Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 21:22:42 Player: Selene Result: Destroyed by QY-Q18(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1317) 1317 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 4617 Bonus ------- Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 100/100 System Corruption 0% Temperature Cool (65) Movement Rolling (155) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (20) --- Makeshift Power Source Zionite Composite Leg I Zionite Biocell (600) High-capacity Matter Pod (200) Signal Interpreter Improved Terrain Scanner Seismic Detector Makeshift ECM Suite Makeshift Light Armor Plating Makeshift Hacking Suite Hacking Drone Bay (1/1) Improved EM Shotgun Heavy Riot Gun Heavy Beamcaster Advanced Beam Cannon Rocket Launcher Mini Grenade Launcher Precision Grenade Launcher Ripper Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Zionite Biocell Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Makeshift Power Source High-capacity Matter Pod Signal Interpreter Improved Terrain Scanner Seismic Detector Makeshift ECM Suite Makeshift Light Armor Plating Makeshift Hacking Suite Hacking Drone Bay Improved EM Shotgun Heavy Riot Gun Zionite Laser-S Heavy Beamcaster Advanced Beam Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Precision Grenade Launcher Ripper Self-destruct Interrupter [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Wheel Leg Zionite Composite Leg I Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 53 | 7 5 24 1 9 7 Power 7 | 1 1 3 . 1 1 Engine 6 | 1 1 3 . 1 . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 10 | 2 1 5 . . 2 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 9 | 2 1 5 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 8 1 3 2 Device 5 | 1 . 3 . 1 . Storage 5 | 1 2 . . 1 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 7 | . . 4 1 1 1 Artifact . | . . . . . . Weapon 18 | 2 1 8 . 5 2 Energy Gun 7 | 1 . 4 . . 2 Energy Cannon 2 | . . 2 . . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 2 . 3 5 Parts Lost 18 | . 2 12 1 . 3 Power 2 | . 1 1 . . . Propulsion 8 | . 1 5 . . 2 Utility 4 | . . 2 1 . 1 Weapon 4 | . . 4 . . . Highest Loss Streak 7 | . 1 7 1 . 2 To Critical Strikes . | . . . . . . Average Backups 17 | 2 10 19 19 18 18 Power 1 | . 1 2 2 1 1 Propulsion 1 | . 1 1 1 1 . Utility 7 | . 5 7 7 7 7 Weapon 6 | . 2 6 7 7 9 Tool/Special . | . . . . . . Unused Backups 33 | . . 13 . 7 13 Power 4 | . . 2 . 1 1 Propulsion . | . . . . . . Utility 12 | . . 5 . 2 5 Weapon 15 | . . 6 . 3 6 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 98 | . 100 97 99 99 99 Engine 10 | . 14 10 11 11 6 Wheel 22 | . 28 21 22 22 21 Device 13 | . 14 17 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 8 | . . 6 11 11 11 Protection 8 | . . 7 10 11 10 Energy Gun 7 | . 13 11 11 1 7 Energy Cannon 4 | . . 4 11 5 . Ballistic Gun 3 | . 14 4 . . . Launcher 3 | . . . . 7 6 Impact Weapon 1 | . . . . 2 . Slashing Weapon 2 | . . . . 4 8 Peak Build Rating 40 | 8 9 20 19 31 40 Average Rating 19 | 5 8 15 18 24 32 On Entrance 14 | . 8 9 19 19 31 Naked Turns . | . . . . . . Heaviest Build 64 | 12 47 58 58 61 64 Greatest Support 32 | 26 26 32 20 20 20 Greatest Overweight (x) 5 | . 2 3 2 3 5 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 Most Carried 20 | 7 15 20 20 20 20 Average Carried 18 | 2 10 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 15 20 19 20 20 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1239 | 160 453 422 10 30 164 Remotely . | . . . . . . Salvage Created 1997 | 52 463 1396 36 . 50 Parts 108 | 7 24 70 2 . 5 Haulers Intercepted 6 | . 1 5 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 35 | . 8 22 3 . 2 Guns 24 | . 8 16 . . . Cannons 8 | . . 5 3 . . AOE 2 | . . . . . 2 Classes Destroyed 11 | 1 6 3 . . 1 Worker 5 | . 1 4 . . . Tunneler 2 | 2 . . . . . Hauler 6 | . 1 5 . . . Recycler 1 | . . 1 . . . Mechanic 1 | . 1 . . . . Watcher 6 | . 2 4 . . . Swarmer 9 | . 3 3 3 . . Grunt 15 | . 5 10 . . . Brawler 1 | . . 1 . . . Sentry 8 | . . 8 . . . Z-Light 2 | . . . . . 2 Best Kill Streak 6 | 1 6 5 3 . 2 Combat Bots Only 6 | . 6 5 3 . 2 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 220 | . 