Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.31 @ 17:51:38 Player: Decinym Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (230) 1150 Value Destroyed (8970) 8970 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4657) 4657 TOTAL SCORE: 21477 Bonus ------- High Alert Combat Kills 1517 Follower Combat Kills 499 Entered Garrisons 800 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -759 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 620/1100 System Corruption 21% Temperature Cool (8) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (7) ------ Assembled Biocell Array Advanced Terrain Scanner GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Encrypted Comm Array GOLEM Unit Phasing AFG Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Carbon-fiber Leg Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Zionite Composite Leg I Advanced Heat Sink Zionite Biocell Zionite Biocell Advanced Terrain Scanner Encrypted Comm Array Zionite Weapon Casing GOLEM Unit Phasing AFG Heavy Laser Heavy Laser Long-range Proton Cannon Smartbomb Launcher GAL Module [Rating: 124] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . Utility 5 | . . . . . 3 . . . . . 1 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 211 | . 3 3 . 11 26 18 2 18 9 6 13 4 3 5 45 . 5 18 22 Power 18 | . . . . 1 3 . 1 1 . . 1 . . . 5 . 1 4 1 Engine 12 | . . . . 1 3 . 1 1 . . 1 . . . 2 . . 3 . Core 2 | . . . . . . . . . . . . . . . . . . 1 1 Reactor 4 | . . . . . . . . . . . . . . . 3 . 1 . . Propulsion 46 | . . 3 . 2 8 5 . 6 2 2 1 2 . . 7 . . 3 5 Treads 14 | . . . . . 3 . . 3 2 2 1 2 . . 1 . . . . Leg 27 | . . 1 . 1 5 3 . 3 . . . . . . 6 . . 3 5 Wheel 5 | . . 2 . 1 . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 80 | . 3 . . 1 5 5 1 3 5 1 4 2 1 4 23 . 4 8 10 Device 32 | . . . . . 1 3 . . 2 . 3 . . 2 12 . 1 3 5 Storage 5 | . 2 . . . . . . . . . . . . . 2 . . . 1 Processor 4 | . 1 . . . 3 . . . . . . . . . . . . . . Hackware 3 | . . . . . 1 . . . . . . . . . . . 2 . . Protection 36 | . . . . 1 . 2 1 3 3 1 1 2 1 2 9 . 1 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 67 | . . . . 7 10 8 . 8 2 3 7 . 2 1 10 . . 3 6 Energy Gun 18 | . . . . . 5 1 . 1 2 2 2 . 1 . . . . 2 2 Energy Cannon 16 | . . . . 1 . . . 1 . . 3 . 1 . 8 . . 1 1 Ballistic Gun 10 | . . . . 4 4 . . 2 . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . 4 . 3 . . . . . . 1 . . . . Launcher 11 | . . . . 1 1 1 . 1 . 1 2 . . . 1 . . . 3 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . . . 1 . 1 . . 1 8 . . . . Corrupted Parts 9 | . . . . 3 . . . 1 . . . . . . 2 . . 3 . System Corruption 40 | . . . . 14 . . . 4 . . . . . . 9 . . 13 . Parts Lost 44 | . . . . 2 1 2 1 4 1 1 1 . . . 6 1 . 12 12 Power 5 | . . . . . . . 1 . . . . . . . 1 . . 2 1 Propulsion 7 | . . . . . 1 . . 1 . . . . . . 1 . . 2 2 Utility 24 | . . . . . . 2 . 2 1 1 1 . . . 3 1 . 6 7 Weapon 8 | . . . . 2 . . . 1 . . . . . . 1 . . 2 2 Highest Loss Streak 8 | . . . . 2 1 1 1 4 1 1 1 . . . 3 1 . 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 86 97 93 80 89 94 99 90 92 91 92 90 97 98 89 78 Engine 7 | . 14 14 14 13 9 9 9 9 9 9 6 7 7 7 4 . . 3 . Reactor 1 | . . . . . . . . . . . . . . . 2 7 13 3 5 Treads 13 | . . . . . 6 . . 6 27 26 30 30 30 30 13 . . . . Leg 12 | . 28 22 . . 15 23 9 19 . . . . . . 14 30 26 24 24 Wheel 2 | . . 5 28 27 4 3 18 1 . . . . . . . . . . . Device 10 | . . . . . 6 11 9 9 8 9 7 15 15 11 14 12 8 14 15 Storage 10 | . 14 14 14 14 9 9 9 9 9 9 7 7 7 7 11 15 13 13 12 Processor 2 | . 12 14 14 5 13 5 . . . . . . . . . . . . . Hackware 3 | . . . . . 5 9 9 9 9 9 7 2 . . . . 10 7 1 Protection 11 | . . . . 2 9 9 8 10 17 17 14 11 15 18 13 15 11 4 6 Energy Gun 4 | . . . . . 6 6 . 6 8 17 9 7 13 7 . . . . . Energy Cannon 5 | . . . . . . . . . . . 4 7 . 5 12 15 13 12 9 Ballistic Gun 3 | . 28 28 28 22 11 . . 