Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 18:07:23 Player: Alomoes Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1550) 1550 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 3865 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 117/240 System Corruption 0% Temperature Cool (27) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Advanced Heat Sink High-capacity Battery (250) Medium Matter Pod (100) Visual Processing Unit Transport Network Coupler Heavy EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Battery Medium Matter Pod > --- WEAPON ----------- Heavy Laser Ion Cannon Mini Grenade Launcher > --- INVENTORY -------- Transport Network Coupler Hacking Suite Ion Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Battery Device Improved Heat Sink Storage High-capacity Battery Processor Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 47 | 6 6 . 4 13 18 Power 11 | 1 2 . . 3 5 Engine 9 | 1 2 . . 2 4 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 11 | 2 1 . 2 2 4 Treads . | . . . . . . Leg 11 | 2 1 . 2 2 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . 1 4 4 Device 5 | . 1 . . 3 1 Storage 4 | 1 1 . . 1 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 13 | 2 1 . 1 4 5 Energy Gun 6 | 1 1 . 1 2 1 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . 1 . . 16 12 Power 7 | . 1 . . 3 3 Propulsion 8 | . . . . 5 3 Utility 6 | . . . . 4 2 Weapon 8 | . . . . 4 4 Highest Loss Streak 11 | . 1 . . 11 4 To Critical Strikes . | . . . . . . Average Backups 4 | . 2 5 5 4 6 Power . | . 1 2 2 . . Propulsion . | . . . . 1 . Utility 2 | . 1 2 1 . 4 Weapon 1 | . . 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 1 3 Power 2 | . . . 1 1 . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 93 100 87 73 74 Engine 9 | . 9 14 11 10 7 Leg 17 | . 28 28 22 14 10 Device 10 | . 9 . 5 11 14 Storage 15 | . 17 28 22 15 10 Processor 3 | . . . . . 7 Protection 1 | . . . 5 2 . Energy Gun 10 | . 14 14 18 14 3 Energy Cannon 6 | . . . . 3 13 Ballistic Gun 5 | . 14 14 3 . 3 Launcher 1 | . . . . . 3 Peak Build Rating 23 | 6 7 7 12 21 23 Average Rating 13 | 4 6 7 9 14 18 On Entrance 7 | . 6 7 7 12 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 12 16 15 17 29 35 Greatest Support 30 | 20 20 20 26 30 25 Greatest Overweight (x) 8 | 2 . . . 4 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 7 | 7 6 8 8 6 9 Most Carried 10 | 2 6 5 8 8 10 Average Carried 4 | . 3 5 5 4 6 Final Capacity 10 | 8 8 8 8 5 10 Final Carried 8 | . 5 5 8 2 8 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Mutant 17% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 814 | 188 208 . 54 152 212 Remotely . | . . . . . . Salvage Created 2150 | . 257 . 206 419 1268 Parts 117 | . 19 . 12 16 70 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 35 | . 6 . 4 8 17 Guns 17 | . 6 . 4 4 3 Cannons 12 | . . . . 3 9 AOE 6 | . . . . 1 5 Classes Destroyed 11 | . 3 . 1 . 7 Worker 10 | . 2 . 1 2 5 Builder 5 | . . . . . 5 Hauler 3 | . . . . . 3 Recycler 5 | . . . . . 5 Watcher 1 | . . . . . 1 Swarmer 6 | . 3 . . . 3 Grunt 17 | . 3 . 2 6 6 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 8 | . . . 2 2 4 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 7 . 2 6 7 Combat Bots Only 6 | . 6 . 2 4 5 Max Kills in Single Turn 2 | . 2 . 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 306 | . 41 . 17 119 129 Missed 79 | . 11 . 10 24 34 Hits 227 | . 30 . 7 95 95 Melee 2 | . . . . . 2 Projectile 225 | . 30 . 7 95 93 Critical Strikes 8 | . . . . 5 3 Damage Taken 3224 | . 309 . 94 1468 1353 Core 616 | . 37 . 25 289 265 Absorbed by Shields 125 | . . . . 125 . Redirected to Shielding 51 | . . . 3 48 . Core Remaining (%) 92 | 100 . 85 93 . . Volleys Fired 157 | . 21 . 14 42 80 Largest 3 | . 2 . 2 3 3 Hottest 189 | . 60 . 105 161 189 Shots Fired 300 | . 