Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.30 @ 15:44:02 Player: Space Ox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (988) 988 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2738 Bonus ------- None Cogmind --------- Core Integrity 513/550 Matter 400/400 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Medium Storage Unit Medium Matter Pod Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Advanced Terrain Scanner > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (8) ---- Reinforced Ion Engine Deuterium Engine Titanium Leg VTOL Module Improved Flight Unit Faulty Improved Flight Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Reinforced Ion Engine Deuterium Engine Carbon-fiber Leg VTOL Module Improved Flight Unit Improved Flight Unit Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 43 | 7 1 27 8 Power 6 | 1 . 5 . Engine 5 | 1 . 4 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 14 | 2 . 8 4 Treads . | . . . . Leg 14 | 2 . 8 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 5 3 Device 4 | . . 2 2 Storage 2 | 1 1 . . Processor 4 | 1 . 2 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 . 9 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 1 . 6 1 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 4 3 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 2 3 Average Slot Usage (%) 96 | . 99 95 94 Engine 9 | . 12 8 8 Leg 19 | . 25 19 16 Device 6 | . . 6 15 Storage 20 | . 24 20 16 Processor 18 | . 12 20 21 Protection 1 | . . 2 . Energy Gun 6 | . 12 3 6 Ballistic Gun 11 | . 12 13 7 Launcher 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 25 | 17 19 25 25 Greatest Support 38 | 20 20 23 38 Greatest Overweight (x) 6 | 2 . 6 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 7 | 4 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 8 7 Class Distribution -------------------- 86% | Hacker-Mutant 13% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1092 | 159 293 454 186 Remotely . | . . . . Salvage Created 1085 | . 261 647 177 Parts 55 | . 10 40 5 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 5 15 3 Guns 14 | . 5 7 2 AOE 9 | . . 8 1 Classes Destroyed 7 | . 2 3 2 Hauler 3 | . . 3 . Watcher 4 | . 2 2 . Swarmer 2 | . . 2 . Grunt 13 | . 5 7 1 Brawler 1 | . . . 1 Sentry 6 | . . 6 . Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1066 | . 206 566 294 Core 176 | . 41 98 37 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 83 75 . Volleys Fired 102 | . 24 66 12 Largest 2 | . 2 2 2 Hottest 70 | . 70 70 60 Shots Fired 184 | . 48 115 21 Gun 167 | . 48 98 21 Cannon . | . . . . Launcher 17 | . . 17 . Special . | . . . . Kinetic 110 | . 24 77 9 Thermal 44 | . 24 20 . Explosive 17 | . . 17 . Electromagnetic 13 | . . 1 12 Robot Hit Streak 42 | . 22 42 37 Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 163 | . 40 102 21 Core Hits 68 | . 13 46 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2342 | . 439 1633 270 Guns 1536 | . 439 882 215 Cannons . | . . . . Explosions 800 | . . 751 49 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 911 | . 214 632 65 Thermal 578 | . 225 304 49 Explosive 682 | . . 682 . Electromagnetic 165 | . . 15 150 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 88 | . . 85 3 Projectiles . | . . . . Explosions 88 | . . 85 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 91 | . . 60 31 Shots 5 | . . 4 1 Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 237 | . 237 66 41 Average Temperature 51 | . 92 18 16 Received Heat Transfer 600 | . 195 324 81 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1519 | . 666 753 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 271 | . 178 271 64 Initial 1 | . . 1 1 Average 61 | . 62 82 14 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 86 100 Level 1 6 | . . 13 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 8 19 3 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 4 5 3 Terminals 12 | . 4 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 5 4 Successful 14 | . 5 5 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 5 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 5 5 4 Recycling Unit Index 1 | . 1 . . Dispatch Records 2 | . 1 . 1 Transport Status 1 | . . 1 . Investigation Status 1 | . . 1 . Hauler Manifests 5 | . 2 1 2 Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1814 | 109 426 956 323 Spaces Moved 1113 | 68 281 561 203 Core 20 | 14 . 6 . Treads . | . . . . Legs 1093 | 54 281 555 203 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 124 120 126 124 Slowest Speed 350 | 150 120 350 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 50 50 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 19 | . . 19 . Terrain Destroyed 146 | . . 144 2 Melee . | . . . . Projectile . | . . . . AOE 146 | . . 144 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1371 | 92 323 701 255 Wait 48 | 4 10 9 25 Move 1110 | 67 280 560 203 Hop . | . . . . Pick Up 43 | 14 5 22 2 Fast Attach 8 | . . 7 1 Attach 19 | 7 1 8 3 Detach . | . . . . Swap 16 | . . 12 4 Drop 23 | . 3 17 3 Fire 102 | . 24 66 12 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Utility x1 265 | -10/Materials | Identified exit to Materials 265 | -10/Materials | Discovered exit to Materials (range 16) 311 | -10/Materials | Build established: Hacker-Mutant 354 | -10/Materials | Identified exit to Mines 354 | -10/Materials | Discovered exit to Mines (range 7) 447 | -10/Materials | Discovered exit to Materials (range 13) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 861 | -9/Materials | Identified exit to Mines 861 | -9/Materials | Discovered exit to Mines (range 7) 1387 | -9/Materials | Identified exit to Materials 1387 | -9/Materials | Discovered exit to Materials (range 3) 1492 | -9/Materials | Entered another Materials area 1492 | -8/Materials | Evolved 2 slots: Utility x2 1791 | -8/Materials | Lost 3 parts (1u2w) 1815 | -8/Materials | Self-destructed Last Messages --------------- 01761_ K-01 Serf collects debris. 01762_ Acquired 7 matter. 01764_ K-01 Serf collects debris. 01764_ Dropped Aluminum Leg. 01766_ Acquired 58 matter. 01768_ K-01 Serf collects debris. 01768_ Acquired Gauss Rifle. 01771_ K-01 Serf collects debris. 01771_ Acquired 19 matter. 01774_ K-01 Serf collects debris. 01778_ Acquired 10 matter. 01778_ U-05 Engineer builds a Door. 01779_ Acquired 10 matter. 01779_ U-05 Engineer lays Concrete. 01780_ Kicked U-05 Engineer out of the way. 01780_ U-05 Engineer lays Concrete. 01781_ U-05 Engineer builds a Wall. 01781_ Slammed into U-05 Engineer. 01781_ Deuterium Engine permanently disabled. 01781_ Destabilizing: Short circuit. 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