Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 20:20:13 Player: Senbatale Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (4562) 4562 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 11970 Bonus ------- High Alert Combat Kills 48 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 98/100 System Corruption 19% Temperature Cool (60) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Graphene Brace Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Reaction Control System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer Graphene Brace Advanced Drone Bay > --- WEAPON ----------- Phase Gun High-powered Shotgun Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Reaction Control System Coil Gun Hardcell Cannon [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 . . 2 . 1 Utility 6 | . . . 1 . . . . 2 1 . 1 1 Weapon 2 | . . . . . . . 1 . . . 1 . Parts Attached 140 | 7 4 2 14 1 1 4 22 17 7 6 31 24 Power 14 | 1 1 1 . . . 1 1 . 3 1 2 3 Engine 7 | 1 1 1 . . . 1 1 . 1 . 1 . Core 3 | . . . . . . . . . 2 1 . . Reactor 4 | . . . . . . . . . . . 1 3 Propulsion 53 | 2 . . 8 . 1 2 12 4 . 4 11 9 Treads 12 | . . . 1 . . . 1 4 . 4 2 . Leg 12 | . . . 3 . 1 2 2 . . . 2 2 Wheel 6 | 2 . . 2 . . . 1 . . . 1 . Hover 7 | . . . . . . . . . . . 1 6 Flight 16 | . . . 2 . . . 8 . . . 5 1 Utility 34 | 2 1 . 2 . . . 4 5 4 1 7 8 Device 15 | 1 . . 1 . . . 2 2 1 1 4 3 Storage 4 | 1 1 . . . . . 1 1 . . . . Processor 12 | . . . . . . . 1 2 3 . 2 4 Hackware 1 | . . . . . . . . . . . . 1 Protection 2 | . . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 2 1 4 1 . 1 5 8 . . 11 4 Energy Gun 9 | . . . 3 . . . 2 2 . . 1 1 Energy Cannon 2 | . . . . . . . . . . . 2 . Ballistic Gun 11 | 2 1 . 1 . . 1 3 . . . 1 2 Ballistic Cannon 7 | . . . . . . . . 4 . . 2 1 Launcher 8 | . 1 1 . 1 . . . 2 . . 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 1 . . . 1 Parts Lost 71 | . . . 5 . . 4 7 5 1 6 18 25 Power 10 | . . . . . . 1 1 . 1 1 2 4 Propulsion 31 | . . . 2 . . 2 4 . . 4 8 11 Utility 15 | . . . 1 . . . 1 5 . 1 3 4 Weapon 15 | . . . 2 . . 1 1 . . . 5 6 Highest Loss Streak 16 | . . . 1 . . 2 4 3 1 5 7 16 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 100 100 97 100 100 98 82 91 74 79 73 69 Engine 5 | . 14 14 11 11 11 11 8 7 . . . . Core 1 | . . . . . . . . . 6 6 3 . Treads 10 | . . . 1 . . . 2 21 26 31 10 . Leg 7 | . . . 20 33 33 32 9 . . . 2 . Wheel 3 | . 28 28 7 . . . . . . . 1 . Flight 5 | . . . 2 . . . 17 8 . . 5 14 Device 9 | . 14 14 14 11 11 11 11 8 4 4 9 8 Storage 7 | . 14 14 11 11 11 11 6 12 8 5 3 . Processor 12 | . . . . . . . 6 12 20 23 19 22 Protection 2 | . . . 5 11 11 11 2 . . . . . Energy Gun 2 | . . . 8 . . . 5 7 . . . 5 Ballistic Gun 5 | . 26 14 12 11 11 13 12 . . . 2 1 Ballistic Cannon 2 | . . . . . . . . 5 6 5 3 . Launcher 2 | . 1 14 . 11 11 7 . 4 . . 1 . Peak Build Rating 110 | 7 8 9 19 18 20 23 35 61 79 87 100 110 Average Rating 51 | 5 7 8 15 17 18 19 25 45 70 82 80 90 On Entrance 33 | . 7 8 9 18 17 20 23 29 58 77 80 92 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 114 | 14 21 19 21 21 21 24 24 113 114 114 107 38 Greatest Support 182 | 20 20 20 45 45 45 45 45 112 112 168 182 39 Greatest Overweight (x) 4 | 2 1 . 1 . . . 1 1 1 . 4 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 5 Average Capacity 12 | 7 9 10 10 10 10 10 8 16 20 20 14 5 Most Carried 20 | 5 10 10 10 10 10 10 10 17 20 19 20 5 Average Carried 10 | 3 8 10 9 10 9 9 8 12 16 17 10 4 Final Capacity 20 | 8 10 10 10 10 10 10 8 20 20 20 5 5 Final Carried 20 | 5 10 10 10 10 10 10 7 15 20 19 5 2 Class Distribution -------------------- 24% | Mutant 22% | Scavenger-Mutant 19% | Skirmisher 15% | Gunner 13% | Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2645 | 348 55 109 373 32 10 49 360 271 123 60 646 209 Remotely . | . . . . . . . . . . . . . Salvage Created 3285 | 98 67 62 531 5 . 