Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 18:12:02 Player: ChromeKnight Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (162) 810 Value Destroyed (6529) 6529 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (7252) 7252 TOTAL SCORE: 22191 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1415 Follower Combat Kills 1769 Aligned with FarCom 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -532 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 35/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Experimental Thermal Shield Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Layered Medium Armor Plating Improved Remote Force Field > --- WEAPON ----------- Advanced Variable Charge Gun Neutron Cannon Improved KE Penetrator > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Experimental Thermal Shield Phase Cannon Improved KE Penetrator Hardcell Cannon [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Centrium Heavy Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Fusion Bomb Launcher Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . Utility 10 | . . . . . 2 2 . . 1 . . 2 . . 1 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 242 | 6 1 2 3 3 23 14 . 44 25 . 23 15 22 15 22 20 4 Power 42 | 1 . 1 . . 4 1 . 10 3 . 4 2 4 6 2 3 1 Engine 11 | 1 . 1 . . . . . 4 3 . . . 2 . . . . Core 19 | . . . . . 4 1 . 6 . . 4 2 2 . . . . Reactor 12 | . . . . . . . . . . . . . . 6 2 3 1 Propulsion 52 | 2 . . . . 9 4 . 4 6 . 4 5 5 2 5 6 . Treads 7 | . . . . . 1 2 . . . . . . . 2 1 1 . Leg 22 | 2 . . . . 8 2 . 4 6 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . 4 5 5 . 4 5 . Flight . | . . . . . . . . . . . . . . . . . . Utility 66 | 1 1 . 2 . 6 5 . 9 6 . 8 5 4 2 10 7 . Device 38 | . . . 1 . 1 3 . 2 6 . 3 5 4 1 6 6 . Storage 5 | 1 . . . . 1 . . 1 . . 1 . . . . 1 . Processor 15 | . . . . . 1 . . 6 . . 4 . . 1 3 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 8 | . 1 . 1 . 3 2 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | 2 . 1 1 3 4 4 . 21 10 . 7 3 9 5 5 4 3 Energy Gun 30 | . . 1 . 1 . 2 . 5 5 . 5 2 3 2 2 1 1 Energy Cannon 20 | . . . 1 . 1 2 . 11 . . . . 1 . 1 2 1 Ballistic Gun 20 | 2 . . . 2 2 . . 4 2 . . 1 3 3 1 . . Ballistic Cannon 9 | . . . . . 1 . . . 3 . 1 . 2 . 1 1 . Launcher 1 | . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 . 1 . . 4 . 4 . Parts Lost 70 | . . 3 . . . 4 4 6 4 5 1 2 3 4 9 7 18 Power 11 | . . 1 . . . 1 1 . 1 . 1 1 1 . 1 . 3 Propulsion 14 | . . . . . . . 2 1 . 2 . . . 1 2 3 3 Utility 23 | . . 1 . . . 1 1 1 . 1 . . . 2 4 4 8 Weapon 22 | . . 1 . . . 2 . 4 3 2 . 1 2 1 2 . 4 Highest Loss Streak 18 | . . 3 . . . 4 4 3 3 5 1 2 2 3 3 7 18 Average Slot Usage (%) 86 | . 93 92 85 100 92 86 45 69 95 70 75 92 99 88 84 78 69 Engine 4 | . 14 11 14 14 5 . . 5 12 8 . . 4 . . . . Core 4 | . . . . . 7 14 9 6 . . 10 10 5 . . . . Reactor 2 | . . . . . . . . . . . . . . 10 8 7 6 Treads 1 | . . . . . 3 2 10 . . . . . . 4 7 1 . Leg 11 | . 28 28 28 28 21 20 4 16 18 14 . . . . . . . Hover 3 | . . . . . . . . . . . 9 12 17 1 2 10 14 Device 8 | . . . 8 14 2 17 10 5 10 13 1 9 11 10 12 17 17 Storage 6 | . 14 14 14 14 9 7 5 5 6 1 4 5 5 5 5 4 2 Processor 19 | . . . . . 6 . . 15 28 24 36 35 35 35 30 22 16 Protection 3 | . 7 9 . . 18 9 . . . . . . . . . . . Energy Gun 4 | . . 4 5 14 1 11 . 3 7 5 2 5 5 4 6 4 . Energy Cannon 1 | . . . 8 . . . 3 8 . . . . . . . 2 2 Ballistic Gun 5 | . 28 23 5 14 9 1 . 2 2 1 . 1 9 11 5 . . Ballistic Cannon 3 | . . . . . 7 1 . . 5 . 5 4 . . 2 4 3 Naked Turns 57 | . . . . . . . 35 10 . . . . . . . . 