Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 21:15:52

Player: Grem

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (57)      285
Value Destroyed (1256)     1256
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (112)                112
              TOTAL SCORE: 2553

 Bonus
-------
High Alert Combat Kills    112

 Cogmind 
---------
Core Integrity             0/400
Matter                     268/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (12)
Movement                   Core (750) Ox14
Location                   -9/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (3) ---
                    (None)
>               --- UTILITY (3) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Particle Gun
>               --- INVENTORY (20) ---
                Ion Engine
          Light Ion Engine
          Light Ion Engine
          Light Nuclear Core
                Huge Storage Unit
          Small Laser
                Assault Rifle
                Datajack

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
                Wheel
>               --- UTILITY ----------
          Small Storage Unit
  High-capacity Storage Unit
                Weight Redist. System
>               --- WEAPON -----------
          Small Laser
           Mini Grenade Launcher
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
          Light Ion Engine
          Light Ion Engine
          Light Treads
          Light Treads
                Huge Storage Unit
          Small Laser
                Assault Rifle
                Datajack
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Weight Redist. System
  Storage                  Small Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             27   | 7   9   11  
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               11   | 3   2   6   
    Treads                 8    | 2   1   5   
    Leg                    .    | .   .   .   
    Wheel                  3    | 1   1   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   4   1   
    Device                 1    | .   .   1   
    Storage                5    | 1   4   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   3   3   
    Energy Gun             4    | 1   1   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   1    | .   1   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 14   | .   1   13  
  Power                    2    | .   .   2   
  Propulsion               7    | .   .   7   
  Utility                  2    | .   .   2   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      8    | .   1   8   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     88   | .   85  93  
  Engine                   12   | .   14  9   
  Treads                   20   | .   19  21  
  Wheel                    8    | .   8   8   
  Device                   3    | .   .   10  
  Storage                  18   | .   16  21  
  Energy Gun               9    | .   9   11  
  Ballistic Gun            5    | .   8   .   
  Launcher                 3    | .   .   9   
  Special Melee Weapon     5    | .   7   .   
Peak Build Rating          12   | 6   7   12  
  Average Rating           7    | 4   6   10  
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             52   | 14  52  52  
  Greatest Support         66   | 40  40  66  
  Greatest Overweight (x)  15   | 1   5   15  
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         13   | 6   9   20  
  Most Carried             11   | 2   7   11  
  Average Carried          5    | 1   4   8   
  Final Capacity           20   | 8   20  20  
  Final Carried            8    | 2   6   8   

