14949 | -5/Warlord | System corruption cleaned by Quarantine Array 15052 | -5/Warlord | Learned Factory terminal intel 15052 | -5/Warlord | Learned Factory scanalyzer intel 15052 | -5/Warlord | Learned Research scanalyzer intel 15052 | -5/Warlord | Learned 4 Access zone layouts 15057 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15072 | -5/Warlord | Warlord's base attacked by MAIN.C 15097 | -5/Warlord | Met Warlord 15101 | -5/Warlord | Opened Warlord's prototype stash 15102 | -5/Warlord | Found Prototype Device 15102 | -5/Warlord | Identified Exp. Focal Shield 15111 | -5/Warlord | Found Prototype Device 15111 | -5/Warlord | Identified Exp. Phase Shifter 15119 | -5/Warlord | Found Prototype Hackware 15122 | -5/Warlord | Found Prototype Reactor 15122 | -5/Warlord | Identified Vortex Chain Reactor 15316 | -5/Warlord | Opened side exit 15334 | -5/Warlord | Discovered new exit (range 9) 15341 | -5/Warlord | Entered Proximity Caves 15344 | -4/Proximity Caves | Spotter reported a threat 15375 | -4/Proximity Caves | Learned location of 1 exit from Research 15402 | -4/Proximity Caves | Spotter reported a threat 15415 | -4/Proximity Caves | Build established: Hacker-Mutant 15497 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16569 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16580 | -4/Proximity Caves | Discovered exit to Factory (range 5) 16582 | -4/Proximity Caves | Entered Factory 16582 | -4/Factory | Evolved 2 slots: Utility x2 16582 | -4/Factory | Identified System Mapper 16583 | -4/Factory | Identified exit to Extension 16584 | -4/Factory | Identified exit to Research 16587 | -4/Factory | Loaded intel: 28 terminal locations 16588 | -4/Factory | Loaded intel: 4 scanalyzer locations 16589 | -4/Factory | Loaded intel: 4 garrison access locations 16610 | -4/Factory | Lost 4 parts (4u) 16843 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 16869 | -4/Factory | Search patrols dispatched 16903 | -4/Factory | Fabricated Combat Drone Bay (x1) 16960 | -4/Factory | Entered Extension 17143 | -4/Extension | Build established: Wizard-Mutant 18252 | -4/Extension | Allies destroyed B-86 Titan 18259 | -4/Extension | Spotted B-86 Titan 18275 | -4/Extension | Build established: Hacker-Mutant 18280 | -4/Extension | Allies destroyed B-86 Titan 18385 | -4/Extension | Rescued a captive Derelict 18386 | -4/Extension | Rescued a captive Derelict 18562 | -4/Extension | Rescued A7 18648 | -4/Extension | Rescued a captive Derelict 18735 | -4/Extension | Rescued a captive Derelict 18870 | -4/Extension | Discovered exit to Research (range 10) 18873 | -4/Extension | Discovered new exit (range 6) 18982 | -4/Extension | Entered Cetus 18982 | -4/Cetus | Accompanied by 11 allies (A7) 18987 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19004 | -4/Cetus | Spotted Cetus Guard 19006 | -4/Cetus | Spotted Cetus Guard 19015 | -4/Cetus | Spotted Cetus Guard 19020 | -4/Cetus | Allies destroyed Cetus Guard 19021 | -4/Cetus | Allies destroyed Cetus Guard 19023 | -4/Cetus | Spotted Cetus Guard 19024 | -4/Cetus | Allies destroyed Cetus Guard 19033 | -4/Cetus | Allies destroyed Cetus Guard 19065 | -4/Cetus | Lost 6 allies 19184 | -4/Cetus | Started Cetus Manufacturing Module 19203 | -4/Cetus | Discovered new exit (range 15) 19209 | -4/Cetus | Manufactured an Enhanced Grunt 19234 | -4/Cetus | Manufactured an Enhanced Grunt 19235 | -4/Cetus | Spotted Cetus Guard 19235 | -4/Cetus | Spotted Cetus Guard 19237 | -4/Cetus | Spotted Cetus Guard 19237 | -4/Cetus | Spotted Cetus Guard 19240 | -4/Cetus | Allies destroyed