12 Heaviest Build 92 | 9 12 12 18 13 50 51 39 36 53 38 43 43 44 68 92 74 81 Greatest Support 160 | 20 20 20 20 20 35 40 40 46 52 49 43 45 45 80 160 91 91 Greatest Overweight (x) 20 | . . . . . 2 2 5 6 1 . 1 1 1 2 20 4 6 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 6 6 6 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 6 9 10 8 5 6 4 6 8 8 8 8 8 6 Most Carried 10 | 1 3 6 6 6 10 10 9 6 6 6 8 8 8 8 8 8 8 Average Carried 6 | . 1 3 5 5 8 8 6 4 5 4 6 7 7 7 5 7 6 Final Capacity 10 | 6 6 6 6 6 10 10 4 6 6 4 8 8 8 8 8 8 4 Final Carried 10 | 1 3 6 5 6 9 10 4 6 6 3 7 8 8 8 5 8 2 Class Distribution -------------------- 34% | Mutant 34% | Scavenger-Gunner 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Matter Collected 4951 | 168 . 151 30 39 645 100 . 669 398 . 163 538 814 311 631 246 48 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7378 | . . 119 . 112 698 82 . 1304 615 . 211 649 1571 472 1362 . 183 Parts 345 | . . 9 . 5 37 3 . 61 30 . 12 31 62 31 54 . 10 Haulers Intercepted 2 | . . . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . . . . 1 . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Combat Hostiles Destroyed 117 | . . 5 . 2 13 2 . 15 13 . 1 9 17 13 23 . 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 84 | . . 5 . 2 8 2 . 9 9 . . 5 17 13 14 . . Cannons 26 | . . . . . 5 . . 2 4 . 1 3 . . 8 . 3 AOE 2 | . . . . . . . . 2 . . . . . . . . . Classes Destroyed 17 | . . 2 . 1 6 . . 3 . . 1 . 1 . 2 . 1 Worker 12 | . . . . . 2 . . 4 . . 5 1 . . . . . Builder 4 | . . . . . . . . 3 . . . . 1 . . . . Hauler 2 | . . . . . 1 . . . . . . 1 . . . . . Recycler 8 | . . . . . 1 . . 5 . . . . 1 . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . . . . . . . 3 . 1 . . Watcher 12 | . . . . . . . . 1 . . 1 4 3 . 3 . . Swarmer 31 | . . 4 . . . . . 3 3 . . 4 1 9 7 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 35 | . . . . . 9 . . 5 6 . . . 8 . 4 . 3 Brawler 2 | . . . . . . . . . . . . . . . 2 . . Duelist 6 | . . . . . 1 . . . 2 . . . . . 3 . . Protector 2 | . . . . . . . . . . . . . . . 2 . . Sentry 15 | . . . . 2 2 2 . 3 . . . 1 4 . 1 . . Demolisher 2 | . . 1 . . . . . . . . . . . . 1 . . Hunter 9 | . . . . . 1 . . 2 . . . 2 4 . . . . Programmer 11 | . . . . . . . . 2 2 . 1 2 . 1 3 . . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . Butcher 2 | . . . . . . . . . . . . . 2 . . . . Best Kill Streak 9 | . . 2 . 1 4 1 . 9 4 . 4 5 3 5 6 . 3 Combat Bots Only 5 | . . 2 . 1 3 1 . 4 4 . 1 4 3 5 5 . 3 Max Kills in Single Turn 4 | . . 1 . 1 1 1 . 4 1 . 1 2 3 3 2 . 1 Gunslinging 2 | . . . . . . . . . . . . . 1 2 . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Damage Taken 14068 | . 21 384 . 216 823 709 192 1155 759 198 261 630 1207 838 3486 670 2519 Core 2920 | . . 48 . 81 200 84 90 147 85 100 7 155 205 150 256 85 1227 Absorbed by Shields 303 | . . . . . . . . . . . . . 51 82 170 . . Reduced by Siege Mode 298 | . . . . . . . . . . . . . . . 298 . . Core Remaining (%) 66 | 100 . . . 48 63 . . 54 . . 77 . . 49 77 . . Volleys Fired 399 | . 2 21 . 5 53 13 3 54 31 4 6 30 75 20 66 5 11 Largest 3 | . 2 2 . 2 2 2 1 2 3 3 2 3 3 3 3 3 3 Hottest 259 | . 40 60 . 63 73 106 60 132 201 143 121 173 173 150 235 258 259 Shots Fired 905 | . 4 41 . 10 102 21 3 87 84 12 7 60 216 54 168 11 25 Gun 682 | . 4 41 . 10 54 16 . 45 61 12 1 34 211 54 127 5 7 Cannon 223 | . . . . . 48 5 3 42 23 . 6 26 5 . 41 6 18 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 526 | . 4 40 . 5 97 4 . 19 36 4 6 33 140 40 85 5 8 Thermal 221 | . . . . . . 8 . 41 27 . . 