Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 18:10:59 Player: Braundy Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1604) 1604 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 5923 Bonus ------- Follower Combat Kills 540 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (69) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Antimatter Reactor High-capacity Matter Pod (200) Improved Sensor Array Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Improved Grenade Launcher Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Hover Unit Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Terrain Scan Processor Hacking Suite System Shield Gauss Rifle Heavy Battle Rifle Improved Heavy Machine Gun Assault Cannon Assault Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . 2 . . . . Utility 2 | . . 1 1 . . . . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 66 | 8 4 4 11 18 6 6 6 . 3 Power 10 | 1 . . 1 4 . 2 1 . 1 Engine 5 | 1 . . 1 1 . 1 . . 1 Core 4 | . . . . 3 . . 1 . . Reactor 1 | . . . . . . 1 . . . Propulsion 14 | 2 2 . 4 1 5 . . . . Treads 6 | . 2 . 4 . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 6 | . . . . 1 5 . . . . Flight . | . . . . . . . . . . Utility 16 | 2 2 1 3 4 1 1 2 . . Device 6 | . . . 1 2 . 1 2 . . Storage 4 | 2 1 . . 1 . . . . . Processor 4 | . 1 . 2 1 . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 26 | 3 . 3 3 9 . 3 3 . 2 Energy Gun 7 | 3 . 1 1 . . 1 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . . 2 . 3 . 2 1 . 2 Ballistic Cannon 4 | . . . . 3 . . 1 . . Launcher 1 | . . . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . . Parts Lost 17 | . . . . 2 . . . . 15 Power 4 | . . . . 1 . . . . 3 Propulsion 7 | . . . . 1 . . . . 6 Utility 2 | . . . . . . . . . 2 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 15 | . . . . 2 . . . . 15 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 7 11 14 14 14 14 14 15 14 Power . | . . 1 1 . . 1 1 1 1 Propulsion 2 | 1 1 1 1 4 1 1 1 1 . Utility 6 | . 4 6 8 6 7 6 5 7 7 Weapon 3 | . 1 2 3 3 4 5 6 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . . 2 4 6 2 1 1 . 9 Power 3 | . . 1 1 . . 1 . . . Propulsion 1 | . . . . . 1 . . . . Utility 13 | . . 1 . 3 1 . 1 . 7 Weapon 7 | . . . 3 3 . . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 91 97 99 95 98 99 100 100 74 Engine 4 | . 14 11 9 1 . . . . 1 Core 3 | . . . . 5 7 5 3 7 4 Treads 13 | . 10 22 27 23 . . . . . Leg 2 | . 17 . . . . . . . . Hover 13 | . . . . 1 36 38 38 38 22 Device 3 | . . . 5 1 5 6 7 7 5 Storage 9 | . 14 11 9 9 7 7 7 7 7 Processor 18 | . 13 11 20 25 15 15 15 15 13 Energy Gun 7 | . 20 13 9 2 . 3 7 7 5 Ballistic Gun 10 | . . 17 16 6 7 11 15 15 11 Ballistic Cannon 5 | . . . . 16 15 6 . . . Peak Build Rating 57 | 7 7 11 23 35 49 56 57 52 52 Average Rating 30 | 4 6 9 18 27 47 50 53 51 38 On Entrance 28 | . 7 7 11 23 33 49 55 52 52 Avg Prop Armor Cover (%) 2 | . . . . 2 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 19 27 34 34 45 41 50 50 41 41 Greatest Support 66 | 20 40 40 66 66 44 44 44 44 44 Greatest Overweight (x) 9 | 4 . . . 1 . 1 1 . 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 11 14 14 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 10 15 15 15 15 14 15 15 11 Class Distribution -------------------- 56% | Gunner 16% | Mutant 7% | Commander-Gunner 5% | Scientist-Skirmisher 3% | Scavenger-Gunner 3% | Skirmisher 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Scientist-Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Matter Collected 1883 | 280 240 104 228 715 . 150 114 52 . Remotely . | . . . . . . . . . . Salvage Created 2537 | 93 307 214 338 1104 . 174 155 152 . Parts 110 | 1 15 9 23 52 . . 4 6 . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 5 | . 2 . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Combat Hostiles Destroyed 34 | . 6 4 4 15 . 1 1 3 . Melee 1 | . . . 1 . . . . . . Guns 27 | . 6 4 3 9 . 1 1 3 . Cannons 6 | . . . . 6 . . . . . Classes Destroyed 13 | 1 4 . 2 5 . 1 . . . Worker 7 | . 2 . 2 3 . . . . . Builder 2 | . . . . 2 . . . . . Tunneler 2 | . . . 2 . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 8 | 1 1 1 1 3 . . 1 . . Operator 2 | . . . . 2 . . . . . Watcher 4 | . 1 . 1 2 . . . . . Swarmer 4 | . 3 1 . . . . . . . Grunt 18 | . 3 3 1 8 . . . 3 . Duelist 1 | . . . . 1 . . . . . Sentry 8 | . . . 3 4 . . 1 . . Hunter 2 | . . . . 2 . . . . . Compactor 1 | . . . . . . 1 . . . Best Kill Streak 8 | 1 3 4 4 8 . 1 1 3 . Combat Bots Only 4 | . 3 3 2 4 . 1 1 3 . Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Hostile Shots Fired 270 | . 33 10 31 91 . . 6 10 89 Missed 66 | . 6 2 7 28 . . 4 2 17 Hits 204 | . 27 8 24 63 . . 2 8 72 Melee 7 | . . . . 1 . . . . 6 Projectile 197 | . 27 8 24 62 . . 2 8 66 Critical Strikes 10 | . . . . 5 . . . . 5 Damage Taken 3601 | . 248 87 370 831 78 45 28 129 1785 Core 958 | . 83 23 90 60 39 12 . 18 633 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 66 94 . 72 . . . . . Volleys Fired 159 | 3 39 9 18 56 . 5 5 7 17 Largest 3 | 2 2 3 3 3 . 3 3 3 3 Hottest 147 | 100 100 90 96 111 . 147 147 147 147 Shots Fired 369 | 6 59 27 53 159 . 9 13 21 22 Gun 318 | 6 59 27 53 108 . 9 13 21 22 Cannon 48 | . . . . 48 . . . . . Launcher 3 | . . . . 3 . . . . . Special . | . . . . . . . . . . Kinetic 211 | . . 18 36 122 . 4 8 14 9 Thermal 155 | 6 59 9 17 34 . 5 5 7 13 Explosive 3 | . . . . 3 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 34 | 3 14 10 10 34 . 6 6 7 10 Robot Miss Streak 7 | 1 7 1 2 4 . 1 1 6 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 248 | 5 30 18 39 110 . 8 8 10 20 Core Hits 106 | 2 16 7 14 49 . 1 5 8 4 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . 1 Critical Strikes 14 | . 2 2 4 3 . . . 1 2 Burn 10 | . 2 2 1 3 . . . 1 1 Destroy 1 | . . . . . . . . . 1 Smash 3 | . . . 3 . . . . . . Melee Attacks 8 | . . . 7 1 . . . . . Impact 7 | . . . 7 . . . . . . Slashing 1 | . . . . 1 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4502 | 62 381 229 706 2091 . 183 202 280 368 Guns 3397 | 62 381 229 449 1243 . 183 202 280 368 Cannons 708 | . . . . 708 . . . . . Explosions 60 | . . . . 60 . . . . . Melee 324 | . . . 256 68 . . . . . Ramming 13 | . . . 1 12 . . . . . Kinetic 2339 | . . 127 290 1531 . 70 85 142 94 Thermal 1766 | 62 381 102 159 420 . 113 117 138 274 Explosive 60 | . . . . 60 . . . . . Electromagnetic . | . . . . . . . . . . Impact 256 | . . . 256 . . . . . . Slashing 68 | . . . . 68 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 6 . . . . . . . Average Corruption 5 | . . 5 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 97 | . . . 67 30 . . . . . Projectiles 30 | . . . . 30 . . . . . Explosions . | . . . . . . . . . . Melee 67 | . . . 67 . . . . . . Knockbacks 6 | . . . 1 5 . . . . . Impact 1 | . . . 1 . . . . . . Kinetic 3 | . . . . 3 . . . . . Secondary 2 | . . . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 2 | . . . 1 1 . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 576 | 117 349 132 6 327 . 44 51 105 576 Average Temperature 98 | 60 125 70 4 85 . 17 19 43 229 Received Heat Transfer 1724 | . 63 48 171 333 . . 6 63 1040 Effects 11 | . 5 . . 2 . . . . 4 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 3 | . 2 . . 1 . . . . . Interference 2 | . 2 . . . . . . . . Short Circuit 2 | . 1 . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 3 . 2 3 . . . . . Heat Transferred 4884 | 185 1295 444 518 1295 . 185 185 296 481 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 86 | 100 100 100 100 58 100 100 100 . . Level 1 13 | . . . . 41 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 336 | 5 105 114 57 336 131 19 56 . . Initial 126 | . . 2 26 . 126 17 . . . Average 72 | 1 41 52 12 168 91 2 14 . . Influence Increases 1898 | 5 192 154 153 1059 5 36 112 107 75 Destroy 0b10 Robot/C 940 | . 120 80 80 540 . . 40 80 . Destroy 0b10 Robot/NC 140 | 5 20 5 30 70 . . 10 . . Destroy Leader 310 | . 32 30 32 176 . . 20 20 . Allied During Kill 198 | . . . . 149 . . 42 7 . Successful Hack 63 | . 4 9 10 35 5 . . . . Disable Machine 15 | . . . . 15 . . . . . Destroy Structure 82 | . 1 . 1 44 . 36 . . . Lose Combat Pursuer 150 | . 15 30 . 30 . . . . 75 Influence Decreases 1898 | 5 185 97 217 782 231 87 112 107 75 Entered New Map 228 | . . 