Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 15:18:22 Player: Braundy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (380) 380 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 2114 Bonus ------- Friendly Fire -41 Cogmind --------- Core Integrity 482/550 Matter 145/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Myomer Leg Myomer Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Shock Rifle Battle Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Small Storage Unit Large Storage Unit Terrain Scan Processor Target Analyzer Target Analyzer Scrap Shield Tractor Beam Shock Rifle Shock Rifle Heavy EM Shotgun Bore Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Small Storage Unit Large Storage Unit Terrain Scan Processor Target Analyzer Target Analyzer Scrap Shield Tractor Beam Assault Rifle Battle Rifle Bore Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 26 | 6 9 4 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads 2 | . 2 . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 4 | . 2 . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 4 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 13 | 1 13 17 16 Power . | . 1 1 1 Propulsion 7 | 1 8 9 6 Utility 2 | . 1 4 6 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 16 | . . 3 13 Power 1 | . . . 1 Propulsion 8 | . . 1 7 Utility 4 | . . . 4 Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 97 79 74 Engine 10 | . 14 4 . Treads 17 | . 22 10 . Leg 10 | . 5 17 27 Device 10 | . 11 7 10 Storage 13 | . 14 14 9 Energy Gun 2 | . . . 13 Ballistic Gun 20 | . 25 9 6 Ballistic Cannon 1 | . . 11 3 Special Weapon 2 | . 2 3 . Peak Build Rating 34 | 6 8 25 34 Average Rating 12 | 4 7 18 31 On Entrance 9 | . 6 8 23 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 73 | 14 50 55 73 Greatest Support 60 | 20 40 50 60 Greatest Overweight (x) 3 | 3 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 17 20 20 Most Carried 20 | 3 18 20 20 Average Carried 14 | 2 13 18 17 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 3 18 16 18 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 700 | 248 282 170 . Remotely 70 | . 70 . . Salvage Created 627 | 66 454 56 51 Parts 52 | . 42 5 5 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 14 | . 9 2 3 Guns 12 | . 9 . 3 Cannons 2 | . . 2 . Classes Destroyed 6 | 1 4 1 . Worker 1 | . 1 . . Builder 2 | . 2 . . Recycler 2 | 1 1 . . Swarmer 6 | . 3 . 3 Grunt 6 | . 6 . . Subdweller 2 | . . 2 . Best Kill Streak 3 | 1 3 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 129 | . 48 34 47 Missed 31 | . 15 6 10 Hits 98 | . 33 28 37 Projectile 98 | . 33 28 37 Critical Strikes 2 | . 2 . . Damage Taken 1370 | . 398 573 399 Core 228 | . 38 122 68 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 36 . Volleys Fired 66 | 2 36 18 10 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 73 45 Shots Fired 116 | 4 68 24 20 Gun 95 | 4 64 7 20 Cannon 17 | . . 17 . Launcher . | . . . . Special 4 | . 4 . . Kinetic 112 | 4 64 24 20 Thermal 4 | . 4 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 3 16 8 3 Robot Miss Streak 3 | 1 3 2 2 Penetration Max 1 | . . 1 . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 78 | 3 45 18 12 Core Hits 27 | 2 20 2 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 12 | . . 12 . Destroy 12 | . . 12 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1285 | 48 588 472 177 Guns 882 | 39 577 89 177 Cannons 383 | . . 383 . Explosions . | . . . . Melee . | . . . . Ramming 20 | 9 11 . . Kinetic 1265 | 39 577 472 177 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles 7 | . . 7 . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | 1 . 2 . Impact 1 | 1 . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 7 | 3 4 . . Kicked 5 | 3 2 . . Crushed . | . . . . Highest Temperature 20 | . 20 . . Average Temperature 5 | . 5 . . Received Heat Transfer 318 | . 183 72 63 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | 5 110 . 61 Initial . | . . . . Average 19 | . 23 . 9 Influence Increases 331 | 5 255 . 71 Destroy 0b10 Robot/C 240 | . 180 . 60 Destroy 0b10 Robot/NC 25 | 5 20 . . Destroy Leader 50 | . 40 . 10 Successful Hack 15 | . 15 . . Destroy Structure 1 | . . . 1 Influence Decreases 290 | 5 255 . 30 Time Decay 280 | 5 255 . 20 Lost Part 10 | . . . 10 Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 10 5 12 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 5 | . 5 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 2 | . 2 . . Alert Level 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 553 | . 467 86 . Structural 553 | . 467 86 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1422 | 72 986 155 209 Spaces Moved 518 | 37 362 50 69 Core 10 | 10 . . . Treads 276 | . 265 11 . Legs 232 | 27 97 39 69 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 194 | 135 207 198 155 Slowest Speed 240 | 200 240 240 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 3 36 4 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 807 | 51 523 83 150 Wait 150 | 1 92 4 53 Move 515 | 36 361 49 69 Hop . | . . . . Pick Up 22 | 3 15 1 3 Fast Attach 19 | 6 3 4 6 Attach 2 | . . . 2 Detach 4 | . 1 . 3 Swap 9 | . 6 1 2 Drop 13 | . 5 6 2 Fire 66 | 2 36 18 10 Melee . | . . . . Ram . | . . . . Kick 5 | 3 2 . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 668 | -10/Materials | Discovered new exit (range 9) 1059 | -10/Materials | Entered Subcaves 1060 | -10/Subcaves | Approached by a straggling Scientist 1064 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1130 | -10/Subcaves | Core integrity fell below 50% 1131 | -10/Subcaves | Lost 3 parts (1p2w) 1199 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1202 | -10/Subcaves | Discovered new exit (range 5) 1214 | -10/Subcaves | Entered Materials 1214 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1423 | -8/Materials | Self-destructed Last Messages --------------- 01226_ Acquired Target Analyzer. 01275_ Acquired Shock Rifle. 01291_ Acquired Imp. Heat Sink. 01366_ Acquired Prototype Energy Gun. 01367_ Dropped Flight Unit. 01372_ K-01 Serf cleans the Garrison Access. 01383_ S-10 Pest destroyed. 01383_ Switching to secondary target: S-10 Pest. 01384_ Y-45 Defender emerges from the garrison. 01389_ S-10 Pest destroyed. 01389_ Switching to secondary target: S-10 Pest. 01389_ R-06 Scavenger collects Flight Unit. 01395_ S-10 Pest destroyed. 01399_ U-05 Engineer builds a Door. 01399_ R-06 Scavenger collects Lgt. Ion Engine. 01405_ Acquired Lgt. Ion Engine. 01408_ Y-45 Defender emerges from the garrison. 01410_ S-10 Pest destroyed. 01419_ Assault Rifle destroyed. 01422_ S-10 Pest destroyed. 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""" + " #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# ###+######??????? | | ?????????????????????????####### #??????? | | ???????????????????????????????# !#??????? | | ???????????????????????????????# !!!#??????? | | ???????????????????????????????# !!!#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedDeuteriumSpiker Manual? 0 Play Time 00:15:31 Cumulative 11.0 hours Start 2026.04.21 @ 15:04:19 End 2026.04.21 @ 15:18:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a84c8c2-8ad9-458d-bd27-b9dda6f1df9e