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 14 49 49 49 57 64 86 86 92 92 70 85 91 94 113 99 99 112 115 127 Greatest Support 112 | 20 20 26 26 26 60 45 24 77 77 77 97 97 95 95 112 112 112 112 104 Greatest Overweight (x) 6 | . 2 2 1 4 6 3 3 3 1 3 . 1 . 1 1 . . 1 1 Average Overweight (x) . | . . 1 1 1 1 1 3 1 . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 14 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 18 Most Carried 20 | . 10 14 14 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 17 | . 9 11 14 16 19 19 19 19 19 18 18 19 19 19 16 19 18 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 14 14 19 20 19 20 19 19 18 20 20 20 20 20 20 19 20 5 Class Distribution -------------------- 54% | Mutant 29% | Scavenger-Mutant 11% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Golem | -6/Garrison Golem | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Matter Collected 5051 | 198 68 90 . 183 695 492 339 537 550 56 336 46 . 64 601 49 50 254 443 Remotely 303 | . . . . . . . . . 223 . . 46 . 34 . . . . . Salvage Created 9356 | . 91 114 . 281 1228 490 180 1228 556 296 692 48 . . 752 350 207 1582 1261 Parts 417 | . 3 5 . 14 64 25 15 59 22 15 35 1 . . 19 14 7 66 53 Haulers Intercepted 7 | . . . . . 4 . . . 1 . 1 . . . . . 1 . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 1 . . . 14 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Combat Hostiles Destroyed 218 | . 2 2 . 4 18 15 6 25 13 10 16 1 . . 39 9 2 32 24 Guns 58 | . 2 2 . 4 14 7 . 12 6 8 1 . . . . . . 1 1 Cannons 88 | . . . . . . 5 6 5 7 . 5 1 . . 6 9 2 29 13 AOE 63 | . . . . . 4 3 . 4 . 2 9 . . . 31 . . . 10 Classes Destroyed 21 | . 1 1 . 1 7 1 1 2 2 . . . . . 4 . . . 1 Worker 10 | . . 1 . . 2 . . . 3 . 3 . . . . . . . 1 Builder 12 | . . . . . 2 . 1 . 1 . . . . . . . . . 8 Tunneler 2 | . . . . . 1 . . . 1 . . . . . . . . . . Hauler 7 | . . . . . 4 . . . 1 . 1 . . . . . 1 . . Recycler 8 | . . . . 1 3 . . . 2 . 1 . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . Swarmer 30 | . . . . . 1 4 . 3 1 3 . . . . . 6 . 10 2 Cutter 4 | . . . . . . 1 . 3 . . . . . . . . . . . Grunt 85 | . 2 2 . 4 12 3 2 11 7 6 10 . . . . . 2 11 13 Brawler 7 | . . . . . . . . . 1 . . . . . . 1 . 2 3 Duelist 5 | . . . . . . . . . 2 . 1 . . . . 1 . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . . . 4 7 2 6 2 . 2 . . . . 1 . 6 3 Hunter 7 | . . . . . 1 1 2 . . 1 . 1 . . . . . 1 . Programmer 7 | . . . . . . . . 1 . . 3 . . . . . . 2 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . Assembled 33 | . . . . . . . . . . . . . . . 33 . . . . Golem 3 | . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 33 | . 1 1 . 3 7 5 2 5 5 5 10 1 . . 33 3 2 10 12 Combat Bots Only 31 | . 1 1 . 2 4 5 2 5 3 5 7 1 . . 31 3 2 10 10 Max Kills in Single Turn 21 | . 1 1 . 1 4 2 1 2 2 2 4 1 . . 21 1 1 1 4 Gunslinging 1 | . . . . . . 1 . . . 1 . . . . . . . . . Exploded 21 | . . . . . 2 2 . 2 . 1 3 . . . 21 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Damage Taken 15551 | . 110 132 . 333 784 958 522 1355 535 308 788 97 22 . 2618 422 96 2911 3560 Core 1507 | . 17 10 . 10 68 112 36 154 11 45 91 . . . 91 10 15 375 462 Absorbed by Shields 8 | . . . . . . . . . . . . . . . . . . . 8 Redirected to Shielding 284 | . . . . . . . . . . . . . . . 136 . . . 148 Regen/Repaired (Parts) 236 | . . . . . . . 236 . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 85 . . . . . 22 . . . . . 72 . . . Volleys Fired 612 | . 6 10 5 20 66 47 33 68 55 20 27 5 4 1 52 22 10 92 69 Largest 2 | . 2 2 1 2 2 2 1 2 2 2 2 2 2 1 2 2 2 2 2 Hottest 162 | . 40 40 20 43 132 132 75 119 110 110 135 135 135 90 162 50 50 150 138 Shots Fired 966 | . 12 20 5 36 129 63 33 96 75 41 50 10 6 1 79 40 20 157 93 Gun 449 | . 12 20 5 36 127 32 . 78 40 37 28 5 4 . 4 . . 16 5 Cannon 480 | . . . . . . 27 33 16 35 . 18 5 2 1 68 40 20 141 74 Launcher 34 | . . . . . 