1 24 14 83 6 17 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 158 | . . 1 . 5 5 9 3 27 21 8 1 26 52 . . . . Robot Hit Streak 128 | . 2 7 . 8 10 15 18 14 42 14 9 27 100 56 128 15 22 Robot Miss Streak 8 | . 1 3 . . 8 1 . 3 2 1 1 1 2 . 1 . 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 . 1 . . Secondary Targets 22 | . . 2 . . . . . . 2 . . . 4 10 4 . . Max Gunslinging Chain 2 | . . 1 . . . . . . 1 . . . 1 2 1 . . Shots Hit Robots 694 | . 3 25 . 8 58 17 3 69 66 10 21 50 138 52 149 9 16 Core Hits 339 | . . 11 . 4 30 5 1 44 62 1 8 20 60 26 61 . 6 Critical Hits 65 | . . 1 . . 7 1 . 1 9 2 5 15 13 6 4 1 . Critical Kills 26 | . . . . . 4 . . 1 4 . 3 7 3 2 2 . . Critical Parts Destroyed 35 | . . 1 . . 3 1 . . 5 . 2 7 10 3 2 1 . Melee Attacks 21 | . . . . . . . . 1 . . 16 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . 1 . . 16 4 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19025 | . 27 237 . 85 1274 314 5 3006 1498 32 1316 990 3447 1302 4520 323 649 Guns 12034 | . 27 237 . 85 612 207 . 680 1245 32 . 523 3447 1302 3333 123 181 Cannons 4101 | . . . . . 662 100 . 763 253 . 109 363 . . 1187 200 464 Explosions 1567 | . . . . . . . 5 1562 . . . . . . . . . Melee 1311 | . . . . . . . . . . . 1207 104 . . . . . Ramming 12 | . . . . . . 7 . 1 . . . . . . . . 4 Kinetic 8942 | . 27 226 . 28 1254 100 . 355 508 25 109 429 2081 940 2475 162 223 Thermal 4815 | . . . . . . 89 . 744 579 . . . 413 362 2045 161 422 Explosive 173 | . . . . . . . . 173 . . . . . . . . . Electromagnetic 3772 | . . 11 . 57 20 118 5 1733 411 7 . 457 953 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1311 | . . . . . . . . . . . 1207 104 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 3 7 16 3 3 3 . 3 3 7 . 4 Average Corruption 6 | . . . . . . 3 5 10 2 3 3 . 2 3 6 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 149 | . . . . . . . 3 70 9 1 13 . 4 12 37 . . Message Errors 27 | . . . . . . . . 10 3 . 2 . . 5 7 . . Matter Fused 27 | . . . . . . . 1 11 2 . 3 . 1 2 7 . . Heat Flow Errors 15 | . . . . . . . 1 7 . 1 3 . . 1 2 . . Energy Discharges 24 | . . . . . . . 1 10 . . 4 . 1 1 7 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . 11 1 . . . . 2 2 . . Data Loss (major) 5 | . . . . . . . . 4 . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . Misdirections 6 | . . . . . . . . 6 . . . . . . . . . Targeting Errors 26 | . . . . . . . . 8 3 . 1 . 2 1 11 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 563 | . . . . . 18 . . 97 . . 370 12 . . 61 . 5 Projectiles 136 | . . . . . 18 . . 52 . . . . . . 61 . 5 Explosions 45 | . . . . . . . . 45 . . . . . . . . . Melee 382 | . . . . . . . . . . . 370 12 . . . . . Knockbacks 37 | . . . . . 10 1 . . 4 . 1 5 . . 15 . 1 Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic 32 | . . . . . 8 . . . 4 . 1 5 . . 13 . 1 Secondary 4 | . . . . . 2 . . . . . . . . . 2 . . Self-Inflicted Damage 5 | . . . . . . 3 . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . 1 . 1 . . . . . . . . 1 Targets Rammed 3 | . . . . . . 1 . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 6 12 . 9 487 . 253 255 443 240 269 8 27 112 310 195 273 Average Temperature 104 | . 4 6 . 9 136 . 134 79 135 138 89 6 15 77 99 75 112 Received Heat Transfer 1813 | . . . . 36 333 132 . 336 153 . 12 . 235 66 312 63 135 Effects 12 | . . . . . 8 . . 1 . . . . . . 3 . . Shutdowns 5 | . . . . . 5 . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . 1 . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 . . Total Turns 89 | . . . . . . . . . . . . . . . 89 . . Longest Duration 54 | . . . . . . . . . . . . . . . 