Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 16:33:46 Player: Julie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1375) 1375 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4750 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 47/100 System Corruption 21% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- High-powered Shock Rifle Long-range Missile Launcher > --- INVENTORY (5) ---- Beamcaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Weight Redist. System Hardened Medium Armor Plating Hacking Suite Hacking Suite Heavy Rocket Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . . 2 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 68 | 6 . 13 6 13 4 1 10 15 Power 8 | 1 . 3 1 1 . . . 2 Engine 4 | 1 . 1 1 . . . . 1 Core 4 | . . 2 . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 . 3 . 6 2 . 3 5 Treads 12 | 2 . 3 . 4 2 . 1 . Leg . | . . . . . . . . . Wheel 6 | . . . . 2 . . 1 3 Hover . | . . . . . . . . . Flight 3 | . . . . . . . 1 2 Utility 17 | 1 . 1 3 3 2 . 6 1 Device 3 | . . . . 1 . . 2 . Storage 2 | 1 . . . . . . . 1 Processor 1 | . . . . . 1 . . . Hackware 4 | . . . 2 . . . 2 . Protection 7 | . . 1 1 2 1 . 2 . Artifact . | . . . . . . . . . Weapon 22 | 2 . 6 2 3 . 1 1 7 Energy Gun 6 | . . 3 . . . . 1 2 Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 5 | 2 . 1 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 1 . 1 . 1 Special Weapon 2 | . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 31 | . . 8 1 3 . 6 . 13 Power 5 | . . 2 . . . 1 . 2 Propulsion 9 | . . 2 . 1 . . . 6 Utility 9 | . . . 1 1 . 5 . 2 Weapon 8 | . . 4 . 1 . . . 3 Highest Loss Streak 6 | . . 6 1 1 . 6 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 3 5 8 7 7 7 4 3 Power . | . 1 . . . 1 . . . Propulsion 2 | 1 2 2 2 . 1 2 4 2 Utility 1 | . . 1 4 3 4 3 . . Weapon . | . . . 1 2 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 13 | . . 1 6 1 . 2 1 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . . 3 . . . 1 . Utility 7 | . . 1 3 1 . 1 . 1 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 85 85 97 89 98 72 71 56 Engine 3 | . 14 3 4 4 . . . 1 Core 4 | . . 9 6 3 7 4 . . Treads 21 | . 28 27 22 17 23 17 19 11 Wheel 1 | . . . . 8 . . 1 3 Device 4 | . . . . 2 7 4 13 7 Storage 8 | . 14 14 11 9 7 4 . . Hackware 8 | . . . 20 18 15 11 13 7 Protection 7 | . . 3 10 9 14 10 14 7 Energy Gun 4 | . . 9 7 . . . . 3 Energy Cannon 1 | . . . . 4 7 4 . 2 Ballistic Gun 8 | . 28 13 13 7 . . . . Launcher 2 | . . . . 4 7 5 7 . Peak Build Rating 40 | 6 6 11 18 32 40 40 31 33 Average Rating 17 | 4 6 8 16 23 38 29 25 20 On Entrance 15 | . 6 6 11 17 32 40 8 23 Avg Prop Armor Cover (%) 16 | . . . . 15 . . 23 14 Naked Turns 36 | . . . . . . 36 . . Heaviest Build 40 | 13 13 18 24 32 40 40 21 25 Greatest Support 69 | 40 40 40 40 69 69 67 69 69 Greatest Overweight (x) 5 | 3 . 2 . 2 . 3 5 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 Most Carried 8 | 3 4 8 8 8 8 8 5 5 Average Carried 5 | 2 3 5 7 7 7 7 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 4 8 8 8 8 2 5 1 Class Distribution -------------------- 46% | Hacker-Mutant 41% | Mutant 7% | Scavenger-Mutant 4% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scientist-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Matter Collected 1436 | 202 . 216 181 402 . . 30 405 Remotely . | . . . . . . . . . Salvage Created 1289 | . . 273 231 462 . . 30 293 Parts 77 | . . 14 25 30 . . 5 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 35 | . . 7 7 13 . . 3 5 Melee 3 | . . . . . . . 2 1 Guns 15 | . . 7 3 5 . . . . Cannons 5 | . . . . 4 . . . 1 AOE 11 | . . . 4 4 . . 1 2 Classes Destroyed 11 | . . 3 3 2 . . 1 2 Builder 1 | . . . . . . . 1 . Operator 2 | . . . 1 1 . . . . Watcher 3 | . . . 2 1 . . . . Swarmer 9 | . . . 3 4 . . 2 . Grunt 12 | . . 4 2 5 . . . 1 Brawler 2 | . . . . . . . . 2 Duelist 2 | . . . . 1 . . . 1 Sentry 7 | . . 1 2 2 . . 1 1 Hunter 1 | . . . . 1 . . . . Packrat 1 | . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . Best Kill Streak 8 | . . 2 5 8 . . 2 4 Combat Bots Only 5 | . . 