Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 13:58:36 Player: Mogwok Wargfriend Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (141) 705 Value Destroyed (7443) 7443 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2525) 2525 TOTAL SCORE: 13173 Bonus ------- High Alert Combat Kills 1125 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 22% Temperature Cool (0) Movement Treading (155) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Improved Targeting Computer Light Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Katana > --- INVENTORY (10) --- Improved Ion Engine Improved Heat Sink Light Armor Plating Authchip [R/Combat] Improved Medium Laser Heavy Assault Rifle Enhanced Autogun Datajack EM Surge Trap EM Surge Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Medium Treads Improved Heat Sink Cooling System High-capacity Matter Pod Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Laser Light Cannon Assault Cannon [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Slots Evolved 4 | . . 2 2 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . 2 1 . . . . Weapon . | . . . . . . . . Parts Attached 112 | 6 5 23 30 11 9 . 28 Power 13 | 1 1 3 3 1 1 . 3 Engine 13 | 1 1 3 3 1 1 . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 32 | 2 . 6 12 3 2 . 7 Treads 15 | . . . 3 3 2 . 7 Leg 14 | . . 5 9 . . . . Wheel 3 | 2 . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 1 2 11 11 4 2 . 10 Device 10 | . . 3 2 2 1 . 2 Storage 3 | 1 1 1 . . . . . Processor 3 | . . 1 1 . . . 1 Hackware . | . . . . . . . . Protection 25 | . 1 6 8 2 1 . 7 Artifact . | . . . . . . . . Weapon 26 | 2 2 3 4 3 4 . 8 Energy Gun 4 | 1 . 1 1 1 . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 15 | 1 2 1 2 1 4 . 4 Ballistic Cannon 2 | . . . 1 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 5 | . . 2 3 . . . . Parts Lost 21 | . 1 6 1 4 . . 9 Power 2 | . . . . 1 . . 1 Propulsion 6 | . 1 2 . 1 . . 2 Utility 9 | . . 3 1 1 . . 4 Weapon 4 | . . 1 . 1 . . 2 Highest Loss Streak 3 | . 1 3 1 2 . . 2 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 92 97 98 99 99 100 98 Engine 9 | . 14 10 8 9 8 9 9 Treads 19 | . . . 10 26 27 27 25 Leg 5 | . . 18 16 . . . . Wheel 1 | . 23 2 . . . . . Device 8 | . . 10 9 9 9 9 9 Storage 9 | . 15 11 9 9 9 9 9 Processor 13 | . . 5 10 18 18 18 15 Protection 11 | . 10 15 16 9 8 9 11 Energy Gun 4 | . 14 9 7 2 2 . . Ballistic Gun 12 | . 13 11 4 14 15 18 15 Ballistic Cannon 1 | . . . 5 . . . . Naked Turns . | . . . . . . . . Heaviest Build 41 | 13 17 27 33 35 30 30 41 Greatest Support 62 | 26 26 26 56 56 50 50 62 Greatest Overweight (x) 2 | . 1 1 2 . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 10 Average Carried 9 | 3 7 8 9 9 9 10 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 6 8 10 10 10 10 10 10 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Matter Collected 4509 | 251 191 539 590 966 181 243 1548 Remotely . | . . . . . . . . Salvage Created 5442 | . 217 958 868 1354 331 338 1376 Parts 316 | . 16 50 58 80 15 21 76 Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed 4 | . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Combat Hostiles Destroyed 115 | . 8 15 16 35 4 7 30 Melee 1 | . . . . . . . 1 Guns 106 | . 8 13 10 35 4 7 29 Cannons 8 | . . 2 6 . . . . Classes Destroyed 13 | . 4 5 1 2 . . 1 Worker 5 | . 1 . 3 . 1 . . Builder 3 | . . 1 2 . . . . Hauler 2 | . . 1 1 . . . . Recycler 6 | . . 4 . . 1 1 . Watcher 10 | . 2 1 5 . 2 . . Swarmer 28 | . 6 4 . 11 . 