Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 00:26:27
Player: lazy_engineer
Result: Smashed by cave-in
Performance
-------------
Evolutions (0) 0
Regions Visited (3) 600
Robots Destroyed (24) 120
Value Destroyed (786) 786
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 1506
Bonus
-------
None
Cogmind
---------
Core Integrity 0/250
Matter 139/300
Energy 100/100
System Corruption 10%
Temperature Cool (0)
Movement Core (50)
Location -10/Subcaves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (2) ---
(None)
> --- UTILITY (2) ------
(None)
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Reactive Plating
Improved Datajack
Mining Laser
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Light Treads
Light Treads
> --- UTILITY ----------
Small Storage Unit
Reactive Plating
> --- WEAPON -----------
Battle Cannon
Shock Bomb Launcher
> --- INVENTORY --------
Ion Engine
Medium Matter Pod
ECM Suite
Tractor Beam
Rocket Launcher
Improved Datajack
Mining Laser
Mining Laser
[Rating: 15]
Favorites
-----------
Power Light Nuclear Core
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Wheel Subdweller Monowheel
Utility Scrap Shield
Device Seismic Detector
Storage Small Storage Unit
Protection Scrap Shield
Weapon Battle Cannon
Energy Gun Riot Gun
Ballistic Gun Light Assault Rifle
Ballistic Cannon Battle Cannon
Launcher Shock Bomb Launcher
Special Weapon Mining Laser
Build | -11 -10 -10 -10
------- Run | Yrd Mat Min Sub
Slots Evolved . | . . . .
Power . | . . . .
Propulsion . | . . . .
Utility . | . . . .
Weapon . | . . . .
Parts Attached 33 | 5 2 6 20
Power 5 | 1 . 3 1
Engine 4 | 1 . 2 1
Core 1 | . . 1 .
Reactor . | . . . .
Propulsion 4 | 2 . . 2
Treads 2 | 2 . . .
Leg . | . . . .
Wheel 2 | . . . 2
Hover . | . . . .
Flight . | . . . .
Utility 7 | . 2 1 4
Device 1 | . 1 . .
Storage 1 | . 1 . .
Processor . | . . . .
Hackware . | . . . .
Protection 5 | . . 1 4
Artifact . | . . . .
Weapon 17 | 2 . 2 13
Energy Gun 3 | 1 . . 2
Energy Cannon . | . . . .
Ballistic Gun 2 | 1 . . 1
Ballistic Cannon 3 | . . . 3
Launcher 7 | . . 1 6
Special Weapon 2 | . . 1 1
Impact Weapon . | . . . .
Slashing Weapon . | . . . .
Piercing Weapon . | . . . .
Special Melee Weapon . | . . . .
Unidentified Prototypes . | . . . .
Corrupted Parts 1 | 1 . . .
System Corruption 1 | 1 . . .
Parts Lost 13 | . . 1 12
Power 2 | . . 1 1
Propulsion 3 | . . . 3
Utility 3 | . . . 3
Weapon 5 | . . . 5
Highest Loss Streak 7 | . . 1 7
To Critical Strikes . | . . . .
Average Slot Usage (%) 69 | . 61 90 59
Engine 1 | . . 2 .
Core 5 | . . 10 2
Treads 15 | . 28 28 9
Wheel 1 | . . . 2
Storage 6 | . 2 14 1
Protection 9 | . . 2 13
Energy Gun 6 | . 14 2 7
Ballistic Gun 5 | . 14 14 1
Ballistic Cannon 8 | . . . 12
Launcher 4 | . . 1 6
Special Weapon 3 | . . 9 .
Peak Build Rating 15 | 5 6 12 15
Average Rating 10 | 3 4 9 11
On Entrance 5 | . 4 6 12
Naked Turns . | . . . .