5 38 . 151 34 . . . Time Decay 1235 | 5 185 92 179 462 80 33 112 77 10 Lost Part 65 | . . . . 20 . . . . 45 Lost Ally 370 | . . . . 300 . 20 . 30 20 Squads Dispatched 11 | . 1 2 . 7 . . 1 . . Investigation 7 | . . 2 . 5 . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 3 | . 1 . . 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Distress Signals 5 | . 2 . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 13 6 10 33 . 7 3 4 10 Peak Tracking Total 7 | . 5 4 5 7 . 5 1 3 5 Tactical Retreats 6 | . 1 1 . 1 . . . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Traps Triggered 7 | . . 4 . . 2 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Machines Disabled 1 | . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Machines Accessed 19 | . 2 3 2 9 1 . 1 1 . Terminals 15 | . 1 2 2 8 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 5 11 4 30 1 . 1 1 . Successful 30 | . 2 8 3 15 1 . . 1 . Failed 23 | . 3 3 1 15 . . 1 . . Catastrophic 5 | . 1 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 2 3 1 2 . 1 . . Terminals 44 | . 3 6 4 29 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . 1 4 3 15 1 . . 1 . Record 4 | . . . . 4 . . . . . Part Schematic 3 | . . . . 3 . . . . . Prototype ID Bank 4 | . . 2 1 1 . . . . . Open Door 3 | . . . . 2 . . . 1 . Open DSF 1 | . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . . . . 2 . . . . . Locate Traps 2 | . . . 1 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . Zone Layout 4 | . . 2 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . Retrieve Study 4 | . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 3 2 7 1 . . . . Full Trace Events 8 | . . 2 1 5 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Total Allies 29 | . . . . 10 . 18 . . 1 Largest Group 18 | . . . . 10 . 18 8 7 2 Highest-Rated Group 444 | . . . . 173 . 444 232 199 141 Highest-Rated Ally 141 | . . . . 29 . 35 31 31 141 Total Orders 9 | . . . . 9 . . . . . ROAM 2 | . . . . 2 . . . . . EXPLORE 7 | . . . . 7 . . . . . Ally Attacks 211 | . . . . 85 . 91 9 26 . Total Damage 6531 | . . . . 1065 . 4789 164 513 . Kills 30 | . . . . 14 . 13 2 1 . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Active Infowar (turns) 3517 | . . . 720 1232 174 372 442 492 85 Optics 3517 | . . . 720 1232 174 372 442 492 85 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . Drone Recoveries 2 | . . . . 2 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Turns Passed 4399 | 68 558 226 721 1240 174 372 442 492 106 Spaces Moved 3526 | 36 322 112 380 569 326 516 461 727 77 Core 12 | 11 . . . . . . . . 1 Treads 1180 | . 119 112 380 569 . . . . . Legs 228 | 25 203 . . . . . . . . Wheels . | . . . . . . . . . . Hover 2106 | . . . . . 326 516 461 727 76 Flight . | . . . . . . . . . . Fastest Speed 42 | 50 120 160 160 160 42 42 42 42 42 Average Speed 91 | 123 134 160 160 162 42 49 65 42 63 Slowest Speed 500 | 250 160 160 160 220 44 102 102 42 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 41 9 29 82 7 97 12 84 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 48 | . . . . 45 . . . 2 1 Melee . | . . . . . . . . . . Projectile 12 | . . . . 10 . . . 2 . AOE 35 | . . . . 35 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Total 4383 | 49 388 140 443 773 363 625 591 898 113 Wait 464 | . 11 . 3 78 21 85 94 158 14 Move 3518 | 35 321 111 379 568 326 515 460 726 77 Hop . | . . . . . . . . . . Pick Up 66 | 3 8 10 7 19 6 4 6 3 . Fast Attach 20 | 7 1 3 3 2 . 3 . . 1 Attach 24 | . . 2 4 9 4 1 . . 4 Detach 4 | . 1 . 2 . . 1 . . . Swap 34 | 1 3 . 7 10 2 3 7 1 . Drop 65 | . 4 5 13 22 4 8 6 3 . Fire 159 | 3 39 9 18 56 . 5 5 7 17 Melee 7 | . . . 6 1 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . Escape Stasis 13 | . . . . . . . 