Cetus Guard 19244 | -4/Cetus | Allies destroyed Cetus Guard 19250 | -4/Cetus | Destroyed Cetus Guard 19259 | -4/Cetus | Manufactured an Enhanced Grunt 19259 | -4/Cetus | Allies destroyed Cetus Guard 19274 | -4/Cetus | P-70 Sage assimilated allied CP-OPK(b) 19284 | -4/Cetus | Manufactured an Enhanced Grunt 19291 | -4/Cetus | Discovered exit to Research (range 16) 19294 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19309 | -4/Cetus | Manufactured an Enhanced Grunt 19309 | -4/Cetus | Met Revision 17 19313 | -4/Cetus | Lost 6 allies 19400 | -4/Cetus | Entered Archives 19400 | -4/Archives | Accompanied by 5 allies 19462 | -4/Archives | Discovered new exit (range 15) 19477 | -4/Archives | Discovered new exit (range 16) 19961 | -4/Archives | Discovered exit to Research (range 15) 20059 | -4/Archives | Build established: Wizard-Mutant 20094 | -4/Archives | Identified exit to Hub_04(d) 20103 | -4/Archives | Entered Hub_04(d) 20103 | -4/Hub_04(d) | Accompanied by 5 allies 20118 | -4/Hub_04(d) | Network Hub disabled 20129 | -4/Hub_04(d) | Network Hub disabled 20136 | -4/Hub_04(d) | Spotted Lightning 20140 | -4/Hub_04(d) | Spotted Lightning 20141 | -4/Hub_04(d) | Spotted Lightning 20157 | -4/Hub_04(d) | Garrison activated, responded to threat 20170 | -4/Hub_04(d) | System corruption reached 10% 20193 | -4/Hub_04(d) | Lost 5 allies 20194 | -4/Hub_04(d) | Entered Research 20194 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20195 | -3/Research | Identified exit to Research 20196 | -3/Research | Loaded intel: 77 trap records 20198 | -3/Research | Loaded intel: 23 terminal locations 20199 | -3/Research | Loaded intel: 6 scanalyzer locations 20264 | -3/Research | Identified exit to Armory 20264 | -3/Research | Identified exit to Testing 20299 | -3/Research | Garrison activated, responded to threat 20394 | -3/Research | Revision forces began assault on 0b10 20412 | -3/Research | Met up with Revision 17++ 20608 | -3/Research | Found Fusion Bomb Launcher 20668 | -3/Research | Fabricated Cargo Storage Unit (x1) 20847 | -3/Research | Found Hvy. Insulated Plating 20894 | -3/Research | Research terminal network offline 21136 | -3/Research | Build established: Wizard-Skirmisher 21171 | -3/Research | Spotted Striker 21180 | -3/Research | Destroyed Striker 21184 | -3/Research | Spotted Executioner 21186 | -3/Research | Destroyed Executioner 21296 | -3/Research | Spotted Striker 21324 | -3/Research | Lost 5 allies 21328 | -3/Research | Entered Testing 21329 | -3/Testing | Protovariant out of control (PY-RQLMHYHNVB) 21338 | -3/Testing | Spotted Investigator 21341 | -3/Testing | Scanned by Researcher 21358 | -3/Testing | Garrison activated, responded to threat 21390 | -3/Testing | Spotted PY-RQLMHYHNVB 21648 | -3/Testing | Discovered exit to Research (range 13) 21705 | -3/Testing | Build established: Hacker-Tank 21798 | -3/Testing | Fabricated Hellfire Missile Launcher? 21856 | -3/Testing | Found Prototype Device 21856 | -3/Testing | Identified Adv. EM Disruption Field 21897 | -3/Testing | Found Prototype Device 21897 | -3/Testing | Identified Exp. EM Disruption Field 21917 | -3/Testing | Found Prototype Launcher 21917 | -3/Testing | Identified Tesla Bomb Launcher 22081 | -3/Testing | Spotted Alpha 7 22128 | -3/Testing | First assault squad dispatched 22194 | -3/Testing | Found Prototype Energy Cannon 22194 | -3/Testing | Identified Imp. Potential Cannon 22248 | -3/Testing | Found Prototype Energy Gun 22248 | -3/Testing | Identified Tachyon Dispersion Ray 22309 | -3/Testing | Found Prototype Launcher 22309 | -3/Testing | Identified Tactical Quantum Warhead 22526 | -3/Testing | Found Prototype Energy Gun 22526 | -3/Testing | Identified Warp Gun 22696 | -3/Testing | Found Prototype Protection 22702 | -3/Testing | Found Prototype Protection 22702 | -3/Testing | Identified Hvy. Regenerative Plating 22842 | -3/Testing | Fabricated Hellfire Missile Launcher? 