Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.11 @ 17:25:25 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (82) 410 Value Destroyed (2883) 2883 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (738) 738 TOTAL SCORE: 10011 Bonus ------- Follower Combat Kills 138 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 686/1000 Matter 31/300 Energy 15/315 System Corruption 14% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Field Propulsion Drive > --- UTILITY (7) ------ Long-range Sensor Array Makeshift ECM Suite Experimental System Shield > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (5) ---- Biomechanical Wings Field Propulsion Drive Improved Heat Sink Improved Transmission Jammer Phase Shifter Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Makeshift ECM Suite Improved Force Field Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Tesla Rifle KE Penetrator > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Improved Heat Sink Improved Transmission Jammer Phase Shifter [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 2 . . . . . Utility 5 | . . . 2 1 . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 178 | 9 5 4 17 34 6 4 . 4 21 9 1 15 6 43 Power 23 | 1 . 1 1 4 3 1 . . 3 2 . 2 . 5 Engine 11 | 1 . 1 1 . 3 . . . 1 1 . 1 . 2 Core 12 | . . . . 4 . 1 . . 2 1 . 1 . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 49 | 2 1 . 5 5 2 2 . 1 7 2 . 2 1 19 Treads 1 | . . . . . . . . . . . . . 1 . Leg 9 | 2 1 . 4 . . . . 1 1 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 11 | . . . 1 . . . . . . . . 2 . 8 Flight 28 | . . . . 5 2 2 . . 6 2 . . . 11 Utility 48 | 4 . . 5 6 1 . . 2 7 3 1 6 3 10 Device 24 | 3 . . 4 2 . . . 1 4 2 1 . 1 6 Storage 1 | 1 . . . . . . . . . . . . . . Processor 8 | . . . 1 1 . . . 1 1 . . 4 . . Hackware 5 | . . . . . . . . . 2 . . 1 . 2 Protection 10 | . . . . 3 1 . . . . 1 . 1 2 2 Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 4 3 6 19 . 1 . 1 4 2 . 5 2 9 Energy Gun 24 | 2 2 2 4 7 . . . . 1 1 . . 1 4 Energy Cannon 2 | . . . . 2 . . . . . . . . . . Ballistic Gun 12 | . . . . . . 1 . 1 3 . . 1 1 5 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . 2 1 1 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon 9 | . . . 1 8 . . . . . . . . . . Piercing Weapon 5 | . . . . 2 . . . . . . . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 2 . . . . 1 . . 4 . 4 Corrupted Parts 5 | . 1 1 . . . . . . . 1 . . 2 . System Corruption 20 | . 3 3 . . . . . . . 6 . . 8 . Parts Lost 63 | . . . 3 3 4 8 . 5 4 5 4 . 7 20 Power 6 | . . . . 1 . . . . 1 . . . 2 2 Propulsion 28 | . . . 2 . 2 4 . 2 1 2 4 . 3 8 Utility 19 | . . . 1 2 1 3 . 2 1 1 . . 1 7 Weapon 10 | . . . . . 1 1 . 1 1 2 . . 1 3 Highest Loss Streak 11 | . . . 1 3 4 7 . 3 1 2 2 . 7 11 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 74 | . 100 100 77 84 84 76 46 19 67 83 65 50 72 73 Engine 3 | . 14 14 7 1 6 5 . . 1 2 6 . 4 . Core 2 | . . . . 5 1 1 7 . 2 4 . . 4 3 Leg 5 | . 28 28 25 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 5 9 4 Flight 15 | . . . . 29 30 26 15 1 23 31 17 6 4 14 Device 10 | . 14 14 17 13 23 19 7 4 4 4 6 . 2 12 Storage 3 | . 14 14 7 4 . . . . . . . . . . Processor 8 | . . . 3 9 7 7 7 8 16 19 13 13 13 6 Hackware 4 | . . . . . . . . . 5 6 6 10 11 14 Protection 3 | . . . . 