Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 00:26:27 Player: lazy_engineer Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (786) 786 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1506 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 139/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reactive Plating Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Reactive Plating > --- WEAPON ----------- Battle Cannon Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Medium Matter Pod ECM Suite Tractor Beam Rocket Launcher Improved Datajack Mining Laser Mining Laser [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Scrap Shield Device Seismic Detector Storage Small Storage Unit Protection Scrap Shield Weapon Battle Cannon Energy Gun Riot Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 5 2 6 20 Power 5 | 1 . 3 1 Engine 4 | 1 . 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | . 2 1 4 Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 17 | 2 . 2 13 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 3 | . . . 3 Launcher 7 | . . 1 6 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | 1 . . . System Corruption 1 | 1 . . . Parts Lost 13 | . . 1 12 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 69 | . 61 90 59 Engine 1 | . . 2 . Core 5 | . . 10 2 Treads 15 | . 28 28 9 Wheel 1 | . . . 2 Storage 6 | . 2 14 1 Protection 9 | . . 2 13 Energy Gun 6 | . 14 2 7 Ballistic Gun 5 | . 14 14 1 Ballistic Cannon 8 | . . . 12 Launcher 4 | . . 1 6 Special Weapon 3 | . . 9 . Peak Build Rating 15 | 5 6 12 15 Average Rating 10 | 3 4 9 11 On Entrance 5 | . 4 6 12 Naked Turns . | . . . . Heaviest Build 30 | 3 9 22 30 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 6 | 5 5 8 5 Most Carried 8 | 5 5 8 8 Average Carried 5 | 3 4 7 5 Final Capacity 8 | 5 8 8 5 Final Carried 8 | 5 5 8 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1223 | 255 . 320 648 Remotely . | . . . . Salvage Created 765 | 196 . 140 429 Parts 49 | 17 . 6 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . . 4 16 Guns 5 | . . 3 2 Cannons 5 | . . . 5 AOE 10 | . . 1 9 Classes Destroyed 6 | 3 . 2 1 Worker 1 | 1 . . . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Grunt 2 | . . 2 . Subdweller 16 | . . . 16 Assembled 2 | . . 2 . Best Kill Streak 4 | 4 . 2 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 79 | . . 10 69 Missed 22 | . . 1 21 Damage Taken 1842 | 2 . 266 1574 Core 273 | . . 48 225 Absorbed by Shields . | . . . . Ignored by Resistances 34 | . . . 34 Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | 21 4 26 47 Largest 2 | 2 2 2 2 Hottest 150 | 60 60 100 150 Shots Fired 173 | 42 8 32 91 Gun 90 | 42 8 19 21 Cannon 40 | . . . 40 Launcher 30 | . . 1 29 Special 13 | . . 12 1 Kinetic 84 | 21 4 15 44 Thermal 13 | . . 12 1 Explosive 21 | . . . 21 Electromagnetic 55 | 21 4 5 25 Robot Hit Streak 5 | 5 4 5 4 Robot Miss Streak 3 | 2 1 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | 26 6 13 46 Core Hits 48 | 11 1 7 29 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2399 | 288 73 154 1884 Guns 601 | 283 73 90 155 Cannons 376 | . . . 376 Explosions 1392 | . . 39 1353 Melee . | . . . . Ramming 6 | 5 . 1 . Kinetic 626 | 115 25 70 416 Thermal 24 | . . 24 . Explosive 1128 | . . . 1128 Electromagnetic 615 | 168 48 59 340 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | 1 7 8 8 Average Corruption 7 | 1 4 7 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 164 | . 3 58 103 Message Errors 39 | . . 11 28 Matter Fused 40 | . 1 15 24 Heat Flow Errors 28 | . . 12 16 Energy Discharges 17 | . 2 9 6 Parts Rejected 1 | . . . 1 Parts Fused 3 | . . 2 1 Data Loss (minor) 16 | . . 5 11 Data Loss (major) 6 | . . 1 5 Misfires 9 | . . 1 8 Alerts 3 | . . 1 2 Weapon Failures 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 98 | 2 . 55 41 Shots 5 | . . 2 3 Rammed 2 | 1 . 1 . Targets Rammed 2 | 1 . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 314 | 20 10 314 254 Average Temperature 87 | 8 7 105 87 Received Heat Transfer 228 | . . 54 174 Effects 2 | . . 1 1 Energy Bleed 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 106 | 30 40 106 . Initial 19 | . 19 15 . Average 13 | 12 30 12 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 1 6 19 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 2 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 3 | . 2 1 . Failed 6 | . 3 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . 2 3 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5173 | 116 71 1761 3225 Spaces Moved 2261 | 71 101 614 1475 Core 356 | 71 95 . 190 Treads 1374 | . 6 614 754 Legs . | . . . . Wheels 531 | . . . 