22905 | -3/Testing | Destroyed 9 combat bots 22999 | -3/Testing | Identified SHELL Armor 23060 | -3/Testing | Destroyed 8 combat bots 23087 | -3/Testing | System corruption reached 10% 23353 | -3/Testing | Entered Research 23353 | -2/Research | Warlord forces began assault on 0b10 23353 | -2/Research | Evolved 2 slots: Utility x2 23383 | -2/Research | Met up with Warlord 23463 | -2/Research | Research machine network offline 23509 | -2/Research | Build established: Hauler-Skirmisher 23530 | -2/Research | Lost 4 allies 23751 | -2/Research | Borebot progress halted 23938 | -2/Research | Borebot progress halted 23968 | -2/Research | Spotted Striker 23971 | -2/Research | Lost 7 allies 23982 | -2/Research | Spotted Striker 23994 | -2/Research | Discovered new exit (range 7) 24001 | -2/Research | Identified exit to Access 24067 | -2/Research | Lost 3 allies 24103 | -2/Research | Borebot progress halted 24651 | -2/Research | Discovered new exit (range 13) 24677 | -2/Research | Identified exit to Quarantine 24686 | -2/Research | Entered Quarantine 24783 | -2/Quarantine | Found Alien Artifact 24807 | -2/Quarantine | Cryocooling Duct disabled 24822 | -2/Quarantine | Ambient heat levels rising (+20) 24822 | -2/Quarantine | Non-combat units ordered to evacuate 24825 | -2/Quarantine | Found Alien Artifact 24825 | -2/Quarantine | Identified Terrabomb 24825 | -2/Quarantine | Used Terrabomb 24904 | -2/Quarantine | Cryocooling Duct disabled 24919 | -2/Quarantine | Ambient heat levels rising (+20) 24919 | -2/Quarantine | Combat units ordered to evacuate 25007 | -2/Quarantine | Found Alien Slashing Weapon 25007 | -2/Quarantine | Identified Sigix Broadsword 25019 | -2/Quarantine | Quarantine Guard activated 25375 | -2/Quarantine | Spotted Quarantine Guard 25384 | -2/Quarantine | Destroyed Quarantine Guard 25533 | -2/Quarantine | Spotted Quarantine Guard 25618 | -2/Quarantine | Spotted Quarantine Guard 25634 | -2/Quarantine | Destroyed Quarantine Guard 25672 | -2/Quarantine | Spotted Quarantine Guard 25686 | -2/Quarantine | Destroyed Quarantine Guard 25768 | -2/Quarantine | Spotted Quarantine Guard 25774 | -2/Quarantine | Destroyed Quarantine Guard 25867 | -2/Quarantine | Spotted Quarantine Guard 25898 | -2/Quarantine | Destroyed Quarantine Guard 26235 | -2/Quarantine | System corruption reached 10% 26365 | -2/Quarantine | Build established: Scavenger-Skirmisher 26632 | -2/Quarantine | Spotted Quarantine Guard 26650 | -2/Quarantine | Destroyed Quarantine Guard 26737 | -2/Quarantine | Repaired Remote Force Field 26772 | -2/Quarantine | Repaired Imp. Heavy Siege Treads 27010 | -2/Quarantine | Found Alien Energy Cannon 27010 | -2/Quarantine | Identified Core Cannon 27142 | -2/Quarantine | Build established: Hauler-Skirmisher 27150 | -2/Quarantine | Found Alien Impact Weapon 27282 | -2/Quarantine | Spotted Quarantine Guard 27309 | -2/Quarantine | Destroyed Quarantine Guard 27603 | -2/Quarantine | Identified Core Stripper 27629 | -2/Quarantine | Spotted Fortress 27639 | -2/Quarantine | Destroyed Fortress 27645 | -2/Quarantine | Found Prototype Device 27645 | -2/Quarantine | Identified Exp. Force Field 27658 | -2/Quarantine | Found Prototype Device 27658 | -2/Quarantine | Identified Thermal Barrier 27688 | -2/Quarantine | Found Exp. EM Disruption Field 27761 | -2/Quarantine | Found Vortex Chain Reactor 27765 | -2/Quarantine | Found Vortex Chain Reactor 28022 | -2/Quarantine | Found Alien Launcher 28093 | -2/Quarantine | Found Alien Artifact 28093 | -2/Quarantine | Identified Phase Armor 28298 | -2/Quarantine | Found Alien Artifact 28755 | -2/Quarantine | Met incapacitated Sigix Warrior 28755 | -2/Quarantine | Lockdown squad dispatched 28756 | -2/Quarantine | Identified Sigix Terminator 28783 | -2/Quarantine | Fired Sigix Terminator 28783 | -2/Quarantine | Destroyed Lightning 28783 | -2/Quarantine | Destroyed Lightning 28985 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 28990 | -2/Quarantine | Unlocked Sigix quarantine chamber 29028 | -2/Quarantine | System corruption reached 30% 29028 | -2/Quarantine | Identified Core Reset Matrix 29028 | -2/Quarantine | Identified Subatomic Replicator 29028 | -2/Quarantine | Used Core Reset Matrix 29032 | -2/Quarantine | Sensed 7 artifacts in vicinity 29096 | -2/Quarantine | Spotted Lightning 29318 | -2/Quarantine | Build established: Hauler-Mutant 30233 | -2/Quarantine | Build established: Hauler-Gunner 30248 | -2/Quarantine | Discovered new exit (range 5) 30248 | -2/Quarantine | Spotted Quarantine Guard 30268 | -2/Quarantine | Destroyed Quarantine Guard 30535 | -2/Quarantine | Build established: Hauler-Skirmisher 30615 | -2/Quarantine | Identified exit to Section 7 30619 | -2/Quarantine | Entered Section 7 30620 | -2/Section 7 | Sensed 23 artifacts in vicinity 31205 | -2/Section 7 | Spotted B-90 Cyclops 31223 | -2/Section 7 | Destroyed B-90 Cyclops 31296 | -2/Section 7 | Spotted S7 Guard 31310 | -2/Section 7 | Destroyed S7 Guard 31328 | -2/Section 7 | Found Integrated Thermoelectric Network 31328 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31369 | -2/Section 7 | First assault squad dispatched 31482 | -2/Section 7 | Destroyed 9 combat bots 31731 | -2/Section 7 | Spotted S7 Guard 31766 | -2/Section 7 | Destroyed S7 Guard 31951 | -2/Section 7 | Found Integrated Dissipator 31951 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32036 | -2/Section 7 | Spotted Executioner 32041 | -2/Section 7 | Spotted Executioner 32072 | -2/Section 7 | Destroyed Executioner 32122 | -2/Section 7 | Destroyed Executioner 32199 | -2/Section 7 | Found Transdimensional Reconstructor 32206 | -2/Section 7 | Found Transdimensional Reconstructor 32210 | -2/Section 7 | Found Transdimensional Reconstructor 32232 | -2/Section 7 | High security lockdown imminent 32235 | -2/Section 7 | Warped through subspace 32237 | -2/Section 7 | Released all parts (15) 32263 | -2/Section 7 | Activated Sigix Exoskeleton 32263 | -2/Section 7 | Received instructions from Sigix Warrior 32312 | -2/Section 7 | High security lockdown engaged 32442 | -2/Section 7 | Destroyed 14 combat bots 32489 | -2/Section 7 | Spotted Investigator 32495 | -2/Section 7 | Destroyed Investigator 32500 | -2/Section 7 | Spotted Executioner 32521 | -2/Section 7 | Spotted B-99 Colossus 32526 | -2/Section 7 | Spotted Striker 32528 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 32533 | -2/Section 7 | Destroyed Striker 32541 | -2/Section 7 | Allies destroyed Executioner 32581 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 32612 | -2/Section 7 | Found Integrated Reactor 32612 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32615 | -2/Section 7 | Found Integrated Reactor 32615 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32649 | -2/Section 7 | Spotted