Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 21:13:35 Player: BOBIT Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (26) 130 Value Destroyed (1210) 1210 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 7260 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 98/100 System Corruption 6% Temperature Cool (12) Location -6/Lower Caves Parts ------- Power (2) Propulsion (5) Utility (6) Weapon (2) Inventory (4) Angular Momentum Engine Makeshift Cloaking Device Dynamic Insulation System Makeshift Spear Peak State ------------ Power Improved Deuterium Engine Propulsion Flying Fortress v7 Utility Long-range Terrain Scanner Improved Melee Analysis Suite Core Analyzer Hardened Medium Armor Plating Improved Shield Generator Improved Dynamic Insulation System Weapon Heavy Hammer Scythe Inventory Hardened Medium Armor Plating Hardened Medium Armor Plating Chainsword Chainsword [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Armor Integrity Analyzer Device Makeshift Terrain Scanner Storage Humpback Processor Armor Integrity Analyzer Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Slots Evolved 8 | . . . . . 4 . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . . . . 1 . Utility 4 | . . . . . 2 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 112 | 5 10 5 2 4 11 4 4 25 2 . 11 3 26 Power 16 | 1 . 1 . . . 2 1 2 . . 1 1 7 Engine 8 | 1 . 1 . . . 1 1 2 . . . 1 1 Core 8 | . . . . . . 1 . . . . 1 . 6 Reactor . | . . . . . . . . . . . . . . Propulsion 24 | 1 4 2 1 . 1 . 1 1 1 . 5 . 7 Treads 3 | . 2 . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel 2 | 1 . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . . 1 . . . . Flight 18 | . 2 2 1 . 1 . 1 1 . . 4 . 6 Utility 45 | 1 3 . 1 1 6 1 1 17 1 . 4 . 9 Device 27 | . 1 . . . 4 . . 8 1 . 4 . 9 Storage 4 | 1 2 . 1 . . . . . . . . . . Processor 4 | . . . . 1 1 . . 2 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . . . 1 1 1 7 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 3 2 . 3 4 1 1 5 . . 1 2 3 Energy Gun 4 | 1 1 . . 2 . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 7 | 1 1 2 . . 2 1 . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . 1 3 Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 7 | . . . . . 2 . . 4 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 . Parts Lost 25 | . . 1 . . . 2 1 . 2 . 1 . 18 Power 4 | . . . . . . 1 . . . . . . 3 Propulsion 10 | . . . . . . . . . 1 . . . 9 Utility 6 | . . . . . . . . . 1 . 1 . 4 Weapon 5 | . . 1 . . . 1 1 . . . . . 2 Highest Loss Streak 5 | . . 1 . . . 2 1 . 1 . 1 . 5 Average Slot Usage (%) 58 | . 87 83 85 68 67 60 43 70 46 8 33 59 22 Engine 6 | . 14 14 14 14 7 5 1 7 3 . . 4 . Core 1 | . . . . . . . . . . . 3 2 4 Treads 1 | . 16 . . . . . . . . . . . 1 Flight 12 | . 5 28 28 28 9 9 8 7 3 . 12 26 5 Device 7 | . . 14 3 . 22 1 . 14 12 . 11 21 7 Storage 3 | . 19 . 10 . . . . . . . . . . Processor 6 | . . . . 11 10 18 18 16 16 7 1 . . Protection 2 | . . . . . . 8 1 10 3 . . . . Ballistic Gun 9 | . 14 24 28 4 13 9 . . . . . . . Slashing Weapon 3 | . . . . . 3 9 9 10 3 . 2 . . Naked Turns 23 | . . . . . . . . . . . 8 . 15 Heaviest Build 85 | 10 40 6 85 7 18 18 22 43 32 . 14 28 21 Greatest Support 81 | 3 40 8 8 8 72 72 72 81 72 3 28 20 28 Greatest Overweight (x) 28 | 3 5 1 28 1 . . 1 . . . 1 1 6 Average Overweight (x) . | 1 . . 2 . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 4 24 4 4 4 4 4 4 4 4 4 4 Average Capacity 7 | 5 11 4 19 4 4 4 4 4 4 4 4 4 4 Most Carried 10 | 6 10 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 4 7 3 3 4 3 4 2 2 4 3 3 3 2 Final Capacity 24 | 6 4 4 24 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 6 4 4 4 4 4 4 1 4 4 4 4 3 4 Class Distribution -------------------- 61% | Mutant 14% | Scavenger-Mutant 13% | Hauler-Mutant 6% | Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Matter Collected 1351 | 250 107 84 . . 