3 4 Cutter 2 | . . . . . . . 2 Grunt 47 | . 2 5 9 15 4 2 10 Brawler 3 | . . . . 2 . . 1 Duelist 4 | . . 1 . . . . 3 Sentry 22 | . . 5 6 3 . 2 6 Hunter 2 | . . . 1 . . . 1 Programmer 7 | . . . . 4 . . 3 Best Kill Streak 7 | . 7 4 5 4 4 3 6 Combat Bots Only 6 | . 4 4 4 4 2 3 6 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 2 Gunslinging 1 | . . . . . . . 1 Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Hostile Shots Fired 581 | . 33 100 77 148 12 33 178 Missed 148 | . 7 33 11 30 3 7 57 Damage Taken 6215 | . 237 946 1049 1578 148 364 1893 Core 707 | . 40 116 85 198 58 18 192 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 19 | . . 19 . . . . . Regen/Repaired (Parts) 457 | . . 187 . . 270 . . Core Remaining (%) 85 | 100 84 71 . . . . . Volleys Fired 470 | . 27 70 73 117 14 23 146 Largest 2 | . 2 2 2 2 2 2 2 Hottest 94 | . 70 88 94 81 81 50 50 Shots Fired 933 | . 52 136 146 232 31 45 291 Gun 854 | . 52 118 89 228 31 45 291 Cannon 79 | . . 18 57 4 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 728 | . 25 69 75 204 19 45 291 Thermal 205 | . 27 67 71 28 12 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 46 | . 6 14 16 46 24 16 21 Robot Miss Streak 5 | . 2 5 4 3 1 4 3 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 1 . . 2 1 1 8 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 Shots Hit Robots 578 | . 32 84 103 146 24 32 157 Core Hits 236 | . 12 37 45 59 14 13 56 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 15 | . 2 3 4 2 3 . 1 Burn 11 | . 2 3 3 1 2 . . Destroy 3 | . . . . 1 1 . 1 Blast 1 | . . . 1 . . . . Melee Attacks 24 | . . . . . . . 24 Impact . | . . . . . . . . Slashing 24 | . . . . . . . 24 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10406 | . 412 1248 2083 2721 459 595 2888 Guns 9178 | . 412 1032 1126 2710 446 595 2857 Cannons 1164 | . . 216 948 . . . . Explosions . | . . . . . . . . Melee 31 | . . . . . . . 31 Ramming 33 | . . . 9 11 13 . . Kinetic 7887 | . 172 510 1152 2348 253 595 2857 Thermal 2455 | . 240 738 922 362 193 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 31 | . . . . . . . 31 Piercing . | . . . . . . . . Highest Corruption 22 | . . . . 4 8 8 22 Average Corruption 10 | . . . . 3 6 8 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 190 | . . . . 34 30 8 118 Message Errors 39 | . . . . 5 8 2 24 Matter Fused 38 | . . . . 7 10 . 21 Heat Flow Errors 20 | . . . . 3 . 1 16 Energy Discharges 30 | . . . . 4 5 2 19 Parts Rejected 1 | . . . . . . . 1 Parts Fused 4 | . . . . 1 1 1 1 Data Loss (minor) 20 | . . . . 6 1 1 12 Data Loss (major) 7 | . . . . 4 2 . 1 Misfires 14 | . . . . 1 3 . 10 Alerts 3 | . . . . 1 . . 2 Weapon Failures 14 | . . . . 2 . 1 11 Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . 28 6 . . . Projectiles 28 | . . . 28 . . . . Explosions 6 | . . . . 6 . . . Melee . | . . . . . . . . Knockbacks 16 | . . . 16 . . . . Impact . | . . . . . . . . Kinetic 12 | . . . 12 . . . . Secondary 4 | . . . 4 . . . . Self-Inflicted Damage 115 | . . . . 115 . . . Shots 1 | . . . . 1 . . . Rammed 2 | . . . 1 . 1 . . Targets Rammed 5 | . . . 3 . 2 . . Kicked . | . . . . . . . . Crushed 3 | . . . 2 . 1 . . Highest Temperature 280 | . 269 90 119 196 24 195 280 Average Temperature 60 | . 103 32 32 20 11 105 95 Received Heat Transfer 2232 | . 48 255 540 462 81 171 675 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 14 | . 3 7 1 2 1 . . Heat Transferred 6179 | . 851 1924 2035 814 555 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Peak Influence 2103 | . 