6 6 5 . . . . 6 2 4 2 Energy Gun 7 | . 26 27 14 7 . . . . 4 . 1 . 1 2 Ballistic Gun 2 | . . . . . . 2 . 1 6 6 6 2 4 4 Peak Build Rating 95 | 9 9 11 44 44 40 39 19 19 54 60 54 53 53 95 Average Rating 26 | 7 7 9 38 34 36 33 19 11 37 50 37 34 48 63 On Entrance 28 | . 7 8 11 44 40 37 19 19 14 54 54 31 53 34 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 44 | 12 15 17 21 24 25 18 11 11 16 24 21 18 23 44 Greatest Support 80 | 20 20 20 80 77 20 23 12 20 29 24 24 24 24 56 Greatest Overweight (x) 6 | . . 5 2 1 1 5 . . . 1 3 3 6 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 5 5 2 5 5 5 5 5 5 5 Average Carried 4 | 1 5 7 5 6 4 3 2 4 4 3 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 5 5 2 2 5 3 5 5 4 4 5 Class Distribution -------------------- 45% | Mutant 18% | Hacker-Mutant 12% | Scavenger-Sprinter 8% | Scavenger-Mutant 8% | Sprinter 3% | Scavenger-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 2182 | 194 146 92 163 238 . 210 . 108 158 345 30 82 175 241 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3092 | 42 235 212 840 254 . 107 . . 137 449 47 . 542 227 Parts 159 | 7 14 10 48 20 . 3 . . 6 22 2 . 11 16 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 4 . . . 3 . 9 . 8 3 2 4 . Prevented 19 | . . . . . . . . 2 . 11 . . 6 . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 67 | . 3 4 15 6 . 4 . . 3 11 2 . 12 7 Melee 12 | . . . . 5 . 3 . . . . . . 4 . Guns 38 | . 2 4 14 1 . 1 . . 3 4 2 . . 7 AOE 9 | . 1 . 1 . . . . . . 7 . . . . Classes Destroyed 13 | 1 4 2 4 1 . . . . . . . . . 1 Worker 1 | . . . . . . . . . . . . . . 1 Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . . . Operator 4 | . . . 1 2 . . . . 1 . . . . . Watcher 4 | . 1 . 2 1 . . . . . . . . . . Swarmer 30 | . . . 3 3 . 4 . . 2 7 2 . 4 5 Grunt 18 | . 3 . 5 . . . . . 1 2 . . 7 . Sentry 8 | . . . 6 . . . . . . 1 . . 1 . Hunter 1 | . . . 1 . . . . . . . . . . . Programmer 6 | . . . . 3 . . . . . 1 . . . 2 Cobbler 1 | . . 1 . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . Best Kill Streak 7 | 1 2 2 6 3 . 4 . . 2 7 2 . 4 5 Combat Bots Only 7 | . 1 2 3 3 . 4 . . 2 7 2 . 4 5 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 . . 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 . 1 . . . . . . 2 . . . . Melee 1 | . . . . 1 . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 802 | . 21 27 62 48 21 80 . 46 87 76 16 . 127 191 Missed 286 | . 3 7 23 16 5 28 . 19 36 44 6 . 38 61 Damage Taken 6865 | . 221 318 449 563 245 578 . 369 524 375 114 . 1277 1832 Core 1882 | . 33 133 95 91 38 205 . 290 187 64 47 . 385 314 Absorbed by Shields 32 | . . . . . . . . . . . . . . 32 Ignored by Resistances 1951 | . 68 89 129 132 71 174 . 106 152 111 34 . 355 530 Regen/Repaired (Parts) 278 | . . . 97 26 . . . . . . . 14 . 141 Core Remaining (%) 48 | 100 . 33 82 . . . . 10 . . . . 19 . Volleys Fired 264 | 4 21 39 52 37 . 6 . . 22 34 5 . 6 38 Largest 2 | 2 2 2 2 1 . 1 . . 2 2 1 . 1 2 Hottest 126 | 90 90 110 126 75 . 23 . . 93 93 30 . 81 104 Shots Fired 369 | 8 36 63 94 39 . 7 . . 34 35 5 . 7 41 Gun 352 | 8 31 62 92 39 . 7 . . 34 26 5 . 7 41 Cannon . | . . . . . . . . . . . . . . . Launcher 17 | . 5 1 2 . . . . . . 9 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 90 | . . . . . . 7 . . 25 25 5 . 5 23 Thermal 225 | 8 31 62 92 13 . . . . 