13 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low / DSF) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 3) 625 | -10/Materials | Identified exit to Materials 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 780 | -9/Materials | Discovered new exit (range 14) 817 | -9/Materials | Identified exit to Materials 853 | -9/Materials | Entered another Materials area 853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1092 | -8/Materials | Discovered new exit (range 15) 1572 | -8/Materials | Identified exit to Storage 1574 | -8/Materials | Entered Storage 1612 | -8/Storage | Build established: Gunner 2005 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2300 | -8/Storage | Build established: Commander-Gunner 2400 | -8/Storage | Lost 8 allies 2594 | -8/Storage | Discovered new exit (range 17) 2670 | -8/Storage | Build established: Gunner 2772 | -8/Storage | Lost 12 allies 2814 | -8/Storage | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Propulsion x2 2831 | -7/Factory | Identified exit to DSF 2936 | -7/Factory | Discovered new exit (range 17) 2988 | -7/Factory | Sucked down chute 2988 | -7/Factory | Entered Waste 3013 | -7/Waste | Spotted C-40 Crusher 3043 | -7/Waste | Spotted C-40 Crusher 3111 | -7/Waste | Spotted C-40 Crusher 3113 | -7/Waste | Spotted C-40 Crusher 3139 | -7/Waste | Spotted C-40 Crusher 3152 | -7/Waste | Warlord forces began an assault 3170 | -7/Waste | Allies destroyed C-40 Crusher 3184 | -7/Waste | Destroyed C-40 Crusher 3188 | -7/Waste | Allies destroyed C-40 Crusher 3219 | -7/Waste | Lost 9 allies 3261 | -7/Waste | Spotted C-40 Crusher 3276 | -7/Waste | Allies destroyed C-40 Crusher 3315 | -7/Waste | Discovered new exit (range 20) 3360 | -7/Waste | Entered Factory 3360 | -7/Factory | Accompanied by 8 allies 3775 | -7/Factory | Discovered new exit (range 10) 3802 | -7/Factory | Entered Lower Caves 3802 | -7/Lower Caves | Accompanied by 7 allies 3817 | -7/Lower Caves | Spotted B-75 Beast 4281 | -7/Lower Caves | Discovered new exit (range 7) 4294 | -7/Lower Caves | Entered another Lower Caves area 4294 | -7/Lower Caves | Accompanied by 2 allies 4307 | -7/Lower Caves | Encountered a Warlord checkpoint 4333 | -7/Lower Caves | Spotted B-75 Beast 4384 | -7/Lower Caves | Core integrity fell below 50% 4398 | -7/Lower Caves | Core integrity fell below 20% 4400 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04377_ S4-JHX(m) Adv. Field Recycling Unit severed. 04379_ L-41 Fighter sneak attacks. 04379_ Hover Unit destroyed. 04379_ Adv. Visual Processing Unit destroyed. 04381_ HV Slug penetrates B-75 Beast. 04381_ B-75 Beast suffers critical hit (Destroy). 04381_ Destroyed Imp. Medium Treads. 04381_ HV Slug penetrates B-75 Beast. 04381_ S4-JHX(m) destroyed. 04382_ Backup Power III destroyed. 04385_ Cooling System destroyed. 04385_ Hvy. Beamcaster destroyed. 04386_ HV Slug penetrates B-75 Beast. 04387_ Hyp. Gauss Rifle severed. 04389_ HV Slug penetrates B-75 Beast. 04393_ Hyp. Gauss Rifle destroyed. A strange signal echoes through the caves. 04398_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????? ###????##########???? | | ????????????????????????????? #### ###?? | | ??????????????????????????????? ##? | | ?????????????????????????????????? #? | | ????????????????????????????????????# = #?? | | ????????????????????????????#???????# #??? | | ????????????????????????????# ??????# #??? | | ????????????????????????????# ?????# ##??? | | ????????????????????????????# ?????### ##???? | | ????????????????????????????# ##?????## #????? | | ?????????????????##??? ?????# ??????## #????? | | ????????????? #??# ?? ????? #????### #????? | | ???????????? #?# ? ##??? ##??# #????? | | ????????????# ## ?? ???# #### ##????? | | ????????????# ?? ??# #?### ####??? | | ????????????# ????# ### #???# #??? | | ????????????? ??## #???# ## #??? | | ??????????????# ?## ###?# ## #??? | | ??????????????# ## ### ## #??? | | ??????????????# ## #??? | | ???????????????? ????# ## #??? | | ?????????????????? 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Ion Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Plot Armor Release The Drones! The More The Merrier Challenges ------------ None Game ------ Seed PlatingGatlingCompressor Manual? 0 Play Time 01:18:11 Cumulative 12.2 hours Start 2026.04.21 @ 15:30:43 End 2026.04.21 @ 18:10:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 887d0d2b-8c30-448b-94ad-e0f88b7000b4