Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 16:44:05 Player: SlyFyer Result: Destroyed by AG-42426 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (144) 720 Value Destroyed (4397) 4397 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2882) 2882 TOTAL SCORE: 12579 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 270 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -154 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 71/100 System Corruption 6% Temperature Critical (624) Movement Core (700) Ox13 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Cooling System High-capacity Matter Pod (200) Long-range Terrain Scanner 0b10 Decoder Chip [Looter] Target Analyzer Kinecellerator Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Firepult Plasma Cutter Ripper Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Powered Armor Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle Bore Cannon > --- INVENTORY -------- Improved Cooling System Improved Cooling System High-capacity Matter Pod Long-range Terrain Scanner Target Analyzer Core Analyzer Improved Medium Armor Plating Layered Light Armor Plating Long-range Tractor Beam Improved Field Recycling Unit Precision Shock Rifle Improved EM Pulse Cannon Firepult Gauss Rifle Heavy Rocket Launcher Heavy Missile Launcher Plasma Cutter Ripper Phasing Sabre [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 155 | 7 6 . 20 3 2 . 53 22 10 3 5 24 Power 10 | 1 . . 2 . . . 4 1 . 1 . 1 Engine 5 | 1 . . 1 . . . 3 . . . . . Core 4 | . . . 1 . . . 1 1 . 1 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 35 | 2 . . 4 1 . . 14 5 4 1 . 4 Treads 31 | 2 . . 4 1 . . 14 5 4 1 . . Leg 4 | . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 42 | 2 3 . 4 . 2 . 10 4 4 1 2 10 Device 12 | 1 . . . . . . . 1 3 1 2 4 Storage 5 | 1 3 . . . 1 . . . . . . . Processor 4 | . . . . . 1 . 2 . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 21 | . . . 4 . . . 8 3 1 . . 5 Artifact . | . . . . . . . . . . . . . Weapon 68 | 2 3 . 10 2 . . 25 12 2 . 3 9 Energy Gun 7 | . . . 4 1 . . . 1 . . . 1 Energy Cannon 3 | . . . 1 . . . . . . . . 2 Ballistic Gun 45 | 2 2 . 5 1 . . 21 8 1 . 2 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 8 | . 1 . . . . . 2 1 1 . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 1 2 1 . 1 3 Parts Lost 37 | . . . 1 . . . 12 . 1 . . 23 Power 6 | . . . 1 . . . 3 . . . . 2 Propulsion 11 | . . . . . . . 2 . 1 . . 8 Utility 9 | . . . . . . . 3 . . . . 6 Weapon 11 | . . . . . . . 4 . . . . 7 Highest Loss Streak 12 | . . . 1 . . . 3 . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 96 100 100 100 94 96 99 99 99 77 Engine 4 | . 14 14 3 11 11 11 5 . . . . . Core 3 | . . . 6 . . . 1 5 7 7 7 1 Treads 26 | . 28 28 21 22 22 22 26 29 29 29 30 15 Device 5 | . 14 14 11 11 6 . . 2 7 7 7 3 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 10 | . . . . . 4 11 16 15 15 15 15 13 Protection 7 | . . . 9 11 11 11 8 10 6 7 7 12 Energy Gun 2 | . . . 9 11 11 11 . . . . . . Ballistic Gun 22 | . 27 28 21 22 22 22 24 22 22 23 15 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 15 50 50 61 62 62 61 66 66 72 82 88 90 Greatest Support 98 | 40 40 40 40 40 40 40 60 88 98 98 98 98 Greatest Overweight (x) 26 | . 1 1 2 1 1 1 1 . . . . 26 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 17 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 17 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 12 18 19 19 19 20 19 19 19 20 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 17 20 20 20 20 20 20 20 20 20 20 13 Class Distribution -------------------- 34% | Scavenger-Gunner 22% | Mutant 15% | Gunner 8% | Scavenger-Tank 6% | Derelict-Gunner 5% | Scavenger-Skirmisher 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 5369 | 162 416 20 449 17 . 