269 302 342 1896 1018 398 2103 Initial 924 | . . 113 74 167 924 306 249 Average 683 | . 117 213 157 961 904 323 1012 Maximum Alert Level 5 | . 1 1 1 5 3 1 5 Low Security (%) 21 | 100 60 48 66 1 . . . Level 1 22 | . 39 51 33 13 . 100 10 Level 2 9 | . . . . 18 . . 17 Level 3 26 | . . . . 27 100 . 37 Level 4 11 | . . . . 25 . . 16 Level 5 9 | . . . . 14 . . 18 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 1 1 . . 2 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 1 1 . . . . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Distress Signals 4 | . 1 . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 148 | . 12 22 30 36 6 9 33 Peak Tracking Total 7 | . 6 4 4 6 3 3 7 Tactical Retreats 5 | . . 1 2 . . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Traps Triggered 9 | . 1 . . 2 . . 6 Indirectly . | . . . . . . . . Trap Hack Attempts 109 | . . . . . . . 109 Triggered . | . . . . . . . . Disarmed 1 | . . . . . . . 1 Reprogrammed 11 | . . . . . . . 11 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 Machines | -11 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Machines Disabled 25 | . . 1 1 8 1 1 13 Max in Single Turn 1 | . . 1 1 1 1 1 1 Garrison Relay 13 | . . . . 5 . . 8 Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Machines Accessed 29 | . 2 6 7 5 4 3 2 Terminals 24 | . 2 5 6 5 2 2 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 90 | . 9 26 24 8 14 6 3 Successful 49 | . 5 13 12 3 11 4 1 Failed 40 | . 4 12 12 5 3 2 2 Catastrophic 6 | . 1 2 1 1 . . 1 Database Lockouts 1 | . . 1 . . . . . Manual 69 | . 9 16 29 . 9 6 . Terminals 70 | . 9 17 22 8 7 4 3 Fabricators . | . . . . . . . . Repair Stations 16 | . . 9 . . 7 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 2 . . 2 . Terminal Hacks 16 | . 2 2 5 3 1 2 1 Robot Analysis 9 | . 2 1 5 . 1 . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . Garrison Registry 1 | . . . . 1 . . . Security Stations 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . . 6 . . 6 . . Scan Component 6 | . . 3 . . 3 . . Repair 6 | . . 3 . . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 19 | . 3 5 6 . 4 1 . Terminals 18 | . 3 5 5 . 4 1 . Track 1 | . . . . . 1 . . Botnet 12 | . 2 4 4 . 2 . . Operators 5 | . 1 1 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Intercept 1 | . . . 1 . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 2 6 7 2 3 3 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . . 3 . . 3 . . Time 227 | . . 84 . . 143 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Gar Used RIF Installer 2 | . . . . 1 . . 1 Hotswap 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 56 | . . . . 25 . . 31 Machine Destruction 52 | . . . . 21 . . 31 Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . 2 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 56 | . . . . 56 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders 3 | . . . . 3 . . . STAY 2 | . . . . 2 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 2 | . . . . 2 . . . Total Damage 66 | . . . . 66 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Robot Analysis Total 8 | . 2 1 5 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Turns Passed 9933 | 73 387 1312 1664 2641 867 220 2769 Spaces Moved 4860 | 71 292 596 754 1412 347 107 1281 Core 17 | 17 . . . . . . . Treads 3472 | . . . 325 1412 347 107 1281 Legs 887 | . . 