Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.08 @ 22:27:37 Player: mrbill82 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (404) 404 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1384 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Transmission Jammer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg High-capacity Battery (400) Light Armor Plating Integration Mediator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Transmission Jammer > --- WEAPON ----------- Small Laser Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg High-capacity Battery Light Armor Plating Integration Mediator Heavy Particle Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Transmission Jammer Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 6 5 11 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 3 | . 1 2 Energy Cannon 2 | . . 2 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 89 | . 98 84 Engine 11 | . 14 10 Leg 28 | . 28 29 Device 2 | . . 3 Storage 12 | . 14 11 Processor 11 | . 12 11 Energy Gun 11 | . 8 12 Energy Cannon 1 | . . 2 Ballistic Gun 8 | . 19 3 Naked Turns . | . . . Heaviest Build 21 | 13 17 21 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 6 8 Most Carried 8 | 4 7 8 Average Carried 6 | 1 5 7 Final Capacity 8 | 6 8 8 Final Carried 7 | 4 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 505 | 210 138 157 Remotely . | . . . Salvage Created 452 | . 179 273 Parts 33 | . 7 26 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 4 11 Guns 10 | . 4 6 Cannons 3 | . . 3 AOE 2 | . . 2 Classes Destroyed 3 | . 1 2 Watcher 1 | . . 1 Swarmer 7 | . . 7 Grunt 8 | . 4 4 Best Kill Streak 7 | . 2 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1412 | . 246 1166 Core 443 | . 38 405 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 48 | . 17 31 Largest 2 | . 2 2 Hottest 150 | . 60 150 Shots Fired 82 | . 34 48 Gun 64 | . 34 30 Cannon 16 | . . 16 Launcher 2 | . . 2 Special . | . . . Kinetic 38 | . 27 11 Thermal 30 | . . 30 Explosive 2 | . . 2 Electromagnetic 12 | . 7 5 Robot Hit Streak 12 | . 11 12 Robot Miss Streak 7 | . 5 7 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 50 | . 23 27 Core Hits 28 | . 9 19 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 963 | . 326 637 Guns 620 | . 299 321 Cannons 125 | . . 125 Explosions 208 | . 27 181 Melee . | . . . Ramming 10 | . . 10 Kinetic 318 | . 208 110 Thermal 322 | . 27 295 Explosive 146 | . . 146 Electromagnetic 167 | . 91 76 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 45 | . . 45 Projectiles . | . . . Explosions 45 | . . 45 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 251 | . 36 215 Shots 5 | . 1 4 Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 392 | . 30 392 Average Temperature 77 | . 12 98 Received Heat Transfer 282 | . 120 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 569 | . 50 519 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 186 | . 130 186 Average Influence 84 | . 88 97 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed 7 | . . 7 Distress Signals 7 | . . 7 Times Spotted 27 | . 7 20 Peak Tracking Total 9 | . 3 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 4 | . . 4 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 5 | . . 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Branch Access Points 1 | . . 1 Recall Investigation 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 782 | 82 240 460 Spaces Moved 478 | 60 134 284 Core 12 | 3 . 9 Treads . | . . . Legs 466 | 57 134 275 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 116 120 122 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 27 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 51 | . 4 47 Melee . | . . . Projectile 11 | . . 11 AOE 40 | . 4 36 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 594 | 69 178 347 Wait 28 | . 17 11 Move 476 | 59 133 284 Hop . | . . . Pick Up 10 | 4 3 3 Fast Attach 12 | 6 1 5 Attach 5 | . . 5 Detach 1 | . . 1 Swap 5 | . 4 1 Drop 5 | . 3 2 Fire 48 | . 17 31 Melee . | . . . Ram 2 | . . 2 Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / Sto) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 360 | -9/Materials | Identified exit to Mines 360 | -9/Materials | Identified exit to Storage 740 | -9/Materials | Core integrity fell below 50% 771 | -9/Materials | Core integrity fell below 20% 783 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00750_ R-06 Scavenger collects Flight Unit. 00752_ Aluminum Leg destroyed. 00755_ Hvy. Particle Cannon destroyed. 00756_ Ion Engine destroyed. 00760_ Hvy. Particle Cannon destroyed. 00762_ W-16 Scout distress signal jammed. 00762_ Slammed into U-05 Engineer. 00762_ Destabilizing: Core damaged (-4). 00763_ U-05 Engineer distress signal jammed. 00765_ Acquired 5 matter. 00765_ S-10 Pest destroyed. 00765_ Destroyed Flight Unit. 00765_ S-10 Pest destroyed. 00769_ Grenade Launcher destroyed. 00771_ R-06 Scavenger collects Flight Unit. 00773_ Acquired 10 matter. 00774_ R-06 Scavenger collects Lgt. Assault Rifle. 00778_ Slammed into S-10 Pest. 00779_ Acquired 3 matter. 00781_ Acquired Lgt. Assault Rifle. 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"""??????????????????????????????? | | ?????????????? ?""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Evasion (%) 40 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilComponentDoublenader Manual? 0 Play Time 00:09:43 Cumulative 16.2 hours Start 2020.01.08 @ 22:19:23 End 2020.01.08 @ 22:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5ee3c1-87f1-48df-86ae-b61d4697065a