117 2075 565 389 300 65 794 Remotely . | . . . . . . . . . . . . . Salvage Created 6431 | 69 504 15 560 . . 17 2967 804 362 353 . 780 Parts 328 | 3 25 1 26 . . 2 163 57 14 14 . 23 Haulers Intercepted 14 | . 2 . 4 . . . 6 1 1 . . . Recyclers Shooed 4 | . 1 . 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 10 13 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 129 | . 10 . 7 . . . 43 10 7 7 . 45 Guns 81 | . 10 . 7 . . . 40 10 4 7 . 3 Cannons 5 | . . . . . . . . . . . . 5 AOE 40 | . . . . . . . 3 . 3 . . 34 Classes Destroyed 19 | 2 5 1 1 . . . 4 2 . . . 4 Worker 12 | . . 1 . . . 1 6 4 . . . . Builder 4 | . . . . . . . 2 2 . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . Hauler 14 | . 2 . 4 . . . 6 1 1 . . . Recycler 8 | 1 . . 2 . . . 4 1 . . . . Operator 4 | . 1 . . . . . 2 1 . . . . Watcher 7 | . 2 . 1 . . . 4 . . . . . Swarmer 17 | . 3 . 4 . . . 6 . . 4 . . Grunt 42 | . 7 . 2 . . . 22 4 5 2 . . Duelist 2 | . . . . . . . . 1 . 1 . . Sentry 11 | . . . 1 . . . 9 . 1 . . . Specialist 4 | . . . . . . . 4 . . . . . Hunter 3 | . . . . . . . 1 1 1 . . . Programmer 4 | . . . . . . . . 4 . . . . Heavy 1 | . . . . . . . 1 . . . . . Z-Light 5 | . . . . . . . . . . . . 5 Packrat 1 | . . . . . . . . . . 1 . . Assembler 1 | . . . . . . . . . . . . 1 Assembled 36 | . . . . . . . . . . . . 36 Golem 3 | . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 37 | 2 3 1 7 . . 1 8 4 6 4 . 37 Combat Bots Only 36 | . 3 . 5 . . . 6 2 5 4 . 36 Max Kills in Single Turn 9 | 1 1 1 2 . . 1 3 2 1 2 . 9 Gunslinging 1 | . . . 1 . . . 1 1 . 1 . . Exploded 8 | . . . . . . . 3 . 1 . . 8 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 669 | . 55 . 46 . . . 267 47 54 32 . 168 Missed 185 | . 16 . 14 . . . 71 8 14 10 . 52 Damage Taken 9594 | . 450 . 282 1 . . 3488 754 651 387 . 3581 Core 1218 | . 99 . 27 . . . 357 90 114 31 . 500 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 142 | . . . . . . . . . . . . 142 Ignored by Resistances 13 | . . . . . . . . 13 . . . . Regen/Repaired (Parts) 652 | . . . . . . . . . . . 652 . Core Remaining (%) 72 | 100 . 60 . . . 93 35 . . . . . Volleys Fired 354 | 7 62 2 28 . . 2 141 35 13 13 1 50 Largest 3 | 2 2 2 3 . . 3 3 3 3 3 1 3 Hottest 152 | 40 40 40 102 . . 115 90 84 95 84 57 152 Shots Fired 914 | 14 123 4 83 . . 7 389 107 40 40 1 106 Gun 857 | 14 122 4 83 . . 7 385 107 37 40 . 58 Cannon 34 | . . . . . . . . . . . 1 33 Launcher 23 | . 1 . . . . . 4 . 3 . . 15 Special . | . . . . . . . . . . . . . Kinetic 836 | 14 122 4 56 . . 5 385 107 37 40 1 65 Thermal 29 | . . . 27 . . 2 . . . . . . Explosive 19 | . 1 . . . . . . . 3 . . 15 Electromagnetic 30 | . . . . . . . 4 . . . . 26 Robot Hit Streak 23 | 8 10 4 10 . . 1 16 15 9 11 . 23 Robot Miss Streak 8 | 1 8 . 3 . . 2 4 5 2 2 . 6 Penetration Max 1 | . . . . . . . 1 1 . 1 . 1 Secondary Targets 20 | . 2 . 3 . . . 9 3 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 . . Shots Hit Robots 589 | 12 77 3 52 . . 2 265 65 26 31 . 56 Core Hits 336 | 3 28 2 18 . . . 127 35 16 13 . 94 Critical Kills 2 | . . . . . . . . 1 . . . 1 Critical Parts Destroyed 10 | . 1 . . . . . 2 2 . 1 . 4 Critical Strikes 12 | . 1 . . . . . 2 3 . 1 . 5 Destroy 12 | . 1 . . . . . 2 3 . 1 . 5 Melee Attacks 10 | . . . . . . . 6 4 . . . . Impact 10 | . . . . . . . 6 4 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14881 | 155 980 34 768 . . 