Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 14:14:49 Player: jumpy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (841) 841 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6116 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 85/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Authchip [Propulsion] > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Airjet Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Mace > --- INVENTORY -------- Deuterium Engine Compact Battery Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner System Restoration Module Improved Datajack Powered Hammer [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Hover Unit Hover Unit Utility Improved Signal Interpreter Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Propulsion] Protection Layered Light Armor Plating Weapon RU-N14's Throwing Claymores Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 1 . . . . . . Utility 5 | . . 1 1 1 1 . . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 57 | 8 . 11 5 12 4 5 2 5 . 3 2 Power 5 | 1 . 1 1 1 . 1 . . . . . Engine 3 | 1 . 1 . 1 . . . . . . . Core 2 | . . . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 5 2 3 1 2 1 . . 1 . Treads 5 | 2 . 2 . . . . 1 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 12 | . . 3 2 3 1 2 . . . 1 . Flight . | . . . . . . . . . . . . Utility 21 | 3 . 3 2 5 3 1 1 3 . . . Device 10 | 2 . 1 . 2 2 1 1 1 . . . Storage 4 | 1 . 2 1 . . . . . . . . Processor 4 | . . . 1 3 . . . . . . . Hackware 2 | . . . . . . . . 2 . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 . 2 . 3 . 1 . 2 . 2 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . 1 . 2 1 Impact Weapon 2 | . . . . 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . . . Parts Lost 29 | . . 1 2 1 1 12 . . 4 7 1 Power 2 | . . . . . . 1 . . 1 . . Propulsion 12 | . . . 1 1 1 7 . . 1 1 . Utility 8 | . . . 1 . . 3 . . 2 2 . Weapon 7 | . . 1 . . . 1 . . . 4 1 Highest Loss Streak 12 | . . 1 2 1 1 12 . . 4 4 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 5 7 8 8 8 9 8 3 4 5 3 2 Power . | . 1 1 1 1 1 1 . . . . . Propulsion 1 | 1 2 2 3 3 2 . . . . . . Utility 2 | . 2 2 2 1 4 4 2 2 2 1 1 Weapon 1 | 1 2 2 . . 1 . . 2 3 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . . 1 3 . . 1 . 2 . . 1 Power 1 | . . 1 . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 2 | . . . . . . . . 1 . . 1 Weapon 2 | . . . 1 . . . . 1 . . . Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 66 | . 100 82 75 89 96 86 33 55 65 36 17 Engine 5 | . 14 11 3 . 5 1 2 6 5 . . Core 1 | . . . 5 7 . 3 . . . . . Treads 5 | . 28 19 . . . . 2 6 5 . . Hover 10 | . . 6 35 36 40 31 . . . . . Device 11 | . 14 11 8 12 13 11 11 13 13 3 . Storage 3 | . 14 15 9 7 6 5 . . . . . Processor 10 | . . . 4 11 13 13 13 13 13 11 11 Hackware 3 | . . . . . . . . 3 13 10 5 Energy Cannon 1 | . . . . 5 6 5 . . . . . Ballistic Gun 2 | . 28 15 . . . . . . . . . Special Weapon 2 | . . . . . . . . 5 6 4 . Impact Weapon 1 | . . . . 5 6 5 1 . . . . Piercing Weapon 2 | . . . . . . . . 5 6 4 . Peak Build Rating 46 | 9 7 12 17 34 45 46 19 42 42 36 17 Average Rating 27 | 6 7 9 13 27 39 38 17 35 41 27 12 On Entrance 19 | . 7 7 12 14 34 41 15 19 42 28 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 15 15 37 23 27 42 35 11 21 21 18 2 Greatest Support 60 | 40 40 60 27 33 39 40 20 20 20 11 3 Greatest Overweight (x) 5 | . . 1 . . 1 1 1 1 3 5 . Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 10 10 10 10 5 5 5 5 5 Average Capacity 7 | 7 8 11 10 10 10 9 5 5 5 5 5 Most Carried 11 | 7 7 11 10 10 10 9 4 5 5 4 3 Average Carried 5 | 5 7 7 8 8 9 8 3 4 5 3 2 Final Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 7 7 6 8 9 10 4 3 5 5 3 1 Class Distribution -------------------- 40% | Assassin 39% | Mutant 18% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Matter Collected 1424 | 408 101 269 33 410 . 25 31 108 20 19 . Remotely . | . . . . . . . . . . . . Salvage Created 1496 | 260 171 394 121 410 28 107 . . . 5 . Parts 90 | 29 13 26 13 8 . 1 . . . . . Haulers Intercepted 4 | . 1 . 1 2 . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 22 | . 5 7 5 1 . 3 . . . 1 . Melee 1 | . . . . . . 1 . . . . . Guns 11 | . 5 6 . . . . . . . . . Cannons 6 | . . 1 5 . . . . . . . . AOE 1 | . . . . . . . . . . 1 . Classes Destroyed 12 | 3 3 2 . 1 1 1 . . . 1 . Worker 4 | 1 . 1 . 1 . . . . . 1 . Builder 1 | . . . . . 1 . . . . . . Tunneler 9 | 9 . . . . . . . . . . . Hauler 4 | . 1 . 1 2 . . . . . . . Recycler 5 | 1 . 1 . 3 . . . . . . . Watcher 2 | . . 2 . . . . . . . . . Swarmer 10 | . 3 . 4 . . 3 . . . . . Grunt 6 | . 2 4 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 4 | . . 3 1 . . . . . . . . Heavy 1 | . . . . . . . . . . 1 . Samaritan 1 | . . . . . . 1 . . . . . Best Kill Streak 3 | 2 3 3 2 3 1 2 . . . 2 . Combat Bots Only 3 | . 3 2 2 1 . 2 . . . 1 . Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 . . . 2 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 355 | . 28 61 48 5 18 95 . . 46 32 22 Missed 115 | . 9 19 19 1 12 31 . . 10 4 10 Hits 240 | . 19 42 29 4 6 64 . . 36 28 12 Projectile 240 | . 19 42 29 4 6 64 . . 36 28 12 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 7 | . . 2 . 1 . 1 . . . 2 1 Damage Taken 4362 | . 224 579 287 74 50 1071 . . 554 1191 332 Core 1619 | . 64 127 91 12 . 146 . . 162 733 284 Absorbed by Shields 33 | . . . . . . . . . . . 33 Core Remaining (%) 81 | 100 74 68 83 98 . . . . 63 . . Volleys Fired 135 | 24 23 46 30 5 . 3 . . . 4 . Largest 2 | 2 2 2 1 1 . 1 . . . 2 . Hottest 80 | 40 40 53 33 80 . 65 . . . . . Shots Fired 218 | 48 46 81 30 5 . 3 . . . 5 . Gun 160 | 48 46 66 . . . . . . . . . Cannon 53 | . . 15 30 5 . 3 . . . . . Launcher . | . . . . . . . . . . . . Special 5 | . . . . . . . . . . 5 . Kinetic 205 | 48 46 81 30 . . . . . . . . Thermal 8 | . . . . 5 . 3 . . . . . Explosive 5 | . . . . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 7 6 11 5 3 . 1 . . . 4 . Robot Miss Streak 4 | 2 3 4 3 1 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 156 | 31 29 56 18 8 2 7 . . 1 4 . Core Hits 57 | 12 10 19 7 2 . 1 . . . 6 . Critical Kills 1 | 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . Critical Strikes 3 | 1 . . . 2 . . . . . . . Destroy 1 | 1 . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . Melee Attacks 47 | . . . . 21 15 9 . . 1 . 1 Impact 45 | . . . . 21 15 9 . . . . . Slashing . | . . . . . . . . . . . . Piercing 2 | . . . . . . . . . 1 . 1 Sneak Attacks 6 | . . . . 3 2 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3237 | 405 311 803 394 454 116 258 . . 32 464 . Guns 1257 | 405 305 547 . . . . . . . . . Cannons 731 | . . 234 394 76 . 27 . . . . . Explosions 347 | . . . . . . . . . . 347 . Melee 733 | . . . . 354 116 231 . . 32 . . Ramming 52 | . 6 22 . 24 . . . . . . . Kinetic 1885 | 405 305 781 394 . . . . . . . . Thermal 103 | . . . . 76 . 27 . . . . . Explosive 347 | . . . . . . . . . . 347 . Electromagnetic . | . . . . . . . . . . . . Impact 701 | . . . . 