167 164 10 . . . 112 . 457 Remotely 167 | . . . . . 167 . . . . . . . . Salvage Created 828 | . 107 16 . . 148 174 96 . . . 112 . 175 Parts 66 | . 10 3 . . 11 11 5 . . . 8 . 18 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 12 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Combat Hostiles Destroyed 23 | . 3 1 . . 3 4 2 . . . 4 . 6 Melee 14 | . . . . . 2 4 2 . . . 4 . 2 Guns 3 | . 1 1 . . 1 . . . . . . . . Cannons 4 | . . . . . . . . . . . . . 4 AOE 2 | . 2 . . . . . . . . . . . . Classes Destroyed 8 | . 3 . . . 3 1 . . . . . . 1 Builder 1 | . 1 . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 13 | . 3 1 . . 1 . . . . . 4 . 4 Grunt 4 | . . . . . 1 2 1 . . . . . . Sentry 3 | . . . . . 1 1 1 . . . . . . Demolisher 1 | . . . . . . 1 . . . . . . . Hunter 2 | . . . . . . . . . . . . . 2 Best Kill Streak 5 | . 5 1 . . 1 1 1 . . . 4 . 2 Combat Bots Only 4 | . 2 1 . . 1 1 1 . . . 4 . 2 Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Damage Taken 4836 | . 262 100 . . 72 1025 515 . 81 . 774 . 2007 Core 1991 | . 50 8 . . 39 206 277 . 40 . 502 . 869 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 50 | 100 . . . 76 . . 5 . . . 22 . . Volleys Fired 47 | . 15 5 . . 7 1 . . . . . 1 18 Largest 2 | . 1 2 . . 2 1 . . . . . 1 1 Hottest 60 | . 30 60 . . 56 28 . . . . . 30 53 Shots Fired 56 | . 15 7 . . 14 1 . . . . . 1 18 Gun 36 | . 14 7 . . 14 1 . . . . . . . Cannon 18 | . . . . . . . . . . . . . 18 Launcher 1 | . 1 . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . 1 . Kinetic 52 | . 14 5 . . 14 1 . . . . . . 18 Thermal 2 | . . 2 . . . . . . . . . . . Explosive 1 | . 1 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . 3 2 . . 3 . . . . . . 1 4 Robot Miss Streak 14 | . . 3 . . 14 6 . . . . . . 8 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 61 | . 3 3 . . 14 13 8 . . . 3 1 16 Core Hits 56 | . 6 1 . . 8 4 3 . . . 9 . 25 Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 46 | . . . . . 4 22 11 . . . 9 . . Impact . | . . . . . . . . . . . . . . Slashing 46 | . . . . . 4 22 11 . . . 9 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1702 | . 124 37 . . 250 533 295 . . . 149 . 314 Guns 198 | . 54 37 . . 99 8 . . . . . . . Cannons 204 | . . . . . . . . . . . . . 204 Explosions 70 | . 70 . . . . . . . . . . . . Melee 1081 | . . . . . 151 525 295 . . . 110 . . Ramming 149 | . . . . . . . . . . . 39 . 110 Kinetic 392 | . 54 27 . . 99 8 . . . . . . 204 Thermal 10 | . . 10 . . . . . . . . . . . Explosive 70 | . 70 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1081 | . . . . . 151 525 295 . . . 110 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 . . . 1 1 6 Average Corruption 2 | . . . . . . . 2 . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . 1 11 Message Errors 3 | . . . . . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 73 | . . . . . 42 4 27 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 73 | . . . . . 42 4 27 . . . . . . Knockbacks 8 | . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 87 | . 22 . . . . . . . . . 16 . 49 Shots 1 | . 1 . . . . . . . . . . . . Rammed 45 | . . . . . . . . . . . 11 . 34 Targets Rammed 45 | . . . . . . . . . . . 11 . 34 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 146 | . . 34 . . 73 . . . . . . 5 146 Average Temperature 37 | . . 18 . . 33 . . . . . . 5 54 Received Heat Transfer 456 | . 9 . . . 9 135 216 . . . . . 87 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 25 | . . 25 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Peak Influence 340 | . 95 46 . . 154 340 270 158 44 23 126 95 . Average Influence 98 | . 