Heaviest Build 30 | 3 9 22 30
Greatest Support 40 | 3 40 40 40
Greatest Overweight (x) 8 | . . . 8
Average Overweight (x) 1 | . . . 1
Largest Inventory Capacity 8 | 5 8 8 8
Average Capacity 6 | 5 5 8 5
Most Carried 8 | 5 5 8 8
Average Carried 5 | 3 4 7 5
Final Capacity 8 | 5 8 8 5
Final Carried 8 | 5 5 8 3
Class Distribution
--------------------
97% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Subcaves
Resources | -11 -10 -10 -10
----------- Run | Yrd Mat Min Sub
Matter Collected 1223 | 255 . 320 648
Remotely . | . . . .
Salvage Created 765 | 196 . 140 429
Parts 49 | 17 . 6 26
Haulers Intercepted . | . . . .
Recyclers Shooed . | . . . .
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed 3 | . . . 3
Prevented . | . . . .
Kills | -11 -10 -10 -10
------- Run | Yrd Mat Min Sub
Combat Hostiles Destroyed 20 | . . 4 16
Guns 5 | . . 3 2
Cannons 5 | . . . 5
AOE 10 | . . 1 9
Classes Destroyed 6 | 3 . 2 1
Worker 1 | 1 . . .
Tunneler 4 | 4 . . .
Recycler 1 | 1 . . .
Grunt 2 | . . 2 .
Subdweller 16 | . . . 16
Assembled 2 | . . 2 .
Best Kill Streak 4 | 4 . 2 4
Combat Bots Only 4 | . . 2 4
Max Kills in Single Turn 1 | 1 . 1 1
Gunslinging . | . . . .
Exploded 1 | . . 1 1
Melee . | . . . .
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -10 -10
-------- Run | Yrd Mat Min Sub
Hostile Shots Fired 79 | . . 10 69
Missed 22 | . . 1 21
Damage Taken 1842 | 2 . 266 1574
Core 273 | . . 48 225
Absorbed by Shields . | . . . .
Ignored by Resistances 34 | . . . 34
Core Remaining (%) 100 | 100 . . .
Volleys Fired 98 | 21 4 26 47
Largest 2 | 2 2 2 2
Hottest 150 | 60 60 100 150
Shots Fired 173 | 42 8 32 91
Gun 90 | 42 8 19 21
Cannon 40 | . . . 40
Launcher 30 | . . 1 29
Special 13 | . . 12 1
Kinetic 84 | 21 4 15 44
Thermal 13 | . . 12 1
Explosive 21 | . . . 21
Electromagnetic 55 | 21 4 5 25
Robot Hit Streak 5 | 5 4 5 4
Robot Miss Streak 3 | 2 1 2 3
Penetration Max . | . . . .
Secondary Targets . | . . . .
Shots Hit Robots 91 | 26 6 13 46
Core Hits 48 | 11 1 7 29
Critical Kills 1 | . . 1 .
Critical Parts Destroyed . | . . . .
Critical Strikes 2 | . . 1 1
Destroy 1 | . . 1 .
Blast 1 | . . . 1
Melee Attacks . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Sneak Attacks . | . . . .
Combat Hostiles . | . . . .
Follow-up Attacks . | . . . .
Damage Inflicted 2399 | 288 73 154 1884
Guns 601 | 283 73 90 155
Cannons 376 | . . . 376
Explosions 1392 | . . 39 1353
Melee . | . . . .
Ramming 6 | 5 . 1 .
Kinetic 626 | 115 25 70 416
Thermal 24 | . . 24 .
Explosive 1128 | . . . 1128
Electromagnetic 615 | 168 48 59 340
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Highest Corruption 8 | 1 7 8 8
Average Corruption 7 | 1 4 7 8
Corruption Purged . | . . . .
Corruption Blocked . | . . . .
Effects 164 | . 3 58 103
Message Errors 39 | . . 11 28
Matter Fused 40 | . 1 15 24
Heat Flow Errors 28 | . . 12 16
Energy Discharges 17 | . 2 9 6
Parts Rejected 1 | . . . 1
Parts Fused 3 | . . 2 1
Data Loss (minor) 16 | . . 5 11
Data Loss (major) 6 | . . 1 5
Misfires 9 | . . 1 8
Alerts 3 | . . 1 2
Weapon Failures 2 | . . 1 1
Overload Shots . | . . . .
