Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 20:59:09 Player: Finn Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1740) 1740 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 3737 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Nuclear Core Heat Sink Datajack Blade Saw Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Heat Sink Improved EM Shotgun Medium Laser Datajack Blade Saw [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 38 | 7 7 17 7 Power 5 | 1 . 2 2 Engine 3 | 1 . 1 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 11 | 3 1 5 2 Treads 5 | 1 . 3 1 Leg 6 | 2 1 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 4 7 3 Energy Gun 7 | 2 1 3 1 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 3 | . . 3 . Parts Lost 27 | . 1 11 15 Power 4 | . . 1 3 Propulsion 8 | . . 4 4 Utility 4 | . . 1 3 Weapon 11 | . 1 5 5 Highest Loss Streak 11 | . 1 5 11 To Critical Strikes 1 | . . 1 . Average Backups 7 | 3 7 7 5 Power 1 | . 1 1 1 Propulsion 2 | 2 3 1 . Utility . | . . . 1 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 7 | . 1 3 3 Power 3 | . . 1 2 Propulsion 3 | . 1 2 . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 99 90 69 Engine 10 | . 13 8 6 Core 1 | . . 1 3 Treads 6 | . . 11 1 Leg 16 | . 28 8 16 Device 6 | . . 11 5 Storage 11 | . 14 11 5 Processor 14 | . 13 14 18 Energy Gun 9 | . 7 11 5 Ballistic Gun 8 | . 10 7 4 Ballistic Cannon 4 | . 9 2 . Peak Build Rating 27 | 6 9 20 27 Average Rating 12 | 3 7 14 18 On Entrance 8 | . 6 8 20 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 89 | 13 89 22 28 Greatest Support 40 | 20 20 40 36 Greatest Overweight (x) 5 | 2 4 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 9 | 7 9 8 7 Average Carried 7 | 4 7 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 867 | 230 113 433 91 Remotely . | . . . . Salvage Created 2104 | . 339 1418 347 Parts 117 | . 28 79 10 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 9 29 6 Guns 39 | . 6 27 6 Cannons 4 | . 2 2 . Classes Destroyed 7 | . 4 2 1 Worker 1 | . . . 1 Hauler 2 | . . 2 . Operator 1 | . 1 . . Watcher 7 | . 3 4 . Swarmer 6 | . 3 3 . Grunt 29 | . 6 17 6 Sentry 9 | . . 9 . Best Kill Streak 10 | . 5 10 3 Combat Bots Only 8 | . 5 8 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 363 | . 50 176 137 Missed 93 | . 8 50 35 Hits 270 | . 42 126 102 Projectile 270 | . 42 126 102 AOE 1 | . . 1 . Critical Strikes 15 | . . 7 8 Damage Taken 3564 | . 429 1538 1597 Core 978 | . 117 308 553 Absorbed by Shields 220 | . . 220 . Regen/Repaired (Parts) 84 | . 40 44 . Core Remaining (%) 58 | 100 53 23 . Volleys Fired 139 | . 25 80 34 Largest 2 | . 2 2 2 Hottest 106 | . 90 106 101 Shots Fired 249 | . 49 142 58 Gun 224 | . 31 136 57 Cannon 20 | . 14 6 . Launcher 1 | . . . 1 Special 4 | . 4 . . Kinetic 95 | . 28 49 18 Thermal 129 | . 21 75 33 Explosive 1 | . . . 1 Electromagnetic 24 | . . 18 6 Robot Hit Streak 18 | . 9 18 8 Robot Miss Streak 3 | . 1 3 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 184 | . 35 108 41 Core Hits 97 | . 17 59 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 1 8 2 Burn 10 | . 1 7 2 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3048 | . 481 1794 773 Guns 2607 | . 315 1675 617 Cannons 219 | . 145 74 . Explosions 195 | . . 42 153 Melee . | . . . . Ramming 6 | . . 3 3 Kinetic 1012 | . 306 522 184 Thermal 1532 | . 175 957 400 Explosive 85 | . . . 85 Electromagnetic 413 | . . 312 101 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions 30 | . . 30 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 66 | . . 33 33 Shots 2 | . . 1 1 Rammed 3 | . . 1 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 412 | . 174 368 412 Average Temperature 116 | . 51 114 138 Received Heat Transfer 1809 | . 174 708 927 Effects 10 | . . 5 5 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 5 | . . 5 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 1 4 . Heat Transferred 4333 | . 557 2677 1099 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 64 | 100 100 31 95 Level 1 18 | . . 36 4 Level 2 16 | . . 32 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 461 | . 95 461 211 Initial 155 | . . 1 155 Average 164 | . 18 278 162 Influence Increases 1423 | . 265 880 278 Destroy 0b10 Robot/C 880 | . 180 580 120 Destroy 0b10 Robot/NC 55 | . 20 30 5 Destroy Leader 248 | . 46 182 20 Successful Hack 34 | . 3 24 7 Disable Machine 15 | . . 15 . Destroy Structure 26 | . 1 4 21 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 150 | . . 45 105 Influence Decreases 1320 | . 259 518 543 Entered New Map 218 | . . 5 213 Time Decay 832 | . 249 403 180 Lost Part 270 | . 10 110 150 Squads Dispatched 10 | . 