2 4 . 2 . 4 4 . . . 4 . . . 14 Special 3 | . . . . . . . . . . . . . . . 3 . . . . Kinetic 293 | . 12 20 5 36 92 27 33 32 35 . . . . . 1 . . . . Thermal 526 | . . . . . 35 32 . . 40 37 46 10 6 1 35 40 20 148 76 Explosive 34 | . . . . . 2 4 . 2 . 4 4 . . . 4 . . . 14 Electromagnetic 113 | . . . . . . . . 62 . . . . . . 39 . . 9 3 Robot Hit Streak 21 | . 6 10 . 9 13 8 6 21 10 12 10 6 3 . 8 5 8 19 19 Robot Miss Streak 6 | . 1 2 . 1 4 5 2 3 5 4 2 2 2 . 6 2 1 4 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 9 | . . . . 1 2 1 . 2 1 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 1 1 . . . . . . . . 1 Shots Hit Robots 656 | . 10 12 . 27 92 36 20 82 56 26 38 7 3 . 39 15 15 104 74 Core Hits 421 | . 4 6 . 12 54 24 9 49 23 17 35 2 1 . 67 9 6 41 62 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . . . . . . . . . Critical Strikes 20 | . . 1 . . 1 4 4 2 2 2 1 1 . . 1 . . 1 . Burn 5 | . . . . . 1 1 . . . 2 . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . 2 4 2 2 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 13 | . . . . . . 13 . . . . . . . . . . . . . Impact 13 | . . . . . . 13 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30189 | . 133 160 . 331 2128 1597 1352 2620 2824 953 2174 152 69 . 4297 833 644 4480 5442 Guns 5904 | . 133 160 . 331 1703 376 . 1268 601 424 412 77 42 . 17 . . 265 95 Cannons 14648 | . . . . . . 578 1304 675 2223 . 373 75 27 . 1134 833 644 4215 2567 Explosions 9327 | . . . . . 425 362 48 677 . 529 1389 . . . 3136 . . . 2761 Melee 281 | . . . . . . 281 . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . . . . . . 19 Kinetic 7021 | . 133 160 . 331 1332 578 1304 879 2223 . . . . . 81 . . . . Thermal 12252 | . . . . . 503 376 . 317 601 424 785 152 69 . 570 833 644 4374 2604 Explosive 8696 | . . . . . 293 362 . 360 . 529 1389 . . . 3002 . . . 2761 Electromagnetic 1920 | . . . . . . . 48 1064 . . . . . . 644 . . 106 58 Impact 281 | . . . . . . 281 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 14 . . 2 6 6 6 3 . . . 9 9 . 15 21 Average Corruption 8 | . . . . 13 . . 2 2 6 6 1 . . . 6 9 . 13 18 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 253 | . . . . 10 . . . 22 20 33 3 . . . 52 21 . 42 50 Message Errors 70 | . . . . 1 . . . 9 5 8 . . . . 18 5 . 11 13 Matter Fused 64 | . . . . 2 . . . 7 5 10 1 . . . 12 5 . 14 8 Heat Flow Errors 28 | . . . . 1 . . . 3 2 5 1 . . . 6 2 . 3 5 Energy Discharges 21 | . . . . . . . . 1 3 1 1 . . . 5 2 . 2 6 Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . . 1 2 Data Loss (minor) 20 | . . . . . . . . . 1 2 . . . . 6 2 . 5 4 Data Loss (major) 15 | . . . . 1 . . . 2 1 1 . . . . 1 1 . 4 4 Misfires 13 | . . . . 2 . . . . 1 5 . . . . 4 . . . 1 Alerts 5 | . . . . 1 . . . . . 1 . . . . . . . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 12 | . . . . 2 . . . . 1 . . . . . . 4 . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1303 | . . . . . . 82 82 118 323 21 88 . . . 110 101 . 260 118 Projectiles 1002 | . . . . . . 27 82 118 323 . . . . . . 101 . 260 91 Explosions 246 | . . . . . . . . . . 21 88 . . . 110 . . . 27 Melee 55 | . . . . . . 55 . . . . . . . . . . . . . Knockbacks 22 | . . . . . . 1 4 3 13 . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . 1 4 2 13 . . . . . 1 . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . . 83 . . . . . . 50 . . . . Shots 4 | . . . . . . . . 3 . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 1 . . . . . . . . . . . . . . . . 1 Kicked 3 | . 1 1 . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 2 2 . 203 132 180 10 205 236 240 306 210 96 38 347 149 31 405 226 Average Temperature 76 | . 2 2 . 47 33 38 10 85 62 52 98 108 61 24 135 59 13 109 98 Received Heat Transfer 5120 | . 63 72 . 180 360 315 243 408 405 81 333 . . . 624 42 72 837 1085 Effects 2 | . . . . . . . . . . . . . . . 1 . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 6 . . . . . . 2 . . . . Combat Hostiles 6 | . . . . . . . . 4 . . . . . . 2 . . . . Parts Fried 6 | . . . . . . . . 4 . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 . . . . . . 2 . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . 2 . Parts Melted 20 | . . . . . 3 1 . . 1 2 5 2 . . . . . 6 . Heat Transferred 11729 | . . . . . 988 851 . 450 1184 962 1477 372 124 . 518 375 375 2599 1454 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Peak Influence 1091 | . 80 50 . 138 237 1012 507 944 661 578 804 . . . . . 150 914 1091 Initial 493 | . . 31 . . . 154 493 219 460 206 303 . . . . . 59 112 479 Average 431 | . 36 32 . 92 119 577 368 608 473 429 404 . . . . . 117 607 793 Maximum Alert Level 3 | . . . . . 1 3 2 3 2 2 3 . . . . . . 3 3 Low Security (%) 27 | . 100 100 . 100 85 6 4 . . . 16 . . . . . 100 7 . Level 1 20 | . . . . . 14 32 63 12 26 32 58 . . . . . . 10 . Level 2 29 | . . . . . . 21 31 44 73 67 4 . . . . . . 37 36 Level 3 22 | . . . . . . 39 . 43 . . 21 . . . . . . 43 63 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 4 . 1 . 2 . 6 . . . . . 1 . 12 Investigation 5 | . . . . . 1 . 1 . . . 1 . . . . . 1 . 1 Extermination 3 | . . . . . . . . . . . 2 . . . . . . . 1 Reinforcement 6 | . . . . . 3 . . . 2 . . . . . . . . . 1 Assault 3 | . . . . . . . . . . . . . . . . . . . 3 Garrison 9 | . . . . . . . . . . . 3 . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Distress Signals 9 | . . . . . 5 . . . 3 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 5 2 . 6 40 26 12 25 28 10 19 1 1 . 50 10 3 35 41 Peak Tracking Total 37 | . 3 2 9 3 6 5 3 5 5 6 7 1 1 . 37 4 3 8 11 Tactical Retreats 16 | . 1 . . 1 . . 1 2 1 . 2 . . . . 1 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Traps Triggered 18 | . . . . 1 1 1 2 4 1 . 1 . . . . . . 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Machines Disabled 32 | . . . 1 . 5 3 3 1 . . 9 . . . 4 . 1 3 2 Max in Single Turn 6 | . . . 1 . 3 1 1 1 . . 6 . . . 1 . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Machines Accessed 45 | . 3 . 2 2 5 2 6 2 7 1 5 1 . . . . 2 3 4 Terminals 33 | . 3 . . 1 4 2 3 2 6 1 4 . . . . . 1 3 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . 1 . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . Total Hacks 107 | . 4 . 2 3 12 2 25 5 19 2 12 1 . . . . 4 6 10 Successful 60 | . 1 . 2 2 9 2 21 3 8 . 3 1 . . . . 1 1 6 Failed 47 | . 3 . . 1 3 . 4 2 11 2 9 . . . . . 3 5 4 Catastrophic 12 | . 2 . . . 1 . 3 1 3 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 65 | . 4 . 1 1 8 . 10 2 17 . 9 . . 5 . . . 2 6 Terminals 83 | . 4 . . 2 11 2 11 5 18 2 11 . . . . . 3 6 8 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 Repair Stations 3 | . . . . . . . 2 . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 11 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . Terminal Hacks 35 | . 1 . 2 2 6 2 5 3 5 . 3 1 . . . . . 1 4 Record 1 | . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . Garrison Index 2 | . . . . . 1 . . . 1 . . . . . . . . . . Alert Level 4 | . . . . . 1 . 2 . 1 . . . . . . . . . . Unreport Threat 7 | . . . . . 2 . 2 . 3 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . 1 . . 1 1 . 1 . . . . . . . . . . . 1 Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 11 . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . Analyze 8 | . . . . . . . 8 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . Unlock Access 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . Unauthorized Hacks 8 | . . . . . 2 . 2 . 2 . . . . . . . . . 2 Terminals 7 | . . . . . 2 . 2 . 2 . . . . . . . . . 1 Botnet 7 | . . . . . 2 . 2 . 2 . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . . 1 2 2 6 2 7 1 5 . . . . . 1 3 3 Full Trace Events 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 3 . . . . . . 