Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 17:04:09 Player: MoYuYu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (758) 758 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 2658 Bonus ------- Follower Combat Kills 341 Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 280/280 System Corruption 3% Temperature Warm (132) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Cooled Ion Engine Light Treads Disposable Heat Sink Structural Scanner Trap Scanner Seismic Detector Hardened Light Armor Plating Improved Medium Laser Advanced Beam Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Disposable Heat Sink Structural Scanner Trap Scanner Seismic Detector Improved Medium Laser Advanced Beam Cannon Plasma Cutter [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 41 | 4 5 1 15 16 Power 5 | 1 . . 1 3 Engine 5 | 1 . . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . . 6 5 Treads 5 | . . . 3 2 Leg 8 | 2 . . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 2 1 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 16 | . 3 . 6 7 Energy Gun 6 | . 2 . 2 2 Energy Cannon 3 | . . . 1 2 Ballistic Gun 5 | . . . 2 3 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 12 | . . 3 9 . Power 2 | . . 1 1 . Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 6 | . . 2 4 . Highest Loss Streak 4 | . . 3 4 . To Critical Strikes 1 | . . . 1 . Average Backups 9 | 5 7 9 7 9 Power . | . 1 1 . . Propulsion 2 | 2 4 3 1 1 Utility 3 | . . 1 3 4 Weapon 1 | 1 2 2 1 1 Tool/Special . | . . . . . Unused Backups 15 | . . 1 2 12 Power 2 | . . . . 2 Propulsion 2 | . . 1 1 . Utility 8 | . . . . 8 Weapon 2 | . . . 1 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 87 | . 77 91 66 93 Engine 6 | . 14 11 1 7 Treads 12 | . . . 12 16 Leg 18 | . 28 28 17 15 Device 7 | . 4 12 4 8 Storage 11 | . 14 14 11 11 Processor 8 | . . . 8 11 Protection 2 | . . 1 5 2 Energy Gun 7 | . 12 22 3 4 Energy Cannon 4 | . . . . 7 Ballistic Gun 5 | . . . 1 7 Peak Build Rating 19 | 4 7 8 16 19 Average Rating 12 | 3 5 7 9 15 On Entrance 5 | . 4 7 5 10 Avg Prop Armor Cover (%) 10 | . . . 12 9 Naked Turns . | . . . . . Heaviest Build 30 | 8 18 20 21 30 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 8 8 10 10 10 Average Carried 9 | 5 7 9 7 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 8 10 8 10 Class Distribution -------------------- 80% | Mutant 13% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 726 | 216 94 10 148 258 Remotely . | . . . . . Salvage Created 887 | . 36 40 210 601 Parts 53 | . 6 4 8 35 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 20 | . . 2 7 11 Guns 10 | . . 2 3 5 Cannons 7 | . . . 1 6 AOE 2 | . . . 2 . Classes Destroyed 7 | . 2 1 3 1 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Tunneler 1 | . 1 . . . Swarmer 5 | . . 2 3 . Grunt 6 | . . . 1 5 Duelist 1 | . . . 1 . Sentry 9 | . . . 2 7 Best Kill Streak 5 | . 2 2 2 5 Combat Bots Only 3 | . . 2 2 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 209 | . . 13 144 52 Missed 64 | . . 3 42 19 Hits 145 | . . 10 102 33 Melee 8 | . . . 8 . Projectile 137 | . . 10 94 33 AOE 5 | . . 5 . . Critical Strikes 6 | . . 1 3 2 Damage Taken 2039 | . 40 247 1292 460 Core 448 | . 40 . 298 110 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 77 | . . . 77 . Core Remaining (%) 92 | 100 . 84 . . Volleys Fired 86 | . 4 4 38 40 Largest 2 | . 2 2 2 2 Hottest 105 | . 80 80 80 105 Shots Fired 134 | . 8 8 53 65 Gun 85 | . 8 8 38 31 Cannon 49 | . . . 15 34 Launcher . | . . . . . Special . | . . . . . Kinetic 45 | . . . 21 24 Thermal 73 | . . . 32 41 Explosive . | . . . . . Electromagnetic 16 | . 8 8 . . Robot Hit Streak 27 | . 4 1 22 27 Robot Miss Streak 4 | . 3 4 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 100 | . 17 2 45 36 Core Hits 39 | . 2 2 12 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 13 | . 13 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 12 | . 12 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1607 | . 68 22 821 696 Guns 692 | . 68 22 319 283 Cannons 620 | . . . 207 413 Explosions 264 | . . . 264 . Melee . | . . . . . Ramming 31 | . . . 31 . Kinetic 397 | . . . 180 217 Thermal 825 | . . . 346 479 Explosive 264 | . . . 264 . Electromagnetic 90 | . 68 22 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 15 | . . . 15 . Kicked 15 | . . . 15 . Crushed . | . . . . . Highest Temperature 254 | . 36 108 146 254 Average Temperature 65 | . 20 54 64 71 Received Heat Transfer 582 | . . . 348 234 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . . . 6 1 Heat Transferred 1633 | . . . 771 862 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 93 Level 1 3 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 246 | . 10 40 152 246 Initial 51 | . . . . 51 Average 68 | . 1 4 46 98 Influence Increases 1233 | . 10 40 290 893 Destroy 0b10 Robot/C 660 | . . 