75 126 482 475 222 808 334 Parts 231 | 10 11 4 44 1 . 10 10 19 34 8 54 26 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 100 | . 5 6 13 3 . 5 2 17 15 6 23 5 Melee 1 | . . . . . . . . . . . 1 . Guns 36 | . 5 3 11 . . 1 2 8 . . 2 4 Cannons 45 | . . . . . . . . 9 15 6 14 1 AOE 16 | . . 3 2 3 . 4 . . . . 4 . Classes Destroyed 11 | 1 1 . 2 . . 2 1 1 3 . . . Worker 5 | . . . . . . 1 . 1 . 1 2 . Builder 8 | . . . . . . . . . 1 . 7 . Tunneler 6 | 5 . . 1 . . . . . . . . . Watcher 5 | . . . . . . . . 1 3 . 1 . Swarmer 39 | . 5 6 3 3 . 3 . 5 7 . 7 . Grunt 25 | . . . 7 . . . . 8 2 3 5 . Sentry 11 | . . . 3 . . . 1 1 3 . 3 . Hunter 9 | . . . . . . 2 . 3 . 1 1 2 Programmer 11 | . . . . . . . . . 2 . 6 3 Heavy 3 | . . . . . . . 1 . . 1 1 . Behemoth 2 | . . . . . . . . . 1 1 . . Best Kill Streak 10 | 3 3 3 4 3 . 5 1 9 7 4 10 2 Combat Bots Only 7 | . 3 3 3 3 . 4 1 7 5 3 6 2 Max Kills in Single Turn 4 | 1 1 3 2 2 . 3 1 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 . 2 . . . . 3 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 888 | . 28 13 75 2 . 35 27 134 59 30 192 293 Missed 303 | . 10 2 23 1 . 11 3 52 19 10 54 118 Damage Taken 11342 | . 140 84 650 7 . 376 692 1226 514 688 3592 3373 Core 2523 | . 22 40 162 . . 22 167 174 112 79 435 1310 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 75 . . . 54 69 75 86 92 62 . Volleys Fired 253 | 20 16 8 52 2 . 20 23 34 . . 46 32 Largest 3 | 2 2 2 2 2 . 2 2 3 . . 3 3 Hottest 183 | 40 50 50 76 50 . 50 84 183 . . 164 163 Shots Fired 571 | 40 31 10 101 4 . 29 37 93 41 21 110 54 Gun 363 | 40 30 9 101 2 . 20 37 37 . . 38 49 Cannon 182 | . . . . . . . . 53 41 21 62 5 Launcher 26 | . 1 1 . 2 . 9 . 3 . . 10 . Special . | . . . . . . . . . . . . . Kinetic 415 | 40 30 9 63 2 . 20 27 53 41 21 88 21 Thermal 88 | . . . 14 . . . 10 31 . . . 33 Explosive 26 | . 1 1 . 2 . 9 . 3 . . 10 . Electromagnetic 42 | . . . 24 . . . . 6 . . 12 . Robot Hit Streak 17 | 8 9 2 15 . . 8 11 16 12 17 14 9 Robot Miss Streak 5 | 3 4 2 3 . . 2 1 3 3 1 5 4 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 2 | . . . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . 1 Autonomous 122 | . . . . . . . . 30 41 21 30 . Shots Hit Robots 401 | 25 12 4 70 . . 16 26 70 34 20 89 35 Core Hits 223 | 7 6 4 27 2 . 13 6 37 14 7 88 12 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 . . . . 6 . Critical Strikes 25 | . . . . . . 1 . 3 8 4 8 1 Destroy 2 | . . . . . . 1 . . . . 1 . Blast 18 | . . . . . . . . 3 8 4 2 1 Smash 5 | . . . . . . . . . . . 5 . Melee Attacks 47 | . . . . . . . . . . . 27 20 Impact 26 | . . . . . . . . . . . 26 . Slashing . | . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . 1 20 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15902 | 268 127 247 851 173 . 438 452 2771 3014 1814 4803 944 Guns 3798 | 268 127 56 787 . . 58 452 647 . . 726 677 Cannons 9450 | . . . . . . . . 2124 3014 1814 2298 200 Explosions 2140 | . . 191 64 173 . 380 . . . . 1332 . Melee 513 | . . . . . . . . . . . 447 66 Ramming 1 | . . . . . . . . . . . . 1 Kinetic 11610 | 268 127 56 469 . . 58 349 2124 3014 1814 2929 402 Thermal 1375 | . . 57 152 . . . 103 588 . . . 475 Explosive 1957 | . . 134 . 173 . 380 . . . . 1270 . Electromagnetic 446 | . . . 230 . . . . 59 . . 157 . Impact 447 | . . . . . . . . . . . 447 . Slashing . | . . . . . . . . . . . . . Piercing 66 | . . . . . . . . . . . . 66 Highest Corruption 19 | . 2 2 . . . . . . . . 9 19 Average Corruption 5 | . 2 2 . . . . . . . . 6 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 45 | . 2 3 . . . . . . . . 34 6 Message Errors 13 | . 1 . . . . . . . . . 10 2 Matter Fused 10 | . . 