42 . 28 69 161 Gun 172 | . 42 . 28 47 55 Cannon 109 | . . . . 19 90 Launcher 19 | . . . . 3 16 Special . | . . . . . . Kinetic 59 | . 21 . 1 . 37 Thermal 201 | . . . 27 66 108 Explosive 19 | . . . . 3 16 Electromagnetic 21 | . 21 . . . . Robot Hit Streak 11 | . 5 . 6 8 11 Robot Miss Streak 5 | . 3 . 2 3 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 171 | . 19 . 18 48 86 Core Hits 109 | . 10 . 7 26 66 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Burn 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4178 | . 267 . 231 938 2742 Guns 1427 | . 267 . 231 518 411 Cannons 1325 | . . . . 227 1098 Explosions 1363 | . . . . 149 1214 Melee . | . . . . . . Ramming 63 | . . . . 44 19 Kinetic 324 | . 142 . 11 . 171 Thermal 2303 | . . . 220 745 1338 Explosive 1363 | . . . . 149 1214 Electromagnetic 125 | . 125 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 56 | . . . . . 56 Projectiles 2 | . . . . . 2 Explosions 54 | . . . . . 54 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 175 | . . . . 48 127 Shots 6 | . . . . 2 4 Rammed 1 | . . . . . 1 Targets Rammed 27 | . 1 . . 16 10 Kicked 26 | . 1 . . 16 9 Crushed . | . . . . . . Highest Temperature 685 | . 24 . 234 685 434 Average Temperature 159 | . 9 . 80 234 134 Received Heat Transfer 1192 | . 54 . 36 805 297 Effects 21 | . . . . 17 4 Shutdowns 9 | . . . . 7 2 Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 2 1 Matter Decay 1 | . . . . 1 . Short Circuit 3 | . . . . 2 1 Damage (minor) 4 | . . . . 4 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 2 2 1 Heat Transferred 4552 | . . . 521 1791 2240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 2 | . . . . . 2 Low Security (%) 96 | 100 100 100 100 100 90 Level 1 3 | . . . . . 7 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 430 | . 155 51 40 98 430 Initial 51 | . . 51 7 8 20 Average 43 | . 31 36 15 25 68 Influence Increases 1361 | . 202 . 115 248 796 Destroy 0b10 Robot/C 700 | . 120 . 80 160 340 Destroy 0b10 Robot/NC 125 | . 10 . 5 10 100 Destroy Leader 168 | . 10 . 30 40 88 Successful Hack 2 | . 2 . . . . Disable Machine 30 | . . . . . 30 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 126 | . . . . 38 88 Lose Combat Pursuer 60 | . 60 . . . . Influence Decreases 958 | . 70 111 116 220 441 Entered New Map 135 | . . 81 14 12 28 Time Decay 623 | . 60 30 102 118 313 Lost Part 200 | . 10 . . 90 100 Squads Dispatched 8 | . . . 2 1 5 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 1 1 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 . 5 12 31 Peak Tracking Total 9 | . 6 . 2 4 9 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 3 | . 1 . . 2 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 3 . . 7 . Successful 7 | . 2 . . 5 . Failed 3 | . 1 . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . 1 . Record 2 | . 2 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . 4 . Recycle Component 2 | . . . . 2 . Process 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . 2 . Recycled Matter 112 | . . . . 112 . Retrieved Matter 112 | . . . . 112 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 1077 | . 265 . 134 149 529 Sensors 548 | . 265 . 134 149 . Terrain 529 | . . . . . 529 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1980 | 72 406 77 281 313 831 Spaces Moved 931 | 49 267 65 185 114 251 Core 47 | 10 . . . 7 30 Treads . | . . . . . . Legs 884 | 39 267 65 185 107 221 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 147 | 117 120 120 120 133 215 Slowest Speed 450 | 150 120 120 120 250 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 36 19 19 13 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 140 | . . . . 36 104 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 128 | . . . . 