Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 17:28:52 Player: JAM Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1017) 1017 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2867 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 365/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Signal Interpreter > --- WEAPON ----------- EM Shotgun Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Heavy Assault Rifle Mini Grenade Launcher Improved Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 26 | 6 7 5 8 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 3 2 2 Treads 2 | . 2 . . Leg 5 | . 1 2 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 4 | 1 1 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 24 | . 6 2 16 Power 4 | . 1 1 2 Propulsion 8 | . 2 . 6 Utility 2 | . 1 . 1 Weapon 10 | . 2 1 7 Highest Loss Streak 16 | . 6 1 16 To Critical Strikes 1 | . 1 . . Average Backups 4 | 4 5 3 4 Power . | . . . . Propulsion 2 | 2 2 1 1 Utility . | . . . . Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 96 83 79 Engine 10 | . 13 11 2 Treads 13 | . 14 20 3 Leg 6 | . . 6 19 Wheel 6 | . 12 . . Storage 14 | . 14 12 17 Processor 8 | . 7 11 9 Protection 2 | . 4 . . Energy Gun 12 | . 13 11 12 Ballistic Gun 6 | . 6 5 8 Ballistic Cannon 5 | . 7 5 . Peak Build Rating 18 | 6 7 11 18 Average Rating 8 | 3 6 8 14 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) 7 | . . 7 8 Naked Turns . | . . . . Heaviest Build 21 | 12 13 16 21 Greatest Support 41 | 32 40 40 41 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 7 8 5 7 Average Carried 4 | 5 5 3 4 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 6 4 4 . Class Distribution -------------------- 87% | Mutant 9% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scientist-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 809 | 215 127 171 296 Remotely . | . . . . Salvage Created 899 | . 217 174 508 Parts 64 | . 23 14 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 12 7 11 Guns 17 | . 5 4 8 Cannons 7 | . 4 3 . AOE 6 | . 3 . 3 Classes Destroyed 5 | . 3 1 1 Builder 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 13 | . 3 2 8 Sentry 5 | . . 2 3 Best Kill Streak 6 | . 6 4 5 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 3 | . 3 1 2 Gunslinging 1 | . . . 1 Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 231 | . 72 46 113 Missed 55 | . 18 12 25 Hits 176 | . 54 34 88 Projectile 176 | . 54 34 88 Critical Strikes 7 | . 2 . 5 Damage Taken 2779 | . 708 393 1678 Core 889 | . 221 95 573 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 11 76 . Volleys Fired 94 | . 35 25 34 Largest 3 | . 2 2 3 Hottest 115 | . 80 80 115 Shots Fired 190 | . 54 49 87 Gun 152 | . 40 31 81 Cannon 32 | . 14 18 . Launcher 6 | . . . 6 Special . | . . . . Kinetic 99 | . 38 24 37 Thermal 58 | . 16 25 17 Explosive 6 | . . . 6 Electromagnetic 27 | . . . 27 Robot Hit Streak 22 | . 8 12 22 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 125 | . 31 36 58 Core Hits 64 | . 18 10 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 2 | . . 2 . Blast 2 | . 2 . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2573 | . 735 526 1312 Guns 1358 | . 286 289 783 Cannons 405 | . 168 237 . Explosions 799 | . 278 . 521 Melee . | . . . . Ramming 11 | . 3 . 8 Kinetic 1019 | . 365 273 381 Thermal 782 | . 367 253 162 Explosive 500 | . . . 500 Electromagnetic 261 | . . . 261 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 289 | . 262 3 24 Projectiles 3 | . . 3 . Explosions 286 | . 262 . 24 Melee . | . . . . Knockbacks 6 | . 4 2 . Impact . | . . . . Kinetic 6 | . 4 2 . Secondary . | . . . . Self-Inflicted Damage 363 | . 228 . 135 Shots 7 | . 2 . 5 Rammed 9 | . 2 . 7 Targets Rammed 9 | . 2 . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 427 | . 54 129 427 Average Temperature 119 | . 22 52 196 Received Heat Transfer 867 | . 81 102 684 Effects 5 | . . . 5 Shutdowns 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1878 | . 509 888 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 82 | 100 65 100 100 Level 1 17 | . 34 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 302 | . 302 100 199 Initial 59 | . . 59 26 Average 97 | . 137 49 80 Influence Increases 1127 | . 489 219 419 Destroy 0b10 Robot/C 600 | . 240 140 220 Destroy 0b10 Robot/NC 20 | . 15 . 5 Destroy Leader 146 | . 56 30 60 Trap Triggered on 0b10 20 | . . . 20 Successful Hack 37 | . 