Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 00:31:18 Player: APerTAS Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (5) 25 Value Destroyed (233) 233 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 3128 Bonus ------- Pacifist 470 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Corruption Screen > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Cooling System Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Cooling System Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Plasma Cannon Remote Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Corruption Screen Device Improved Cooling System Processor Corruption Screen Weapon Heavy Mace Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power 2 | . . . 2 . . . Propulsion 2 | . . . . . 2 . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 18 | 5 5 . 1 1 4 2 Power 3 | 1 1 . 1 . . . Engine 3 | 1 1 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 2 . . 1 1 2 Treads . | . . . . . . . Leg 3 | 1 . . . . . 2 Wheel 1 | 1 . . . . . . Hover 2 | . 2 . . . . . Flight 2 | . . . . 1 1 . Utility 4 | . 2 . . . 2 . Device 1 | . . . . . 1 . Storage . | . . . . . . . Processor 3 | . 2 . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | 2 . . . . 1 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . . . . 2 2 Power . | . . . . . . . Propulsion 4 | . . . . . 2 2 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 22 | . 50 71 . . 24 31 Engine 2 | . 10 14 . . . . Leg 3 | . . . . . . 13 Hover 5 | . 24 28 . . . . Processor 7 | . 16 28 . . 9 9 Impact Weapon 2 | . . . . . 6 9 Naked Turns 245 | . 5 . 17 223 . . Heaviest Build 5 | . 5 5 . . 3 3 Greatest Support 20 | 3 12 12 3 4 8 20 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 4 5 4 5 4 5 Average Carried 2 | 1 2 4 . 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 . 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 483 | . . 10 . 413 40 20 Remotely . | . . . . . . . Salvage Created 232 | . . . . . 48 184 Parts 8 | . . . . . 5 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 5 | . . . . . 1 4 Melee 2 | . . . . . . 2 Classes Destroyed 2 | . . . . . 1 1 Grunt 4 | . . . . . . 4 Sentry 1 | . . . . . 1 . Best Kill Streak 3 | . . . . . 1 3 Combat Bots Only 3 | . . . . . 1 3 Max Kills in Single Turn 1 | . . . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 164 | . 5 28 4 44 21 62 Missed 68 | . 2 12 . 18 6 30 Damage Taken 1429 | . 37 141 75 304 350 522 Core 1032 | . 27 67 75 304 217 342 Absorbed by Shields . | . . . . . . . Core Remaining (%) 55 | 100 . 62 . 5 . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 16 | . . . . . 6 10 Core Hits 5 | . . . . 2 1 2 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 4 | . . . . . . 4 Smash 4 | . . . . . . 4 Melee Attacks 21 | . . . . . 10 11 Impact 21 | . . . . . 10 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 723 | . . 21 2 28 294 378 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 672 | . . . . . 294 378 Ramming 51 | . . 21 2 28 . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 672 | . . . . . 294 378 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked 7 | . . . . . . 7 Overload Shots . | . . . . . . . Overflow Damage 180 | . . . . . 20 160 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 180 | . . . . . 20 160 Knockbacks 3 | . . . . . 2 1 Impact 3 | . . . . . 2 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . 10 1 12 . . Shots . | . . . . . . . Rammed 10 | . . 1 2 7 . . Targets Rammed 10 | . . 1 2 7 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 5 | . . . . . . 5 Average Temperature 5 | . . . . . . 5 Received Heat Transfer 570 | . 21 . 18 108 126 297 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 7 | . . . . . 2 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 216 | . 45 62 39 120 76 216 Initial 52 | . . 17 24 15 46 52 Average 81 | . 5 48 28 83 51 156 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 100 51 Level 1 12 | . . . . . . 48 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 6 7 1 10 5 14 Peak Tracking Total 10 | . 6 6 2 4 3 10 Tactical Retreats 5 | . 1 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 5 | . 1 . . 1 2 1 Terminals 2 | . . . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 14 | . 6 . . 1 4 3 Successful 7 | . 1 . . 1 4 1 Failed 7 | . 5 . . . . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . . . 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 6 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . . . . 1 3 1 Record 2 | . . . . . 2 . Open Door 1 | . . . . 1 . . Zone Layout 1 | . . . . . 1 . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 578 | 24 73 37 18 225 54 147 Spaces Moved 777 | 29 106 63 27 395 51 106 Core 504 | 29 4 . 27 394 17 33 Treads . | . . . . . . . Legs 73 | . . . . . . 73 Wheels . | . . . . . . . Hover 165 | . 102 63 . . . . Flight 35 | . . . . 