2 . . . . . . . . 8 . Heat Flow Errors 5 | . . . . . . . . . . . 4 1 Energy Discharges 2 | . . . . . . . . . . . 2 . Parts Fused 3 | . . . . . . . . . . . 3 . Data Loss (minor) 4 | . . . . . . . . . . . 4 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . . Alerts 3 | . . . . . . . . . . . 3 . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1518 | . . 25 . 58 . . . 255 634 49 497 . Projectiles 1228 | . . . . . . . . 255 634 49 290 . Explosions 86 | . . 25 . 58 . . . . . . 3 . Melee 204 | . . . . . . . . . . . 204 . Knockbacks 42 | . . . . . . . . 15 10 4 11 2 Impact 3 | . . . . . . . . . . . 3 . Kinetic 34 | . . . . . . . . 14 8 2 8 2 Secondary 5 | . . . . . . . . 1 2 2 . . Self-Inflicted Damage 91 | . . . . . . . . . . . 91 . Shots 4 | . . . . . . . . . . . 4 . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 387 | . . 22 88 20 . 10 36 387 . 299 220 380 Average Temperature 76 | . . 18 18 12 . 7 15 112 . 160 96 101 Received Heat Transfer 1268 | . . . 318 . . . 72 285 36 353 168 36 Effects 4 | . . . . . . . . 2 . . . 2 Energy Bleed 3 | . . . . . . . . 2 . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . . . . 3 . Impact Corruptions 10 | . . . . . . . . 1 . 1 8 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . . 2 Heat Transferred 2576 | . . 50 300 . . . 259 1325 . . . 642 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 464 | 25 149 229 358 205 . 134 67 209 352 228 464 171 Initial 131 | . 16 57 89 120 . . 52 28 102 131 111 102 Average 176 | 10 81 102 209 188 . 77 59 89 249 184 297 77 Maximum Alert Level 2 | . . 1 1 1 . . . 1 1 1 2 . Low Security (%) 63 | 100 100 86 55 21 . 100 100 99 37 65 19 100 Level 1 34 | . . 13 44 78 . . . . 62 34 70 . Level 2 2 | . . . . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . . . 1 . . . 2 9 2 2 10 7 Investigation 6 | . . . 1 . . . . 3 . . 2 . Extermination 5 | . . . . . . . . . 1 . 3 1 Reinforcement 15 | . . . . . . . 1 3 1 2 5 3 Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . . . . 1 3 . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 3 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 6 | . . 1 1 . . . 1 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 143 | . 7 6 19 2 . 5 2 24 19 5 35 19 Peak Tracking Total 12 | . 3 3 3 3 . 3 1 5 5 2 4 12 Tactical Retreats 9 | . 1 . . . . . . 1 1 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 4 | . 1 . . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 10 | . . 1 1 . . . . 1 1 . 6 . Max in Single Turn 2 | . . 1 1 . . . . 1 1 . 2 . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 16 | . . . 2 . 1 . 2 4 1 . 6 . Terminals 12 | . . . 2 . . . 1 3 . . 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . Total Hacks 39 | . . . 6 . 1 . 3 10 1 . 18 . Successful 14 | . . . 2 . 1 . 2 4 . . 5 . Failed 25 | . . . 4 . . . 1 6 1 . 13 . Catastrophic 8 | . . . . . . . . 2 1 . 5 . Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . . . 6 . 1 . 2 10 . . 18 . Terminals 35 | . . . 6 . . . 2 9 . . 18 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . Terminal Hacks 4 | . . . . . 1 . . . . . 3 . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 8 | . . . 2 . . . 1 3 . . 2 . Terminals 8 | . . . 2 . . . 1 3 . . 2 . Botnet 6 | . . . 1 . . . 1 2 . . 2 . Operators 2 | . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . . 2 . . . 1 3 1 . 6 . Full Trace Events 6 | . . . 1 . . . . 3 . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 6879 | 179 251 197 684 95 454 340 306 904 1025 198 1539 707 Spaces Moved 5145 | 117 234 209 379 74 363 175 343 780 582 108 1018 763 Core 130 | 9 . . . . . . . . . . . 121 Treads 1419 | . . . . . . . . 345 582 108 384 . Legs 966 | . . . 201 74 363 175 65 . . . 58 30 Wheels 839 | 108 234 209 178 . . . 