Overflow Damage 5 | . . . 5
Projectiles . | . . . .
Explosions 5 | . . . 5
Melee . | . . . .
Knockbacks 1 | . . . 1
Impact . | . . . .
Kinetic 1 | . . . 1
Secondary . | . . . .
Self-Inflicted Damage 98 | 2 . 55 41
Shots 5 | . . 2 3
Rammed 2 | 1 . 1 .
Targets Rammed 2 | 1 . 1 .
Kicked . | . . . .
Crushed . | . . . .
Highest Temperature 314 | 20 10 314 254
Average Temperature 87 | 8 7 105 87
Received Heat Transfer 228 | . . 54 174
Effects 2 | . . 1 1
Energy Bleed 2 | . . 1 1
Siege Activations . | . . . .
Robots Corrupted . | . . . .
Combat Hostiles . | . . . .
Parts Fried 1 | 1 . . .
Impact Corruptions . | . . . .
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted . | . . . .
Heat Transferred 50 | . . 50 .
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions 2 | . . 1 1
Alert | -11 -10 -10 -10
------- Run | Yrd Mat Min Sub
Peak Influence 106 | 30 40 106 .
Initial 19 | . 19 15 .
Average 13 | 12 30 12 .
Maximum Alert Level . | . . . .
Low Security (%) 100 | 100 100 100 .
Level 1 . | . . . .
Level 2 . | . . . .
Level 3 . | . . . .
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 2 | . 1 1 .
Investigation 1 | . . 1 .
Extermination . | . . . .
Reinforcement 1 | . 1 . .
Assault . | . . . .
Garrison . | . . . .
Intercept . | . . . .
Searches Triggered . | . . . .
Construction Impeded . | . . . .
Haulers Reinforced . | . . . .
Active Scanning Responses . | . . . .
Cargo Convoy Interrupts . | . . . .
Stealth | -11 -10 -10 -10
--------- Run | Yrd Mat Min Sub
Distress Signals 1 | . . 1 .
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 26 | . 1 6 19
Peak Tracking Total 3 | . 3 2 3
Tactical Retreats 2 | . . . 2
Traps | -11 -10 -10 -10
------- Run | Yrd Mat Min Sub
Traps Triggered 3 | . 3 . .
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered . | . . . .
Machines | -11 -10 -10 -10
---------- Run | Yrd Mat Min Sub
Machines Disabled 3 | . . 3 .
Max in Single Turn 3 | . . 3 .
Machines Repaired . | . . . .
Machines Dismantled . | . . . .
Machines Sabotaged . | . . . .
Overloaded Fab Kills . | . . . .
Hacking | -11 -10 -10 -10
--------- Run | Yrd Mat Min Sub
Machines Accessed 4 | . 2 2 .
Terminals 3 | . 2 1 .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Total Hacks 9 | . 5 4 .
Successful 3 | . 2 1 .
Failed 6 | . 3 3 .
Catastrophic 1 | . . 1 .
Database Lockouts . | . . . .
Manual 5 | . 2 3 .
Terminals 8 | . 5 3 .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Terminal Hacks 2 | . 1 1 .
Open Door 1 | . . 1 .
Hauler Manifests 1 | . 1 . .
Fabricator Hacks . | . . . .
Repair Station Hacks . | . . . .
Recycling Unit Hacks . | . . . .
Scanalyzer . | . . . .
Garrison Access Hacks . | . . . .
Unauthorized Hacks 1 | . 1 . .
Terminals 1 | . 1 . .
Operators 1 | . 1 . .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered . | . . . .
Used . | . . . .
Hacking Detections 3 | . 2 1 .
Full Trace Events 1 | . . 1 .
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired . | . . . .
Parts Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired . | . . . .
Time . | . . . .