16 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 50 | . . . . . . . 50 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 6 . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Total Allies 21 | . . . . 3 . 6 . 3 . . . . . 9 . . . . . Largest Group 9 | . . . . 3 3 6 . 3 . . . . . 9 9 . . . . Highest-Rated Group 370 | . . . . 40 40 96 . 30 . . . . . 370 370 . . . . Highest-Rated Ally 96 | . . . . 16 16 16 . 10 . . . . . 96 96 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 Pyro 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 275 | . . . . 6 31 52 . 10 . . . . . . 176 . . . . Total Damage 5692 | . . . . 40 314 689 . 174 . . . . . . 4475 . . . . Kills 40 | . . . . . 5 12 . . . . . . . . 23 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . . . 1 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Turns Passed 20357 | . 320 989 236 404 979 1564 537 1369 724 1209 783 765 624 2688 3973 672 191 1412 918 Spaces Moved 9937 | 1 170 466 216 287 419 759 280 601 275 519 398 375 364 1430 1730 386 110 655 496 Core 157 | . . . . . . . . . . . . . . . . . . . 157 Treads 4320 | . . . . . 74 . . 148 275 519 398 375 364 1430 737 . . . . Legs 4116 | 1 170 296 . . 219 554 . 393 . . . . . . 993 386 110 655 339 Wheels 1344 | . . 170 216 287 126 205 280 60 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 105 105 105 120 135 135 120 166 166 167 167 167 167 132 132 132 132 50 Average Speed 166 | 120 165 203 105 108 166 175 135 184 197 167 167 197 167 186 164 132 132 154 138 Slowest Speed 540 | 120 260 260 105 140 540 190 135 243 246 410 167 247 167 247 247 132 132 195 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 36 79 60 46 62 68 24 63 32 44 12 65 51 86 86 62 3 61 14 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 8 | . . . 1 2 . . . . . . . 1 . 4 . . . . . Known Exits Taken 9 | . 1 1 1 . 1 . 1 . 1 . 1 . . 1 . . 1 . . Unknown Exits Taken 6 | 1 . . . 1 . . . . . . . 1 1 . 1 1 . . . Scrap Searched 10 | . . 1 . 2 . . . . . . . 3 . 4 . . . . . Spaces Dug 28 | . . . . . . 13 2 . . . . . . . . 12 . . 1 Terrain Destroyed 488 | . . . . . 42 75 17 26 9 60 71 . . . 12 25 4 23 124 Melee 7 | . . . . . . 7 . . . . . . . . . . . . . Projectile 120 | . . . . . . 15 17 3 9 . . . . . 12 25 4 23 12 AOE 361 | . . . . . 42 53 . 23 . 60 71 . . . . . . . 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Total 12745 | . 197 483 220 345 586 898 390 763 363 824 469 391 374 1451 2809 505 135 898 644 Wait 1542 | . 13 1 . 16 24 11 69 7 14 274 11 . 2 5 879 94 8 109 5 Move 9919 | . 169 465 215 286 419 756 280 600 275 518 397 374 363 1429 1729 385 110 653 496 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 120 | . 4 3 . 6 22 4 4 9 3 1 8 3 . 5 34 2 . 8 4 Fast Attach 88 | . . . . 6 8 5 1 7 7 2 8 2 2 1 20 . 2 11 6 Attach 82 | . 1 . . 5 9 5 1 11 . 4 5 2 1 . 15 . 3 6 14 Detach 34 | . . . . 4 3 3 . 2 . 2 2 . 1 . 7 . 2 4 4 Swap 42 | . 2 3 . . 9 8 . . 2 . . . . 4 10 . . 2 2 Drop 196 | . 1 . . 2 26 14 2 12 7 3 11 5 1 6 63 2 . 13 28 Fire 612 | . 6 10 5 20 66 47 33 68 55 20 27 5 4 1 52 22 10 92 69 Melee 13 | . . . . . . 13 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 1 . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 5 . 26 . . . . . . . . . . 15 Rewire 48 | . . . . . . 27 . 21 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Discovered new exit (range 18) 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Entered Mines 342 | -10/Mines | Discovered new exit (range 13) 374 | -10/Mines | Identified exit to Materials 1027 | -10/Mines | Discovered exit to Materials (range 12) 1090 | -10/Mines | Assembled infested the area 1113 | -10/Mines | Found a hidden stash of uninstalled traps 1305 | -10/Mines | Discovered new exit (range 5) 1309 | -10/Mines | Identified exit to Exiles 1310 | -10/Mines | Entered Exiles 1339 | -10/Exiles | Met 8R-AWN 1354 | -10/Exiles | Met