54 . . Robots Corrupted 4 | . . . . . . . . 3 . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . 1 . . . . . Parts Fried 24 | . . . . . . 3 . 13 . . . 1 5 . 2 . . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 1 . 1 . . . . 3 2 1 . . Heat Transferred 5959 | . . . . . . 222 . 1112 619 . . . 610 444 2360 185 407 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Latent Energy Used 871 | . . . . . . 200 177 494 . . . . . . . . . LE Corruption 16 | . . . . . . 3 4 9 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Peak Influence 1780 | . 30 101 . 55 242 125 30 442 289 76 175 213 887 1025 1525 787 1780 Initial 759 | . . 11 . . 5 109 25 21 199 56 35 . 104 496 574 759 216 Average 324 | . 3 47 . 34 71 87 21 172 181 62 55 99 293 678 1124 640 1703 Maximum Alert Level 5 | . . . . . 1 . . 2 1 . . 1 3 3 4 3 5 Low Security (%) 59 | 100 100 100 . 100 90 100 100 57 84 100 100 83 32 . . . . Level 1 12 | . . . . . 9 . . 29 15 . . 16 50 . . 4 . Level 2 12 | . . . . . . . . 13 . . . . 12 70 21 47 . Level 3 6 | . . . . . . . . . . . . . 4 29 14 47 . Level 4 6 | . . . . . . . . . . . . . . . 64 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 47 | . . . . . 1 . . 5 3 . 3 2 7 . 11 2 13 Investigation 11 | . . . . . 1 . . 1 1 . 1 1 5 . . 1 . Extermination 9 | . . . . . . . . 2 2 . 2 . . . 3 . . Reinforcement 9 | . . . . . . . . 2 . . . . 2 . 3 1 1 Assault 17 | . . . . . . . . . . . . . . . 5 . 12 Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Distress Signals 19 | . . . . . 2 . . 2 . . . 2 . 2 1 9 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 2 8 . 6 20 2 5 21 14 6 7 21 46 24 53 7 57 Peak Tracking Total 41 | . 2 5 . 4 4 1 5 4 4 6 4 4 10 6 9 3 41 Tactical Retreats 23 | . . . . . 4 . . 2 1 . 2 2 5 1 2 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Traps Triggered 21 | . 1 . . . . 1 . 4 2 . 3 1 4 . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Machines Disabled 22 | . . . . . . 1 . 6 . . 1 . 5 2 7 . . Max in Single Turn 2 | . . . . . . 1 . 2 . . 1 . 1 1 1 . . Garrison Access 4 | . . . . . . . . . 1 . 2 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Machines Accessed 37 | . . . 1 . 4 2 . 2 3 . 2 4 9 3 5 2 . Terminals 21 | . . . . . 2 1 . 1 . . . 2 9 3 2 1 . Fabricators 4 | . . . . . . . . 1 1 . . 1 . . 1 . . Repair Stations 5 | . . . . . 1 1 . . . . . 1 . . 1 1 . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 2 . . . 1 . . Total Hacks 74 | . . . 1 . 12 8 . 5 5 . 2 8 15 7 7 4 . Successful 32 | . . . 1 . 6 4 . 2 3 . 2 1 6 2 2 3 . Failed 42 | . . . . . 6 4 . 3 2 . . 7 9 5 5 1 . Catastrophic 14 | . . . . . 1 1 . 1 . . . 3 3 1 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . . . 1 . 1 . . . . . . 4 5 2 3 2 . Terminals 42 | . . . . . 4 3 . 3 . . . 5 15 7 3 2 . Fabricators 7 | . . . . . . . . 2 2 . . 2 . . 1 . . Repair Stations 16 | . . . . . 6 5 . . . . . 1 . . 2 2 . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 2 . . . 1 . . Terminal Hacks 12 | . . . 1 . 1 . . 1 . . . 1 5 2 . 1 . Record 2 | . . . . . . . . 1 . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . 4 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . . . . . . . . Build 2 | . . . . . . . . 1 1 . . . . . . . . Repair Station Hacks 11 | . . . . . 4 4 . . . . . . . . 1 2 . Scan Component 6 | . . . . . 2 2 . . . . . . . . 1 1 . Repair 5 | . . . . . 2 2 . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . 2 . . . 1 . . Seal Access 4 | . . . . . . . . . 1 . 2 . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 2 . 1 . . Used 1 | . . . . . . . . . . . . . . . 