9 1 . . 2 7 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 54 | . 5 1 2 26 . . . . . 9 . . . 11 Robot Hit Streak 30 | 4 9 28 30 10 . 4 . . 19 20 2 . 6 21 Robot Miss Streak 7 | 1 2 1 3 4 . 5 . . 5 2 3 . 1 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 322 | 6 28 40 66 36 2 13 . . 32 27 2 . 33 37 Core Hits 147 | 2 11 12 35 19 1 4 . . 11 15 2 . 4 31 Critical Kills 2 | . . . . . . . . . . 1 . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . 1 1 . . 4 . Critical Strikes 19 | . 1 3 3 2 1 1 . . 1 2 . . 5 . Burn 7 | . 1 3 3 . . . . . . . . . . . Destroy 3 | . . . . . . . . . 1 2 . . . . Smash 5 | . . . . . . . . . . . . . 5 . Sever 3 | . . . . 1 1 1 . . . . . . . . Impale 1 | . . . . 1 . . . . . . . . . . Melee Attacks 91 | . . . . 40 2 15 . . . . . . 34 . Impact 34 | . . . . . . . . . . . . . 34 . Slashing 33 | . . . . 16 2 15 . . . . . . . . Piercing 24 | . . . . 24 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7540 | 73 492 536 1557 756 48 399 . . 551 1030 41 . 1375 682 Guns 4306 | 73 290 477 1200 372 . 62 . . 546 446 41 . 135 664 Cannons . | . . . . . . . . . . . . . . . Explosions 1210 | . 201 59 348 . . . . . . 584 . . . 18 Melee 2009 | . . . . 384 48 337 . . . . . . 1240 . Ramming 15 | . 1 . 9 . . . . . 5 . . . . . Kinetic 1420 | . . . . . . 62 . . 396 430 41 . 87 404 Thermal 3038 | 73 324 516 1488 231 . . . . 150 16 . . 48 192 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1058 | . 167 20 60 141 . . . . . 584 . . . 86 Impact 1240 | . . . . . . . . . . . . . 1240 . Slashing 605 | . . . . 220 48 337 . . . . . . . . Piercing 164 | . . . . 164 . . . . . . . . . . Highest Corruption 14 | . 3 6 3 9 9 9 9 9 . 7 7 7 8 14 Average Corruption 6 | . 3 5 1 4 9 9 9 9 . 6 7 7 3 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 147 | . 1 8 . 37 6 18 2 21 . 4 12 3 3 32 Message Errors 33 | . 1 . . 10 2 5 . 7 . 1 2 1 . 4 Matter Fused 34 | . . 4 . 6 1 3 1 7 . 2 2 . . 8 Heat Flow Errors 21 | . . 1 . 5 1 4 1 . . . 2 2 1 4 Energy Discharges 22 | . . . . 5 1 3 . 3 . . 2 . 2 6 Parts Rejected 1 | . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . 1 . . . . . . 1 . . . Data Loss (minor) 12 | . . . . 5 1 . . 2 . . . . . 4 Data Loss (major) 11 | . . 1 . 2 . 1 . 2 . . 2 . . 3 Misfires 6 | . . 1 . 2 . 1 . . . . . . . 2 Alerts 3 | . . . . . . 1 . . . 1 1 . . . Weapon Failures 2 | . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 422 | . . . 26 27 . 13 . . . 7 . . 349 . Projectiles . | . . . . . . . . . . . . . . . Explosions 33 | . . . 26 . . . . . . 7 . . . . Melee 389 | . . . . 27 . 13 . . . . . . 349 . Knockbacks 4 | . . . . . . . . . . . . . 4 . Impact 4 | . . . . . . . . . . . . . 4 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . 45 . 15 . . . . . 2 47 . . . 20 Shots 10 | . 3 . 1 . . . . . . 5 . . . 1 Rammed 1 | . . . . . . . . . 1 . . . . . Targets Rammed 4 | . 1 . 2 . . . . . 1 . . . . . Kicked 3 | . 1 . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 309 | 30 150 225 198 309 198 229 205 14 . 46 198 120 46 251 Average Temperature 76 | 18 54 71 88 100 109 83 195 14 . 19 92 57 8 58 Received Heat Transfer 1227 | . 108 36 198 12 99 . . 126 132 48 18 . 450 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . 8 . Combat Hostiles 8 | . . . . . . . . . . . . . 