354 116 231 . . . . . Slashing 117 | . . . . . . . . . . 117 . Piercing 32 | . . . . . . . . . 32 . . Highest Corruption 2 | . 2 2 . . . . . . . . . Average Corruption 2 | . 2 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . 1 . . . . . . . . . Message Errors 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 368 | . . . 9 208 71 77 . . . 3 . Projectiles 12 | . . . 9 . . . . . . 3 . Explosions . | . . . . . . . . . . . . Melee 356 | . . . . 208 71 77 . . . . . Knockbacks 7 | . . . 5 1 . 1 . . . . . Impact 2 | . . . . 1 . 1 . . . . . Kinetic 5 | . . . 5 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . 12 . . . . . . 111 Shots 1 | . . . . . . . . . . . 1 Rammed 4 | . 1 2 . 1 . . . . . . . Targets Rammed 5 | . 1 3 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 106 | . 3 18 4 106 2 5 . . . . . Average Temperature 30 | . 2 9 4 48 2 3 . . . . . Received Heat Transfer 654 | . 99 270 27 54 18 36 . . . 66 84 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . 5 1 3 . . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . . Parts Fried 5 | . . . . 2 1 2 . . . . . Impact Corruptions 19 | . . . . 6 3 10 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 187 | . . . . 150 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 125 | 10 86 93 125 87 42 . . . . 35 43 Initial 42 | . . 1 16 32 42 . . . . . 14 Average 19 | 1 28 42 73 15 4 . . . . 1 14 Influence Increases 1170 | 55 133 232 202 238 43 120 . . . 69 78 Destroy 0b10 Robot/C 440 | . 100 140 100 20 . 60 . . . 20 . Destroy 0b10 Robot/NC 125 | 55 5 20 5 30 5 . . . . 5 . Destroy Leader 112 | . 12 54 22 14 . . . . . 10 . Successful Hack 16 | . . . . 16 . . . . . . . Disable Machine 45 | . . . . 15 15 . . . . . 15 Destroy Structure 42 | . 1 3 . 8 8 . . . . 4 18 Partial Spotted 45 | . . . 15 . 15 . . . . . 15 Lose Combat Pursuer 345 | . 15 15 60 135 . 60 . . . 30 30 Influence Decreases 1127 | 55 127 199 169 223 130 105 15 . . 39 65 Entered New Map 133 | . . 5 23 40 45 . 4 . . . 16 Time Decay 858 | 55 127 184 126 183 83 40 11 . . 20 29 Lost Part 126 | . . 10 20 . 2 65 . . . 19 10 Lost Ally 10 | . . . . . . . . . . . 10 Squads Dispatched 6 | . . 1 1 2 . . . . . 2 . Investigation 2 | . . . 1 1 . . . . . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 3 | . . 1 . . . . . . . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Distress Signals 6 | . . 1 1 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 76 | . 9 10 12 12 1 8 1 . 6 10 7 Peak Tracking Total 11 | . 3 3 5 4 1 6 2 . 6 11 7 Tactical Retreats 15 | . 1 1 3 4 . 3 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Traps Triggered 5 | . 1 1 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Machines Disabled 3 | . . . . 1 1 . . . . . 1 Max in Single Turn 1 | . . . . 1 1 . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Machines Accessed 6 | . . . . 5 . . . . . . 1 Terminals 3 | . . . . 2 . . . . . . 1 Fabricators 2 | . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 13 | . . . . 10 . . . . . . 3 Successful 4 | . . . . 3 . . . . . . 1 Failed 9 | . . . . 7 . . . . . . 2 Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . 4 . . . . . . 3 Terminals 7 | . . . . 4 . . . . . . 3 Fabricators 4 | . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . 2 . . . . . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . . . . 10 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Active Infowar (turns) 6550 | 325 309 537 215 516 576 292 561 2096 809 314 . Sensors 4952 | . . . . 