Executioner 32649 | -2/Section 7 | Allies destroyed Executioner 32649 | -2/Section 7 | Spotted Striker 32653 | -2/Section 7 | Destroyed Striker 32654 | -2/Section 7 | Spotted Executioner 32654 | -2/Section 7 | Allies destroyed Executioner 32674 | -2/Section 7 | Destroyed 8 combat bots 32702 | -2/Section 7 | Spotted Executioner 32702 | -2/Section 7 | Destroyed Executioner 32725 | -2/Section 7 | Destroyed 9 combat bots 32735 | -2/Section 7 | Found LRC Energy Well 32735 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 32744 | -2/Section 7 | Found LRC Inertial Stabilizer 32744 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 32747 | -2/Section 7 | Found LRC Insulator 32747 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 32807 | -2/Section 7 | Found Core Reset Matrix 32810 | -2/Section 7 | Sensed 12 artifacts in vicinity 32850 | -2/Section 7 | Destroyed Striker 32851 | -2/Section 7 | Spotted Executioner 32852 | -2/Section 7 | Spotted Striker 32852 | -2/Section 7 | Spotted Striker 32852 | -2/Section 7 | Spotted Executioner 32853 | -2/Section 7 | Destroyed Striker 32858 | -2/Section 7 | Allies destroyed Executioner 32861 | -2/Section 7 | Destroyed Executioner 32861 | -2/Section 7 | Spotted Striker 32865 | -2/Section 7 | Destroyed Striker 32865 | -2/Section 7 | Spotted Striker 32865 | -2/Section 7 | Spotted Executioner 32865 | -2/Section 7 | Spotted Striker 32867 | -2/Section 7 | Destroyed Striker 32870 | -2/Section 7 | Destroyed Striker 32870 | -2/Section 7 | Destroyed Striker 32873 | -2/Section 7 | Spotted Investigator 32874 | -2/Section 7 | Destroyed Investigator 32881 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 32882 | -2/Section 7 | Destroyed Executioner 32892 | -2/Section 7 | Spotted Striker 32893 | -2/Section 7 | Destroyed Striker 32914 | -2/Section 7 | Destroyed 23 combat bots 32921 | -2/Section 7 | Sterilization system engaged 32921 | -2/Section 7 | Non-combat units ordered to evacuate 32975 | -2/Section 7 | Found Unknown Protection 32975 | -2/Section 7 | Identified Hvy. Insulated Plating 33021 | -2/Section 7 | Combat units ordered to evacuate 33094 | -2/Section 7 | Found Prototype Processor 33094 | -2/Section 7 | Identified Exp. Core Analyzer 33143 | -2/Section 7 | Found Transdimensional Reconstructor 33221 | -2/Section 7 | Ambient heat levels rising (+10) 33252 | -2/Section 7 | Build established: Scavenger-Tank 33336 | -2/Section 7 | Found Integrity Redistributor 33371 | -2/Section 7 | Ambient heat levels rising (+10) 33436 | -2/Section 7 | Discovered exit to Access (range 10) 33521 | -2/Section 7 | Ambient heat levels rising (+10) 33536 | -2/Section 7 | Found Prototype Launcher 33536 | -2/Section 7 | Identified Ragnarok Missile Launcher 33671 | -2/Section 7 | Ambient heat levels rising (+10) 33761 | -2/Section 7 | Entered Access 33761 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 33761 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 33909 | -1/Access | Spotted Striker 33909 | -1/Access | Spotted Striker 33912 | -1/Access | Destroyed Striker 33917 | -1/Access | Destroyed Striker 33930 | -1/Access | Spotted Investigator 33935 | -1/Access | Allies destroyed Investigator 33962 | -1/Access | Destroyed 17 combat bots 33966 | -1/Access | Spotted Executioner 33966 | -1/Access | Spotted Striker 33966 | -1/Access | Spotted Executioner 33968 | -1/Access | Destroyed Executioner 33968 | -1/Access | Destroyed Executioner 33985 | -1/Access | Destroyed Executioner 33986 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 33987 | -1/Access | Allies destroyed Striker 