2 5 3 . . 2 4 Max Kills in Single Turn 4 | . . 1 4 3 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 2 . . 1 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Hostile Shots Fired 333 | . 9 59 39 63 . 4 41 118 Missed 90 | . 4 10 9 19 . . 12 36 Hits 243 | . 5 49 30 44 . 4 29 82 Melee 15 | . . 7 . 1 . 4 . 3 Projectile 228 | . 5 42 30 43 . . 29 79 Critical Strikes 13 | . . 2 2 1 . 4 . 4 Damage Taken 4136 | . 54 802 415 802 . 202 317 1544 Core 1057 | . 12 142 74 118 . 131 108 472 Absorbed by Shields 52 | . . . . . . . 52 . Redirected to Shielding 69 | . . . . 5 . . 25 39 Regen/Repaired (Parts) 47 | . . . . 47 . . . . Core Remaining (%) 74 | 100 . 38 81 78 . . . . Volleys Fired 128 | . . 36 24 36 1 . 8 23 Largest 2 | . . 2 2 2 1 . 1 2 Hottest 143 | . . 120 63 98 75 . 39 143 Shots Fired 210 | . . 59 48 62 1 . 9 31 Gun 146 | . . 51 45 39 . . . 11 Cannon 31 | . . . . 17 1 . . 13 Launcher 22 | . . . 3 6 . . 9 4 Special 11 | . . 8 . . . . . 3 Kinetic 104 | . . 39 26 39 . . . . Thermal 54 | . . 20 . 17 1 . . 16 Explosive 22 | . . . 3 6 . . 9 4 Electromagnetic 30 | . . . 19 . . . . 11 Robot Hit Streak 10 | . . 6 10 5 . . 2 6 Robot Miss Streak 4 | . . 2 3 4 2 . 4 3 Penetration Max 1 | . . . . 1 . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 122 | . . 35 24 39 . . 2 22 Core Hits 79 | . . 19 14 27 . . 4 15 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 3 | . . 1 . 1 . . . 1 Burn 1 | . . . . . . . . 1 Destroy 2 | . . 1 . 1 . . . . Melee Attacks 12 | . . 2 . . . . . 10 Impact . | . . . . . . . . . Slashing 10 | . . 2 . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3483 | . . 442 634 1228 . . 253 926 Guns 1300 | . . 367 348 448 . . . 137 Cannons 500 | . . . . 325 . . . 175 Explosions 1404 | . . . 282 453 . . 220 449 Melee 175 | . . 50 . . . . . 125 Ramming 42 | . . 1 4 2 . . 33 2 Kinetic 869 | . . 212 209 448 . . . . Thermal 717 | . . 179 . 325 . . . 213 Explosive 1404 | . . . 282 453 . . 220 449 Electromagnetic 276 | . . . 139 . . . . 137 Impact . | . . . . . . . . . Slashing 175 | . . 50 . . . . . 125 Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . . 19 21 21 Average Corruption 19 | . . . . . . 12 20 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . . . . . . 7 30 26 Message Errors 13 | . . . . . . 1 5 7 Matter Fused 14 | . . . . . . . 5 9 Heat Flow Errors 9 | . . . . . . 3 3 3 Energy Discharges 8 | . . . . . . 1 5 2 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 2 | . . . . . . . 2 . Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . . . . . 2 . Misdirections 7 | . . . . . . 2 4 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 27 | . . . . 10 . . 16 1 Projectiles 10 | . . . . 10 . . . . Explosions 17 | . . . . . . . 16 1 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 350 | . . . . 155 . . 39 156 Shots 7 | . . . . 3 . . 1 3 Rammed 16 | . . 1 1 1 . . 12 1 Targets Rammed 19 | . . 1 1 1 . . 15 1 Kicked . | . . . . . . . . . Crushed 3 | . . . . . . . 3 . Highest Temperature 347 | . . 237 81 285 40 244 194 347 Average Temperature 84 | . . 52 28 81 23 111 89 148 Received Heat Transfer 1379 | . 30 240 186 297 . . 14 612 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . . 1 . 1 . . . . Heat Transferred 1560 | . . 420 . 481 . . . 659 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 92 | 100 100 100 100 34 100 100 100 . Level 1 7 | . . . . 65 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 291 | . 5 50 152 291 105 8 68 . Initial 105 | . . . . 50 105 8 . . Average 32 | . . 4 24 207 65 . 10 . Influence Increases 1193 | . 5 120 231 401 . . 171 265 Destroy 0b10 Robot/C 660 | . . 100 140 260 . . 60 100 Destroy 0b10 Robot/NC 30 | . . . 15 10 . . 5 . Destroy Leader 136 | . . 20 44 62 . . 10 . Successful Hack 5 | . 5 . . . . . . . Disable Machine 45 | . . . 15 . . . 30 . Destroy Structure 107 | . . . 17 39 . . 51 . Lose Combat Pursuer 210 | . . . . 30 . . 15 165 Influence Decreases 1161 | . 5 120 111 290 206 25 124 280 Entered New Map 232 | . . . . 70 126 17 . 19 Time Decay 794 | . 5 120 111 190 80 8 124 156 Lost Part 135 | . . . . 