432 572 246 483 2096 809 314 . Terrain 4665 | 17 . . . 515 576 292 360 2096 809 . . Seismic 1529 | 308 309 537 215 160 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Turns Passed 7153 | 536 309 537 261 647 576 297 561 2096 810 448 75 Spaces Moved 4775 | 282 147 284 318 884 458 317 454 883 320 325 103 Core 748 | 4 . . . . . 50 286 . 2 303 103 Treads 1979 | 278 147 185 . . . . 168 883 318 . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 2048 | . . 99 318 884 458 267 . . . 22 . Flight . | . . . . . . . . . . . . Fastest Speed 38 | 50 160 52 48 42 38 38 50 160 160 50 50 Average Speed 118 | 158 160 131 48 44 38 48 91 234 238 131 50 Slowest Speed 300 | 160 160 160 52 48 102 111 160 240 240 300 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 14 45 26 31 28 13 57 65 83 61 11 21 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 3 . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . . 3 3 . . Spaces Dug 16 | . . . . 8 8 . . . . . . Terrain Destroyed 41 | . . 2 . 8 8 1 . . . 11 11 Melee 16 | . . . . 8 8 . . . . . . Projectile 3 | . . 2 . . . 1 . . . . . AOE 22 | . . . . . . . . . . 11 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Total 5966 | 320 174 365 398 1095 835 442 602 909 366 339 121 Wait 845 | . 4 7 31 149 342 104 143 13 46 6 . Move 4764 | 281 146 283 317 883 457 316 453 882 319 324 103 Hop . | . . . . . . . . . . . . Pick Up 33 | 6 . 4 6 6 6 . . 4 . 1 . Fast Attach 26 | 8 . 3 3 2 3 . 1 5 . 1 . Attach 25 | . . 5 1 5 2 4 3 . . 3 2 Detach 6 | 1 . . 1 . 1 . 2 1 . . . Swap 19 | . . 5 2 7 2 2 . 1 . . . Drop 33 | . . 9 7 3 7 4 . 3 . . . Fire 135 | 24 23 46 30 5 . 3 . . . 4 . Melee 47 | . . . . 21 15 9 . . 1 . 1 Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . 1 3 . . . . . . . . . Escape Stasis 23 | . . . . 13 . . . . . . 10 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 537 | -11/Scrapyard | Entered Materials 538 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Discovered new exit (range 8) 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1375 | -9/Materials | Discovered new exit (range 12) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1639 | -8/Materials | Discovered new exit (range 8) 1642 | -8/Materials | Identified exit to Factory 1644 | -8/Materials | Entered Factory 1644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2226 | -7/Factory | Build established: Scout 2257 | -7/Factory | Discovered new exit (range 4) 2258 | -7/Factory | Identified exit to Factory 2291 | -7/Factory | Entered another Factory area 2291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2594 | -6/Factory | Found Launcher Loader 2608 | -6/Factory | Discovered new exit (range 18) 2866 | -6/Factory | Identified exit to Lower Caves 2867 | -6/Factory | Entered Lower Caves 3003 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3159 | -6/Lower Caves | Discovered new exit (range 10) 3164 | -6/Lower Caves | Identified exit to Lower Caves 3164 | -6/Lower Caves | Entered another Lower Caves area 3173 | -6/Lower Caves | Lost 12 parts (1p7n3u1w) 3259 | -6/Lower Caves | Encountered a Warlord checkpoint 3691 | -6/Lower Caves | Discovered new exit (range 20) 3723 | -6/Lower Caves | Identified exit to Zion 3725 | -6/Lower Caves | Entered Zion 3754 | -6/Zion | Build established: Mutant 3802 | -6/Zion | Found Prototype Special Weapon 3802 | -6/Zion | Identified RU-N14's Throwing Claymores 3805 | -6/Zion | Found RU-N14's Throwing Claymores 3808 | -6/Zion | Found