36 92 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1251 | 63 314 64 215 205 390 Wait 3 | 3 . . . . . Move 926 | 48 266 64 184 113 251 Hop . | . . . . . . Pick Up 57 | 6 11 . 7 11 22 Fast Attach . | . . . . . . Attach 46 | 6 8 . 2 14 16 Detach 5 | . 3 . . . 2 Swap 18 | . . . 5 6 7 Drop 12 | . 4 . 3 3 2 Fire 157 | . 21 . 14 42 80 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 26 | . 1 . . 16 9 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 10) 479 | -10/Materials | Entered Mines 517 | -10/Mines | Discovered new exit (range 10) 523 | -10/Mines | Learned 4 Materials zone layouts 549 | -10/Mines | Learned 2 Materials zone layouts 556 | -10/Mines | Entered Materials 556 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 557 | -9/Materials | Identified exit to Materials 826 | -9/Materials | Discovered exit to Materials (range 10) 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1061 | -8/Materials | Lost 11 parts (2p3n3u3w) 1131 | -8/Materials | Discovered new exit (range 8) 1149 | -8/Materials | Core integrity fell below 50% 1150 | -8/Materials | Entered Storage 1173 | -8/Storage | Lost 5 parts (1p2n1u1w) 1489 | -8/Storage | Lost 4 parts (1p1n1u1w) 1703 | -8/Storage | Core integrity fell below 20% 1795 | -8/Storage | Garrison activated, responded to threat 1981 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01965_ C-45 Heavy ARC bursts open, deploying its payload. 01965_ G-50 Soldier unfolds itself. 01965_ G-47 Trooper unfolds itself. 01965_ L-31 Rogue unfolds itself. 01965_ I-25 Savior unfolds itself. 01966_ K-01 Serf collects debris. 01966_ U-05 Engineer lays Concrete. 01968_ B-36 Bruiser destroyed. 01969_ U-05 Engineer lays Concrete. 01971_ Ion Cannon destroyed. 01971_ Destroyed Ion Cannon. 01971_ L-31 Rogue destroyed. 01972_ U-05 Engineer lays Concrete. 01973_ Lgt. Deuterium Engine destroyed. 01974_ U-05 Engineer lays Concrete. 01976_ Destroyed Melee Analysis Suite. 01977_ Mni. Grenade Launcher severed. 01980_ Carbon-fiber Leg destroyed. 01981_ Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????? ??#########???????# | | ?????????????????????????????????# #???????? | | ?????????????????????????????? ??+ #???????? | | ?????????????????????????????? ??# #???????? | | ??????????????????????????? ?????# ####????? | | ???????????????????????????????#+# ###??? | | ???????????????????????????????# #!#### | | ??????????????????+###??????##?# #%= | | ??????????????????? ??######## """ + """ | | ????????????????+ ?+ "" # T" | | ????????????????# " "?##### """ # | | ????????????????#// "R" ????# % " " + | | ??????????? ??#/ """ ##### "G" # | | ?????????? % # ## # # | | ??????????# =% =Y m g ## [== % | | ???????????# % !%=gi / gl@ w [% % | | ????????????# /* g ##########[ | | ?????????????## ##?????????# | | ??????????????#############??##??????## ** | | ????????????????????????#?????????""##" | | ????????????????????????????????????###+# % | | ????????????????????????????????? " | | ?????????????????????? ?????????? # | | ????????????????????????????#????? # | | ?????????????????????????????#????? ?# | | ??????????????????????????????#?????""??# # | | ???????????????????? ???????#?????????" # # | | ????????????????????????????????????????# # | | ????????????????????????????????????? ??# # | | ????????????????????????????????????????# ##+##+? | | ??????????????????????????????????????? ????? | | ??????????????????????????????????????####??????"? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 17 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Resistances Are Futile There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed CooledEfficiencyModule Manual? 0 Play Time 00:46:24 Cumulative 2.6 hours Start 2026.02.28 @ 17:19:17 End 2026.02.28 @ 18:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27cc6826-efb3-48dc-bf34-ba3d6957c886