30 . . . 105 Squads Dispatched 1 | . . . . . 1 . . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 2 9 12 19 1 6 12 20 Peak Tracking Total 9 | . 2 3 5 5 1 6 6 9 Tactical Retreats 8 | . . 1 . 2 . . 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Disabled 4 | . . . 1 . . . 2 1 Max in Single Turn 2 | . . . 1 . . . 2 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Accessed 13 | . 2 . 2 3 1 . 4 1 Terminals 8 | . 2 . 2 1 . . 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 4 . 4 6 4 . 6 1 Successful 12 | . 1 . 1 5 4 . . 1 Failed 13 | . 3 . 3 1 . . 6 . Catastrophic 4 | . 1 . 1 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 11 | . 4 . 3 1 . . 3 . Terminals 13 | . 4 . 4 1 . . 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . 3 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . 1 . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . 3 4 . . . Insert Component 1 | . . . . . 1 . . . Retrieve Study 6 | . . . . 3 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 2 1 1 . 4 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . . 2 3 . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Active Infowar (turns) 510 | . . . . 113 178 119 100 . Seismic 100 | . . . . . . . 100 . Jamming 410 | . . . . 113 178 119 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Turns Passed 4113 | 80 296 1265 507 382 178 161 727 517 Spaces Moved 2497 | 43 185 635 250 163 108 148 426 539 Core 115 | 10 . 5 . . . 72 18 10 Treads 1726 | 33 185 630 250 47 108 76 269 128 Legs . | . . . . . . . . . Wheels 304 | . . . . 116 . . 139 49 Hover . | . . . . . . . . . Flight 352 | . . . . . . . . 352 Fastest Speed 35 | 50 160 100 160 95 150 50 90 35 Average Speed 132 | 161 160 159 160 119 153 103 146 71 Slowest Speed 300 | 200 160 160 160 240 160 200 300 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 5 18 95 27 20 3 83 7 63 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . Scrap Searched 4 | . . 1 . . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 223 | . . . 21 79 . . 57 66 Melee . | . . . . . . . . . Projectile 4 | . . . . 4 . . . . AOE 219 | . . . 21 75 . . 57 66 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total 3039 | 51 185 808 308 284 119 155 508 621 Wait 232 | . . 112 6 57 6 5 19 27 Move 2488 | 42 184 634 249 162 108 147 425 537 Hop 1 | . . . . . . . . 1 Pick Up 37 | 3 1 8 8 6 . . 7 4 Fast Attach 30 | 6 . 5 4 2 . . 6 7 Attach 23 | . . 4 . 4 2 3 3 7 Detach 1 | . . . . . . . 1 . Swap 29 | . . 5 6 10 2 . 3 3 Drop 22 | . . 1 10 6 . . 4 1 Fire 128 | . . 36 24 36 1 . 8 23 Melee 12 | . . 2 . . . . . 10 Ram 3 | . . . . . . . 3 . Kick . | . . . . . . . . . Crush 18 | . . 1 1 1 . . 14 1 Escape Stasis . | . . . . . . . . . Rewire 15 | . . . . . . . 15 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 13) 81 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 386 | -10/Mines | Met a Derelict bent on vengeance 439 | -10/Mines | Discovered new exit (range 7) 543 | -10/Mines | Identified exit to Materials 579 | -10/Mines | Learned Materials terminal intel 644 | -10/Mines | Discovered new exit (range 13) 689 | -10/Mines | Learned location of Storage (-7) 952 | -10/Mines | Excavation squad dispatched 952 | -10/Mines | A large section of the Mines collapsed 1311 | -10/Mines | Core integrity fell below 50% 1346 | -10/Mines | Lost 6 parts (1p2n3w) 1642 | -10/Mines | Entered Materials 1642 | -9/Materials | Evolved 2 slots: Utility x2 1643 | -9/Materials | Loaded intel: 12 terminal locations 1975 | -9/Materials | Build established: Hacker-Mutant 2086 | -9/Materials | Discovered new exit (range 7) 2149 | -9/Materials | Entered another Materials area 2149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2282 | -8/Materials | Repaired Imp. Ion Engine 2474 | -8/Materials | Discovered new exit (range 12) 2531 | -8/Materials | Entered Factory 2531 | -7/Factory | Evolved 2 slots: Utility x2 2709 | -7/Factory | Sucked down chute 2709 | -7/Factory | Entered Waste 2724 | -7/Waste | EMP discharged 2724 | -7/Waste | System corruption reached 10% 2733 | -7/Waste | Spotted