71 5022 1510 921 676 . 4744 Guns 9633 | 155 978 34 768 . . 16 4428 1510 489 675 . 580 Cannons 573 | . . . . . . . . . . . . 573 Explosions 4547 | . . . . . . 55 469 . 432 . . 3591 Melee 106 | . . . . . . . 106 . . . . . Ramming 22 | . 2 . . . . . 19 . . 1 . . Kinetic 9363 | 155 978 34 457 . . 16 4428 1510 489 675 . 621 Thermal 621 | . . . 311 . . 55 166 . . . . 89 Explosive 3934 | . . . . . . . . . 432 . . 3502 Electromagnetic 835 | . . . . . . . 303 . . . . 532 Impact 106 | . . . . . . . 106 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 2 . 3 3 3 3 6 Average Corruption 2 | . . . 2 2 2 2 . 2 3 3 3 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 120 | . . . 14 9 13 8 . 21 24 27 3 1 Message Errors 31 | . . . 2 2 4 3 . 4 6 8 2 . Matter Fused 37 | . . . 5 3 5 2 . 6 4 12 . . Heat Flow Errors 14 | . . . . 3 1 1 . 3 5 1 . . Energy Discharges 12 | . . . 4 1 1 . . 3 2 . . 1 Parts Fused 4 | . . . 1 . 1 . . . . 1 1 . Data Loss (minor) 9 | . . . 1 . 1 . . 2 2 3 . . Data Loss (major) 5 | . . . 1 . . 1 . . 3 . . . Misfires 5 | . . . . . . 1 . 2 1 1 . . Alerts 3 | . . . . . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 294 | . . . . . . 15 118 . 11 . . 150 Projectiles . | . . . . . . . . . . . . . Explosions 214 | . . . . . . 15 38 . 11 . . 150 Melee 80 | . . . . . . . 80 . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 489 | . . . . . . . 204 . 97 . . 188 Shots 12 | . . . . . . . 5 . 3 . . 4 Rammed 3 | . 1 . . . . . 1 . . 1 . . Targets Rammed 3 | . 1 . . . . . 1 . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 606 | . 2 . 304 200 197 139 177 269 417 163 12 606 Average Temperature 97 | . 2 . 104 94 106 59 45 50 156 54 9 244 Received Heat Transfer 2528 | . 213 . 27 . . . 1125 81 312 81 . 689 Effects 20 | . . . 1 . . . . . . . . 19 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 4 | . . . 1 . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Fried 2 | . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 903 | . . . 703 . . 50 100 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 725 | 10 110 47 174 42 . 27 725 379 . . . . Initial 329 | . 6 42 . 42 . . 10 329 . . . . Average 168 | 2 36 18 67 24 . 2 330 247 . . . . Maximum Alert Level 3 | . . . . . . . 3 1 . . . . Low Security (%) 65 | 100 100 100 100 100 . 100 27 37 . . . . Level 1 23 | . . . . . . . 38 62 . . . . Level 2 10 | . . . . . . . 32 . . . . . Level 3 . | . . . . . . . 1 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 1 . . . 8 6 . . . . Investigation 5 | . 1 1 . . . . 2 1 . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 8 | . 1 . 1 . . . 5 1 . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 2 . . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 24 . 13 . . . 61 16 7 9 . 50 Peak Tracking Total 37 | . 3 . 6 . . . 6 3 5 4 . 37 Tactical Retreats 2 | . . . . . . . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 9 | . . . 2 . . . 3 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 7 | . . . . . . 1 4 1 . . . 1 Max in Single Turn 2 | . . . . . . 1 2 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 26 | . 4 1 3 1 3 . 7 5 1 1 . . Terminals 15 | . 3 . 3 . . . 4 3 1 1 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 53 | . 11 1 5 1 4 . 17 10 1 3 . . Successful 32 | . 4 1 4 1 4 . 10 4 1 3 . . Failed 21 | . 7 . 1 . . . 7 6 . . . . Catastrophic 4 | . . . . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 11 . 5 . 1 . 10 5 . . 4 . Terminals 38 | . 10 . 5 . . . 11 8 1 3 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 1 . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 1 1 1 1 4 . 4 1 1 3 . . Record 7 | . . . . . 3 . . . 1 3 . . Open Door 2 | . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . 3 . . . 2 2 . . . . Terminals 6 | . 2 . 3 . . . . 1 . . . . Botnet 4 | . 1 . 2 . . . . 1 . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 1 . . . . Reject 3 | . . . . . . . 2 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 2 . . . 5 3 . . . . Full Trace Events 3 | . . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 2 . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 3 . . . . . 3 . . . . Largest Group 3 | . . 3 2 . . . . 3 . . . . Highest-Rated Group 93 | . . 73 42 . . . . 93 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 41 | . . . 10 . . . . 31 . . . . Total Damage 623 | . . . 148 . . . . 475 . . . . Kills 10 | . . . 4 . . . . 6 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 18994 | 97 1978 1033 1269 691 911 750 3783 2144 1493 1410 1850 1585 Spaces Moved 9002 | 49 820 427 448 284 378 273 1632 1194 879 870 1176 572 Core 31 | 15 . . . . . . . . . . . 16 Treads 8956 | 34 820 427 448 284 378 273 1632 1194 879 870 1176 541 Legs 15 | . . . . . . . . . . . . 15 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 160 160 156 156 156 156 Average Speed 189 | 126 208 240 240 240 240 240 188 160 159 156 156 236 Slowest Speed 1350 | 160 240 240 320 240 240 240 245 163 160 156 156 1350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 74 94 33 61 69 47 94 21 83 93 87 71 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 7 | . 1 2 . . . . . . . 1 3 . Known Exits Taken 1 | . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . 1 . . . . 7 2 3 . Spaces Dug 15 | . 7 . . . . . 5 3 . . . . Terrain Destroyed 184 | . 7 . . . . 7 39 8 36 1 . 86 Melee 8 | . . . . . . . 5 3 . . . . Projectile 12 | . . . . . . . . 5 . 1 . 6 AOE 164 | . 7 . . . . 7 34 . 36 . . 80 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 10229 | 70 965 433 583 297 384 364 2042 1346 938 893 1193 721 Wait 491 | . 55 . 58 . . 90 139 61 27 4 . 57 Move 8990 | 48 819 426 447 283 377 272 1631 1193 878 869 1175 572 Hop . | . . . . . . . . . . . . . Pick Up 98 | 8 18 4 11 4 1 . 31 8 1 . 3 9 Fast Attach 46 | 1 . . 10 1 . . 11 14 4 1 4 . Attach 42 | 6 1 . 3 . 1 . 12 1 . . . 18 Detach 10 | . 1 . . . . . . 3 1 . 1 4 Swap 67 | . 5 . 7 2 1 . 30 7 6 2 1 6 Drop 114 | . 3 1 19 7 3 . 40 20 7 1 8 5 Fire 354 | 7 62 2 28 . . 2 141 35 13 13 1 50 Melee 10 | . . . . . . . 6 4 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 1 . . . . . 1 . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . 1 . . . 1 2 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1167 | -10/Materials | Discovered new exit (range 3) 1652 | -10/Materials | Discovered new exit (range 7) 1942 | -10/Materials | Discovered new exit (range 12) 2076 | -10/Materials | Entered Mines 2204 | -10/Mines | Discovered new exit (range 4) 2231 | -10/Mines | Received a Mining Laser from a helpful Derelict 2398 | -10/Mines | Learned location of Mines (-8) 2549 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2741 | -10/Mines | Met a Derelict shopkeep closing up shop 2836 | -10/Mines | Identified exit to Materials 3109 | -10/Mines | Entered Materials 3109 | -9/Materials | Accompanied by 2 allies 3109 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3114 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3553 | -9/Materials | Build established: Tank 4165 | -9/Materials | Discovered new exit (range 16) 4226 | -9/Materials | Build established: Scavenger-Tank 4378 | -9/Materials | Entered Mines 4575 | -9/Mines | Discovered new exit (range 8) 4611 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4785 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4966 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4997 | -9/Mines | Found a hidden stash of uninstalled traps 5052 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5054 | -9/Mines | Discovered new exit (range 5) 5069 | -9/Mines | Entered Exiles 5158 | -9/Exiles | Met 8R-AWN 5206 | -9/Exiles | Met EX-HEX 5314 | -9/Exiles | Met EX-BIN 5367 | -9/Exiles | Aligned with FarCom system 5369 | -9/Exiles | Given EX-Vault access code 5446 | -9/Exiles | Opened EX-Vault 5604 | -9/Exiles | Found Firepult 5660 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5860 | -9/Exiles | Met EX-DEC 5897 | -9/Exiles | Build established: Scavenger-Gunner 5953 | -9/Exiles | Discovered new exit (range 12) 5980 | -9/Exiles | Left Exiles lab with Firepult 5980 | -9/Exiles | Entered Mines 6277 | -8/Mines | Build established: Scavenger-Skirmisher 6718 | -8/Mines | Discovered new exit (range 4) 6730 | -8/Mines | Entered Materials 6730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7032 | -8/Materials | Build established: Scavenger-Gunner 7392 | -8/Materials | Discovered new exit (range 12) 8405 | -8/Materials | Discovered new exit (range 10) 9210 | -8/Materials | Discovered new exit (range 5) 9268 | -8/Materials | Lost 3 parts (2u1w) 9530 | -8/Materials | First assault squad dispatched 9625 | -8/Materials | Core integrity fell below 50% 9676 | -8/Materials | Lost 3 parts (1p1n1w) 9960 | -8/Materials | Build established: Scavenger-Mutant 10513 | -8/Materials | Entered Factory 10513 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10893 | -7/Factory | Build established: Scavenger-Gunner 11205 | -7/Factory | Allied Derelicts emerged from ambush trap array 11580 | -7/Factory | Discovered new exit (range 8) 11878 | -7/Factory | Discovered new exit (range 13) 12657 | -7/Factory | Entered Lower Caves 12813 | -7/Lower Caves | Learned 8 Factory zone layouts 12952 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13285 | -7/Lower Caves | Learned 4 Factory zone layouts 14060 | -7/Lower Caves | Found Imp. Powered Armor 14074 | -7/Lower Caves | Discovered new exit (range 9) 14150 | -7/Lower Caves | Entered another Lower Caves area 14199 | -7/Lower Caves | Discovered new exit (range 10) 14408 | -7/Lower Caves | Build established: Gunner 14916 | -7/Lower Caves | Encountered a Warlord checkpoint 14918 | -7/Lower Caves | Learned location of Extension (-4) 15212 | -7/Lower Caves | Discovered new exit (range 12) 15392 | -7/Lower Caves | Learned Factory stockpile data 15560 | -7/Lower Caves | Entered Zion 15716 | -7/Zion | Discovered new exit (range 15) 15854 | -7/Zion | System corruption cleaned by Quarantine Array 16078 | -7/Zion | Found Prototype Device 16078 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16405 | -7/Zion | Learned location of Armory (-3) 16509 | -7/Zion | Learned location of Quarantine (-3) 16549 | -7/Zion | Learned Factory security intel 16763 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16835 | -7/Zion | Build established: Derelict-Gunner 17033 | -7/Zion | Rebuked by Imprinter 17140 | -7/Zion | Visited the Megawrench Repair Shop 17140 | -7/Zion | Megawrench repaired 9 parts 17371 | -7/Zion | Opened final containment barrier to the Deep Caves 17399 | -7/Zion | Discovered new exit (range 5) 17402 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17410 | -7/Zion | Entered Deep