1 . . Hacking Detections 28 | . . . . . 3 2 . 2 . . . 4 7 4 4 2 . Full Trace Events 7 | . . . . . 1 . . . . . . 1 5 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 2 . . . . . . . . Matter 424 | . . . . . . . . 190 234 . . . . . . . . Time 105 | . . . . . . . . 47 58 . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 10 14 . . . . . . . . Parts Repaired 5 | . . . . . 2 2 . . . . . . . . . 1 . Time 195 | . . . . . 64 82 . . . . . . . . . 49 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 132 | . . . . . . . . . 132 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . 4 . Robots Rewired 9 | . . . . . . . . . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Total Allies 21 | . . . . . . . . . . . . . 16 5 . . . Largest Group 7 | . . . . . . . . . . . . . 7 5 5 . . Highest-Rated Group 470 | . . . . . . . . . . . . . 315 470 470 . . Highest-Rated Ally 156 | . . . . . . . . . . . . . 156 156 94 . . Total Orders 3 | . . . . . . . . . . . . . . 1 2 . . STAY 1 | . . . . . . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 211 | . . . . . . . . . . . . . 89 49 73 . . Total Damage 7691 | . . . . . . . . . . . . . 2544 1553 3594 . . Kills 45 | . . . . . . . . . . . . . 16 11 18 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Turns Passed 12887 | 74 154 198 383 497 2282 607 113 1787 1084 78 808 673 1102 652 1325 834 236 Spaces Moved 8238 | 57 122 99 313 365 683 287 113 1018 582 76 1011 895 849 231 740 542 255 Core 291 | 5 . . . . . . 72 145 . 42 6 . . . 1 . 20 Treads 930 | . . . . . . 39 41 . . . . . . 186 517 147 . Legs 3371 | 52 122 99 313 365 683 248 . 873 582 34 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 3646 | . . . . . . . . . . . 1005 895 849 45 222 395 235 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 120 120 120 150 120 50 50 123 50 50 48 42 48 48 48 50 Average Speed 105 | 113 120 120 120 120 155 148 92 138 135 84 63 54 52 144 130 115 67 Slowest Speed 1050 | 120 120 120 120 120 180 200 300 350 156 130 110 106 105 160 1050 320 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 27 21 63 48 39 8 91 28 13 67 28 23 72 82 25 17 47 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . . 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . 1 . . . . 16 . 2 . 5 Terrain Destroyed 218 | . . . . . 25 19 . 108 1 . . 1 32 6 16 2 8 Melee 1 | . . . . . . . . 1 . . . . . . . . . Projectile 93 | . . . . . 25 . . 2 1 . . 1 32 6 16 2 8 AOE 124 | . . . . . . 19 . 105 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Tes Total 11658 | 63 126 144 323 416 1812 447 120 1305 816 80 1142 1021 1347 511 951 737 297 Wait 2304 | . . 19 2 34 1028 117 . 152 148 . 60 59 196 227 113 125 24 Move 8222 | 56 121 98 312 364 682 287 112 1017 582 75 1010 894 848 230 739 541 254 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 82 | 1 2 4 1 5 9 4 1 13 7 . 12 7 4 3 4 4 1 Fast Attach 120 | 6 1 1 . . 6 8 . 18 14 . 13 8 8 8 13 15 1 Attach 61 | . . 1 3 2 6 5 . 13 3 . 9 5 2 1 7 1 3 Detach 26 | . . . 3 1 2 3 1 5 2 . 5 1 1 . 1 1 . Swap 61 | . . . . 1 11 1 . 13 8 . 1 2 12 6 2 4 . Drop 144 | . . . 2 4 15 8 3 18 21 1 10 11 17 16 6 11 1 Fire 399 | . 2 21 . 5 53 13 3 54 31 4 6 30 75 20 66 5 11 Melee 21 | . . . . . . . . 1 . . 16 4 . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . . . . . 37 . . 30 2 Rewire 147 | . . . . . . . . . . . . . 