40 140 480 Destroy 0b10 Robot/NC 25 | . 10 . . 15 Destroy Leader 182 | . . . 30 152 Allied During Kill 126 | . . . . 126 Successful Hack 18 | . . . . 18 Disable Machine 90 | . . . 15 75 Destroy Structure 42 | . . . 30 12 Lose Combat Pursuer 90 | . . . 75 15 Influence Decreases 1120 | . 10 40 168 902 Entered New Map 71 | . . . . 71 Time Decay 649 | . 10 40 98 501 Lost Part 70 | . . . 70 . Lost Ally 180 | . . . . 180 Purge Threat 150 | . . . . 150 Squads Dispatched 5 | . . . 1 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 7 | . . . 1 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 1 5 16 35 Peak Tracking Total 9 | . 1 3 9 6 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . . 1 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 2 | . . . 2 . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 6 | . . . 1 5 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 15 | . . . 5 10 Terminals 11 | . . . 4 7 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 32 | . . . 9 23 Successful 17 | . . . 4 13 Failed 15 | . . . 5 10 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 14 | . . . 5 9 Terminals 24 | . . . 6 18 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 8 | . . . . 8 Prototype ID Bank 2 | . . . . 2 Open Door 3 | . . . . 3 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 5 | . . . 2 3 Terminals 4 | . . . 2 2 Botnet 3 | . . . 1 2 Detonate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . . 4 7 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 6 | . 6 . . . Non-combat 6 | . 6 . . . Combat . | . . . . . Robot Hacks Applied 9 | . 9 . . . parse_system 2 | . 2 . . . no_distress 5 | . 5 . . . find_recycling 2 | . 2 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 12 | . . . . 12 Largest Group 10 | . . . . 10 Highest-Rated Group 88 | . . . . 88 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 109 | . . . . 109 Total Damage 970 | . . . . 970 Kills 15 | . . . . 15 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2537 | . 54 306 502 1675 Optics 2061 | . . . 386 1675 Seismic 1871 | . 54 306 187 1324 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2792 | 83 163 349 502 1695 Spaces Moved 1601 | 59 100 275 246 921 Core 2 | 2 . . . . Treads 356 | . . . 43 313 Legs 1243 | 57 100 275 203 608 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 145 | 117 120 120 130 160 Slowest Speed 190 | 120 120 120 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 24 59 29 88 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . 33 8 Melee . | . . . . . Projectile . | . . . . . AOE 41 | . . . 33 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1922 | 70 126 285 369 1072 Wait 110 | . 1 1 41 67 Move 1597 | 58 99 274 245 921 Hop . | . . . . . Pick Up 28 | 8 1 3 6 10 Fast Attach 20 | 4 3 . 7 6 Attach 9 | . 1 . 7 1 Detach 1 | . . . . 1 Swap 23 | . 3 2 6 12 Drop 20 | . 1 1 4 14 Fire 86 | . 4 4 38 40 Melee 13 | . 13 . . . Ram . | . . . . . Kick 15 | . . . 15 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 10) 511 | -10/Mines | Assembled infested the area 516 | -10/Mines | Assisted by a Guerilla fighting off Assembled 553 | -10/Mines | Lost 3 parts (1p2w) 596 | -10/Mines | Entered Materials 596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Repaired Aluminum Leg 885 | -9/Materials | Lost 4 parts (1p1u2w) 924 | -9/Materials | Core integrity fell below 50% 952 | -9/Materials | Discovered new exit (range 18) 1027 | -9/Materials | Discovered new exit (range 11) 1098 | -9/Materials | Entered Storage 1099 | -9/Storage | Identified exit to Recycling 1163 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1461 | -9/Storage | Build established: Commander-Mutant 1568 | -9/Storage | Lost 3 allies 1627 | -9/Storage | Discovered new exit (range 8) 1961 | -9/Storage | Build established: Mutant 2413 | -9/Storage | Garrison activated, responded to threat 2415 | -9/Storage | Core integrity fell below 20% 2459 | -9/Storage | Lost 3 allies 2616 | -9/Storage | Met a pair of Derelict thieves 2793 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02749_ I-25 Savior suffers critical hit (Burn). 02753_ I-25 Savior destroyed. 02754_ R-06 Scavenger collects Aluminum Leg. 02758_ Acquired 15 matter. 02758_ R-06 Scavenger collects Particle Gun. 02761_ R-06 Scavenger collects Sml. Laser. 02762_ UPWL&U5TZ>C 3 UTE#HBW ZOSIY9Z5XCDC& 02765_ R-06 Scavenger collects Heat Sink. 02774_ W-16 Scout sends out distress signal. 02780_ C-45 Heavy ARC bursts open, deploying its payload. 02780_ G-47 Trooper unfolds itself. 02780_ L-31 Rogue unfolds itself. 02780_ G-34 Mercenary unfolds itself. 02780_ I-25 Savior unfolds itself. 02788_ G-34 Mercenary destroyed. 02790_ Terminal disabled. 02791_ L-31 Rogue suffers critical hit (Burn). 02793_ U-05 Engineer builds a Door. 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