Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 01:57:13 Player: Jammed Result: Destroyed by D9-4BQ(E) with Heavy Battle Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (949) 949 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 3214 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Aluminum Leg Titanium Leg Scrap Suit Improved Thermal Generator Coolant Injector Improved Heavy Armor Plating Hardlight Generator Particle Gun Particle Gun Pulse Rifle Heavy Machine Gun Scythe DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Sword Makeshift Sword > --- INVENTORY -------- Subdweller Power Source Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Sensor Array Seismic Detector Light Armor Plating Battle Rifle Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 42 | 1 10 21 3 7 Power 6 | . 1 3 1 1 Engine 5 | . 1 3 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | . 3 6 1 3 Treads 1 | . . . . 1 Leg 2 | . 1 . . 1 Wheel 10 | . 2 6 1 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 4 1 2 Device 6 | 1 1 1 1 2 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 13 | . 4 8 . 1 Energy Gun 3 | . 2 1 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 4 | . 1 2 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 6 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 4 | . . 4 . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Backups 8 | 6 7 6 14 10 Power 1 | 1 1 . 3 . Propulsion 1 | 4 2 . 1 1 Utility 2 | . 1 2 2 3 Weapon 4 | 1 2 2 8 4 Tool/Special . | . . . . . Unused Backups 24 | . 2 4 . 18 Power 1 | . . . . 1 Propulsion 3 | . . 2 . 1 Utility 7 | . . 2 . 5 Weapon 13 | . 2 . . 11 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 99 79 100 63 Engine 11 | . 13 14 14 4 Core 1 | . . . . 4 Treads 2 | . . . . 7 Leg 3 | . 23 . . . Wheel 21 | . 4 27 28 16 Device 7 | . 14 3 14 6 Storage 10 | . 14 4 14 14 Protection 3 | . . 9 . . Energy Gun 2 | . 16 . . . Energy Cannon 8 | . . 4 28 8 Ballistic Gun 1 | . 11 . . . Slashing Weapon 5 | . . 12 . . Peak Build Rating 17 | 7 8 17 16 16 Average Rating 11 | 6 7 11 16 10 On Entrance 10 | 6 7 8 16 16 Naked Turns . | . . . . . Heaviest Build 43 | 14 30 43 43 43 Greatest Support 40 | 20 32 40 20 17 Greatest Overweight (x) 14 | . 1 2 14 14 Average Overweight (x) 1 | . . . 4 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 11 | 8 9 8 15 15 Most Carried 15 | 7 10 15 15 15 Average Carried 9 | 6 7 6 15 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 10 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 979 | 210 192 405 51 121 Remotely . | . . . . . Salvage Created 1268 | 156 240 872 . . Parts 73 | 9 18 46 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 30 | . 7 23 . . Melee 19 | . . 19 . . Guns 9 | . 7 2 . . Cannons 1 | . . 1 . . AOE 1 | . . 1 . . Classes Destroyed 7 | 2 3 2 . . Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Watcher 3 | . 3 . . . Swarmer 11 | . 5 6 . . Grunt 4 | . 2 2 . . Sentry 1 | . . 1 . . Subdweller 14 | . . 14 . . Best Kill Streak 4 | 2 2 4 . . Combat Bots Only 4 | . 2 4 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 148 | . 28 120 . . Missed 37 | . 5 32 . . Hits 111 | . 23 88 . . Projectile 111 | . 23 88 . . AOE 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Damage Taken 1651 | . 196 1437 . 18 Core 252 | . 21 213 . 18 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 69 | 9 25 35 . . Largest 2 | 2 2 2 . . Hottest 160 | 80 100 160 . . Shots Fired 111 | 18 49 43 1 . Gun 79 | 18 48 13 . . Cannon 26 | . . 25 1 . Launcher 5 | . . 5 . . Special 1 | . 1 . . . Kinetic 35 | . 24 11 . . Thermal 67 | 9 25 32 1 . Explosive . | . . . . . Electromagnetic 9 | 9 . . . . Robot Hit Streak 9 | 5 8 9 . . Robot Miss Streak 3 | 1 3 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 106 | 13 28 65 . . Core Hits 43 | 5 13 25 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 5 . . Burn 2 | . 1 1 . . Sever 4 | . . 4 . . Melee Attacks 110 | . . 110 . . Impact . | . . . . . Slashing 110 | . . 110 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 2659 | 154 352 2153 . . Guns 648 | 154 352 142 . . Cannons 26 | . . 26 . . Explosions 202 | . . 202 . . Melee 1783 | . . 1783 . . Ramming . | . . . . . Kinetic 425 | . 