147 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 4) 204 | -10/Materials | Discovered new exit (range 13) 229 | -10/Materials | Entered Mines 298 | -10/Mines | Identified exit to Materials 301 | -10/Mines | Build established: Mutant 303 | -10/Mines | Assembled infested the area 306 | -10/Mines | Learned location of Zion (-6) 306 | -10/Mines | Discovered exit to Materials (range 10) 391 | -10/Mines | Met 8R-AWN 399 | -10/Mines | Lost 3 parts (1p1u1w) 424 | -10/Mines | Discovered new exit (range 3) 427 | -10/Mines | Entered Exiles 457 | -10/Exiles | Welcomed by 8R-AWN 477 | -10/Exiles | Met EX-HEX 509 | -10/Exiles | Met EX-BIN 526 | -10/Exiles | Aligned with FarCom system 527 | -10/Exiles | Given EX-Vault access code 562 | -10/Exiles | Opened EX-Vault 577 | -10/Exiles | Found Latent Energy Streamer 610 | -10/Exiles | Warned to stay clear of 0b10 Research branches 669 | -10/Exiles | Learned about 8R-AWN's background 719 | -10/Exiles | Met EX-DEC 795 | -10/Exiles | Discovered new exit (range 14) 810 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 810 | -10/Exiles | Entered Mines 951 | -9/Mines | Learned Materials security intel 1117 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1299 | -9/Mines | Discovered new exit (range 6) 1307 | -9/Mines | Entered Materials 1307 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2859 | -8/Materials | Repaired Lgt. Nuclear Core 2886 | -8/Materials | Repaired Aluminum Leg 2907 | -8/Materials | Build established: Scavenger-Mutant 3543 | -8/Materials | Discovered new exit (range 16) 3589 | -8/Materials | Entered Factory 3589 | -7/Factory | Evolved 2 slots: Utility x2 3708 | -7/Factory | Lost 4 parts (1p1u2w) 3833 | -7/Factory | Repaired Imp. Heat Sink 3879 | -7/Factory | Repaired Lightning Gun 4042 | -7/Factory | Discovered new exit (range 14) 4196 | -7/Factory | Sucked down chute 4196 | -7/Factory | Entered Waste 4234 | -7/Waste | Spotted C-40 Crusher 4260 | -7/Waste | Spotted C-40 Crusher 4263 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4268 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4271 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4274 | -7/Waste | Crushed by Compactor (1 part destroyed) 4276 | -7/Waste | Spotted C-40 Crusher 4281 | -7/Waste | Spotted C-40 Crusher 4298 | -7/Waste | Spotted C-40 Crusher 4302 | -7/Waste | Discovered new exit (range 16) 4305 | -7/Waste | Lost 4 parts (1p2n1u) 4309 | -7/Waste | Entered Factory 4570 | -7/Factory | Build established: Mutant 4724 | -7/Factory | Lost 3 parts (3w) 5028 | -7/Factory | Build established: Scavenger-Mutant 5222 | -7/Factory | System corruption reached 10% 5783 | -7/Factory | Fabricated Fusion Compressor (x2) 6046 | -7/Factory | Discovered new exit (range 16) 6096 | -7/Factory | Entered another Factory area 6096 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6599 | -6/Factory | Lost 3 parts (1p2w) 6611 | -6/Factory | Build established: Scavenger-Gunner 6673 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 7180 | -6/Factory | Sucked down chute 7180 | -6/Factory | Entered Waste 7191 | -6/Waste | Spotted C-40 Crusher 7207 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7214 | -6/Waste | Spotted C-40 Crusher 7219 | -6/Waste | Spotted C-40 Crusher 7224 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7224 | -6/Waste | Spotted C-40 Crusher 7230 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7236 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7239 | -6/Waste | Spotted C-40 Crusher 7245 | -6/Waste | Spotted C-40 Crusher 7252 | -6/Waste | Discovered new exit (range 11) 7254 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7258 | -6/Waste | Entered Factory 7285 | -6/Factory | Lost 5 parts (2n1u2w) 7422 | -6/Factory | Spotted B-75 Beast 7515 | -6/Factory | Build established: Mutant 8044 | -6/Factory | Discovered new exit (range 15) 8066 | -6/Factory | Entered another Factory area 8066 | -5/Factory | Evolved 2 slots: Utility x2 8635 | -5/Factory | Garrison activated, responded to threat 8732 | -5/Factory | Discovered new exit (range 15) 8739 | -5/Factory | Entered Extension 8753 | -5/Extension | Rescued a captive Derelict 8754 | -5/Extension | Rescued a captive Derelict 8967 | -5/Extension | Build established: Scavenger-Gunner 9123 | -5/Extension | Spotted B-75 Beast 9400 | -5/Extension | Spotted B-75 Beast 9715 | -5/Extension | Rescued a captive Derelict 9716 | -5/Extension | Rescued a captive Derelict 9739 | -5/Extension | Rescued A7 9768 | -5/Extension | Rescued a captive Derelict 9798 | -5/Extension | Disrupted transfer network 9808 | -5/Extension | Discovered new exit (range 10) 9808 | -5/Extension | Discovered new exit (range 6) 9841 | -5/Extension | Entered Cetus 9841 | -5/Cetus | Accompanied by 3 allies (A7) 9846 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9849 | -5/Cetus | Spotted Cetus Guard 9849 | -5/Cetus | Spotted Cetus Guard 9849 | -5/Cetus | Spotted Cetus Guard 9861 | -5/Cetus | Spotted Cetus Guard 9862 | -5/Cetus | Allies destroyed Cetus Guard 9870 | -5/Cetus | Destroyed Cetus Guard 9873 | -5/Cetus | Destroyed Cetus Guard 9884 | -5/Cetus | Allies destroyed Cetus Guard 9888 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9913 | -5/Cetus | Lost 3 parts (1n1u1w) 10035 | -5/Cetus | Started Cetus Manufacturing Module 10060 | -5/Cetus | Manufactured an Enhanced Grunt 10085 | -5/Cetus | Manufactured an Enhanced Grunt 10110 | -5/Cetus | Manufactured an Enhanced Grunt 10135 | -5/Cetus | Manufactured an Enhanced Grunt 10160 | -5/Cetus | Manufactured an Enhanced Grunt 10391 | -5/Cetus | Discovered new exit (range 15) 10421 | -5/Cetus | Spotted Cetus Guard 10421 | -5/Cetus | Spotted Cetus Guard 10425 | -5/Cetus | Destroyed Cetus Guard 10425 | -5/Cetus | Spotted Cetus Guard 10427 | -5/Cetus | Spotted Cetus Guard 10433 | -5/Cetus | Core integrity fell below 50% 10436 | -5/Cetus | Allies destroyed Cetus Guard 10439 | -5/Cetus | Allies destroyed Cetus Guard 10441 | -5/Cetus | Allies destroyed Cetus Guard 10442 | -5/Cetus | Discovered new exit (range 16) 10453 | -5/Cetus | Met Revision 17 10493 | -5/Cetus | Entered Factory 10493 | -4/Factory | Accompanied by 5 allies 10493 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10772 | -4/Factory | Found Prototype Device 10778 | -4/Factory | First assault squad dispatched 10863 | -4/Factory | Spotted B-86 Titan 10935 | -4/Factory | Spotted B-86 Titan 11154 | -4/Factory | Lost 3 parts (2u1w) 11448 | -4/Factory | Lost 3 parts (1p1n1u) 11813 | -4/Factory | Discovered new exit (range 8) 11817 | -4/Factory | Identified exit to Research 11818 | -4/Factory | Entered Research 11818 | -3/Research | Evolved 2 slots: Utility x2 11894 | -3/Research | Repaired Adv. Variable Charge Gun 11957 | -3/Research | Identified exit to Testing 12018 | -3/Research | Revision forces began assault on 0b10 12040 | -3/Research | Spotted B-86 Titan 12060 | -3/Research | Met up with Revision 17++ 12201 | -3/Research | Found Fusion Bomb Launcher 12207 | -3/Research | Lost 7 parts (3n4u) 12220 | -3/Research | Found Prototype Device 12220 | -3/Research | Identified Exp. ECM Suite 12518 | -3/Research | Research terminal network offline 12652 | -3/Research | Entered Testing 12653 | -3/Testing | Maximum security lockdown engaged 12853 | -3/Testing | Spotted Striker 12863 | -3/Testing | Spotted Striker 12867 | -3/Testing | Core integrity fell below 50% 12878 | -3/Testing | Scanned by Researcher 12882 | -3/Testing | Crushed by falling debris 12885 | -3/Testing | Core integrity fell below 20% 12888 | -3/Testing | Core destroyed Last Messages --------------- 12865_ Knocked back. 12865_ Adv. Heat Sink destroyed. 