29 44 . . 60 199 225 108 32 23 69 67 . Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . Low Security (%) 85 | . . . . . . . . . . . . . . Level 1 14 | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 1 . 2 2 . . . 1 . Investigation 2 | . . . . . 1 . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . 2 . . . . . 1 2 . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Distress Signals 1 | . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 99 | . 12 5 . . 9 18 11 2 4 . 11 2 25 Peak Tracking Total 9 | . 5 3 . . 7 9 8 1 4 . 6 1 8 Tactical Retreats 14 | . 1 1 . . 2 3 . . 1 . . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Traps Triggered 11 | . . . . . . 7 1 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Machines Disabled 2 | . . . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Machines Accessed 23 | . . . 4 . 3 . 3 8 . 1 . 3 1 Terminals 11 | . . . . . 1 . 3 5 . . . 2 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . 1 . Total Hacks 102 | . . . 48 . 5 . 10 32 . 1 . 5 1 Successful 83 | . . . 48 . 3 . 4 24 . 1 . 2 1 Failed 19 | . . . . . 2 . 6 8 . . . 3 . Catastrophic 4 | . . . . . 1 . 1 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . 1 . . . . . Terminals 30 | . . . . . 2 . 10 15 . . . 3 . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 4 | . . . . . 2 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . 13 . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . 2 . Terminal Hacks 60 | . . . 48 . . . 4 7 . . . . 1 Record 48 | . . . 48 . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 1 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . 2 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Dispatch Records 2 | . . . . . . . 1 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . . 2 . . . . . Scan Component 2 | . . . . . 1 . . 1 . . . . . Repair 2 | . . . . . 1 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . 13 . . . . . Insert Component 7 | . . . . . . . . 7 . . . . . Analyze 6 | . . . . . . . . 6 . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 . 2 . Unlock Access 3 | . . . . . 1 . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . 2 . 3 7 . . . 3 . Full Trace Events 2 | . . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 5 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Matter 168 | . . . . . . . . 168 . . . . . Time 42 | . . . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . . . Time 70 | . . . . . 26 . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 5 . . . . . Part Schematics Acquired 5 | . . . . . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . . 7 . . . . . . . Machine Destruction 7 | . . . . . . 7 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . Highest-Rated Group 45 | . . 45 45 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Turns Passed 3705 | 111 247 214 624 55 287 478 162 345 73 47 132 118 812 Spaces Moved 4548 | 69 197 411 405 109 233 614 190 467 134 80 153 293 1193 Core 663 | 69 . 1 34 9 . . 52 . 83 80 46 . 289 Treads 162 | . 60 . . . . . . . . . . . 102 Legs . | . . . . . . . . . . . . . . Wheels 58 | . 50 . . . . . . . . . 8 . . Hover . | . . . . . . . . . . . . . . Flight 3665 | . 87 410 371 100 233 614 138 467 51 . 99 293 802 Fastest Speed 31 | 50 37 37 37 37 50 50 50 50 50 50 31 31 31 Average Speed 61 | 144 94 37 155 42 50 50 50 50 50 50 43 35 54 Slowest Speed 1450 | 200 440 100 1450 100 50 50 100 50 50 50 120 111 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 17 | . . . . 4 . 2 8 . . . . 2 1 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 37 | 4 38 69 66 43 16 56 18 11 76 1 34 10 79 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . . . 5 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 8 | . 