155 270 . . Thermal 385 | 88 197 100 . . Explosive . | . . . . . Electromagnetic 66 | 66 . . . . Impact . | . . . . . Slashing 1783 | . . 1783 . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . 1 30 19 . Message Errors 12 | . . 7 5 . Matter Fused 15 | . . 6 9 . Heat Flow Errors 7 | . 1 4 2 . Energy Discharges 5 | . . 5 . . Data Loss (minor) 8 | . . 6 2 . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 71 | . . 71 . . Projectiles . | . . . . . Explosions 29 | . . 29 . . Melee 42 | . . 42 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 248 | 126 194 248 98 . Average Temperature 47 | 54 36 51 43 . Received Heat Transfer 168 | . 12 156 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1080 | 200 559 321 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 114 | 10 87 . 114 . Initial 114 | . 3 . 114 . Average 17 | 1 20 . 15 . Influence Increases 877 | 20 324 430 103 . Destroy 0b10 Robot/C 320 | . 140 180 . . Destroy 0b10 Robot/NC 35 | 20 15 . . . Destroy Leader 56 | . 46 10 . . Successful Hack 43 | . 30 . 13 . Select Force Hacks 90 | . . . 90 . Disable Machine 15 | . 15 . . . Destroy Structure 3 | . 3 . . . Lose Combat Pursuer 315 | . 75 240 . . Influence Decreases 877 | 15 292 228 342 . Entered New Map 145 | . 2 18 125 . Time Decay 722 | 15 290 200 217 . Lost Part 10 | . . 10 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 20 36 . 6 Peak Tracking Total 6 | . 3 4 . 6 Tactical Retreats 17 | . 4 13 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . 1 3 . . Max in Single Turn 3 | . 1 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 24 | . 9 2 8 5 Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 70 | . 24 4 25 17 Successful 50 | . 14 4 15 17 Failed 20 | . 10 . 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 30 | . 14 . 16 . Terminals 34 | . 15 . 19 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 12 | . 6 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 27 | . 2 4 4 17 Record 10 | . . 3 . 7 Robot Analysis 8 | . . . . 8 Open Door 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 5 | . 1 . 4 . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 6 | . 3 . 3 . Report Inventory 4 | . 2 . 2 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 8 . 8 . Terminals 12 | . 7 . 5 . Botnet 4 | . 2 . 2 . Skim 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 3 . Reject 1 | . 1 . . . Tunnel 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 9 . 4 . Full Trace Events 3 | . 2 . 1 . Feedback Events 2 | . 1 . 1 . Corruption 2 | . 1 . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 3 . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 4271 | 4 1706 1125 922 514 Optics 1520 | . . 598 922 . Sensors 1244 | . 717 527 . . Seismic 1507 | 4 989 . . 514 Robot Analysis Total 8 | . . . . 8 Derelict Logs Recovered 6 | . . 1 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 11591 | 71 1707 4863 1551 3399 Spaces Moved 7353 | 9 1031 3948 599 1766 Core 289 | . . . 117 172 Treads . | . . . . . Legs 930 | 9 828 . . 93 Wheels 6134 | . 203 3948 482 1501 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 100 130 115 Average Speed 135 | 120 116 105 251 172 Slowest Speed 750 | 120 190 130 750 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 9 | . . 9 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 77 | 3 100 94 97 95 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 7 | . 1 1 3 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 15 | . . 8 . 7 Spaces Dug 68 | . . 68 . . Terrain Destroyed 117 | . . 117 . . Melee 10 | . . 10 . . Projectile 13 | . . 13 . . AOE 94 | . . 94 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 8807 | 50 1480 4504 650 2123 Wait 1104 | 31 398 320 49 306 Move 7349 | 8 1030 3947 598 1766 Hop . | . . . . . Pick Up 48 | 1 5 29 . 13 Fast Attach 31 | 1 8 15 . 7 Attach 3 | . . 3 . . Detach 11 | . 2 . . 9 Swap 16 | . 4 9 3 . Drop 58 | . 8 28 . 22 Fire 69 | 9 25 35 . . Melee 108 | . . 108 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 10 | . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 72 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 13) 572 | -10/Materials | Derelicts attacked the area 653 | -10/Materials | Discovered new exit (range 13) 685 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Discovered new exit (range 9) 811 | -10/Materials | Discovered new exit (range 15) 1000 | -10/Materials | Learned Storage emergency access door positions 1074 | -10/Materials | Identified exit to Materials 1140 | -10/Materials | Discovered new exit (range 6) 1192 | -10/Materials | Learned location of Subcaves (-10) 1234 | -10/Materials | Loaded intel: 17 trap records 1425 | -10/Materials | Learned Storage non-interactive machine intel 1779 | -10/Materials | Entered Subcaves 1780 | -10/Subcaves | Identified exit to Materials 1894 | -10/Subcaves | Visited 4L-MR0's lab 1897 | -10/Subcaves | Learned Materials stockpile data 2044 | -10/Subcaves | Visited Clippyterm 2047 | -10/Subcaves | Learned Research machine intel 2353 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2383 | -10/Subcaves | Core integrity fell below 50% 2680 | -10/Subcaves | Learned location of Zion (-6) 2680 | -10/Subcaves | Met a Zionite searching for "candidates" 2783 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3028 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4258 | -10/Subcaves | Ambushed by Subdweller buried in earth 4282 | -10/Subcaves | Core integrity fell below 20% 5350 | -10/Subcaves | Discovered new exit (range 8) 5541 | -10/Subcaves | Ambushed by Subdweller buried in earth 5565 | -10/Subcaves | Ambushed by Subdweller buried in earth 6642 | -10/Subcaves | Entered Recycling 7167 | -8/Recycling | Discovered new exit (range 16) 8020 | -8/Recycling | Scanned before Scraplab entrance 8125 | -8/Recycling | Entered Scraplab 8185 | -8/Recycling | Discovered new exit (range 2) 8193 | -8/Recycling | Entered Scraptown 8193 | -8/Scraptown | System corruption cleaned by C-Scrubber 8643 | -8/Scraptown | Learned location of Extension (-5) 8891 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9108 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 9123 | -8/Scraptown | Learned Factory garrison access intel 9138 | -8/Scraptown | Learned Research emergency access door positions 9146 | -8/Scraptown | Learned location of 1 exit from Research 9278 | -8/Scraptown | Discovered new exit (range 13) 9874 | -8/Scraptown | Visited CPS Storage 9897 | -8/Scraptown | Visited The Evicted 9931 | -8/Scraptown | Visited Red Mages 9962 | -8/Scraptown | Visited TADAMA 9981 | -8/Scraptown | Visited CR-KLE's Repair Center 10027 | -8/Scraptown | Visited Comm Corps 10358 | -8/Scraptown | Visited UFD Registry 10358 | -8/Scraptown | Registered with UFD as "Fissionboard" 10388 | -8/Scraptown | Visited Curators Association 10444 | -8/Scraptown | Visited Science Guys 10480 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10491 | -8/Scraptown | Found DCF Scrap (32 items) 10547 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10645 | -8/Scraptown | Visited LU-1G1's Boring Crew 10689 | -8/Scraptown | Visited Derelict Rescue Squad 10696 | -8/Scraptown | Found DRS Beacon 10717 | -8/Scraptown | Visited Analyses Database 10736 | -8/Scraptown | Visited Abandonware Association 10769 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 10769 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 10794 | -8/Scraptown | Visited Scrap Suit Storage 10812 | -8/Scraptown | Visited Sword Containment 10847 | -8/Scraptown | Visited Infowarlord's Domain 11157 | -8/Scraptown | Met Optimus 11157 | -8/Scraptown | Accepted into 0bPrime 11248 | -8/Scraptown | Found Scrap Suit 11557 | -8/Scraptown | Civil war broke out across Scraptown 11592 | -8/Scraptown | Destroyed by D9-4BQ(E) with Heavy Battle Rifle Last Messages --------------- 11581_ HV Slug penetrates Machine. 11581_ HV Slug penetrates Wall. 11582_ Bolt penetrates Optimus. 11583_ Slug penetrates L9-QHT(j). 11583_ Slug penetrates OP-1LV(h). 11583_ OP-1LV(h) destroyed. 11584_ Machine collapses. 11584_ HV Slug penetrates Optimus. 11584_ HV Slug penetrates Wall. 11584_ HV Slug penetrates Optimus. 11584_ HV Slug penetrates Wall. 11585_ Slug penetrates L9-QHT(j). 11586_ DM-JCG(p) switches sides: "Sorry everyone but I think they're right!" 11587_ L9-QHT(j) suffers critical hit (Destroy). 11587_ L9-QHT(j) destroyed. 11587_ 1T-IRN(j) destroyed. 11587_ HV Slug penetrates Optimus. 11587_ HV Slug penetrates Wall. 11589_ 9T-EYE(h) destroyed. 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