Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.11 @ 16:47:08 Player: Arathanis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1047) 1047 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3757 Bonus ------- None Cogmind --------- Core Integrity 597/700 Matter 289/300 Energy 56/100 System Corruption 1% Temperature Cool (162) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Shield Generator > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (10) --- Micro Nuclear Core Medium Storage Unit Enhanced Optical Array Improved Shield Generator Heavy EM Shotgun Gatling Laser Gatling Laser Mini Assault Cannon Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Electrolaser Gatling Laser Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Enhanced Optical Array Improved Shield Generator Heavy EM Shotgun Gatling Laser Gatling Laser Mini Assault Cannon Advanced EMP Blaster Remote Datajack [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Protection Heavy Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . 1 1 Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 48 | 6 1 17 . 12 12 Power 6 | 1 . 2 . 1 2 Engine 3 | 1 . 2 . . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 14 | 2 . 6 . 3 3 Treads . | . . . . . . Leg 14 | 2 . 6 . 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 4 . 3 1 Device 2 | . . . . 2 . Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . 4 . 1 . Artifact . | . . . . . . Weapon 18 | 2 . 5 . 5 6 Energy Gun 9 | 1 . 4 . 1 3 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 . . . 3 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . . . . 1 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 4 . 5 9 Power 3 | . . . . 1 2 Propulsion 5 | . . . . 1 4 Utility 3 | . . 1 . 1 1 Weapon 7 | . . 3 . 2 2 Highest Loss Streak 7 | . . 2 . 2 7 Average Slot Usage (%) 87 | . 95 83 88 87 90 Engine 7 | . 14 11 11 3 . Core 4 | . . . . 4 14 Leg 30 | . 28 30 33 35 29 Device 3 | . . . . 7 7 Storage 10 | . 23 11 11 9 7 Protection 7 | . . 10 11 5 6 Energy Gun 13 | . 14 14 22 15 7 Ballistic Gun 6 | . 14 3 . 4 13 Naked Turns . | . . . . . . Heaviest Build 46 | 10 18 34 34 35 46 Greatest Support 55 | 20 20 30 30 50 55 Greatest Overweight (x) 3 | 3 . 3 1 1 1 Average Overweight (x) . | 2 . . 1 . . Largest Inventory Capacity 10 | 6 10 10 8 8 10 Average Capacity 8 | 5 8 8 8 8 9 Most Carried 10 | 4 8 8 8 8 10 Average Carried 7 | 2 5 7 8 7 9 Final Capacity 10 | 6 10 8 8 8 10 Final Carried 10 | 4 8 8 8 8 10 Class Distribution -------------------- 71% | Mutant 27% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 716 | 236 17 170 . 140 153 Remotely . | . . . . . . Salvage Created 1391 | . 17 640 78 375 281 Parts 106 | . . 46 10 34 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 36 | . 1 15 4 12 4 Guns 30 | . 1 10 4 11 4 Cannons 4 | . . 4 . . . AOE 2 | . . 1 . 1 . Classes Destroyed 9 | . 1 5 . 1 2 Builder 1 | . . 1 . . . Recycler 1 | . . . . . 1 Operator 2 | . . 1 . . 1 Watcher 2 | . . . . 2 . Swarmer 18 | . 1 4 4 9 . Grunt 11 | . . 6 . 2 3 Brawler 2 | . . 2 . . . Sentry 4 | . . 3 . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 1 4 4 5 3 Combat Bots Only 4 | . 1 3 4 4 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2853 | . 53 876 166 801 957 Core 291 | . 6 96 16 70 103 Absorbed by Shields 274 | . . . . 40 234 Core Remaining (%) 89 | 100 97 . 72 87 . Volleys Fired 128 | . 7 54 6 33 28 Largest 3 | . 2 2 2 3 3 Hottest 171 | . 70 90 90 90 171 Shots Fired 267 | . 14 100 12 63 78 Gun 257 | . 14 93 12 63 75 Cannon 7 | . . 7 . . . Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 79 | . 7 17 . 7 48 Thermal 51 | . 7 17 . . 27 Explosive . | . . . . . . Electromagnetic 134 | . . 66 12 56 . Robot Hit Streak 13 | . 5 9 3 8 13 Robot Miss Streak 5 | . 1 5 4 5 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 179 | . 10 69 7 43 50 Core Hits 86 | . 2 36 4 27 17 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2362 | . 111 782 61 752 656 Guns 1941 | . 111 629 61 484 656 Cannons 86 | . . 86 . . . Explosions 335 | . . 67 . 268 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 315 | . 22 32 . 22 239 Thermal 896 | . 89 238 . 152 417 Explosive 116 | . . . . 116 . Electromagnetic 1035 | . . 512 61 462 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 6 . 1 Average Corruption 4 | . . 5 6 . 1 Corruption Purged . | . . . . . . Effects 24 | . . 17 6 . 1 Message Errors 7 | . . 5 2 . . Matter Fused 5 | . . 3 2 . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 3 | . . 2 1 . . Data Loss (minor) 5 | . . 4 1 . . Targeting Errors 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 29 | . . . . 29 . Projectiles . | . . . . . . Explosions 29 | . . . . 