34008 | -1/Access | Destroyed 23 combat bots 34109 | -1/Access | Destroyed Striker 34109 | -1/Access | Destroyed Striker 34130 | -1/Access | Spotted Executioner 34136 | -1/Access | Destroyed Executioner 34171 | -1/Access | Destroyed 19 combat bots 34262 | -1/Access | Destroyed 9 combat bots 34284 | -1/Access | Build established: Alien-Tank 34287 | -1/Access | Spotted Executioner 34287 | -1/Access | Spotted Striker 34291 | -1/Access | Spotted Investigator 34298 | -1/Access | Destroyed Striker 34299 | -1/Access | Allies destroyed Investigator 34299 | -1/Access | Allies destroyed Executioner 34347 | -1/Access | Spotted Executioner 34350 | -1/Access | Destroyed Executioner 34378 | -1/Access | Destroyed 13 combat bots 34407 | -1/Access | Spotted Executioner 34411 | -1/Access | Spotted Striker 34415 | -1/Access | Destroyed Striker 34432 | -1/Access | Spotted Striker 34439 | -1/Access | Destroyed Striker 34466 | -1/Access | Sterilization system engaged 34467 | -1/Access | Destroyed 10 combat bots 34766 | -1/Access | Ambient heat levels rising (+10) 34916 | -1/Access | Ambient heat levels rising (+10) 35066 | -1/Access | Ambient heat levels rising (+10) 35216 | -1/Access | Ambient heat levels rising (+10) 35366 | -1/Access | Ambient heat levels rising (+10) 35516 | -1/Access | Ambient heat levels rising (+10) 35544 | -1/Access | Energy Cycler disabled 35666 | -1/Access | Ambient heat levels rising (+10) 35816 | -1/Access | Ambient heat levels rising (+10) 35966 | -1/Access | Ambient heat levels rising (+10) 36059 | -1/Access | Found Prototype Launcher 36059 | -1/Access | Identified Point Singularity Launcher 36116 | -1/Access | Ambient heat levels rising (+10) 36153 | -1/Access | Found Point Singularity Launcher 36266 | -1/Access | Ambient heat levels rising (+10) 36312 | -1/Access | Build established: Alien-Skirmisher 36416 | -1/Access | Ambient heat levels rising (+10) 36566 | -1/Access | Ambient heat levels rising (+10) 36646 | -1/Access | Build established: Alien-Tank 36716 | -1/Access | Ambient heat levels rising (+10) 36866 | -1/Access | Ambient heat levels rising (+10) 37016 | -1/Access | Ambient heat levels rising (+10) 37166 | -1/Access | Ambient heat levels rising (+10) 37316 | -1/Access | Ambient heat levels rising (+10) 37466 | -1/Access | Ambient heat levels rising (+10) 37616 | -1/Access | Ambient heat levels rising (+10) 37720 | -1/Access | Discovered new exit (range 14) 37766 | -1/Access | Ambient heat levels rising (+10) 37916 | -1/Access | Ambient heat levels rising (+10) 38066 | -1/Access | Ambient heat levels rising (+10) 38216 | -1/Access | Ambient heat levels rising (+10) 38366 | -1/Access | Ambient heat levels rising (+10) 38516 | -1/Access | Ambient heat levels rising (+10) 38666 | -1/Access | Ambient heat levels rising (+10) 38816 | -1/Access | Ambient heat levels rising (+10) 38966 | -1/Access | Ambient heat levels rising (+10) 39116 | -1/Access | Ambient heat levels rising (+10) 39266 | -1/Access | Ambient heat levels rising (+10) 39416 | -1/Access | Ambient heat levels rising (+10) 39459 | -1/Access | Found Prototype Device 39459 | -1/Access | Identified Exp. Thermal Shield 39566 | -1/Access | Ambient heat levels rising (+10) 39716 | -1/Access | Ambient heat levels rising (+10) 39866 | -1/Access | Ambient heat levels rising (+10) 40016 | -1/Access | Ambient heat levels rising (+10) 40087 | -1/Access | Found Prototype Device 40087 | -1/Access | Identified Exp. Shock Absorption System 40166 | -1/Access | Ambient heat levels rising (+10) 40316 | -1/Access | Ambient heat