458 429 . . . . Wheels 484 | 54 292 138 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 120 160 152 152 145 Average Speed 158 | 80 97 152 176 160 187 152 161 Slowest Speed 260 | 90 115 190 260 160 240 152 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 60 47 56 93 35 18 75 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 79 | . . . 1 78 . . . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 78 | . . . . 78 . . . Terrain Rammed 1 | . . . . 1 . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Total 6337 | 83 343 866 962 1645 541 137 1760 Wait 594 | 1 4 151 51 76 156 8 147 Move 4852 | 70 291 595 753 1410 346 106 1281 Hop . | . . . . . . . . Pick Up 59 | 6 7 11 13 9 4 . 9 Fast Attach 53 | 6 5 14 11 3 4 . 10 Attach 20 | . . 4 3 4 1 . 8 Detach 8 | . 2 1 2 . 1 . 2 Swap 39 | . . 5 16 4 4 . 10 Drop 86 | . 7 15 37 9 9 . 9 Fire 470 | . 27 70 73 117 14 23 146 Melee 24 | . . . . . . . 24 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 5 | . . . 3 . 2 . . Escape Stasis 4 | . . . . . . . 4 Rewire 13 | . . . . 12 . . 1 Trap 109 | . . . . . . . 109 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 11) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Utility x2 691 | -9/Materials | Lost 3 parts (2n1u) 1148 | -9/Materials | Discovered new exit (range 5) 1184 | -9/Materials | Repaired Aluminum Leg 1212 | -9/Materials | Repaired Aluminum Leg 1245 | -9/Materials | Repaired Imp. Ion Engine 1501 | -9/Materials | Central database locked down 1762 | -9/Materials | Discovered new exit (range 3) 1773 | -9/Materials | Entered another Materials area 1773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2098 | -8/Materials | Build established: Scavenger-Mutant 3035 | -8/Materials | Discovered new exit (range 12) 3089 | -8/Materials | Build established: Mutant 3255 | -8/Materials | Identified exit to Garrison 3308 | -8/Materials | Discovered new exit (range 13) 3437 | -8/Materials | Entered Garrison 3982 | -8/Garrison | Triggered checkpoint 4014 | -8/Garrison | Triggered checkpoint 4032 | -8/Garrison | Triggered checkpoint 4070 | -8/Garrison | Triggered checkpoint 4209 | -8/Garrison | Discovered new exit (range 15) 4263 | -8/Garrison | Learned Materials security intel 4476 | -8/Garrison | Phase Generator disabled 4717 | -8/Garrison | Garrison Relay disabled 4778 | -8/Garrison | Triggered checkpoint 4954 | -8/Garrison | Triggered checkpoint 5022 | -8/Garrison | Garrison Relay disabled 5220 | -8/Garrison | Core integrity fell below 50% 5296 | -8/Garrison | Triggered checkpoint 5342 | -8/Garrison | Discovered new exit (range 49) 5342 | -8/Garrison | Discovered new exit (range 23) 5342 | -8/Garrison | Discovered new exit (range 57) 5342 | -8/Garrison | Discovered new exit (range 59) 5370 | -8/Garrison | Garrison Relay disabled 5386 | -8/Garrison | Garrison Relay disabled 5538 | -8/Garrison | Installed Relay Interface Framework 5950 | -8/Garrison | Triggered checkpoint 6020 | -8/Garrison | Garrison Relay disabled 6050 | -8/Garrison | Spotted B-75 Beast 6078 | -8/Garrison | Entered Materials 6204 | -8/Materials | Repaired Hrd. Light Armor Plating 6435 | -8/Materials | Discovered new exit (range 16) 6756 | -8/Materials | Discovered new exit (range 5) 6833 | -8/Materials | Repaired Enh. Autogun 6885 | -8/Materials | Repaired Cld. Ion Engine 6945 | -8/Materials | Entered Storage 7038 | -8/Storage | Garrison activated, responded to threat 7066 | -8/Storage | Identified exit to Garrison 7165 | -8/Storage | Entered Garrison 7180 | -8/Garrison | Triggered checkpoint 7258 | -8/Garrison | Triggered checkpoint 7263 | -8/Garrison | System