12866_ Adv. Targeting Computer destroyed. 12866_ Penetrated by Slug. 12866_ Exp. ECM Suite blown off. 12866_ E-15 Imp destroyed. 12874_ Knocked back. 12878_ C-55 Analyst calls for reinforcements. 12878_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12878_ Held in stasis. 12878_ C-55 Analyst is analyzing... 12878_ ALERT: Encountered unknown unique technology, formulating response. 12882_ The unstable cave ceiling collapses. 12882_ Crushed by falling debris. 12882_ Imp. Matter Neutralizer destroyed. 12886_ Adv. Variable Charge Gun destroyed. 12888_ Slammed into L-61 Swordsman. 12888_ Destabilizing: Core damaged (-52). [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | "#????????????????????????????????????? | | == %"""#????????????????????????????????????? | | == "%" G#????????????????????????????????????? | | == "%"""#????????????????????????????????????? | | " "#????????????????????????????????????? | | ####????????????????????????????????????? | | """ ""#?????????????????????????????????????? | | """ ""#?????????????????????????????????????? | | """ T"#?????????????????????????????????????? | | ""#?????????????????????????????????????? | | " ""#?????????????????????????????????????? | | "" ###?????????????????????????????????????? | | "" ###?########????????????????????????????? | | #? #????????????????????????????? | | """ # #????????????????????????????? | | """ b# #????????????????????????????? | | """ i h i #????????????????????????????? | | h#g #????????????????????????????? | | # gCl #????????????????????????????? | | # ghC #????????????????????????????? | | "? ClpC ##???????????????????????????? | | !!= #??hlgb ## ??????????????????????????? | | !!= #######g###/##????????????????????????? | | !! # g g g gp#????????????????????????? | | # " " lgh K###??????????????????????? | | " # g"" " mgKl@#??????????????????????? | | "" # "" """ cpp###??????????????????????? | | F" /!# """""" #????????????????????????? | | " !%=# ""&"" #????????????????????????? | | = " """"" #????????????????????????? | | # " """ #????????????????????????? | | ####### # "" " #????????????????????????? | | ??????# " " #????????????????????????? | | ??????# # """ #????????????????????????? | | ????? # #????????????????????????? | | ???? ##############????????????????????????? | | ??? =!! #?????????????????????????????????????? | | ?? =! "??????????????????????????????????????? | | ? !! "%??????????????????????????????????????? | | "%??????????????????????????????????????? | | "??????????????????????????????????????? | | ?? ??????????????????????????????????????? | | ????"?""" ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 5 Armor Coverage 450 Resistance: KI 30 Evasion (%) 65 Targeting Accuracy 56 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded Hyp. Mass Driver | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Gunslinger Overachiever Party Time Challenges ------------ None Game ------ Seed EnergyCouplerThruster Manual? 0 Play Time 01:44:41 Cumulative 82.5 hours Start 2021.03.21 @ 16:09:26 End 2021.03.21 @ 18:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 64 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf915197-20e8-4da7-8693-51e07f36e8ec