Caves 17716 | -7/Deep Caves | Attacked by Z-Imprinter 17788 | -7/Deep Caves | Destroyed Z-Imprinter 17815 | -7/Deep Caves | Lost 7 parts (1p2n1u3w) 18002 | -7/Deep Caves | Z-Facility disabled 18009 | -7/Deep Caves | Core integrity fell below 50% 18024 | -7/Deep Caves | Found Prototype Protection 18025 | -7/Deep Caves | Identified Zio. Weapon Casing 18086 | -7/Deep Caves | Build established: Mutant 18642 | -7/Deep Caves | Spotted AG-14119 18679 | -7/Deep Caves | Destroyed AG-14119 18687 | -7/Deep Caves | Core integrity fell below 20% 18704 | -7/Deep Caves | Lost 3 parts (2n1u) 18962 | -7/Deep Caves | Triggered Deep Caves wall 18963 | -7/Deep Caves | Exposed GOLEM chamber 18966 | -7/Deep Caves | Spotted AS-97247 18972 | -7/Deep Caves | Destroyed AS-97247 18984 | -7/Deep Caves | Spotted AS-55781 18992 | -7/Deep Caves | Spotted AG-42426 18995 | -7/Deep Caves | Destroyed by AG-42426 with Assembled Focal Cannon Last Messages --------------- 18976_ as-20041 destroyed. 18976_ Destroyed Imp. Deuterium Engine. 18978_ as-40387 destroyed. 18978_ Carbon-fiber Leg destroyed. 18978_ Destroyed Carbon-fiber Leg. 18978_ Destroyed Unknown Hover Unit. 18978_ 5P-648(s) destroyed. 18987_ as-75353 destroyed. 18988_ Overheating: Energy bleed (-6). 18989_ as-43491 destroyed. 18990_ as-46091 released from Mobile Assembly Unit. 18991_ A GOLEM Unit tumbles out of the Wall Chamber. 18992_ Overheating: Imp. Medium Armor Plating damaged (-18). 18992_ Overheating: Zio. Light DM Reactor damaged (-1). 18993_ Overheating: Imp. Medium Armor Plating damaged (-9). 18995_ Overheating: Imp. EM Pulse Cannon damaged (-3). 18995_ Hvy. Rocket Launcher destroyed. 18995_ Imp. Medium Armor Plating destroyed. 18995_ Zio. Light DM Reactor destroyed. 18995_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ????????????????????????????????????????# | | ???????????????????????????????????????## | | ??????????????????????????????????????## | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ?????????????????????????????????# # | | ????????????????????? ???????????# ## | | ???????????????? ???##??????# #### #?? | | ?????????????? #?? #??????# ????##??? | | ??????????? ### #????????????????? | | ????????? G # ????????????????? | | ??????? !!= ! l ##???????????????? | | ??????? * ! ! ##??????????????# | | ?????? ! = ! ??????????????# | | ?????? ! #???????????? | | ?????% ! b ! ##????????? | | ?????%A #?????????##### | | ????? ! M #?????????????## | | ??????" ! #????#?????????# | | ???????## g #???# ?????????# | | ???????"!G aa #?## ??????????# | | ???????"!G #?# ??????????? | | ???????"!! @ ### ??????????? | | ????????"G ## ??????????? | | ????????"" % # #??????????? | | ????????# # ##?????????? | | ????????" gh ## ##????????? | | ????????" ## ##???????? | | ????????" ######??# | | ????????"""g ! #### | | ????????" / | | ????????"" ### ### | | ????????" #?# ### | | ????????"" ##?# | | ????????" %; #??####### | | ????????" #### ;; %; ##????????## | | ????????""" ##???# ; [ "##??????????###### | | ?????????" ?????###" " #????????????????# | | ?????????###?????????######????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 550 Resistance: TH 10 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Mak. Light Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyGravityAmplifier Manual? 0 Play Time 01:32:22 Cumulative 91.1 hours Start 2024.05.09 @ 14:08:49 End 2024.05.10 @ 16:44:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 19 Adventurer 30 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdd814f9-c442-4242-9d03-f77c9254be49