8 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 8 | . 8 . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Total 5311 | 79 247 466 413 113 382 746 232 583 140 89 200 306 1315 Wait 383 | . . 39 . . 116 100 27 51 . . 16 . 34 Move 4503 | 68 196 410 404 101 232 608 175 467 133 79 151 288 1191 Hop 14 | . . . . 3 . 2 6 . . . . 2 1 Pick Up 43 | 6 8 2 1 . 2 . 3 10 . 4 . 4 3 Fast Attach 89 | 5 5 4 2 4 9 8 3 16 2 . 9 2 20 Attach 21 | . 3 1 . . 1 . 1 6 . . 2 1 6 Detach 29 | . 3 . . . 5 . . 11 1 . 2 1 6 Swap 6 | . 2 . . . 1 . . 3 . . . . . Drop 83 | . 15 5 6 5 5 5 6 17 4 6 . 7 2 Fire 47 | . 15 5 . . 7 1 . . . . . 1 18 Melee 46 | . . . . . 4 22 11 . . . 9 . . Ram 45 | . . . . . . . . . . . 11 . 34 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Low / Gar) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 12) 359 | -10/Materials | Entered Mines 446 | -10/Mines | Learned Materials emergency access door positions 547 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 547 | -10/Mines | Discovered new exit (range 5) 573 | -10/Mines | Entered Exiles 573 | -10/Exiles | Accompanied by 2 allies 583 | -10/Exiles | Met 8R-AWN 588 | -10/Exiles | Met EX-HEX 603 | -10/Exiles | Led the pair of lost Derelicts to a safe place 610 | -10/Exiles | Met EX-BIN 618 | -10/Exiles | Aligned with FarCom system 619 | -10/Exiles | Given EX-Vault access code 629 | -10/Exiles | Met EX-DEC 641 | -10/Exiles | Learned location of Zion (-6) 666 | -10/Exiles | Opened EX-Vault 680 | -10/Exiles | Found Prototype Flight Unit 688 | -10/Exiles | Warned to stay clear of 0b10 Research branches 700 | -10/Exiles | Build established: Scavenger-Mutant 1004 | -10/Exiles | Build established: Hauler-Mutant 1067 | -10/Exiles | Discovered new exit (range 10) 1197 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1197 | -10/Exiles | Entered Mines 1232 | -9/Mines | Learned Materials emergency access door positions 1249 | -9/Mines | Discovered new exit (range 8) 1252 | -9/Mines | Entered Materials 1252 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1254 | -8/Materials | Identified Flying Fortress v7 1501 | -8/Materials | Repaired Lgt. Ion Engine? 1524 | -8/Materials | Build established: Mutant 1538 | -8/Materials | Identified exit to Garrison 1539 | -8/Materials | Entered Garrison 1590 | -8/Garrison | Triggered checkpoint 1684 | -8/Garrison | Crushed by falling debris 1712 | -8/Garrison | Discovered new exit (range 11) 1764 | -8/Garrison | Triggered checkpoint 1777 | -8/Garrison | Discovered new exit (range 14) 1797 | -8/Garrison | Garrison Relay disabled 1862 | -8/Garrison | Triggered checkpoint 1866 | -8/Garrison | Garrison Relay disabled 1938 | -8/Garrison | Installed Relay Interface Framework 1994 | -8/Garrison | Triggered checkpoint 2017 | -8/Garrison | Entered Materials 2090 | -8/Materials | Core integrity fell below 50% 2132 | -8/Materials | Core integrity fell below 20% 2177 | -8/Materials | Discovered new exit (range 3) 2179 | -8/Materials | Entered Factory 2179 | -7/Factory | Evolved 2 slots: Utility x2 2370 | -7/Factory | Repaired Chainsword 2467 | -7/Factory | Fabricated Chainsword (x2) 2524 | -7/Factory | Sucked down chute 2524 | -7/Factory | Entered Waste 2529 | -7/Waste | Spotted C-40 Crusher 2529 | -7/Waste | Spotted C-40 Crusher 2539 | -7/Waste | Spotted C-40 Crusher 2542 | -7/Waste | Spotted C-40 Crusher 2543 | -7/Waste | Spotted C-40 Crusher 2552 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2557 | -7/Waste | Spotted C-40 Crusher 2573 | -7/Waste | Discovered new exit (range 16) 2591 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2597 | -7/Waste | Entered Factory 2644 | -7/Factory | Identified exit to Garrison 2644 | -7/Factory | Entered Garrison 2678 | -7/Garrison | Core integrity fell below 50% 2754 | -7/Garrison | Triggered checkpoint 2765 | -7/Garrison | Discovered new exit (range 12) 2776 | -7/Garrison | Entered Factory 2776 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2829 | -6/Factory | Identified exit to Garrison 2891 | -6/Factory | Discovered new exit (range 10) 2894 | -6/Factory | Entered Lower Caves 2934 | -6/Lower Caves | Lost 3 parts (2n1u) 2989 | -6/Lower Caves | Released all parts (5) 3020 | -6/Lower Caves | Lost 5 parts (2n2u1w) 3040 | -6/Lower Caves | Learned Factory terminal intel 3060 | -6/Lower Caves | Learned location of 2 exits from Factory 3355 | -6/Lower Caves | Released all parts (5) 3397 | -6/Lower Caves | Core integrity fell below 50% 3469 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3561 | -6/Lower Caves | Spotted B-75 Beast 3563 | -6/Lower Caves | Core integrity fell below 20% 3706 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03582_ Acquired 2 matter. 03585_ Acquired 4 matter. 03601_ System corrupted: Component data lost. 03647_ System corrupted: Heat flow error (+161). 03677_ EBQJ9X=TR Map ----- +----------------------------------------------------+ | ???# # ## # % # ## #### | | ??# # ## # # ####### # | | ??## # ### # ####### #?????## ### # | | ?% ?## % ##?????####??????# ### # | | % ######%% ##????????????????## ### # | | # ?## %% ##????????????????# ## | | %%#%# ###?# ##???????????????# #? | | #??# %% ##??????????????# ########? | | ## %#?#% ### ## # #??????????????# #???????? | | % ?#% ?#% ##??##### ##?????????????# #???????? | | ??# ??# ??????## #####?????????# #???????? | | ??? ??##???????# ##????????# #???????# | | ????%??????????# # # #????????# #???????# | | ?????????????# # #??????### ????????# | | ??????????# # ### #?????? ???????# | | ????????# % % # ##?# #?????? ####???????# | | ????????# # ##??# #?????? #??????????# | | ?????????# ### #????# #?????? #??????????## | | ?????????# % #??# ?????# #???### ????????????? | | ???????? %% #???## ?????# #???# ????##??????? | | ????????? # #????########?# #???# #???# ##?????? | | ?????????? ??????# ### ##??# #### ##????? | | ????????? ??????## ## ##?# # ##???? | | ????????????????#; # ### ###?? | | ??????????????###; BB !g ##? | | ??????????????# * BB @ g g #? | | ??????????????### ### # | | ????????????????##; ## ### ####??# | | ?????????????????### #### ##???## | | ???????????????????# #?## #??## | | ???????????????????## ### ####### ##??# | | ???????????????????### ### ######## ##??## | | ?????????????????????##### #?## ##?### | | ?????????????????????????##### #??# #### | | ??????????????????????????#??###### #??# | | ??????????????????????????###?????# #??# | | ?????????????????????????## ###???# ######## | | ????????????????????????## ##### #?#?### | | ????????????????????????# ###???# # | | ????????????????????????# ! ! #?????# ## | | ??????????????????????#?# ####" #?????#! ### | | ?????????????????#??????# ###"" ##?#??# #?# | | ??????????????#?????????# "" """ #?#?## #?# | | ????????????????#???????# " #??## # # | | ????????????????????????# " #?## | | ?????????????????????#??# """"" #### % | | ???????????????????????## """"" ### % | | ?????????????????????#??# "" " ## # | | ????????????????????????# " " ##?### | | ????????????????????????# "### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 7 Energy Filtering 30 Item Schematics ----------------- Imp. Shield Generator | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Chainsword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningAntigravPlating Manual? 0 Play Time 00:57:55 Cumulative 29.0 hours Start 2019.11.02 @ 20:15:20 End 2019.11.02 @ 21:13:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1ccfc3e-a03f-429f-b654-e74f9daf09f6