Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.29 @ 23:55:23 Player: Evo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (895) 895 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2901 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Backup Laser I [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 43 | 6 15 10 1 11 Power 7 | 1 1 2 1 2 Engine 5 | 1 1 2 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 6 2 . 4 Treads 6 | 2 4 . . . Leg 3 | . . . . 3 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 4 | . 2 2 . . Utility 8 | 1 3 2 . 2 Device 3 | . 2 . . 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 14 | 2 5 4 . 3 Energy Gun 10 | 2 3 4 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 18 | . . 7 2 9 Power 4 | . . 2 . 2 Propulsion 5 | . . 2 1 2 Utility 3 | . . 1 1 1 Weapon 6 | . . 2 . 4 Highest Loss Streak 6 | . . 6 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 63 | . 86 69 48 28 Engine 9 | . 10 13 6 2 Treads 11 | . 27 13 . . Flight 6 | . . 2 14 1 Device 2 | . 6 2 . . Storage 11 | . 14 11 11 6 Protection 3 | . . 7 4 . Energy Gun 14 | . 20 15 11 6 Ballistic Gun 2 | . 7 3 . . Naked Turns 3 | . . . . 3 Heaviest Build 40 | 12 29 40 33 30 Greatest Support 40 | 3 40 40 8 15 Greatest Overweight (x) 13 | 3 6 13 8 9 Average Overweight (x) 1 | 2 . . 4 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 12 Most Carried 6 | 2 6 4 3 4 Average Carried 1 | . 1 1 2 1 Final Capacity 15 | 8 15 15 15 5 Final Carried 3 | . 2 1 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 582 | 251 87 149 17 78 Remotely . | . . . . . Salvage Created 796 | . 418 196 22 160 Parts 70 | . 38 17 1 14 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 15 7 4 5 Guns 26 | . 15 6 4 1 AOE 4 | . . . . 4 Classes Destroyed 6 | . 3 1 . 2 Builder 2 | . . . . 2 Watcher 5 | . 2 2 . 1 Swarmer 16 | . 8 4 4 . Grunt 11 | . 7 1 . 3 Sentry 2 | . . 2 . . Hunter 2 | . . . . 2 Best Kill Streak 8 | . 6 2 1 8 Combat Bots Only 5 | . 5 2 1 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2677 | . 375 918 273 1111 Core 1002 | . 66 297 70 569 Absorbed by Shields 15 | . 15 . . . Redirected to Shielding 104 | . . 104 . . Regen/Repaired (Parts) 50 | . 50 . . . Core Remaining (%) 60 | 100 73 . 8 . Volleys Fired 122 | . 41 32 23 26 Largest 2 | . 2 2 1 2 Hottest 126 | . 80 126 63 93 Shots Fired 181 | . 82 43 23 33 Gun 161 | . 82 43 23 13 Cannon 6 | . . . . 6 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 2 | . . 2 . . Thermal 159 | . 82 41 23 13 Explosive 14 | . . . . 14 Electromagnetic 6 | . . . . 6 Robot Hit Streak 11 | . 11 8 5 5 Robot Miss Streak 5 | . 3 5 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 107 | . 50 27 14 16 Core Hits 68 | . 28 10 4 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2136 | . 579 464 243 850 Guns 1329 | . 569 460 239 61 Cannons 70 | . . . . 70 Explosions 705 | . . . . 705 Melee . | . . . . . Ramming 32 | . 10 4 4 14 Kinetic . | . . . . . Thermal 1376 | . 569 460 239 108 Explosive 658 | . . . . 658 Electromagnetic 70 | . . . . 70 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . 1 23 Shots 3 | . . . . 3 Rammed 21 | . 5 7 2 7 Targets Rammed 22 | . 5 7 2 8 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 347 | . 232 347 204 89 Average Temperature 95 | . 73 150 76 33 Received Heat Transfer 371 | . 116 129 . 126 Effects 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 6 | . 1 4 1 . Heat Transferred 3187 | . 1300 1147 518 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 435 | . 435 191 140 234 Initial 56 | . . 56 42 . Average 117 | . 254 80 51 131 Maximum Alert Level 2 | . 2 . . 1 Low Security (%) 75 | 100 21 100 100 58 Level 1 23 | . 73 . . 41 Level 2 1 | . 4 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 27 16 8 10 Peak Tracking Total 7 | . 5 7 4 4 Tactical Retreats 5 | . 2 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 3 1 . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 20 | . 10 5 . 5 Successful 14 | . 6 5 . 3 Failed 6 | . 4 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 . . 5 Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 4 | . 4 . . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . . 3 Record 1 | . . . . 1 Alert Level 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . 5 . . Insert Component 2 | . . 2 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3155 | 114 867 729 1219 226 Spaces Moved 1151 | 63 413 295 292 88 Core 126 | 63 10 4 . 49 Treads 664 | . 403 261 . . Legs 17 | . . . . 17 Wheels . | . . . . . Hover 16 | . . . . 16 Flight 328 | . . 30 292 6 Fastest Speed 50 | 50 160 160 277 50 Average Speed 231 | 160 161 202 396 154 Slowest Speed 700 | 200 350 700 680 520 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 65 30 79 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . . . 67 Melee . | . . . . . Projectile . | . . . . . AOE 67 | . . . . 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1435 | 77 526 361 325 146 Wait 51 | 3 37 4 5 2 Move 1147 | 62 412 294 291 88 Hop . | . . . . . Pick Up 38 | 6 12 9 3 8 Fast Attach . | . . . . . Attach 31 | 6 6 7 1 11 Detach 2 | . . 1 . 1 Swap 12 | . 9 3 . . Drop 10 | . 4 4 . 2 Fire 122 | . 41 32 23 26 Melee . | . . . . . Ram 16 | . . 7 2 7 Kick 1 | . . . . 1 Crush 5 | . 5 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 400 | -10/Materials | Repaired Sml. Laser 632 | -10/Materials | Discovered new exit (range 8) 846 | -10/Materials | Discovered new exit (range 13) 982 | -10/Materials | Entered another Materials area 982 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1556 | -9/Materials | Discovered new exit (range 12) 1596 | -9/Materials | Core integrity fell below 50% 1628 | -9/Materials | Lost 6 parts (2p1n1u2w) 1711 | -9/Materials | Entered Mines 2186 | -9/Mines | Core integrity fell below 20% 2561 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2671 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2685 | -9/Mines | Discovered new exit (range 7) 2690 | -9/Mines | Learned location of Zion (-7) 2930 | -9/Mines | Entered Materials 2930 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3064 | -8/Materials | Core integrity fell below 50% 3081 | -8/Materials | Lost 5 parts (2p1n2w) 3124 | -8/Materials | Core integrity fell below 20% 3156 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. Acquired Lgt. Nuclear Core. U-05 Engineer lays Concrete. Acquired Carbon-fiber Leg. Slug penetrates Wall. U-05 Engineer lays Concrete. Acquired Corrupted Carbon-fiber Leg. U-05 Engineer lays Concrete. Penetrated by Slug. Integrated Corrupted Carbon-fiber Leg (+1). Corrupted Carbon-fiber Leg temporarily disabled. Acquired 60 matter. U-05 Engineer lays Concrete. Slug penetrates Wall. System corrupted: Component data lost. Slug penetrates Wall. T-07 Excavator is excavating. Slug penetrates Wall. Kicked H-55 Commando. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????#???????????????????? | | ??????????????? #???????????????????? | | ??????????????? #???????????????????? | | ??????????????? #???????????????????? | | ??????????????? #???????????????????? | | ????????????### #???????????????????? | | ???????????? #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ??????####### #???????????????????? | | ??????# # #???????????????????? | | ??????# t @ +???????????????????? | | ??????# #h #???????????????????? | | ??????####### #???????????????????? | | ??????????### #???????????????????? | | ########??#"" g #???????????????????? | | # """ #??#T ##############??????? | | # "T" ###### g ??????? | | # + ! ??????? | | # [ ##### ??????? | | # #???# ######## ##????????? | | # #???# #??????? #?????????? | | ########?### #?###### #?##??????? | | ?????????# ### # # #??????? | | ????????### ## # #??????? | | ????????# # #??????? | | ????????# % # % # ####???? | | ????????## #= % # # ? | | ?????????# !# % # ? | | ??# # [ # # ? | | ??# """ !#!%|! # ?? | | ??# """# #"""## ## ?? | | ??# """# ! #??? ??? | | ??? ??? ?+ ## #????? ??? | | ???????????# ] """ ## #?????????? | | ???????????# " " # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Pulse Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed MeleeBombardmentPurifier Manual? 0 Play Time 00:32:55 Cumulative 6.2 hours Start 2022.11.27 @ 21:29:55 End 2022.11.29 @ 23:55:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ecb31715-2c85-42a9-86eb-948657ddb10e