8 . Parts Fried 11 | . . . . 4 . . . . . 1 . . 6 . Impact Corruptions 16 | . . . . . . . . . . . . . 16 . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 20 | . 5 4 10 . . . . . 1 . . . . . Heat Transferred 6122 | 186 955 1325 2756 197 . . . . 333 37 . . 74 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 1 1 . . . . . . 2 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 371 | 5 109 . 371 189 . . . . 139 . . . . 141 Initial 144 | . . . . 144 . . . . 16 . . . . 71 Average 40 | . 49 . 162 67 . . . . 62 . . . . 32 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . Low Security (%) 96 | 100 100 . 56 100 . . . . 100 . . . . 100 Level 1 3 | . . . 43 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 7 9 . . . . 3 . . . . 3 Investigation 9 | . 1 . 3 3 . . . . 1 . . . . 1 Extermination 8 | . . . . 5 . . . . 1 . . . . 2 Reinforcement 2 | . . . . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 4 | . 1 . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 152 | . 10 4 22 19 6 16 . 9 11 18 9 . 19 9 Peak Tracking Total 9 | . 4 2 4 3 4 4 . 3 4 9 3 . 7 6 Tactical Retreats 26 | . 2 . . 3 3 3 . 3 3 4 2 . 3 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . 1 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 10 | . . 3 . . . . . 5 . 2 . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 10 | . 3 1 4 1 . . . . . . . . . 1 Max in Single Turn 2 | . 1 1 2 1 . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 43 | . 3 1 7 12 1 . 4 . 5 1 1 . . 8 Terminals 20 | . 3 . 5 5 . . . . 4 . 1 . . 2 Fabricators 4 | . . . . 1 . . . . 1 . . . . 2 Repair Stations 3 | . . . 1 1 . . . . . . . . . 1 Recycling Units 6 | . . . . 4 . . . . . . . . . 2 Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Total Hacks 152 | . 11 9 28 30 1 . 31 . 8 1 1 . . 32 Successful 97 | . 5 9 16 13 1 . 31 . 4 1 1 . . 16 Failed 55 | . 6 . 12 17 . . . . 4 . . . . 16 Catastrophic 14 | . 1 . 5 5 . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 66 | . 11 . 16 18 . . . . 5 . . . . 16 Terminals 55 | . 11 . 16 15 . . . . 5 . 1 . . 7 Fabricators 12 | . . . . 5 . . . . 3 . . . . 4 Repair Stations 15 | . . . 4 2 . . . . . . . . . 9 Recycling Units 17 | . . . . 7 . . . . . . . . . 10 Scanalyzers 8 | . . . 8 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 2 Terminal Hacks 59 | . 5 9 5 4 1 . 31 . 1 1 1 . . 1 Record 20 | . . 8 . . . . 11 . . . 1 . . . Part Schematic 20 | . 3 . 4 . . . 13 . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . . . . . . 1 Fabricator Index 2 | . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . 3 . . . . 3 . . . . 2 Network Status 1 | . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . 1 . . . . 1 . . . . 1 Build 4 | . . . . 2 . . . . 1 . . . . 1 Repair Station Hacks 14 | . . . 4 2 . . . . . . . . . 8 Scan Component 7 | . . . 2 1 . . . . . . . . . 4 Repair 7 | . . . 2 1 . . . . . . . . . 4 Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . 1 . . . . . . . . . 1 Scanalyzer 7 | . . . 7 . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . . 2 . . . . . . . . . 2 Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 . . . . . . . . . 2 Reject 4 | . . . . 2 . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . Used 2 | . . . 1 1 . . . . . . . . . . Hacking Detections 30 | . 3 . 6 9 . . . . 5 . . . . 