C-40 Crusher 2738 | -7/Waste | Spotted C-40 Crusher 2776 | -7/Waste | Spotted C-40 Crusher 2792 | -7/Waste | Spotted C-40 Crusher 2813 | -7/Waste | Spotted C-40 Crusher 2816 | -7/Waste | Spotted C-40 Crusher 2823 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2824 | -7/Waste | EMP discharged 2825 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2828 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2831 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2855 | -7/Waste | Discovered new exit (range 16) 2862 | -7/Waste | Lost 6 parts (1p5u) 2870 | -7/Waste | Entered Factory 3571 | -7/Factory | Discovered new exit (range 10) 3597 | -7/Factory | Entered Lower Caves 3855 | -7/Lower Caves | Released all parts (6) 3856 | -7/Lower Caves | Core integrity fell below 50% 3886 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 3972 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4074 | -7/Lower Caves | Lost 5 parts (1p3n1w) 4090 | -7/Lower Caves | Core integrity fell below 20% 4114 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04043_ Plasma Flamer destroyed. 04043_ Cesium-ion Thruster destroyed. 04043_ Arm. Wheel destroyed. 04048_ L-41 Fighter destroyed. 04049_ The unstable cave ceiling collapses. 04049_ 47 Matter crushed. 04049_ The unstable cave ceiling collapses. 04050_ Acquired 34 matter. 04052_ Acquired 25 matter. 04052_ Acquired 21 matter. 04059_ The unstable cave ceiling collapses. 04061_ System corrupted: Matter fused (-7). 04067_ The unstable cave ceiling collapses. 04076_ E1HCLIHJ/JQS%KB:NEFO| 04086_ The unstable cave ceiling collapses. 04092_ System corrupted: Arm. Wheel rejected. 04108_ Mak. Sword destroyed. 04110_ XXB&7K7/=BEZZ=TA/JJ6MR 04112_ System corrupted: Hpw. Shock Rifle failed to cycle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????###???????????????? | | ?????????????????????????### #???????????????? | | ???????????????????####### #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# # # #???????????????? | | ??????????????????## # # #???????????????? | | ??????????????????# ##??????????????? | | ??????????????????## # #??????????????? | | ???????????????????# ##??????????????? | | ???????????????###### # ####?????????????? | | ???????????????# ## # #?????????????? | | ???????????????# #?????????????? | | ???????????????# ##?????????????? | | ???????????????# # ##??????????????? | | ???????????????## ### # ##???????????????? | | ????????????????##### # ###???????????????? | | ????????????????## # ## #???????????????? | | ??????????????### # # #???????????????? | | ??????????????# #???????????????? | | ??????????????## ##???????????????? | | ???????????????## ##????????????????? | | ????????????????## ##????????????????? | | ?????????????????## @ ##???????????????? | | ??????????????????## #???????????????? | | ???????????????????## = ##???????????????? | | ????????????????????### g ##???????????????? | | ??????????????????????# sg ????????????? ? | | ?????????????????###### #### #????? # | | ?????????????????# #????? # | | ?????????????????# #????? # | | ?????????????????## ########????? # | | ??????????????????# # ???????????? # | | ??????????????????# ### # ####??????## # | | ??????????????????# #" "# ## ##??#### | | ??????????????????# #" ?# # #?## | | ??????????????????# #" ?# ## #??# | | ??????????????????# #"" "?# #??# | | ??????????????????# ######## ##?# # | | ?????????????????## ## ##?? # | | ????????????????## ##### #???# #? | | ????????????????# ##???# #??## ## | | ????????????????# ####### ##?# | | ????????????????# ### ### | | ????????????????# ## ## | | ????????????????## ### ### # | | ?????????????????#### ##?#######?### #### | | ????????????????????####????????????#######??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 32% | -8/Materials Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaImprovedAssimilator Manual? 0 Play Time 00:35:03 Cumulative 40.3 hours Start 2026.05.20 @ 15:57:36 End 2026.05.20 @ 16:33:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 691c3fca-9190-4705-8755-ab18267516b5