Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.26 @ 20:15:23 Player: Heclapar Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (656) 656 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2161 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 11/100 System Corruption 2% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Treads Heat Sink Improved Heat Sink Cooling System Small Storage Unit High-capacity Battery (250) Visual Processing Unit Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Beam Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Treads Aluminum Leg Aluminum Leg Wheel Wheel Heat Sink Improved Heat Sink Small Storage Unit High-capacity Battery Visual Processing Unit Light Armor Plating Beam Rifle Beam Rifle Datajack Hammer [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 27 | . 7 8 5 7 Power 2 | . . 1 1 . Engine 2 | . . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 2 2 . 4 Treads 2 | . . 2 . . Leg 2 | . . . . 2 Wheel 4 | . 2 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | . 3 1 . . Device 1 | . 1 . . . Storage 2 | . 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | . 2 4 4 3 Energy Gun 7 | . 1 2 2 2 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 6 3 12 Power 3 | . . 1 1 1 Propulsion 6 | . . 2 . 4 Utility 1 | . . 1 . . Weapon 11 | . . 2 2 7 Highest Loss Streak 11 | . . 5 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 96 97 90 Engine 11 | . 14 13 10 6 Treads 17 | . . 23 22 18 Leg 3 | . 17 . . . Wheel 3 | . 10 2 . 2 Device 1 | . 6 1 . . Storage 13 | . 17 14 11 11 Processor 9 | . . 11 11 11 Energy Gun 23 | . 27 23 21 21 Ballistic Gun 10 | . . 3 21 18 Naked Turns . | . . . . . Heaviest Build 51 | 11 51 48 51 51 Greatest Support 40 | 20 26 40 40 40 Greatest Overweight (x) 4 | . 3 4 1 4 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 Most Carried 16 | 6 11 13 16 16 Average Carried 10 | 6 8 9 11 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 16 | 6 11 10 16 9 Class Distribution -------------------- 54% | Mutant 38% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 514 | 200 60 90 105 59 Remotely . | . . . . . Salvage Created 1318 | . 178 283 682 175 Parts 74 | . 7 20 40 7 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 19 | . 2 9 6 2 Melee 1 | . . 1 . . Guns 14 | . 1 5 6 2 AOE 3 | . 1 2 . . Classes Destroyed 9 | . 3 3 2 1 Worker 3 | . . . 2 1 Builder 2 | . 1 . 1 . Hauler 1 | . . . . 1 Recycler 6 | . 1 1 4 . Watcher 3 | . . . 2 1 Swarmer 6 | . . 6 . . Grunt 6 | . 2 . 2 2 Sentry 6 | . . 2 4 . Assembled 1 | . . 1 . . Best Kill Streak 6 | . 2 6 6 5 Combat Bots Only 6 | . 2 6 2 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 2 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2210 | . 91 735 411 973 Core 660 | . 19 228 97 316 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . 1 . . Volleys Fired 83 | . 14 14 31 24 Largest 4 | . 2 2 4 4 Hottest 139 | . 80 80 136 139 Shots Fired 233 | . 28 26 112 67 Gun 233 | . 28 26 112 67 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . . . 59 28 Thermal 120 | . 14 14 53 39 Explosive . | . . . . . Electromagnetic 26 | . 14 12 . . Robot Hit Streak 13 | . 7 6 13 13 Robot Miss Streak 5 | . 4 4 3 5 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 152 | . 18 25 65 44 Core Hits 62 | . 10 10 30 12 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 1 1 Burn 2 | . . . 1 1 Smash 1 | . . 1 . . Melee Attacks 14 | . 2 11 . 1 Impact 12 | . . 11 . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1918 | . 328 425 629 536 Guns 1560 | . 230 195 626 509 Cannons . | . . . . . Explosions 169 | . 98 71 . . Melee 171 | . . 159 . 12 Ramming 18 | . . . 3 15 Kinetic 416 | . . . 232 184 Thermal 1061 | . 178 164 394 325 Explosive . | . . . . . Electromagnetic 252 | . 150 102 . . Impact 171 | . . 159 . 12 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 33 | . . 33 . . Projectiles . | . . . . . Explosions 18 | . . 