29 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . . 35 . 193 . Shots 4 | . . 1 . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 408 | . 100 403 234 338 408 Average Temperature 143 | . 49 147 119 116 172 Received Heat Transfer 616 | . . 264 . 84 268 Effects 19 | . . 9 . . 10 Shutdowns 5 | . . . . . 5 Energy Bleed 9 | . . 5 . . 4 Interference 3 | . . 3 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 3 1 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 1 . . 3 Heat Transferred 1806 | . 259 494 . 200 853 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 318 | . 50 225 105 318 110 Average Influence 85 | . 19 100 102 126 69 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 92 | 100 100 94 100 66 100 Level 1 7 | . . 5 . 33 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . 1 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . 1 . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 7 | . 1 . . 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 4 18 4 24 12 Peak Tracking Total 7 | . 2 5 4 7 4 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 4 | . . 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 5 | . . 1 . 2 2 Terminals 4 | . . 1 . 2 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . . 4 . 8 4 Successful 8 | . . 2 . 5 1 Failed 8 | . . 2 . 3 3 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual 4 | . . 3 . 1 . Terminals 14 | . . 4 . 8 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 2 . 5 . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . 1 . 1 . Locate Traps 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 . 2 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 check_alert 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2640 | 115 243 857 296 457 672 Spaces Moved 1538 | 62 182 418 186 268 422 Core 61 | 61 . . . . . Treads . | . . . . . . Legs 1477 | 1 182 418 186 268 422 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 120 120 Average Speed 134 | 153 120 147 150 122 124 Slowest Speed 210 | 200 120 210 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 30 24 50 20 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . 2 . 14 . Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . 2 . 14 . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1883 | 79 193 565 191 335 520 Wait 111 | 7 . 48 . 12 44 Move 1533 | 61 181 417 185 267 422 Hop . | . . . . . . Pick Up 30 | 5 4 9 . 5 7 Fast Attach 26 | 5 1 8 . 7 5 Attach 7 | 1 . 3 . 2 1 Detach 2 | . . 2 . . . Swap 15 | . . 6 . 3 6 Drop 31 | . . 18 . 6 7 Fire 128 | . 7 54 6 33 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1190 | -9/Materials | Discovered new exit (range 14) 1216 | -9/Materials | Entered Mines 1357 | -9/Mines | Discovered new exit (range 12) 1512 | -9/Mines | Entered Materials 1512 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1921 | -8/Materials | Discovered new exit (range 9) 1969 | -8/Materials | Entered Factory 1969 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2194 | -7/Factory | Build established: Scavenger-Tank 2641 | -7/Factory | Self-destructed Last Messages --------------- 02562_ Acquired Gatling Laser. 02622_ Slug penetrates Wall. 02624_ K-01 Serf destroyed. 02625_ Slug penetrates Y-54 Guardian. 02625_ Penetrated by Slug. 02628_ Hrd. Light Armor Plating destroyed. 02628_ Slug penetrates Y-54 Guardian. 02630_ Y-54 Guardian heat short circuits Broken Lgt. Treads. 02631_ Overheating: Energy bleed (-10). 02633_ Y-54 Guardian heat damages Flak Gun. 02633_ Gatling Laser destroyed. 02633_ Fusion Modulator explodes. 02634_ Electrolaser destroyed. 02635_ Y-54 Guardian heat short circuits Broken Imp. Deuterium Engine. 02635_ Lgt. Nuclear Core destroyed. 02637_ Penetrated by Slug. 02637_ Carbon-fiber Leg destroyed. 02639_ Y-54 Guardian heat spikes uncontrollably. 02641_ Aluminum Leg destroyed. 02641_ Lgt. Nuclear Core destroyed. 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""??? ??????????? | | ??????????# ? ???????????????? | | ########### ?????????????????? | | ####### ###???????????????????? | | #?????? #?????????????????????? | | #???????#?????????????????????? | | #?????????????????????????????? | | %###########?????????????????????????????? | | ####/##########????????????????????????????????? | | # [% [ #????????????????????????????????? | | # #????????????????????????????????? | | + """"" """"" #????????????????????????????????? | | # """"" """"" #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteAccelerationCore Manual? 0 Play Time 00:39:21 Cumulative 20.2 hours Start 2020.03.10 @ 21:24:24 End 2020.03.11 @ 16:47:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 488b5eeb-ba60-4f2f-9ed0-d6d76b8d0f70