Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 19:08:16 Player: Corvi Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (669) 669 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2024 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Treads Heat Sink Structural Scanner Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Structural Scanner Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Assault Rifle Light Assault Rifle Improved Light Cannon Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 6 10 1 11 Power 5 | 1 4 . . Engine 5 | 1 4 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 5 | 2 1 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 11 | 2 1 1 7 Energy Gun 1 | . . . 1 Energy Cannon 3 | . . . 3 Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 1 1 7 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 100 85 Engine 13 | . 13 14 8 Treads 26 | . 27 28 17 Device 1 | . . . 10 Storage 13 | . 14 14 11 Processor 12 | . 11 14 11 Protection 2 | . 1 . 8 Energy Cannon 1 | . . . 7 Ballistic Gun 25 | . 28 28 5 Peak Build Rating 19 | 6 11 12 19 Average Rating 11 | 4 10 11 14 On Entrance 7 | . 6 11 12 Naked Turns . | . . . . Heaviest Build 42 | 12 36 31 42 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 5 15 15 15 Average Carried 12 | 2 12 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 14 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 968 | 260 470 35 203 Remotely . | . . . . Salvage Created 996 | . 584 43 369 Parts 85 | . 58 7 20 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 15 3 9 Guns 19 | . 15 3 1 Cannons 8 | . . . 8 Classes Destroyed 9 | 1 5 . 3 Worker 1 | . . . 1 Builder 5 | . 5 . . Tunneler 2 | 1 . 1 . Hauler 2 | . 1 . 1 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 15 | . 9 3 3 Grunt 10 | . 6 . 4 Sentry 2 | . . . 2 Best Kill Streak 5 | 1 5 2 5 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 246 | . 75 20 151 Missed 64 | . 25 8 31 Damage Taken 1918 | . 607 91 1220 Core 479 | . 77 . 402 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 92 | . 92 . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 107 | . 67 9 31 Largest 2 | . 2 2 2 Hottest 136 | . 40 40 136 Shots Fired 214 | . 134 18 62 Gun 175 | . 134 18 23 Cannon 39 | . . . 39 Launcher . | . . . . Special . | . . . . Kinetic 187 | . 134 18 35 Thermal 27 | . . . 27 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 3 11 Robot Miss Streak 6 | . 6 2 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | . 72 5 32 Core Hits 53 | . 30 4 19 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 . 2 Destroy 1 | . 1 . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1700 | 11 996 78 615 Guns 1284 | . 984 54 246 Cannons 337 | . . . 337 Explosions . | . . . . Melee . | . . . . Ramming 79 | 11 12 24 32 Kinetic 1435 | . 984 54 397 Thermal 186 | . . . 186 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 40 | 6 9 2 23 Targets Rammed 42 | 7 9 3 23 Kicked . | . . . . Crushed 2 | 1 . 1 . Highest Temperature 825 | . 29 2 825 Average Temperature 186 | . 14 1 235 Received Heat Transfer 330 | . 162 . 168 Effects 28 | . . . 28 Shutdowns 5 | . . . 5 Energy Bleed 4 | . . . 4 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 7 | . . . 7 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . . . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 271 | 5 182 147 271 Initial 52 | . 3 52 . Average 72 | 1 67 53 147 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 66 Level 1 4 | . . . 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 37 3 16 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 6 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 11 | . 11 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Prototype ID Bank 1 | . 1 . . Alert Level 3 | . 3 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3366 | 112 2094 731 429 Spaces Moved 1701 | 64 1098 422 117 Core 22 | 13 . . 9 Treads 1679 | 51 1098 422 108 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 137 160 160 212 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 97 59 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2035 | 84 1297 460 194 Wait 108 | . 83 25 . Move 1698 | 63 1097 421 117 Hop . | . . . . Pick Up 38 | 8 22 1 7 Fast Attach 2 | . 1 . 1 Attach 15 | 6 4 1 4 Detach 1 | . 1 . . Swap 11 | . 5 . 6 Drop 13 | . 8 . 5 Fire 107 | . 67 9 31 Melee . | . . . . Ram 7 | . . . 7 Kick . | . . . . Crush 35 | 7 9 3 16 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 876 | -10/Materials | Discovered new exit (range 15) 1053 | -10/Materials | Discovered new exit (range 11) 1376 | -10/Materials | Discovered new exit (range 6) 1458 | -10/Materials | Discovered new exit (range 14) 1624 | -10/Materials | Repaired Lgt. Treads 1987 | -10/Materials | Discovered new exit (range 15) 2207 | -10/Materials | Entered Mines 2226 | -10/Mines | Met a Derelict bent on vengeance 2287 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2290 | -10/Mines | Found Prototype Device 2770 | -10/Mines | Discovered new exit (range 9) 2859 | -10/Mines | Assembled infested the area 2938 | -10/Mines | Entered Materials 2938 | -9/Materials | Evolved 2 slots: Utility x2 3249 | -9/Materials | Core integrity fell below 50% 3335 | -9/Materials | Core integrity fell below 20% 3367 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Slammed into S-10 Pest. Imp. Ion Engine destroyed. Slammed into S-10 Pest. R-06 Scavenger collects Visual Processing Unit. Slammed into S-10 Pest. K-01 Serf cleans the Terminal. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Hover Unit. Lgt. Treads destroyed. Broken Adv. Beam Cannon destroyed. Slammed into S-10 Pest. R-06 Scavenger collects Flight Unit. K-01 Serf cleans the Terminal. Slammed into S-10 Pest. K-01 Serf cleans the Terminal. R-06 Scavenger collects Sml. Laser. Slammed into S-10 Pest. ECM Suite destroyed. Slammed into S-10 Pest. 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