RU-N14's Throwing Claymores 3811 | -6/Zion | Found RU-N14's Throwing Claymores 3864 | -6/Zion | Discovered new exit (range 18) 4106 | -6/Zion | Build established: Assassin 4314 | -6/Zion | Learned location of Quarantine (-2) 4333 | -6/Zion | Learned location of Armory (-4) 4415 | -6/Zion | Found CR-A16's Pointy Stick 4783 | -6/Zion | Learned Factory garrison access intel 5439 | -6/Zion | Met Imprinter 5819 | -6/Zion | Identified exit to Proximity Caves 5821 | -6/Zion | Entered Proximity Caves 5822 | -5/Proximity Caves | Identified exit to Factory 5900 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 6420 | -5/Proximity Caves | Learned Factory interactive machine intel 6631 | -5/Proximity Caves | Entered Factory 6631 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6632 | -5/Factory | Loaded intel: 56 interactive machine locations 6633 | -5/Factory | Loaded intel: 4 garrison access locations 6661 | -5/Factory | Lost 4 parts (1p1n2u) 6937 | -5/Factory | Build established: Mutant 6993 | -5/Factory | Lost 3 parts (1u2w) 7048 | -5/Factory | Lost 4 parts (1n1u2w) 7050 | -5/Factory | Core integrity fell below 50% 7071 | -5/Factory | Discovered new exit (range 15) 7078 | -5/Factory | Identified exit to Extension 7079 | -5/Factory | Entered Extension 7114 | -5/Extension | Core integrity fell below 20% 7153 | -5/Extension | Energy Cycler disabled 7153 | -5/Extension | Rescued a captive Derelict 7153 | -5/Extension | Rescued a captive Derelict 7153 | -5/Extension | Rescued a captive Derelict 7154 | -5/Extension | Rescued a captive Derelict 7154 | -5/Extension | Rescued a captive Derelict 7154 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07129_ O-16 Technician sends out distress signal. 07129_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07131_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 07131_ O-16 Technician accesses terminal... 07131_ O-16 Technician IFF database reprogrammed. 07132_ Technician 6a reveals location of Stasis Trap. 07137_ Slug penetrates Wall. 07140_ Penetrated by Slug. 07142_ Dismantling Energy Cycler with Imp. Plasma Cutter. 07147_ Slug penetrates Energy Cycler. 07148_ Dismantling Energy Cycler with Imp. Plasma Cutter. 07150_ Imp. Plasma Cutter destroyed. 07150_ Slug penetrates Wall. 07153_ ALERT: Power surge detected, dispatching additional patrols. 07153_ Energy Cycler explodes. 07154_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ?##################### ######???????????????????? | | ?# ##;;;;;;;;;#######?????????????? | | ?# ########### #?????????????? | | ?# #?????????# #?????????????? | | ?# #?????????#" #?????????????? | | ?# #?????????#T @ #?????????????? | | ?# #?????????#" #?????????????? | | ?# #?????????# #?????????????? | | ?# #?????????# R ??????????? | | ## ########### Y ###########?????????? | | Y #???????????????????? | | ####+############# #???????????????????? | | #? ??????????? #???????????????????? | | + [ / #????????? T???????????????????? | | ########### #?????????"##??????????????????? | | ??????????# ] #??????????????????????????????? | | ??????????# = #??????????????????????????????? | | ??????????#########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- Imp. Hover Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseProjectileCutter Manual? 0 Play Time 00:36:14 Cumulative 146.8 hours Start 2025.07.11 @ 13:29:30 End 2025.07.11 @ 14:14:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d07e4c7-b494-4c81-9405-ae32efa58e0f