7 Full Trace Events 9 | . 1 . 3 3 . . . . 1 . . . . 1 Feedback Events 2 | . . . 2 . . . . . . . . . . . Corruption 2 | . . . 2 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 4 . . . . 3 . . Robots Built 3 | . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . Part Schematics Acquired 37 | . 3 . 6 . . . 13 . . . . 15 . . Parts Built 4 | . . . . 2 . . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 340 | . . . . 36 . . . . 152 . . . . 152 Total Part Build Rating 16 | . . . . 6 . . . . 5 . . . . 5 Parts Repaired 7 | . . . 2 1 . . . . . . . . . 4 Time 326 | . . . 64 44 . . . . . . . . . 218 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 4 . . . . . . . . . 3 Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 4 | . . . . 3 . . . 1 . . . . . . Largest Group 3 | . . . . 3 . . . 1 . . . . . . Highest-Rated Group 96 | . . . . 90 . . . 96 . . . . . . Highest-Rated Ally 96 | . . . . 30 . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . 3 . . . 23 . . . . . . Total Damage 1055 | . . . . 173 . . . 882 . . . . . . Kills 6 | . . . . 2 . . . 4 . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 1 1 . 2 . 1 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 13207 | 4142 705 468 759 2279 146 518 36 609 519 283 298 602 586 1257 Spaces Moved 9837 | 488 455 294 432 1843 306 740 81 956 623 699 366 1185 611 758 Core 978 | 1 . 1 . . . 1 . 790 162 . . . 3 20 Treads 166 | . . . . . . . . . . . . . 57 109 Legs 1712 | 487 455 293 425 14 . . . 27 11 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1188 | . . . 7 . . . . . . . . 357 551 273 Flight 5793 | . . . . 1829 306 739 81 139 450 699 366 828 . 356 Fastest Speed 21 | 50 120 120 105 26 26 26 44 44 21 24 24 35 66 27 Average Speed 57 | 119 120 120 112 30 26 29 44 51 34 25 76 46 77 76 Slowest Speed 350 | 120 120 300 220 113 106 300 44 130 120 110 275 275 350 250 Overloaded Moves 52 | . . . . . . . . . 19 . 33 . . . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . . Robots Hopped 10 | . . . . 1 . 1 . 1 6 . . . . 1 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 51 | 47 39 21 32 28 46 80 68 97 12 64 54 89 78 15 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . 1 . . 1 . 1 . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . 1 . . . Scrap Searched 15 | . . 2 . . 1 2 . 4 . 3 . 1 2 . Spaces Dug 21 | . . . . 18 . 3 . . . . . . . . Terrain Destroyed 93 | . 42 7 12 18 . 3 . . . 10 . . . 1 Melee 21 | . . . . 18 . 3 . . . . . . . . Projectile 3 | . . . . . . . . . . 2 . . . 1 AOE 69 | . 42 7 12 . . . . . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 16907 | 4034 575 344 611 3467 367 1011 80 1071 887 765 380 1235 681 1399 Wait 6368 | 3531 88 . 88 1479 51 243 . 108 213 18 6 16 23 504 Move 9803 | 487 454 293 431 1840 305 737 80 953 610 698 365 1184 610 756 Hop 10 | . . . . 1 . 1 . 1 6 . . . . 1 Pick Up 43 | 1 6 2 8 4 . 1 . 3 3 1 1 2 . 11 Fast Attach 115 | 8 . 2 10 14 3 2 . 3 18 8 . 15 3 29 Attach 49 | 1 . . 5 18 3 2 . 1 3 1 . 2 2 11 Detach 60 | 2 . . 5 22 3 1 . 1 2 4 . 8 2 10 Swap 16 | . 5 2 2 2 . . . . . . 1 . 1 3 Drop 66 | . . 6 8 10 . 3 . 1 9 1 2 8 . 18 Fire 264 | 4 21 39 52 37 . 6 . . 22 34 5 . 6 38 Melee 91 | . . . . 40 2 15 . . . . . . 34 . Ram 1 | . . . . . . . . . 1 . . . . . Kick 3 | . 1 . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 4143 | -11/Scrapyard | Entered Materials 4144 | -10/Materials | Build established: Mutant 4204 | -10/Materials | Identified exit to Mines 4440 | -10/Materials | Discovered new exit (range 13) 4638 | -10/Materials | Discovered new exit (range 7) 4643 | -10/Materials | Derelicts attacked the area 4848 | -10/Materials | Entered Subcaves 4851 | -10/Subcaves | Identified exit to Materials 5159 | -10/Subcaves | Visited 4L-MR0's lab 5202 | -10/Subcaves | Found Arachnoskeleton 5263 | -10/Subcaves | Discovered exit to Materials (range 14) 5280 | -10/Subcaves | Build established: Scavenger-Mutant 5287 | -10/Subcaves | Core integrity fell below 50% 5316 | -10/Subcaves | Entered Materials 5316 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5318 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5378 | -8/Materials | Repaired Sub. Laser 5414 | -8/Materials | Repaired Sub. Power Source 5437 | -8/Materials | Garrison activated, responded to threat 5558 | -8/Materials | Garrison activated, responded to threat 6072 | -8/Materials | Discovered new exit (range 3) 6073 | -8/Materials | Identified exit to Factory 6075 | -8/Materials | Entered Factory 6075 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6388 | -7/Factory | Build established: Scavenger-Sprinter 6494 | -7/Factory | Fabricated L-41 Fighter (x3) 6839 | -7/Factory | Build established: Sprinter 7452 | -7/Factory | Build established: Scavenger-Scout 7615 | -7/Factory | Fabricated Cesium-ion Thruster? 7633 | -7/Factory | Crushed by falling debris 7664 | -7/Factory | Lost 3 parts (1p2u) 7754 | -7/Factory | Repaired Spear 8058 | -7/Factory | Build established: Scavenger-Sprinter 8260 | -7/Factory | Discovered new exit (range 4) 8261 | -7/Factory | Identified exit to Lower Caves 8354 | -7/Factory | Entered Lower Caves 8382 | -7/Lower Caves | Found DCF Scrap (12 items) 8400 | -7/Lower Caves | Lost 4 parts (2n1u1w) 8472 | -7/Lower Caves | Learned Factory terminal intel 8494 | -7/Lower Caves | Discovered new exit (range 15) 8498 | -7/Lower Caves | Identified exit to Lower Caves 8500 | -7/Lower Caves | Entered another Lower Caves area 8509 | -7/Lower Caves | Learned Factory trap positions 8519 | -7/Lower Caves | Encountered a Warlord checkpoint 8544 | -7/Lower Caves | Spotted B-75 Beast 8673 | -7/Lower Caves | Build established: Sprinter 8939 | -7/Lower Caves | Lost 7 parts (3n3u1w) 9014 | -7/Lower Caves | Discovered new exit (range 13) 9018 | -7/Lower Caves | Identified exit to Data Miner 9018 | -7/Lower Caves | Entered Data Miner 9018 | -7/Data Miner | Discovered new exit (range 6) 9022 | -7/Data Miner | Identified exit to Proximity Caves 9027 | -7/Data Miner | Met Data Miner 9036 | -7/Data Miner | Learned location of Section 7 (-2) 9036 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9044 | -7/Data Miner | Received God Mode back door access code from Data Miner 9054 | -7/Data Miner | Entered Proximity Caves 9090 | -6/Proximity Caves | Build established: Mutant 9139 | -6/Proximity Caves | Core integrity fell below 50% 9166 | -6/Proximity Caves | Lost 3 parts (2n1w) 9177 | -6/Proximity Caves | Spotted B-75 Beast 9189 | -6/Proximity Caves | Escorted by Enhanced Grunt 9495 | -6/Proximity Caves | Core integrity fell below 20% 9509 | -6/Proximity