levels rising (+10) 40466 | -1/Access | Ambient heat levels rising (+10) 40616 | -1/Access | Ambient heat levels rising (+10) 40766 | -1/Access | Ambient heat levels rising (+10) 40916 | -1/Access | Ambient heat levels rising (+10) 41043 | -1/Access | Discovered new exit (range 8) 41066 | -1/Access | Ambient heat levels rising (+10) 41216 | -1/Access | Ambient heat levels rising (+10) 41366 | -1/Access | Ambient heat levels rising (+10) 41516 | -1/Access | Ambient heat levels rising (+10) 41666 | -1/Access | Ambient heat levels rising (+10) 41816 | -1/Access | Ambient heat levels rising (+10) 41966 | -1/Access | Ambient heat levels rising (+10) 42043 | -1/Access | Found Unknown Device 42043 | -1/Access | Identified Adv. Force Booster 42116 | -1/Access | Ambient heat levels rising (+10) 42266 | -1/Access | Ambient heat levels rising (+10) 42416 | -1/Access | Ambient heat levels rising (+10) 42566 | -1/Access | Ambient heat levels rising (+10) 42716 | -1/Access | Ambient heat levels rising (+10) 42866 | -1/Access | Ambient heat levels rising (+10) 43016 | -1/Access | Ambient heat levels rising (+10) 43166 | -1/Access | Ambient heat levels rising (+10) 43316 | -1/Access | Ambient heat levels rising (+10) 43466 | -1/Access | Ambient heat levels rising (+10) 43616 | -1/Access | Ambient heat levels rising (+10) 43623 | -1/Access | Entered Command 43852 | -1/Command | Spotted B-99 Colossus 43873 | -1/Command | First assault squad dispatched 43969 | -1/Command | High security lockdown imminent 44017 | -1/Command | Destroyed 18 combat bots 44049 | -1/Command | High security lockdown engaged 44208 | -1/Command | Destroyed 20 combat bots 44276 | -1/Command | Spotted Investigator 44276 | -1/Command | Destroyed Investigator 44310 | -1/Command | Destroyed 19 combat bots 44404 | -1/Command | Spotted Investigator 44404 | -1/Command | Spotted Executioner 44405 | -1/Command | Destroyed Investigator 44409 | -1/Command | Destroyed Executioner 44412 | -1/Command | Destroyed Executioner 44429 | -1/Command | Destroyed Striker 44433 | -1/Command | Destroyed Striker 44454 | -1/Command | Destroyed 23 combat bots 44628 | -1/Command | Spotted Executioner 44638 | -1/Command | Destroyed Executioner 44642 | -1/Command | Destroyed Executioner 44643 | -1/Command | Spotted Striker 44647 | -1/Command | Destroyed Striker 44652 | -1/Command | Destroyed Striker 44663 | -1/Command | Destroyed Executioner 44688 | -1/Command | Destroyed 30 combat bots 44868 | -1/Command | Spotted Investigator 44868 | -1/Command | Destroyed Investigator 44886 | -1/Command | Destroyed Executioner 44896 | -1/Command | Destroyed Executioner 44900 | -1/Command | Destroyed Executioner 44900 | -1/Command | Destroyed Executioner 44903 | -1/Command | Spotted Striker 44911 | -1/Command | Destroyed Striker 44911 | -1/Command | Spotted Striker 44916 | -1/Command | Spotted Executioner 44916 | -1/Command | Spotted Executioner 44917 | -1/Command | System corruption reached 10% 44917 | -1/Command | Spotted Striker 44918 | -1/Command | Destroyed Executioner 44931 | -1/Command | Destroyed Striker 44950 | -1/Command | Destroyed Executioner 44988 | -1/Command | Destroyed 38 combat bots 46480 | -1/Command | Found Unknown Device 46480 | -1/Command | Identified Adv. Force Booster 46896 | -1/Command | Spotted Striker 46896 | -1/Command | Spotted Alpha 7 46896 | -1/Command | Spotted Striker 46902 | -1/Command | Spotted Alpha 7 46916 | -1/Command | Destroyed Striker 46939 | -1/Command | Destroyed Alpha 7 46950 | -1/Command | Destroyed Alpha 7 48605 | -1/Command | Phase