27 . . . 83 . Hover 60 | . . . . . . . . . . . . 60 Flight 1731 | . . . . . . . 251 435 . . 493 552 Fastest Speed 26 | 50 80 80 80 120 120 120 26 26 160 160 27 27 Average Speed 98 | 80 81 80 101 120 120 120 49 89 168 160 105 48 Slowest Speed 250 | 150 95 80 190 120 120 120 120 240 240 160 250 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 2 1 . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 44 47 37 30 70 35 25 22 18 5 28 23 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 27 | . . . . . . . 2 . . . 10 15 Terrain Destroyed 301 | . 7 17 7 20 . 47 2 51 7 1 124 18 Melee 25 | . . . . . . . . . . . 10 15 Projectile 33 | . . . . . . . 2 10 7 1 10 3 AOE 243 | . 7 17 7 20 . 47 . 41 . . 104 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 6461 | 162 264 230 585 76 387 279 438 926 625 133 1356 1000 Wait 723 | 10 4 9 117 . 2 79 40 66 22 18 208 148 Move 5118 | 116 233 208 378 73 362 174 338 777 581 107 1017 754 Hop 7 | . . . . . . . 2 1 . . . 4 Pick Up 81 | 7 5 1 11 . 10 2 5 14 8 2 10 6 Fast Attach 66 | 7 1 . 6 . . 2 6 8 6 1 12 17 Attach 55 | . . . 5 . . 2 10 7 1 5 18 7 Detach 22 | . . . 2 . . . 2 9 2 . 5 2 Swap 19 | . 3 2 3 1 1 . 6 2 . . 1 . Drop 68 | 2 2 2 11 . 12 . 6 8 5 . 12 8 Fire 253 | 20 16 8 52 2 . 20 23 34 . . 46 32 Melee 47 | . . . . . . . . . . . 27 20 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 4) 431 | -10/Materials | Entered Mines 432 | -10/Mines | Assembled infested the area 437 | -10/Mines | Assisted by a Guerilla fighting off Assembled 488 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 490 | -10/Mines | Found Prototype Device 503 | -10/Mines | Learned Materials stockpile data 523 | -10/Mines | Learned location of Storage (-7) 600 | -10/Mines | Discovered new exit (range 14) 628 | -10/Mines | Entered Materials 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -9/Materials | Discovered new exit (range 4) 1309 | -9/Materials | Build established: Scavenger-Mutant 1312 | -9/Materials | Entered Mines 1358 | -9/Mines | Met a Derelict bent on vengeance 1388 | -9/Mines | Discovered new exit (range 16) 1402 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -9/Mines | Discovered new exit (range 5) 1407 | -9/Mines | Entered Exiles 1425 | -9/Exiles | Discovered new exit (range 15) 1439 | -9/Exiles | Met 8R-AWN 1461 | -9/Exiles | Met EX-HEX 1531 | -9/Exiles | Met EX-DEC 1591 | -9/Exiles | Met EX-BIN 1608 | -9/Exiles | Aligned with FarCom system 1609 | -9/Exiles | Given EX-Vault access code 1637 | -9/Exiles | Opened EX-Vault 1653 | -9/Exiles | Found Prototype Ballistic Cannon 1700 | -9/Exiles | Identified AWS/Autocannon 1769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1848 | -9/Exiles | Discovered new exit (range 12) 1861 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1861 | -9/Exiles | Entered Mines 2196 | -8/Mines | Discovered new exit (range 5) 2201 | -8/Mines | Entered Materials 2201 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2354 | -8/Materials | Garrison activated, responded to threat 2424 | -8/Materials | Lost 4 parts (1p3n) 2435 | -8/Materials | Met 7R-MNS 2464 | -8/Materials | Discovered new exit (range 15) 2507 | -8/Materials | Entered Factory 2507 | -7/Factory | Evolved 2 slots: Utility x2 2723 | -7/Factory | Found Prototype Launcher 2723 | -7/Factory | Identified Rocket Array 2734 | -7/Factory | Lost 3 parts (3u) 3016 | -7/Factory | Garrison activated, responded to threat 3025 | -7/Factory | Build established: Skirmisher 3385 | -7/Factory | Discovered new exit (range 16) 3408 | -7/Factory | Identified exit to Factory 3411 | -7/Factory | Entered another Factory area 3411 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3428 | -6/Factory | Destroyed 7 combat