Parts Recycled . | . . . .
Recycled Matter . | . . . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed . | . . . .
Part Schematics Acquired . | . . . .
Parts Damaged . | . . . .
Bothacking | -11 -10 -10 -10
------------ Run | Yrd Mat Min Sub
Used RIF Installer . | . . . .
Robots Hacked . | . . . .
Non-combat . | . . . .
Combat . | . . . .
Robot Hacks Applied . | . . . .
Relay Couplers Released . | . . . .
Fabnet Peak Effective % . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -10 -10
-------- Run | Yrd Mat Min Sub
Total Allies . | . . . .
Largest Group . | . . . .
Highest-Rated Group . | . . . .
Highest-Rated Ally . | . . . .
Total Orders . | . . . .
Ally Attacks . | . . . .
Total Damage . | . . . .
Kills . | . . . .
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -10 -10
------- Run | Yrd Mat Min Sub
Robot Analysis Total . | . . . .
Derelict Logs Recovered 2 | . . 1 1
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -10 -10
------------- Run | Yrd Mat Min Sub
Turns Passed 5173 | 116 71 1761 3225
Spaces Moved 2261 | 71 101 614 1475
Core 356 | 71 95 . 190
Treads 1374 | . 6 614 754
Legs . | . . . .
Wheels 531 | . . . 531
Hover . | . . . .
Flight . | . . . .
Fastest Speed 50 | 50 50 160 110
Average Speed 181 | 50 56 160 206
Slowest Speed 450 | 50 160 160 450
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered 1 | . . . 1
Exploration Rate (%) 51 | 4 23 99 80
Regions Visited 3
Branch Regions 2
Pre-discovered Areas 2 | . . . 2
Known Exits Taken . | . . . .
Unknown Exits Taken 3 | 1 1 1 .
Scrap Searched 7 | . . 1 6
Spaces Dug 4 | . . 4 .
Terrain Destroyed 155 | . . 14 141
Melee . | . . . .
Projectile 9 | . . 6 3
AOE 146 | . . 8 138
Terrain Rammed . | . . . .
Walls Destroyed . | . . . .
Machines Disabled . | . . . .
Actions | -11 -10 -10 -10
--------- Run | Yrd Mat Min Sub
Total 3133 | 113 108 1339 1573
Wait 699 | 6 . 684 9
Move 2258 | 70 100 613 1475
Hop . | . . . .
Pick Up 21 | 9 2 6 4
Fast Attach 8 | 1 . 1 6
Attach 14 | 4 2 3 5
Detach 1 | . . . 1
Swap 11 | . . 2 9
Drop 11 | 1 . 3 7
Fire 98 | 21 4 26 47
Melee . | . . . .
Ram 1 | 1 . . .
Kick . | . . . .
Crush 1 | . . 1 .
Escape Stasis . | . . . .
Rewire . | . . . .
Trap . | . . . .
Miscellaneous 10 | . . . 10
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])
History
---------
Turn | Location | Event
6 | -11/Scrapyard | Discovered new exit (range 15)
117 | -11/Scrapyard | Entered Materials
151 | -10/Materials | Discovered new exit (range 8)
188 | -10/Materials | Entered Mines
223 | -10/Mines | Assembled infested the area
305 | -10/Mines | Build established: Mutant
513 | -10/Mines | Learned Materials terminal intel
527 | -10/Mines | Met a Derelict shopkeep closing up shop
1033 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
1046 | -10/Mines | Discovered new exit (range 7)
1629 | -10/Mines | Discovered new exit (range 10)
1945 | -10/Mines | Discovered new exit (range 3)
1949 | -10/Mines | Entered Subcaves
1991 | -10/Subcaves | Learned location of Zion (-7)
1991 | -10/Subcaves | Met a Zionite searching for "candidates"
2217 | -10/Subcaves | Discovered new exit (range 11)
2277 | -10/Subcaves | A Subdweller sparked back to life
2277 | -10/Subcaves | A Subdweller sparked back to life
2277 | -10/Subcaves | A Subdweller sparked back to life
4773 | -10/Subcaves | Core integrity fell below 50%
5013 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon
5035 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle
5036 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source
5094 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed
5115 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed
5154 | -10/Subcaves | Ambushed by Subdweller buried in earth
5166 | -10/Subcaves | Core integrity fell below 20%
5175 | -10/Subcaves | Crushed by falling debris
5175 | -10/Subcaves | Smashed by cave-in
Last Messages
---------------
05102_ System corrupted: Battle Cannon misfires.