Caves | Learned location of 1 exit from Factory 9605 | -6/Proximity Caves | Identified exit to Factory 9663 | -6/Proximity Caves | Entered Factory 9663 | -6/Factory | Evolved 2 slots: Propulsion x2 9664 | -6/Factory | Identified exit to Factory 9665 | -6/Factory | Loaded intel: 99 trap records 9666 | -6/Factory | Loaded intel: 26 terminal locations 9973 | -6/Factory | Discovered new exit (range 8) 9975 | -6/Factory | Identified exit to Lower Caves 10078 | -6/Factory | Build established: Scavenger-Sprinter 10124 | -6/Factory | Fabricated Biomechanical Wings? 10182 | -6/Factory | Entered Lower Caves 10231 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10268 | -6/Lower Caves | Destroyed 7 combat bots 10358 | -6/Lower Caves | Spotted B-75 Beast 10379 | -6/Lower Caves | Learned location of Extension (-5) 10407 | -6/Lower Caves | Found DCF Scrap (13 items) 10443 | -6/Lower Caves | Discovered new exit (range 14) 10457 | -6/Lower Caves | Identified exit to Lower Caves 10465 | -6/Lower Caves | Entered another Lower Caves area 10663 | -6/Lower Caves | Learned location of 1 exit from Factory 10667 | -6/Lower Caves | Discovered new exit (range 6) 10763 | -6/Lower Caves | Entered Zion 10817 | -6/Zion | Build established: Hacker-Mutant 10821 | -6/Zion | Found CR-A16's Pointy Stick 10855 | -6/Zion | System corruption cleaned by Quarantine Array 10870 | -6/Zion | Learned Factory emergency access door positions 10903 | -6/Zion | Found Relay Coupler [Programmer] 10904 | -6/Zion | Found Relay Coupler [Programmer] 10922 | -6/Zion | Learned 8 Factory zone layouts 10942 | -6/Zion | Found Prototype Hackware 10942 | -6/Zion | Identified Exp. System Shield 10944 | -6/Zion | Found Prototype Processor 10944 | -6/Zion | Identified Exp. Signal Interpreter 10947 | -6/Zion | Found Prototype Processor 10947 | -6/Zion | Identified Exp. Terrain Scan Processor 10949 | -6/Zion | Found Prototype Processor 10949 | -6/Zion | Identified Spectral Analyzer 10990 | -6/Zion | Visited the Megawrench Repair Shop 10990 | -6/Zion | Megawrench repaired 2 parts 11056 | -6/Zion | Met Imprinter 11263 | -6/Zion | Discovered new exit (range 14) 11271 | -6/Zion | Identified exit to Proximity Caves 11365 | -6/Zion | Entered Proximity Caves 11370 | -5/Proximity Caves | Learned 4 Factory zone layouts 11683 | -5/Proximity Caves | Spotted B-75 Beast 11781 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11799 | -5/Proximity Caves | Core integrity fell below 50% 11845 | -5/Proximity Caves | Lost 7 parts (2p3n1u1w) 11914 | -5/Proximity Caves | Discovered exit to Factory (range 6) 11928 | -5/Proximity Caves | Core integrity fell below 20% 11951 | -5/Proximity Caves | Entered Factory 11951 | -5/Factory | Evolved 2 slots: Utility x2 11952 | -5/Factory | Identified exit to Factory 12212 | -5/Factory | Incoming investigation squad redirected 12303 | -5/Factory | Lost 9 parts (1p3n3u2w) 12342 | -5/Factory | Fabricated Biomechanical Wings (x1) 12470 | -5/Factory | Repaired Imp. Gyrokinetic Inverter 12510 | -5/Factory | Repaired Mak. ECM Suite 12573 | -5/Factory | Repaired Lrn. Sensor Array 12636 | -5/Factory | Repaired Wave Gun 13121 | -5/Factory | Build established: Hacker-Sprinter 13178 | -5/Factory | System corruption reached 10% 13208 | -5/Factory | Self-destructed Last Messages --------------- 13173_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13184_ R-10 Processor collects Corrupted Lgt. Ion Engine. 