1 34 . Fastest Speed 37 | 50 50 56 50 40 37 50 Average Speed 57 | 50 55 56 50 49 41 98 Slowest Speed 120 | 50 56 56 50 50 50 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 24 20 4 89 8 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 875 | 38 119 64 33 426 66 129 Wait . | . . . . . . . Move 772 | 28 105 62 27 394 50 106 Hop . | . . . . . . . Pick Up 33 | 5 9 1 . 15 1 2 Fast Attach . | . . . . . . . Attach 18 | 5 5 . 1 1 4 2 Detach 1 | . . . . . 1 . Swap . | . . . . . . . Drop 13 | . . . 4 9 . . Fire . | . . . . . . . Melee 21 | . . . . . 10 11 Ram 9 | . . 1 1 7 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Released all parts (5) 18 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 15) 98 | -10/Materials | Entered Mines 120 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 131 | -10/Mines | Discovered new exit (range 7) 135 | -10/Mines | Entered Materials 135 | -9/Materials | Evolved 2 slots: Power x2 135 | -9/Materials | Released all parts (5) 136 | -9/Materials | Released all parts (1) 146 | -9/Materials | Discovered new exit (range 13) 153 | -9/Materials | Entered Mines 191 | -9/Mines | Core integrity fell below 50% 253 | -9/Mines | Learned Materials interactive machine intel 254 | -9/Mines | Found a hidden stash of uninstalled traps 291 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 322 | -9/Mines | Learned Materials terminal intel 324 | -9/Mines | Build established: Mutant 344 | -9/Mines | Received a Mining Laser from a helpful Derelict 368 | -9/Mines | Core integrity fell below 20% 368 | -9/Mines | Discovered new exit (range 8) 378 | -9/Mines | Entered Materials 378 | -8/Materials | Evolved 2 slots: Propulsion x2 379 | -8/Materials | Loaded intel: 19 interactive machine locations 380 | -8/Materials | Loaded intel: 12 terminal locations 421 | -8/Materials | Garrison activated, responded to threat 432 | -8/Materials | Identified exit to Garrison 432 | -8/Materials | Entered Garrison 442 | -8/Garrison | Triggered checkpoint 446 | -8/Garrison | Core integrity fell below 50% 484 | -8/Garrison | Discovered new exit (range 63) 484 | -8/Garrison | Discovered new exit (range 64) 484 | -8/Garrison | Discovered new exit (range 44) 573 | -8/Garrison | Core integrity fell below 20% 579 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Field strength at 83. Field strength at 66. Field strength at 49. Field strength at 32. Field strength at 15. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 83. Field strength at 66. Field strength at 49. Field strength at 32. Field strength at 15. Stasis field depleted. Garrison Door activated. Aluminum Leg destroyed. Garrison Door activated. Critical hit (Burn: +37). Aluminum Leg destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????# + | | ????????????????????????# ################### ## | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #???????????????### #? | | ????????????????????????# #????????????#### ## | | ????????????????????????# #????????????# + < ## | | ########????????????????# #????????????# ## ## | | #????????????????# #????????????# #### ## | | #????????????????# #????????????# #??# ## | | ##### #????????????????# #????????????# #??# | | ????# #????????????????# #????????????# #??# | | ????# #????????????????# #????????????# #??# ## | | ????# #????????????????# #????????????# #??# #? | | ????# #????????????????# #????????????# #??# #? | | ????# #????????????????# #????????????# #??# #? | | ##### ###########??????#++##############+#### #? | | ^ ^ #??????# #? | | ##### ^^^^ #??????# #? | | #???# ######## #??????# ######################? | | ##### ####???# #??????# #?????????????????????? | | + + + ##### #??????#@ #?????????????????????? | | ##### ## + #??????# #?????????????????????? | | ????# ## ##### #??????# #?????????????????????? | | ????# ## #???# ######## #?????????????????????? | | ????# ## #???# ## ## #?????????????????????? | | ????# ## #??## ## ##g ##????????????????????? | | ##### ##+#### #????????????????????? | | + #????????????????????? | | ##### #????????????????????? | | ????########## ## ## #????????????????????? | | ???????????### ## ## ###??????????????????? | | ???????????# ^^ #??????????????????? | | ???????????# ^^ #??????????????????? | | ???????????# ^^ #??????????????????? | | ???????????# ^^ Y #??????????????????? | | ???????????### ## ## ###??????????????????? | | ???########### ## ## #????????????????????? | | ???# #####????????????????? | | ???# + #????????????????? | | ???# ######## ### #???????????????## | | ???# #??????##+### ## #?# ###############?# | | ???# #???????# #?# ## #?# #?# | | ???#^^#???????# #?####### #?# ############# #?# | | ???#^ ######### #???????# #?# #???????????# #?## | | ???# + #???????# #?# #???????????# #?#T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Evasion (%) 62 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonLightpackBeamcaster Manual? 0 Play Time 00:09:39 Cumulative 13.0 hours Start 2024.07.13 @ 00:23:03 End 2024.07.13 @ 00:31:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b09cfbd-9595-4d72-879a-7987ecb8b5d2