18 . . Melee 15 | . . 15 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . 62 39 . 7 Shots 3 | . 2 1 . . Rammed 4 | . . . 1 3 Targets Rammed 4 | . . . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 448 | . 102 102 257 448 Average Temperature 111 | . 28 35 95 216 Received Heat Transfer 861 | . 36 255 177 393 Effects 5 | . . . . 5 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 2620 | . 375 350 1028 867 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 207 | . 125 207 190 94 Initial 48 | . . 48 . 23 Average 49 | . 36 45 70 35 Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 94 100 100 Level 1 1 | . . 5 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 9 20 9 6 Peak Tracking Total 14 | . 3 14 2 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 . 2 2 Successful 5 | . 1 . 2 2 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 2 2 Record 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1935 | 39 387 599 649 261 Spaces Moved 761 | 33 223 227 203 75 Core . | . . . . . Treads 466 | . . 195 203 68 Legs 106 | 33 72 . . 1 Wheels 189 | . 151 32 . 6 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 105 240 110 Average Speed 195 | 120 127 221 240 230 Slowest Speed 240 | 120 145 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 36 46 21 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . 5 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . 5 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1019 | 32 294 277 302 114 Wait 108 | . 39 13 52 4 Move 757 | 32 222 226 202 75 Hop . | . . . . . Pick Up 23 | . 7 5 11 . Fast Attach 2 | . 2 . . . Attach 18 | . . 6 5 7 Detach . | . . . . . Swap 7 | . 5 2 . . Drop 3 | . 3 . . . Fire 83 | . 14 14 31 24 Melee 14 | . 2 11 . 1 Ram 3 | . . . . 3 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 14) 409 | -10/Materials | Discovered new exit (range 9) 427 | -10/Materials | Entered Mines 497 | -10/Mines | Core integrity fell below 50% 524 | -10/Mines | Lost 5 parts (1p2n1u1w) 790 | -10/Mines | Core integrity fell below 20% 835 | -10/Mines | Assembled infested the area 956 | -10/Mines | Discovered new exit (range 7) 1026 | -10/Mines | Entered Materials 1026 | -9/Materials | Evolved 2 slots: Weapon x2 1314 | -9/Materials | Build established: Scavenger-Gunner 1651 | -9/Materials | Discovered new exit (range 4) 1675 | -9/Materials | Entered Storage 1827 | -9/Storage | Identified exit to Recycling 1852 | -9/Storage | Garrison activated, responded to threat 1900 | -9/Storage | Core integrity fell below 50% 1926 | -9/Storage | Core integrity fell below 20% 1936 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01902_ Destabilizing: System corrupted (+2). 01902_ Sml. Laser destroyed. 01902_ Critical hit (Burn: +37). 01908_ Y-45 Defender suffers critical hit (Burn). 01911_ Acquired 43 matter. 01916_ Critical hit (Burn: +37). 01919_ K-01 Serf destroyed. 01920_ Y-45 Defender heat damages Heat Sink. 01920_ Hammer destroyed. 01922_ System corrupted: Energy discharge (-4). 01922_ Slammed into Y-45 Defender. 01922_ Wheel destroyed. 01922_ Beam Rifle destroyed. 01923_ Slammed into Y-45 Defender. 01925_ R-06 Scavenger collects Prototype Energy Gun. 01931_ Beam Rifle destroyed. 01932_ Wheel destroyed. 01933_ Acquired 10 matter. 01934_ Acquired 6 matter. 01934_ Critical hit (Burn: +37). 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""" ????????????????????????????? | | ???????# """ ????????????????????????????? | | ???????# """ #????????????????????????????? | | ???????+ ??? ?????????????????????????????? | | ?????? #???? ?????????????????????????????? | | ????????????" ?????????????????????????????? | | ????????????" ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectLightCore Manual? 0 Play Time 00:19:58 Cumulative 21.6 hours Start 2022.08.26 @ 17:22:29 End 2022.08.26 @ 20:15:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35d79cc9-31c3-4549-9913-fe357dfb3d71