 Class Distribution 
--------------------
 92% | Mutant
  7% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           687  | 235 146 306 
  Remotely                 .    | .   .   .   
Salvage Created            1306 | .   471 835 
  Parts                    105  | .   33  72  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  40   | .   14  26  
  Guns                     20   | .   13  7   
  AOE                      20   | .   1   19  
Classes Destroyed          11   | .   5   6   
  Builder                  7    | .   .   7   
  Tunneler                 1    | .   .   1   
  Recycler                 2    | .   1   1   
  Mechanic                 2    | .   .   2   
  Operator                 2    | .   1   1   
  Watcher                  3    | .   1   2   
  Swarmer                  16   | .   9   7   
  Grunt                    17   | .   5   12  
  Brawler                  5    | .   .   5   
  Duelist                  1    | .   .   1   
  Sentry                   1    | .   .   1   
Best Kill Streak           15   | .   5   15  
  Combat Bots Only         8    | .   5   8   
Max Kills in Single Turn   4    | .   1   4   
  Gunslinging              .    | .   .   .   
  Exploded                 4    | .   1   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        238  | .    82   156  
  Missed                   63   | .    28   35   
Damage Taken               2139 | .    521  1618 
  Core                     522  | .    122  400  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         75   | 100  51   .    
Volleys Fired              168  | .    92   76   
  Largest                  2    | .    1    2    
  Hottest                  95   | .    40   95   
Shots Fired                169  | .    92   77   
  Gun                      149  | .    92   57   
  Cannon                   .    | .    .    .    
  Launcher                 20   | .    .    20   
  Special                  .    | .    .    .    
  Kinetic                  34   | .    34   .    
  Thermal                  69   | .    12   57   
  Explosive                20   | .    .    20   
  Electromagnetic          46   | .    46   .    
  Robot Hit Streak         8    | .    6    8    
  Robot Miss Streak        6    | .    6    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           106  | .    59   47   
  Core Hits                92   | .    23   69   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Corrupt                1    | .    1    .    
Melee Attacks              6    | .    6    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            6    | .    6    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3474 | .    697  2777 
  Guns                     1103 | .    632  471  
  Cannons                  .    | .    .    .    
  Explosions               2353 | .    47   2306 
  Melee                    .    | .    .    .    
  Ramming                  18   | .    18   .    
  Kinetic                  225  | .    225  .    
  Thermal                  767  | .    152  615  
  Explosive                2162 | .    .    2162 
  Electromagnetic          302  | .    302  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    1    
  Average Corruption       1    | .    2    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  4    | .    2    2    
    Message Errors         1    | .    .    1    
    Matter Fused           1    | .    1    .    
    Heat Flow Errors       1    | .    .    1    
    Data Loss (minor)      1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            148  | .    11   137  
  Projectiles              .    | .    .    .    
  Explosions               148  | .    11   137  
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      117  | .    56   61   
  Shots                    4    | .    2    2    
  Rammed                   5    | .    5    .    
Targets Rammed             6    | .    6    .    
  Kicked                   .    | .    .    .    
  Crushed                  1    | .    1    .    
Highest Temperature        279  | .    42   279  
  Average Temperature      35   | .    18   50   
  Received Heat Transfer   816  | .    72   744  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    .    2    
  Heat Transferred         1537 | .    350  1187 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | .    2    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             652  | .   358 652 
  Initial                  73   | .   .   73  
  Average                  254  | .   221 345 
Maximum Alert Level        2    | .   1   2   
  Low Security (%)         38   | 100 38  31  
  Level 1                  46   | .   61  24  
  Level 2                  14   | .   .   43  
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          9    | .   4   5   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            5    | .   2   3   
  Assault                  2    | .   .   2   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       1    | .   .   1   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           5    | .   3   2   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              74   | .   32  42  
  Peak Tracking Total      8    | .   7   8   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          6    | .   2   4   
  Max in Single Turn       2    | .   2   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          5    | .   4   1   
  Terminals                5    | .   4   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                12   | .   9   3   
  Successful               4    | .   4   .   
  Failed                   8    | .   5   3   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   6   3   
  Terminals                12   | .   9   3   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Emergency Access Points  1    | .   1   .   
  Alert Level              1    | .   1   .   
  Recall Investigation     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Assimilate             1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   3   1   
  Full Trace Events        3    | .   2   1   
  Feedback Events          1    | .   .   1   
    Corruption             1    | .   .   1   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              3    | .   3   .   
  Non-combat               3    | .   3   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        4    | .   4   .   
  parse_system             1    | .   1   .   
  no_distress              2    | .   2   .   
  find_recycling           1    | .   1   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1433 | 61  885 487 
Spaces Moved               725  | 46  512 167 
  Core                     8    | 5   .   3   
  Treads                   202  | 10  130 62  
  Legs                     .    | .   .   .   
  Wheels                   515  | 31  382 102 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  95  125 
  Average Speed            132  | 104 121 172 
  Slowest Speed            800  | 160 160 800 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       30   | 3   62  25  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          106  | .   8   98  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      106  | .   8   98  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1021 | 56  675 290 
  Wait                     68   | .   42  26  
  Move                     723  | 45  511 167 
  Hop                      .    | .   .   .   
  Pick Up                  19   | 4   5   10  
  Fast Attach              8    | 4   4   .   
  Attach                   12   | 2   2   8   
  Detach                   1    | .   1   .   
  Swap                     7    | 1   3   3   
  Drop                     3    | .   3   .   
  Fire                     168  | .   92  76  
  Melee                    6    | .   6   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    6    | .   6   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 14)
   62 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  731 | -10/Materials | Discovered new exit (range 6)
  812 | -10/Materials | Discovered new exit (range 12)
  947 | -10/Materials | Entered another Materials area
  947 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1291 | -9/Materials  | Lost 5 parts (1p3n1w)
 1347 | -9/Materials  | First assault squad dispatched
 1410 | -9/Materials  | Core integrity fell below 50%
 1427 | -9/Materials  | Destroyed 8 combat bots
 1430 | -9/Materials  | Core integrity fell below 20%
 1434 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
Lgt. Treads destroyed.
Critical hit (Burn: +37). <x2>
The unstable cave ceiling collapses.
K-01 Serf collects debris.
U-05 Engineer lays Concrete. <x3>
U-05 Engineer builds a Wall.
U-05 Engineer lays Concrete.
K-01 Serf collects debris.
U-05 Engineer lays Concrete.
Sml. Storage Unit destroyed.
U-05 Engineer lays Concrete. <x2>
The unstable cave ceiling collapses.
K-01 Serf collects debris.
U-05 Engineer lays Concrete.
G-47 Trooper heat damages Particle Gun.
The unstable cave ceiling collapses.
U-05 Engineer builds a Wall.
U-05 Engineer lays Concrete. <x2>
K-01 Serf collects debris.
U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
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| ??????????######"""####   # #????????????#???????? |
| ?????????                 # ?????????????????????? |
| ?????????                 # ?????????????????????? |
| ?????????                 ##?????????????????????? |
| ?????????                 ##?????????????????????? |
| ??????????  "        %    # ?????????????????????? |
| ????????????"          % %# ?#####???????????????? |
| ????????""  "             # ?#   #???????????????? |
| ????????          % [     ####   #???   #????????? |
| ???????                          #???   #????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Additional Mass Support    6
Evasion (%)                41
Recoil Reduction           3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Let's See Who's Tougher
Significant Disruption
True Hacker

 Challenges 
------------
None

 Game 
------
Seed              StructuralSuspensionFirepult
  Manual?         0
Play Time         00:30:23
  Cumulative      6.2 hours
  Start           2024.08.28 @ 20:21:23
  End             2024.08.28 @ 21:15:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          9
  Rogue           9
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          11
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7be134b8-e3e2-43ff-a3bb-a48fd1c68c19