Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.03 @ 10:36:09 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6087 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 896/1000 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Nuclear Pulse Array > --- UTILITY (7) ------ Enhanced Optical Array Enhanced Optical Array Improved Terrain Scan Processor Improved Transmission Jammer Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Chainsword Greatsword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Improved Terrain Scan Processor Improved Transmission Jammer Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Chainsword Greatsword [Rating: 38] Favorites ----------- Power Light Fission Core Power Core Light Fission Core Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Enhanced Optical Array Device Sensor Array Processor Enhanced Optical Array Protection Propulsion Shielding Weapon Greatsword Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion 5 | . . 1 1 . 1 1 1 . Utility 5 | . . 1 1 . 1 1 1 . Weapon . | . . . . . . . . . Parts Attached 16 | 2 . . . 3 1 7 3 . Power 2 | . . . . . . 1 1 . Engine . | . . . . . . . . . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 7 | 2 . . . 3 1 . 1 . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . 3 1 . 1 . Utility 6 | . . . . . . 5 1 . Device 2 | . . . . . . 1 1 . Storage . | . . . . . . . . . Processor 3 | . . . . . . 3 . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 1 | . . . . . . 1 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 6 | . . . . 1 . 4 1 . Power 1 | . . . . . . . 1 . Propulsion 4 | . . . . 1 . 3 . . Utility 1 | . . . . . . 1 . . Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . . . 1 . 3 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 32 | . 28 22 18 23 21 48 35 . Core 1 | . . . . . . 3 3 . Treads 6 | . 28 22 18 3 . . . . Flight 11 | . . . . 19 21 17 4 . Device 2 | . . . . . . 5 2 . Processor 7 | . . . . . . 14 17 . Protection 1 | . . . . . . 1 5 . Slashing Weapon 1 | . . . . . . 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 13 | . . . . . . 13 9 . Greatest Support 14 | 3 3 3 3 12 14 14 13 . Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 . Average Capacity 5 | 5 5 5 5 5 5 5 5 . Most Carried 4 | 4 . 1 1 1 2 4 4 . Average Carried 1 | 2 . . 1 1 1 1 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . 1 1 1 2 4 3 3 Class Distribution -------------------- 66% | Mutant 33% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Matter Collected 323 | 200 . . . . 53 . 70 . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Damage Taken 862 | . 23 148 . 43 12 451 185 . Core 354 | . 13 44 . . 12 181 104 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 21 | . . . . . . 15 6 . Core Remaining (%) 93 | 100 94 89 . 100 98 78 . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1 | . 1 . . . . . . . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 8 | . 8 . . . . . . . Average Temperature 8 | . 8 . . . . . . . Received Heat Transfer 186 | . 33 45 . 18 . 63 27 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Peak Influence 218 | . 47 64 41 60 57 218 213 . Initial 91 | . . 19 26 16 27 27 91 . Average 79 | . 22 46 34 31 49 117 123 . Maximum Alert Level 1 | . . . . . . 1 1 . Low Security (%) 92 | 100 100 100 100 100 100 79 94 . Level 1 7 | . . . . . . 20 5 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . . 2 5 . Investigation 5 | . . . . . . 2 3 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 5 3 3 4 11 22 8 . Peak Tracking Total 11 | . 3 3 3 4 9 11 4 . Tactical Retreats 4 | . . . . . . 3 1 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Traps Triggered 3 | . . . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Machines Accessed 15 | . 3 . . 2 . 6 4 . Terminals 15 | . 3 . . 2 . 6 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 9 . . 4 . 11 5 . Successful 11 | . 4 . . 1 . 3 3 . Failed 18 | . 5 . . 3 . 8 2 . Catastrophic 4 | . 1 . . 1 . 2 . . Database Lockouts . | . . . . . . . . . Manual 18 | . 8 . . 4 . 1 5 . Terminals 29 | . 9 . . 4 . 11 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 . . 1 . 3 . . Level Access Points 2 | . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . . 3 . Terminals 5 | . 2 . . . . . 3 . Botnet 2 | . 2 . . . . . . . Operators 1 | . . . . . . . 1 . Search 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . . 1 . 5 2 . Full Trace Events 3 | . . . . . . 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Turns Passed 606 | 4 64 56 29 46 104 169 134 . Spaces Moved 1444 | 1 125 109 58 123 288 474 266 . Core 345 | 1 125 109 58 8 . 1 43 . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1099 | . . . . 115 288 473 223 . Fastest Speed 29 | 50 50 50 50 29 30 30 40 . Average Speed 37 | 50 50 50 50 32 30 33 41 . Slowest Speed 75 | 50 50 50 50 75 32 50 50 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 49 | . . . . 6 19 17 7 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 2 32 24 12 41 11 22 13 5 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Total 1446 | 5 125 109 57 121 283 466 280 . Wait 1 | . . . . . . . 1 . Move 1347 | . 124 108 57 110 253 443 252 . Hop 40 | . . . . 6 15 13 6 . Pick Up 3 | . . 1 . . 1 1 . . Fast Attach 11 | . . . . 3 1 5 2 . Attach 5 | 2 . . . . . 2 1 . Detach 2 | . . . . . . 2 . . Swap . | . . . . . . . . . Drop 5 | 3 . . . 2 . . . . Fire . | . . . . . . . . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 18 | . . . . . . . 18 . Rewire 13 | . . . . . 13 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 14) 34 | -10/Materials | Identified exit to Materials 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 113 | -9/Materials | Discovered new exit (range 16) 125 | -9/Materials | Entered another Materials area 125 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 147 | -8/Materials | Discovered new exit (range 16) 154 | -8/Materials | Entered Storage 187 | -8/Storage | Identified exit to Factory 200 | -8/Storage | Entered Factory 200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 295 | -7/Factory | Assembled infested ambush trap array 299 | -7/Factory | Discovered new exit (range 15) 304 | -7/Factory | Entered another Factory area 304 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 460 | -6/Factory | Spotted B-75 Beast 466 | -6/Factory | Discovered new exit (range 20) 473 | -6/Factory | Entered another Factory area 473 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 504 | -5/Factory | Lost 3 parts (2n1u) 603 | -5/Factory | Discovered new exit (range 11) 607 | -5/Factory | Entered Upper Caves 607 | -5/Upper Caves | Self-destructed Last Messages --------------- 00578_ O-24 Administrator locks terminal. 00578_ O-24 Administrator cleans trojans from system. 00582_ Slug penetrates Wall. 00585_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00585_ O-24 Administrator uses terminal to summon reinforcements. 00585_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F021. 00585_ O-24 Administrator locks terminal. 00592_ Slug penetrates Wall. 00592_ Penetrated by Slug. 00592_ Lgt. Fission Core destroyed. 00592_ Penetrated by Slug. 00592_ H-66 Slayer suffers critical hit (Destroy). 00592_ H-66 Slayer destroyed. 00592_ Slug penetrates Wall. 00593_ Acquired 70 matter. 00597_ K-01 Serf collects debris. 00603_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ???? ####### ######### ##????????????? | | ???? #????????????? | | ????# @ #???????????? | | ??????????????## #???????????? | | ???????????????# ## ?????? | | ???????????? #### ##???? ???? | | ???????? ?????## #???????? ## ???? | | ?????? ####?????????# #????????????#???????? | | ?????????????????????? #????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????## ????????????????????? | | ??????????????????????### ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ??????????????????? | | ?????????????????????????# ##??????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 160 Matter Stores 295 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 110 Jamming Range 14 Propulsion Shielding 33 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSingularityChip Manual? 0 Play Time 00:13:41 Cumulative 199.2 hours Start 2022.06.03 @ 10:20:38 End 2022.06.03 @ 10:36:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 59 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aa69b45-40e2-41bc-8dc6-740d5b74b649