corruption reached 10% 7279 | -8/Garrison | Garrison Relay disabled 7394 | -8/Garrison | Triggered checkpoint 7482 | -8/Garrison | Triggered checkpoint 7573 | -8/Garrison | Triggered checkpoint 7655 | -8/Garrison | Triggered checkpoint 7823 | -8/Garrison | Discovered new exit (range 11) 7840 | -8/Garrison | Expanded RIF knowledge: Hotswap 7866 | -8/Garrison | Triggered checkpoint 7957 | -8/Garrison | Garrison Relay disabled 8408 | -8/Garrison | Build established: Scavenger-Mutant 8596 | -8/Garrison | Triggered checkpoint 8616 | -8/Garrison | Garrison Relay disabled 8887 | -8/Garrison | Build established: Mutant 9257 | -8/Garrison | Garrison Relay disabled 9265 | -8/Garrison | Garrison Relay disabled 9272 | -8/Garrison | Core integrity fell below 20% 9308 | -8/Garrison | Garrison Relay disabled 9373 | -8/Garrison | Garrison Relay disabled 9645 | -8/Garrison | Build established: Scavenger-Mutant 9693 | -8/Garrison | Discovered new exit (range 13) 9812 | -8/Garrison | Triggered checkpoint 9910 | -8/Garrison | Garrison Relay disabled 9934 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 09865_ Acquired Heat Sink. 09866_ Acquired 47 matter. 09873_ Acquired 8 matter. 09879_ Dropped Lgt. Treads. 09891_ System corrupted: Energy discharge (-71). 09892_ Dropped Rnf. Ion Engine. 09893_ Acquired Imp. Ion Engine. 09905_ Detecting nearby RIF Installer. 09907_ System corrupted: Matter fused (-6). 09910_ Garrison Relay disabled. 09910_ Unknown Hackware tumbles out of relay unit. 09910_ Relay Coupler [Demolisher] tumbles out of relay unit. 09910_ Unknown Hackware tumbles out of relay unit. 09918_ Y-45 Defender destroyed. 09920_ Acquired 28 matter. 09922_ Critical hit (Burn: +37). 09926_ System corrupted: Heat flow error (+129). 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[=[ ######### < #???? | | ?# ## #???????????# ######*##### #???????# #???? | | ?# ## #???????????? ?????#!#???# #???????#####???? | | ?# ## #???????????? ?????#=###?# #???????????????? | | ?# ## #???????????#+###### = ### #???????????????? | | ? ## #?????????# * #???????????????? | | ?#### #???????????######## #####???????????????? | | ??### #??????????????????# ###???????????????????? | | ??# #??????????????????# #?????????????????????? | | ### ###????????????????# #?????????????????????? | | # # # ###??????????????# #?????????????????????? | | " !+ ""#??????+?????### #?????????????????????? | | ! # ! # "#????????????#"# #?????????????????????? | | ! " ! !"#????????????# ! #?????????????????????? | | ! * ! #????????????#!!=#?????????????????????? | | ! ]!^ !!"#????????????#"@[#?????????????????????? | | =!" ##????????????#"#Y#?????????????????????? | | " "" #?????????????###*#?????????????????????? | | # # #???????????????#!#?????????????????????? | | + + #???????????????# #?????????????????????? | | #"" " # #???????????????# #?????????????????????? | | ##"""""###???????????????# #?????????????????????? | | ?#######?????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????+ +????????????????????? | | ?????????????????????????" "?????????????????????? | | ?????????????????????????" "?????????????????????? | | ?????????????????????????" "?????????????????????? | | ?????????????????????????"""?????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalRelaySink Manual? 0 Play Time 00:50:46 Cumulative 146.2 hours Start 2024.04.05 @ 13:06:31 End 2024.04.05 @ 13:58:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00816acb-e356-473d-9785-b646e0500731