Generator disabled 49869 | -1/Command | Spotted M Guard 49871 | -1/Command | Spotted M Guard 49871 | -1/Command | Spotted Combat Programmer 49875 | -1/Command | Spotted Combat Programmer 49898 | -1/Command | Destroyed Combat Programmer 49923 | -1/Command | Destroyed Combat Programmer 49947 | -1/Command | Destroyed M Guard 49965 | -1/Command | Destroyed M Guard 49965 | -1/Command | All MAIN.C guards destroyed 51308 | -1/Command | Met MAIN.C 51313 | -1/Command | 0b10 Conduit disabled 51321 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 51321 | -1/Command | Destroyed MAIN.C Shell 51324 | -1/Command | MAIN.C activated Command garrisons 51331 | -1/Command | Spotted M Shell/Def 51331 | -1/Command | Spotted M Shell/Def 51331 | -1/Command | Spotted M Shell/Atk 51331 | -1/Command | Spotted M Shell/Def 51331 | -1/Command | Spotted M Shell/Def 51331 | -1/Command | Spotted M Shell/Atk 51331 | -1/Command | Spotted M Shell/Atk 51331 | -1/Command | Spotted M Shell/Atk 51345 | -1/Command | Used Subatomic Replicator to create Supercharged TR 51356 | -1/Command | Warped through subspace to slip node 51356 | -1/Command | Discovered new exit (range 3) 51357 | -1/Command | Destroyed M Shell/Def 51358 | -1/Command | Core integrity fell below 50% 51359 | -1/Command | Entered Access_0 51360 | -1/Access_0 | Sensed 1 artifact in vicinity 51360 | -1/Access_0 | Met Architect 51369 | -1/Access_0 | Warped through subspace to slip node 51369 | -1/Access_0 | Discovered new exit (range 8) 51391 | *** | Heading to fleet! Last Messages --------------- end this. 51361_ Enhanced Grunt springs to life. 51362_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 51362_ Quantum Shear penetrates Wall. 51362_ Penetrated by Quantum Shear. 51362_ Rnf. Quantum Reactor destroyed. 51364_ System corrupted: Energy discharge (-88). 51364_ Penetrated by Quantum Shear. 51367_ Quantum Shear penetrates Wall. 51367_ Penetrated by Quantum Shear. 51367_ Imp. Potential Cannon destroyed. 51369_ Quantum Shear penetrates Wall. 51369_ Rnf. Quantum Reactor destroyed. 51369_ Warped through subspace, drawn to slip node. 51369_ EXIT=FOUND 51371_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 87 Energy Capacity 2050 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 EM Shielding 4 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Resistance: EM 100 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 560 Melee Speed Boost 20 Evasion (%) 65 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Particle Charging 20 Offensive Hacking 60 Defensive Hacking 26 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded, Authchip Combat Drone Bay | x1 | -4/Factory Cargo Storage Unit | x1 | -3/Research Hellfire Missile Launcher | x1 | -3/Testing Hellfire Missile Launcher | x1 | -3/Testing Alien Tech Used ----------------- Terrabomb Sigix Broadsword Core Cannon Core Stripper Phase Armor Sigix Terminator Core Reset Matrix Integrated Thermoelectric Network Integrated Dissipator Transdimensional Reconstructor Integrated Reactor LRC Energy Well LRC Inertial Stabilizer LRC Insulator Subatomic Replicator Supercharged TR Achievements -------------- Everyone Must Die Challenges ------------ None Game ------ Seed LinkedNuclearWell Manual? 0 Play Time 12:46:52 Cumulative 1067.7 hours Start 2024.03.29 @ 20:34:40 End 2024.04.06 @ 23:21:12 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 196 Adventurer 31 Explorer 1 Win Type 2 Total 49 Types 33/1/7/7/0/0/1/0/0 Lore% 83 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cceb9f36-5059-403d-9fd7-d99b9fb97b73