13186_ F-cell Engine destroyed. 13188_ Tesla Rifle destroyed. 13188_ R-10 Processor collects Corrupted Lgt. Nuclear Core. 13188_ U-05 Engineer repairs door. 13189_ Hacking Suite destroyed. 13192_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13193_ System corrupted: Matter fused (-9). 13193_ Imp. Force Field destroyed. 13200_ System Shield destroyed. 13203_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13205_ Field Propulsion Drive destroyed. 13207_ Acquired Neutrino Core. 13208_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ??????#??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | +??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | ???????????????????????????????? + " | | ?????????????????w??????????????############ # | | ???????????????????????????????? #????#####+#### | | ???????????????????????????????? #????# | | ??????+????????????????????????? #????# | | ???????????????????????????????? #????# | | ???????????????????????????????? #????# | | ????????????????????############################## | | ????????????????????# # """"" #?????????? | | ????????????????????# # """"" #?????????? | | ????????????????????# """ # """ #?????????? | | ????????????????????# """ # #?????????? | | ????????????????????# """ =+ #?????????? | | ????????????????????# ]# #?????????? | | ????????????????????####/### #?????????? | | ??????????????????????# R ###+#############??????? | | ????????g?????????????# @ + #??????? | | ??????????????????????# ### ##### #??????? | | ?????????????????????###p#### #???# #??????? | | ?????????????????????# * ! / #???# ! #??????? | | ?????????????????????# p m# #???# #??????? | | ?????????????????????# [ # ##### #??????? | | ?????????????????????# # # #??????? | | ?????????????????????/! # # #??????? | | ????????????????????## # + #??##### | | ?????????????????????######## # #??# """ | | ????????????????????????????# # #??#"""" | | ???????????????+????????????# u # #??#""F | | ?????????????????????######## # ####""" | | ?????????????????????# !# # | | ?????????????????????# # # | | ?????????????????????# """ """ # # """ | | ?????????????????????# """ """ # # """ | | ????????????????????????""" """ ######### """ | | ?????????????????????# """ """ #???????# | | ?????????????????????# ######### | | ?????????????????????# """ """ | | ????????????????????????""" """ | | ????????????????????????""" """ | | ?????????????????????# """ """ | | ?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 24 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 325 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Datajack | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Hacked Hrd. Light Armor Plating | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Adv. Focal Shield | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -7/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Challenges ------------ None Game ------ Seed PhaseAluminumMapper Manual? 0 Play Time 02:15:23 Cumulative 48.2 hours Start 2024.09.10 @ 14:17:49 End 2024.09.11 @ 17:25:25 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f38fb87-9957-4e59-b437-fb0106d9d064