EX-HEX 1384 | -10/Exiles | Met EX-BIN 1403 | -10/Exiles | Aligned with FarCom system 1404 | -10/Exiles | Given EX-Vault access code 1429 | -10/Exiles | Opened EX-Vault 1457 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1489 | -10/Exiles | Met EX-DEC 1494 | -10/Exiles | Learned location of Zion (-7) 1518 | -10/Exiles | Attacked by the Exiles 1535 | -10/Exiles | Discovered new exit (range 14) 1545 | -10/Exiles | Identified exit to Mines 1546 | -10/Exiles | Entered Mines 1691 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1729 | -9/Mines | System corruption reached 10% 1746 | -9/Mines | Discovered new exit (range 5) 1804 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1950 | -9/Mines | Entered Materials 1950 | -8/Materials | Accompanied by 3 allies 1950 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2718 | -8/Materials | Build established: Scavenger-Mutant 2805 | -8/Materials | Discovered new exit (range 15) 2929 | -8/Materials | Identified exit to Garrison 2929 | -8/Materials | Entered Garrison 2996 | -8/Garrison | Triggered checkpoint 3076 | -8/Garrison | Triggered checkpoint 3181 | -8/Garrison | Discovered new exit (range 10) 3224 | -8/Garrison | Discovered new exit (range 102) 3224 | -8/Garrison | Discovered new exit (range 69) 3224 | -8/Garrison | Discovered new exit (range 14) 3316 | -8/Garrison | Heavy support dispatched to Materials 3326 | -8/Garrison | Triggered checkpoint 3720 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4204 | -8/Garrison | Triggered checkpoint 4336 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4482 | -8/Garrison | Build established: Mutant 4493 | -8/Garrison | Entered Materials 4864 | -8/Materials | Repaired Imp. Heavy Armor Plating 5030 | -8/Materials | Identified exit to Garrison 5030 | -8/Materials | Entered Garrison 5066 | -8/Garrison | Triggered checkpoint 5214 | -8/Garrison | Triggered checkpoint 5328 | -8/Garrison | Discovered new exit (range 12) 5590 | -8/Garrison | Triggered checkpoint 5672 | -8/Garrison | Discovered new exit (range 10) 5716 | -8/Garrison | Triggered checkpoint 5768 | -8/Garrison | Triggered checkpoint 5771 | -8/Garrison | Core integrity fell below 50% 5834 | -8/Garrison | Learned Materials security intel 5834 | -8/Garrison | Discovered new exit (range 51) 5834 | -8/Garrison | Discovered new exit (range 57) 5834 | -8/Garrison | Discovered new exit (range 12) 6031 | -8/Garrison | Spotted B-75 Beast 6054 | -8/Garrison | Destroyed B-75 Beast 6084 | -8/Garrison | Lost 4 parts (1n2u1w) 6166 | -8/Garrison | Triggered checkpoint 6278 | -8/Garrison | Triggered checkpoint 6352 | -8/Garrison | Build established: Scavenger-Mutant 6399 | -8/Garrison | Entered Materials 6838 | -8/Materials | Build established: Mutant 6882 | -8/Materials | Discovered new exit (range 15) 7123 | -8/Materials | Identified exit to Garrison 7123 | -8/Materials | Entered Garrison 7186 | -8/Garrison | Triggered checkpoint 7232 | -8/Garrison | Build established: Scavenger-Mutant 7333 | -8/Garrison | Discovered new exit (range 12) 7426 | -8/Garrison | Triggered checkpoint 7593 | -8/Garrison | Discovered new exit (range 12) 8332 | -8/Garrison | Entered Factory 8332 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8898 | -7/Factory | Identified exit to Storage 8898 | -7/Factory | Identified exit to Lower Caves 8900 | -7/Factory | Garrison activated, responded to threat 8977 | -7/Factory | Destroyed 7 combat bots 9115 | -7/Factory | Entered Lower Caves 9178 | -7/Lower Caves | Met a Warlord Commander 9179 | -7/Lower Caves | Learned location of Warlord (-4) 9182 | -7/Lower Caves | Found Encrypted Comm Array 9227 | -7/Lower Caves | Learned Factory terminal intel 9354 | -7/Lower Caves | Build established: Mutant 9773 | -7/Lower Caves | Discovered new exit (range 7) 9880 | -7/Lower Caves | Entered another