43 117 27 . 33 Missed 56 | . 12 25 5 . 14 Hits 164 | . 31 92 22 . 19 Projectile 164 | . 31 92 22 . 19 Critical Strikes 2 | . . 2 . . . Damage Taken 2355 | . 389 1228 172 . 566 Core 509 | . 102 155 51 . 201 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 48 | . 32 16 . . . Core Remaining (%) 79 | 100 59 . . . . Volleys Fired 156 | 4 29 103 8 . 12 Largest 2 | 2 2 2 2 . 2 Hottest 133 | 60 100 133 133 . 90 Shots Fired 291 | 8 56 196 16 . 15 Gun 224 | 8 54 148 8 . 6 Cannon 56 | . . 48 8 . . Launcher 9 | . . . . . 9 Special 2 | . 2 . . . . Kinetic 95 | 4 27 64 . . . Thermal 181 | 4 29 132 16 . . Explosive 9 | . . . . . 9 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 26 | 3 9 26 6 . 1 Robot Miss Streak 7 | 2 2 4 2 . 7 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 196 | 4 38 143 10 . 1 Core Hits 89 | 2 21 52 3 . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 5 2 . . Burn 7 | . . 5 2 . . Melee Attacks 4 | . . . . 4 . Impact 1 | . . . . 1 . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3506 | 73 470 2301 206 . 456 Guns 2283 | 73 470 1636 84 . 20 Cannons 787 | . . 665 122 . . Explosions 436 | . . . . . 436 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 897 | 39 240 618 . . . Thermal 2153 | 34 230 1683 206 . . Explosive 436 | . . . . . 436 Electromagnetic 20 | . . . . . 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 16 . 4 Projectiles 16 | . . . 16 . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 416 | . 35 144 207 416 69 Average Temperature 61 | . 6 46 120 218 26 Received Heat Transfer 888 | . 168 549 . . 171 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 16 | . 1 13 2 . . Heat Transferred 5299 | 75 525 4144 555 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 187 | 5 157 187 119 . . Initial 69 | . . 44 69 . . Average 68 | . 62 72 80 . . Influence Increases 1040 | 10 257 703 70 . . Destroy 0b10 Robot/C 660 | . 160 440 60 . . Destroy 0b10 Robot/NC 105 | 10 25 70 . . . Destroy Leader 204 | . 46 148 10 . . Successful Hack 39 | . 10 29 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 2 | . 1 1 . . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 1040 | 10 150 632 209 39 . Entered New Map 211 | . . 63 109 39 . Time Decay 665 | 10 130 435 90 . . Lost Part 150 | . 20 120 10 . . Purge Threat 14 | . . 14 . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 12 31 4 . 8 Peak Tracking Total 7 | . 4 7 4 . 6 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 12 | . 4 8 . . . Terminals 9 | . 3 6 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 33 | . 11 22 . . . Successful 19 | . 6 13 . . . Failed 14 | . 5 9 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 24 | . 8 11 . 5 . Terminals 27 | . 10 17 . . . Fabricators . | . . . . . . Repair Stations 4 | . 1 3 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 3 . . . Branch Access Points 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 5 . . . Terminals 8 | . 3 5 . . . Botnet 7 | . 3 4 . . . Skim 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Patch 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 7 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 1 . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 108 | . . . 47 108 108 Highest-Rated Ally 32 | . . . 31 32 32 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 296 | . . . . . 296 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 527 | 37 372 118 . . . Terrain 46 | . . 46 . . . Seismic 527 | 37 372 118 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3455 | 82 372 1217 195 1322 267 Spaces Moved 2399 | 58 227 684 133 1100 197 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2398 | 57 227 684 133 1100 197 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 110 110 110 110 Average Speed 110 | 89 100 113 110 112 111 Slowest Speed 155 | 100 110 145 110 125 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 51 59 29 87 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 39 | . 1 . . . 38 Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE 38 | . . . . . 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2901 | 76 310 936 165 1185 229 Wait 172 | . 