13 19 5 Disable Machine 90 | . 45 15 30 Destroy Structure 64 | . 30 . 34 Lose Combat Pursuer 150 | . 90 15 45 Influence Decreases 1028 | . 346 299 383 Entered New Map 121 | . . 84 37 Time Decay 647 | . 286 195 166 Lost Part 240 | . 60 20 160 Purge Threat 20 | . . . 20 Squads Dispatched 5 | . 1 . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 19 9 19 Peak Tracking Total 7 | . 7 3 5 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 12 | . 6 . 6 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 1 2 Max in Single Turn 3 | . 3 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 8 5 6 Terminals 13 | . 6 3 4 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 47 | . 14 16 17 Successful 30 | . 8 12 10 Failed 17 | . 6 4 7 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 34 | . 11 10 13 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 2 | . 2 . . Scanalyzers 7 | . . 4 3 Garrison Access . | . . . . Terminal Hacks 18 | . 6 6 6 Record 4 | . 1 2 1 Prototype ID Bank 2 | . 1 . 1 Emergency Access Points 1 | . . . 1 Alert Level 2 | . . 2 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Reprogram Traps 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 1 2 1 Scan Component 3 | . . 2 1 Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 7 | . . 4 3 Retrieve Study 7 | . . 4 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 5 5 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 7 | . . 4 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1648 | 54 804 425 365 Spaces Moved 952 | 45 511 214 182 Core 32 | 15 . . 17 Treads 425 | . 247 172 6 Legs 201 | . . 42 159 Wheels 294 | 30 264 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 105 100 Average Speed 127 | 85 129 149 110 Slowest Speed 190 | 150 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 76 27 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 95 | . 34 . 61 Melee . | . . . . Projectile . | . . . . AOE 95 | . 34 . 61 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1195 | 57 602 269 267 Wait 90 | . 40 23 27 Move 949 | 44 510 213 182 Hop . | . . . . Pick Up 18 | 7 6 3 2 Fast Attach 7 | 5 . 1 1 Attach 18 | 1 6 3 8 Detach . | . . . . Swap 5 | . 1 1 3 Drop 2 | . 2 . . Fire 94 | . 35 25 34 Melee 3 | . . . 3 Ram 4 | . 1 . 3 Kick . | . . . . Crush 5 | . 1 . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 7) 298 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 385 | -10/Materials | Core integrity fell below 50% 430 | -10/Materials | Core integrity fell below 20% 453 | -10/Materials | Lost 6 parts (1p2n1u2w) 621 | -10/Materials | Discovered new exit (range 4) 858 | -10/Materials | Identified exit to Materials 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -9/Materials | Discovered new exit (range 11) 982 | -9/Materials | Identified exit to Storage 1203 | -9/Materials | Discovered new exit (range 16) 1283 | -9/Materials | Identified exit to Materials 1284 | -9/Materials | Entered another Materials area 1284 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1622 | -8/Materials | Core integrity fell below 50% 1644 | -8/Materials | Core integrity fell below 20% 1649 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01616_ Lgt. Treads destroyed. 01619_ Penetrated by Slug. 01619_ Aluminum Leg destroyed. 01620_ Slammed into X-62 Marksman. 01621_ Penetrated by Slug. 01622_ Slammed into X-62 Marksman. 01624_ Penetrated by Slug. 01624_ Lgt. Treads destroyed. 01624_ Critical hit (Burn: +37). 01625_ Slammed into X-62 Marksman. 01625_ Destabilizing: System interference. 01625_ Signal Interpreter temporarily disabled. 01626_ Slammed into X-62 Marksman. 01628_ Penetrated by Slug. 01637_ Sml. Storage Unit destroyed. 01637_ Critical hit (Burn: +37). 01643_ Knocked back. 01647_ Penetrated by Slug. 01647_ Knocked back. 01648_ Slug penetrates Wall. 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H #???????????????????? | | ??????????????? #???????????????????? | | ??????????????##### #???????????????????? | | ??????????????????###+###???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 160 Matter Stores 365 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Heavy Suspicion Challenges ------------ None Game ------ Seed IonSchematicBroadsword Manual? 0 Play Time 00:26:07 Cumulative 7.5 hours Start 2026.02.26 @ 17:01:19 End 2026.02.26 @ 17:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddcbda7e-5320-4c89-b6ef-d8d6702c17c6