2 4 4 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 17 40 23 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . 1 4 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 8 8 1 Terminals 10 | . 6 3 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 42 | . 19 22 1 Successful 24 | . 11 12 1 Failed 18 | . 8 10 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 14 12 1 Fabricators . | . . . . Repair Stations 8 | . 3 5 . Recycling Units 3 | . 2 1 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 11 | . 6 4 1 Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Locate Traps 3 | . 3 . . Reprogram Traps 3 | . 1 2 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 3 4 . Scan Component 4 | . 2 2 . Repair 3 | . 1 2 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 11 | . 4 7 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 3 | . 1 2 . Time 68 | . 26 42 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2043 | . . 1678 365 Optics 954 | . . 589 365 Terrain 1387 | . . 1175 212 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3333 | 80 1210 1678 365 Spaces Moved 1897 | 48 712 876 261 Core 110 | 23 . 15 72 Treads 488 | 8 . 426 54 Legs 1299 | 17 712 435 135 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 50 Average Speed 123 | 130 120 132 95 Slowest Speed 400 | 160 400 300 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 87 70 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . . 3 23 Melee . | . . . . Projectile . | . . . . AOE 26 | . . 3 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2640 | 64 1009 1249 318 Wait 499 | . 252 239 8 Move 1894 | 47 711 875 261 Hop . | . . . . Pick Up 39 | 10 8 18 3 Fast Attach 14 | 2 . 10 2 Attach 26 | 4 3 13 6 Detach . | . . . . Swap 15 | 1 6 6 2 Drop 11 | . 4 7 . Fire 139 | . 25 80 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 376 | -10/Materials | Repaired Ion Engine 519 | -10/Materials | Discovered new exit (range 15) 908 | -10/Materials | Discovered new exit (range 6) 945 | -10/Materials | Discovered new exit (range 17) 1138 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Discovered new exit (range 15) 1291 | -10/Materials | Entered another Materials area 1291 | -9/Materials | Evolved 2 slots: Utility x2 1721 | -9/Materials | Lost 5 parts (1p2n2w) 1881 | -9/Materials | Destroyed 8 combat bots 1887 | -9/Materials | Discovered new exit (range 11) 1937 | -9/Materials | Repaired Shield Generator 2045 | -9/Materials | Core integrity fell below 50% 2267 | -9/Materials | Discovered new exit (range 15) 2382 | -9/Materials | Lost 4 parts (2n1u1w) 2492 | -9/Materials | Repaired Terrain Scanner 2687 | -9/Materials | Build established: Scavenger-Mutant 2737 | -9/Materials | Discovered new exit (range 11) 2969 | -9/Materials | Entered another Materials area 2969 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2992 | -8/Materials | Build established: Mutant 3110 | -8/Materials | Garrison activated, responded to threat 3193 | -8/Materials | Core integrity fell below 50% 3229 | -8/Materials | Lost 11 parts (2p3n2u4w) 3326 | -8/Materials | Core integrity fell below 20% 3334 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03199_ Overheating: Energy bleed (-21). 03201_ Overheating: Energy bleed (-16). 03212_ Critical hit (Burn: +37). 03213_ Acquired Nuclear Core. 03215_ Acquired Imp. Grenade Launcher. 03227_ K-01 Serf destroyed. 03228_ W-25 Informer sends out distress signal. 03232_ Acquired 18 matter. 03241_ K-01 Serf collects debris. 03245_ Acquired Adv. Treads. 03248_ K-01 Serf collects debris. 03278_ Imp. Grenade Launcher destroyed. 03280_ Slammed into A-02 Transporter. 03286_ Slammed into R-06 Scavenger. 03305_ K-01 Serf collects debris. 03320_ U-05 Engineer works on Integration Channel. 03325_ Critical hit (Burn: +37). 03327_ Adv. Treads destroyed. 03330_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????# #??????????# #??# ##/#?#####??? | | ?????# #???? ???? + // #??# ## ???????? | | ?????# #???????"" # /* #### ## ??????? | | ?????# #?????? ?# ##T# ## """?????? | | ?????# ##########?# ! ## """"" ???? | | ?????# # #?# ############## ## """"" ??? | | ?????# # """ ### # #??# ## """"" ?? | | ?????# # """ / + #??# ## """??? ?? | | ?????+ #[ """ ##### """ #??# ## ??????? | | ?????# # #??????"" 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EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 33% | -10/Materials Shield Generator | 16% | -9/Materials Terrain Scanner | 5% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityBlinkShooter Manual? 0 Play Time 00:25:34 Cumulative 25.7 hours Start 2026.08.31 @ 20:19:20 End 2026.08.31 @ 20:59:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 40 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3eee30a-2fdd-44fe-ac76-b1bad92eb483