39 66 24 43 . Move 2394 | 57 226 683 132 1099 197 Hop . | . . . . . . Pick Up 67 | 8 9 35 . 10 5 Fast Attach 16 | 6 . 3 . 6 1 Attach 18 | 1 2 13 1 . 1 Detach 2 | . . 1 . 1 . Swap 27 | . 4 10 . 5 8 Drop 45 | . 1 22 . 17 5 Fire 156 | 4 29 103 8 . 12 Melee 4 | . . . . 4 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x2 746 | -9/Materials | Build established: Scavenger-Mutant 889 | -9/Materials | Lost 7 parts (1p1n2u3w) 1244 | -9/Materials | Discovered new exit (range 16) 1393 | -9/Materials | Identified exit to Mines 1572 | -9/Materials | Repaired Wheel 1672 | -9/Materials | Entered Mines 1673 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1693 | -9/Mines | Core integrity fell below 50% 1702 | -9/Mines | Learned location of 1 exit from Materials 1704 | -9/Mines | Discovered new exit (range 12) 1828 | -9/Mines | Build established: Mutant 1867 | -9/Mines | Entered Zion 1867 | -7/Zion | Accompanied by 2 allies 1917 | -7/Zion | Led the pair of lost Derelicts to a safe place 1936 | -7/Zion | Discovered new exit (range 14) 1944 | -7/Zion | Given the Hacking Drone Bay 1944 | -7/Zion | Found Prototype Device 1944 | -7/Zion | Identified Hacking Drone Bay 2081 | -7/Zion | Received a hallucinogenic algorithm 2130 | -7/Zion | Learned location of Warlord (-4) 2321 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2506 | -7/Zion | Found Prototype Launcher 2506 | -7/Zion | Identified Gui. Missile Launcher 2556 | -7/Zion | Learned location of Recycling (-7) 2584 | -7/Zion | Learned Factory terminal intel 3008 | -7/Zion | Gained Derelict followers 3055 | -7/Zion | Met Imprinter 3143 | -7/Zion | Opened final containment barrier to the Deep Caves 3161 | -7/Zion | Discovered new exit (range 3) 3161 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3189 | -7/Zion | Entered Deep Caves 3189 | -7/Deep Caves | Accompanied by 4 allies 3307 | -7/Deep Caves | Attacked by Z-Imprinter 3348 | -7/Deep Caves | Lost 3 allies 3444 | -7/Deep Caves | Z-Facility disabled 3455 | -7/Deep Caves | Core integrity fell below 20% 3456 | -7/Deep Caves | Destroyed by QY-Q18(z) with Zionite Laser-S Last Messages --------------- 03358_ Acquired Prc. Grenade Launcher. 03364_ The unstable cave ceiling collapses. 03374_ Acquired 58 matter. 03376_ Acquired 64 matter. 03422_ Acquired Prototype Storage. 03422_ Identified Zio. Biocell. 03424_ Acquired Prototype Leg. 03424_ Identified Zio. Composite Leg I. 03426_ Acquired Wheel. 03427_ Dropped Zio. Laser-S. 03428_ Acquired Zio. Composite Leg I. 03430_ Dropped Zio. Biocell. 03430_ Acquired Zio. Light Carapace. 03432_ Extracted 2 energy. 03433_ Dropped Imp. Light Cannon. 03434_ Acquired Zio. Biocell. 03441_ Zio. Light Carapace destroyed. 03442_ Wheel destroyed. 03444_ Z-Facility disabled. 03446_ EX-O92(s) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????####?????????????????????? | | ????????????????????????# ]#????###############??? | | ????????????????????????#[ #?#### ##?? | | ????????????????????????# [### #?? | | ????????????????##??????# ### ### | | ??????????????### #??##@;# # | | ??????????????# #; | | ????????? %z | | ????????? zz*z | | ????????? | | ?????????? | | ?????????? " "" """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? """???????? | | ???????????? """????????""" | | ????????????? ""?????????""" | | ????????????? "???????????"" | | ??????????????? "????????????" | | ????????????????? "???????????? | | ???????????????????? ???????????? | | ?????????????????????? ??????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 42 Targeting Accuracy 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Gravmag System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive I-36 Angel | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Wheel | 60% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportLatentInsulator Manual? 0 Play Time 00:29:25 Cumulative 199.4 hours Start 2025.05.21 @ 20:53:33 End 2025.05.21 @ 21:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 123 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 68 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f07cd67b-8d20-4b7c-b898-608d63ef1d44