bots 3453 | -6/Factory | Spotted B-75 Beast 3469 | -6/Factory | Destroyed B-75 Beast 4065 | -6/Factory | Build established: Gunner 4405 | -6/Factory | Discovered new exit (range 19) 4434 | -6/Factory | Identified exit to Factory 4436 | -6/Factory | Entered another Factory area 4436 | -5/Factory | Evolved 2 slots: Propulsion x2 4537 | -5/Factory | Spotted B-75 Beast 4543 | -5/Factory | Discovered new exit (range 15) 4557 | -5/Factory | Destroyed B-75 Beast 4579 | -5/Factory | Found Prototype Device 4580 | -5/Factory | Identified exit to Factory 4588 | -5/Factory | Lost 5 parts (1p3n1u) 4634 | -5/Factory | Entered another Factory area 4634 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4829 | -4/Factory | AWS/Autocannon suddenly broke down 5051 | -4/Factory | Lost 3 parts (2n1u) 5275 | -4/Factory | Lost 4 parts (1p2n1u) 5548 | -4/Factory | Build established: Skirmisher 5617 | -4/Factory | Lost 7 parts (1p4n2w) 5848 | -4/Factory | Lost 4 parts (1u3w) 5867 | -4/Factory | Build established: Mutant 6125 | -4/Factory | Discovered new exit (range 5) 6173 | -4/Factory | Identified exit to Research 6173 | -4/Factory | Entered Research 6173 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6197 | -3/Research | Build established: Sprinter 6528 | -3/Research | Lost 6 parts (1p3n1u1w) 6631 | -3/Research | Garrison activated, responded to threat 6701 | -3/Research | Spotted B-86 Titan 6738 | -3/Research | Discovered new exit (range 4) 6739 | -3/Research | Identified exit to Testing 6805 | -3/Research | System corruption reached 10% 6814 | -3/Research | Core integrity fell below 50% 6843 | -3/Research | Core integrity fell below 20% 6848 | -3/Research | Lost 16 parts (1p8n2u5w) 6880 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06814_ Acquired 3 matter. 06815_ Imp. VTOL Module destroyed. 06815_ P-80 Master resets H-77 Assassin, system corruption cleaned. 06815_ Penetrated by Slug. 06817_ Armor Integrity Analyzer destroyed. 06817_ Penetrated by Slug. 06817_ Slug penetrates Wall. 06817_ Penetrated by Slug. 06820_ P-80 Master resets H-77 Assassin, system corruption cleaned. 06827_ Slammed into T-07 Excavator. 06830_ Acquired Enh. Optical Array. 06844_ Slammed into T-07 Excavator. 06846_ B WWI3FX=6S I>IX AL JCMFYZ2OO/DS% O 06863_ System corrupted: Substantial component data lost. 06866_ K-01 Serf destroyed. 06868_ K-01 Serf collects debris. 06878_ System corrupted: Heat flow error (+152). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????+ ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ####?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# t #?????????????????????? | | ???? ?????????????????# #?????????????????????? | | ???? #???????????????# ######????????????????? | | ?? ? T??????????????# +????????????????? | | ?? "???????????????# ######????????????????? | | ?? ###?????????????# #?????????????????????? | | ?? ??????????????# #?????????????????????? | | #? ????????????????# #?????????????????????? | | ###+#/#####???????????# #??????????? ?????? | | ####????????# p###### """ ""???????? | | "" #???????w#pp / """ ""???????? | | """ """ """#????????/p ###### """ ""???????? | | """ """ S"#??????? # #??????????? ?????? | | """ """ ##????????? # p#?????????????????????? | | #?########### ##########+#+###??????? | | #?# # ???? | | """ """ #?# # ???? | | """ """ #?# """" # ???? | | """ """ #?# """"" + !! % ???? | | ### """" # !! ###+????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullCoreBlade Manual? 0 Play Time 02:38:15 Cumulative 36.7 hours Start 2025.03.31 @ 20:21:27 End 2025.04.01 @ 20:20:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 7 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28f3c8c1-93bc-4d84-a080-c09526d0a867