Lower Caves area 9932 | -7/Lower Caves | Learned Factory non-interactive machine intel 10257 | -7/Lower Caves | Encountered a Warlord checkpoint 10358 | -7/Lower Caves | Discovered new exit (range 5) 10504 | -7/Lower Caves | Entered Zion 10568 | -7/Zion | Found CR-A16's Pointy Stick 10696 | -7/Zion | Discovered new exit (range 15) 10937 | -7/Zion | Gained Derelict followers 11391 | -7/Zion | Identified exit to Deep Caves 11463 | -7/Zion | Given A8's code to call for help 11465 | -7/Zion | Learned location of Recycling (-7) 11470 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11714 | -7/Zion | Found Prototype Device 11714 | -7/Zion | Identified Phasing AFG 12131 | -7/Zion | Found GAL Module 12521 | -7/Zion | Opened final containment barrier to the Deep Caves 12549 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12552 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12569 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13192 | -7/Zion | Entered Deep Caves 13192 | -7/Deep Caves | Accompanied by 9 allies 13457 | -7/Deep Caves | Z-Facility disabled 13478 | -7/Deep Caves | Attacked by Z-Imprinter 13519 | -7/Deep Caves | Allies destroyed Z-Imprinter 13560 | -7/Deep Caves | Found Prototype Protection 13560 | -7/Deep Caves | Identified Zio. Weapon Casing 13755 | -7/Deep Caves | Found Zio. Weapon Casing 14196 | -7/Deep Caves | Found Zio. Weapon Casing 14417 | -7/Deep Caves | Spotted as-49057 14432 | -7/Deep Caves | Destroyed as-49057 14459 | -7/Deep Caves | Triggered Deep Caves wall 14459 | -7/Deep Caves | Spotted AS-40564 14460 | -7/Deep Caves | Exposed GOLEM chamber 14461 | -7/Deep Caves | Spotted AS-35600 14464 | -7/Deep Caves | Destroyed AS-35600 14464 | -7/Deep Caves | Destroyed AS-40564 14487 | -7/Deep Caves | Destroyed 31 combat bots 14504 | -7/Deep Caves | Found GOLEM Unit 14515 | -7/Deep Caves | Spotted as-35897 14537 | -7/Deep Caves | Destroyed as-35897 14559 | -7/Deep Caves | Lost 3 parts (1n2u) 14894 | -7/Deep Caves | Build established: Golem 15288 | -7/Deep Caves | Found Corrupted Prototype Device 15288 | -7/Deep Caves | Identified Exp. Thermal Shield 15312 | -7/Deep Caves | Found AWS/Autocannon 15330 | -7/Deep Caves | Found GOLEM Unit 15335 | -7/Deep Caves | Found GOLEM Unit 15436 | -7/Deep Caves | Build established: Mutant 15768 | -7/Deep Caves | Discovered new exit (range 6) 16508 | -7/Deep Caves | Build established: Golem 16709 | -7/Deep Caves | Found Zio. Weapon Casing 16872 | -7/Deep Caves | Build established: Scavenger-Mutant 16896 | -7/Deep Caves | Found GOLEM Unit 17165 | -7/Deep Caves | Entered Proximity Caves 17409 | -6/Proximity Caves | Learned location of 1 exit from Factory 17555 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17587 | -6/Proximity Caves | Spotted B-75 Beast 17695 | -6/Proximity Caves | Discovered new exit (range 6) 17763 | -6/Proximity Caves | Learned Factory terminal intel 17837 | -6/Proximity Caves | Entered Factory 17837 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17838 | -6/Factory | Identified exit to Factory 17839 | -6/Factory | Loaded intel: 218 non-interactive machine locations 17840 | -6/Factory | Loaded intel: 26 terminal locations 17969 | -6/Factory | Discovered exit to Factory (range 6) 18028 | -6/Factory | Identified exit to Garrison 18028 | -6/Factory | Entered Garrison 18122 | -6/Garrison | Triggered checkpoint 18165 | -6/Garrison | Build established: Hacker-Mutant 18190 | -6/Garrison | Destroyed 10 combat bots 18230 | -6/Garrison | Triggered checkpoint 18347 | -6/Garrison | System corruption reached 10% 18380 | -6/Garrison | Lost 8 parts (1p1n5u1w) 18396 | -6/Garrison | Triggered checkpoint 18458 | -6/Garrison | Discovered new exit (range 11) 18500 | -6/Garrison | Triggered checkpoint 18696 | -6/Garrison | Triggered checkpoint 18733 | -6/Garrison | Discovered new exit (range 12) 18752 | -6/Garrison | Triggered checkpoint 18900 | -6/Garrison | Build established: Scavenger-Golem 19091 | -6/Garrison | Found Unknown Hackware 19091 | -6/Garrison | Identified Relay Coupler [Proto] 19222 | -6/Garrison | Discovered new exit (range 8) 19237 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19406 | -6/Garrison | Build established: Golem 19440 | -6/Garrison | Entered Factory 19441 | -6/Factory | Loaded intel: 26 terminal locations 19592 | -6/Factory | Identified exit to Lower Caves 19651 | -6/Factory | Core integrity fell below 50% 19657 | -6/Factory | Garrison activated, responded to threat 19730 | -6/Factory | Destroyed 10 combat bots 19790 | -6/Factory | First assault squad dispatched 19806 | -6/Factory | Lost 3 parts (1p1n1u) 19919 | -6/Factory | Core integrity fell below 20% 19943 | -6/Factory | Joined by Warlord Pyro squad 19960 | -6/Factory | Garrison activated, responded to threat 20074 | -6/Factory | Lost 3 parts (1n2u) 20340 | -6/Factory | Discovered exit to Factory (range 15) 20358 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 20284_ Acquired 15 matter. 20288_ System corrupted: Matter fused (-8). 20319_ Connecting with DSF Access... 20320_ System corrupted: Energy discharge (-190). 20325_ Acquired 18 matter. 20337_ System corrupted: Substantial component data lost. 20340_ EXIT=FOUND: FACTORY 20348_ Triggered Stasis Trap. 20348_ A bubble of rippling energy engulfs the area. 20348_ Field strength at 94. 20349_ Field strength at 88. 20350_ Field strength at 82. 20351_ Field strength at 76. 20352_ Field strength at 70. 20353_ Field strength at 64. 20354_ Field strength at 58. 20355_ Field strength at 52. 20356_ Field strength at 46. 20357_ Field strength at 40. 20358_ Field strength at 34. Map ----- +----------------------------------------------------+ | ???# # /% # "" " + | | ???# + # # " #### | | ???# # # # #?? | | ???# # # # ##?? | | ???# # # ## ###+######### | | ???# # # # # # | | ???# # # # # | | ???# # # # # | | ???############## ############ # | | ???????????????? #######???# ## | | ???????????????? % #""G""#???#### % ####### | | ????????????????# |##"" ""######## # | | ????????????????# *% % % # | | ????????????????# = ^ + ! | | ????????????????# """ # | | ????????????????# ""F #* | | ????????????????# ^ "" ####### | | ?????###############+### """ ############## | | ?????# # """ # # | | ?????# # # # | | ?????# # ] + # | | ?????# # # # | | ?????# = # ^ # # | | ?????# # """" #? # | | ?????# # """" #? # | | ??????#############+#### @"""" #?? # | | ??????????#??#??# """" +?? # | | ????????????????# """" #??? # | | ????????????????# """" !#??? ? | | ???????????#?#### #???? ? | | ??????< Y #????#######?? | | ?????? ?###########+######+######+###????????????? | | ??????????????? ?????????# ??? ???????????????? | | ?????????????????????????# """ ?""???"???????????? | | ?????????????????????????# """ ""???????????????? | | ???#?????????????????????# "S """? ????????????? | | ?????????????????????????# """ ""???"???????????? | | ??????????"??????????????? "" ????????????????? | | ????????????? ?????????? ? ? ?? ???? ???????? | | ?????????????????????????? !??? ????????????????? | | ?????????????????????????? ? ???????????????????? | | ??????????????????????#???##?????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 49 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Adv. Weapon Cycler | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hvy. Mass Driver | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumTractorSource Manual? 0 Play Time 01:47:18 Cumulative 405.1 hours Start 2022.08.31 @ 15:57:34 End 2022.08.31 @ 17:51:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 31 Types 18/3/3/1/2/1/3/0/0 Lore% 91 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e59997b4-352d-4a10-879d-e4ca7e0e5497