A swath of the cavern ceiling suddenly collapses.
05154_ Riot Gun destroyed.
05154_ Scrap Shield destroyed.
05155_ X2-4LO(R): "ARGHSUB!"
05159_ X2-4LO(R) destroyed.
05159_ Chain reaction triggered in Corrupted Sub. Power Source.
05159_ Shock Bomb Launcher destroyed.
05159_ Destroyed Shock Bomb Launcher.
05160_ System corrupted: Sub. Power Source rejected.
05162_ The unstable cave ceiling collapses.
05163_ Battle Cannon destroyed.
05165_ Sub. Monowheel destroyed.
05166_ Acquired Scrap Shield.
05175_ The unstable cave ceiling collapses.
05175_ Crushed by falling debris.
05175_ Scrap Shield destroyed.
05175_ System corrupted by crushing effect (+1).
05175_ Sub. Machine Gun destroyed.
05175_ System corrupted by crushing effect (+1).
Map
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| ##???????????????????????????????????????????????? |
| #???????????????????????????????????????????????? |
| #???????????????????????????????????????????????? |
| #????????????????????#??????????????????????????? |
| #???????????????????? ??????????????????????????? |
| #???????????????????? ?????? ???????????????????? |
| #???????????????????? ?????? ???????????????????? |
| ##???????????????#???? #???? ????????????????????? |
| ?????????????????# ?? ;#### ????????????????????? |
| ???????????#???### ??##; ;;??##?????????????????? |
| ##?????????? ??; # ?#;; ;;#?;#?????????????????? |
| #???????????? ??;#; ?#; ;#;;;??????????????????? |
| ##????????????? ##;;### # # #??????????????????? |
| #?????????????? ;;#; ???????????????????? |
| ##???????????????? ## ##??????????????????? |
| #??????????????????#; #??????????????????? |
| #???????????????????# ##?????????????????? |
| #???????????????????# #?????????????????? |
| #?????????????????### @ #?#???????????????? |
| ???????####??? ;;; ## #???????????????? |
| ######## ###;;;; ####??????????????? |
| #; #""#??????????????? |
| ; ;;###?????????????? |
| ## R ;# ;;#"#?????????????? |
| #"" ## ;; ;;# ###;##;;##?????????????? |
| ##" % ### ;##;#?## ###"#;"#;##?????????????? |
| ##[ ! ### # ####?## ##"""##"###?????????????? |
| "#" ## # ## ####""""#???????????????? |
| """ ## #"""####???????????????? |
| "" ###### ## ## ##"#??????????????????? |
| " ##??##?# ####### ####??????????????????? |
| ""#?????# #?????# #????????????????????? |
| ##""""" ? #?????## #????????????????????? |
| ?# """ ??????## #???????????????????? |
| ?# " ########??????### #???????????????????? |
| ?### #????????????????## #???????????????????? |
| ???#######??????????????????##???????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 25
Energy Generation 15
Energy Capacity 275
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 800
Resistance: KI 20
Evasion (%) 50
Recoil Reduction 2
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed AutogunQuantumNeutralizer
Manual? 0
Play Time 00:21:59
Cumulative 60.6 hours
Start 2025.01.19 @ 00:04:52
End 2025.01.19 @ 00:26:27
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 122
Rogue 122
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 21
Gallery% 37
Achievement% 31
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 76x50
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 3d2990c5-38d2-4158-936e-5cd1504b8275