531 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 160 110 Average Speed 181 | 50 56 160 206 Slowest Speed 450 | 50 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 51 | 4 23 99 80 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 1 6 Spaces Dug 4 | . . 4 . Terrain Destroyed 155 | . . 14 141 Melee . | . . . . Projectile 9 | . . 6 3 AOE 146 | . . 8 138 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3133 | 113 108 1339 1573 Wait 699 | 6 . 684 9 Move 2258 | 70 100 613 1475 Hop . | . . . . Pick Up 21 | 9 2 6 4 Fast Attach 8 | 1 . 1 6 Attach 14 | 4 2 3 5 Detach 1 | . . . 1 Swap 11 | . . 2 9 Drop 11 | 1 . 3 7 Fire 98 | 21 4 26 47 Melee . | . . . . Ram 1 | 1 . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 10 | . . . 10 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 8) 188 | -10/Materials | Entered Mines 223 | -10/Mines | Assembled infested the area 305 | -10/Mines | Build established: Mutant 513 | -10/Mines | Learned Materials terminal intel 527 | -10/Mines | Met a Derelict shopkeep closing up shop 1033 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1046 | -10/Mines | Discovered new exit (range 7) 1629 | -10/Mines | Discovered new exit (range 10) 1945 | -10/Mines | Discovered new exit (range 3) 1949 | -10/Mines | Entered Subcaves 1991 | -10/Subcaves | Learned location of Zion (-7) 1991 | -10/Subcaves | Met a Zionite searching for "candidates" 2217 | -10/Subcaves | Discovered new exit (range 11) 2277 | -10/Subcaves | A Subdweller sparked back to life 2277 | -10/Subcaves | A Subdweller sparked back to life 2277 | -10/Subcaves | A Subdweller sparked back to life 4773 | -10/Subcaves | Core integrity fell below 50% 5013 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5035 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5036 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5094 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5115 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5154 | -10/Subcaves | Ambushed by Subdweller buried in earth 5166 | -10/Subcaves | Core integrity fell below 20% 5175 | -10/Subcaves | Crushed by falling debris 5175 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 05102_ System corrupted: Battle Cannon misfires. A swath of the cavern ceiling suddenly collapses. 05154_ Riot Gun destroyed. 05154_ Scrap Shield destroyed. 05155_ X2-4LO(R): "ARGHSUB!" 05159_ X2-4LO(R) destroyed. 05159_ Chain reaction triggered in Corrupted Sub. Power Source. 05159_ Shock Bomb Launcher destroyed. 05159_ Destroyed Shock Bomb Launcher. 05160_ System corrupted: Sub. Power Source rejected. 05162_ The unstable cave ceiling collapses. 05163_ Battle Cannon destroyed. 05165_ Sub. Monowheel destroyed. 05166_ Acquired Scrap Shield. 05175_ The unstable cave ceiling collapses. 05175_ Crushed by falling debris. 05175_ Scrap Shield destroyed. 05175_ System corrupted by crushing effect (+1). 05175_ Sub. Machine Gun destroyed. 05175_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????#??????????????????????????? | | #???????????????????? ??????????????????????????? | | #???????????????????? ?????? ???????????????????? | | #???????????????????? ?????? ???????????????????? | | ##???????????????#???? #???? ????????????????????? | | ?????????????????# ?? ;#### ????????????????????? | | ???????????#???### ??##; ;;??##?????????????????? | | ##?????????? ??; # ?#;; ;;#?;#?????????????????? | | #???????????? ??;#; ?#; ;#;;;??????????????????? | | ##????????????? ##;;### # # #??????????????????? | | #?????????????? ;;#; ???????????????????? | | ##???????????????? ## ##??????????????????? | | #??????????????????#; #??????????????????? | | #???????????????????# ##?????????????????? | | #???????????????????# #?????????????????? | | #?????????????????### @ #?#???????????????? | | ???????####??? ;;; ## #???????????????? | | ######## ###;;;; ####??????????????? | | #; #""#??????????????? | | ; ;;###?????????????? | | ## R ;# ;;#"#?????????????? | | #"" ## ;; ;;# ###;##;;##?????????????? | | ##" % ### ;##;#?## ###"#;"#;##?????????????? | | ##[ ! ### # ####?## ##"""##"###?????????????? | | "#" ## # ## ####""""#???????????????? | | """ ## #"""####???????????????? | | "" ###### ## ## ##"#??????????????????? | | " ##??##?# ####### ####??????????????????? | | ""#?????# #?????# #????????????????????? | | ##""""" ? #?????## #????????????????????? | | ?# """ ??????## #???????????????????? | | ?# " ########??????### #???????????????????? | | ?### #????????????????## #???????????????????? | | ???#######??????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunQuantumNeutralizer Manual? 0 Play Time 00:21:59 Cumulative 60.6 hours Start 2025.01.19 @ 00:04:52 End 2025.01.19 @ 00:26:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d2990c5-38d2-4158-936e-5cd1504b8275