Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 00:13:33 Player: Mr Goldstein Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 3754 Bonus ------- Pacifist 834 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scanner > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power None Propulsion None Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Corruption Screen Weapon Remote Datajack Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . 2 2 . . Weapon . | . . . . . . . . Parts Attached 4 | . . . . . 3 . 1 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 2 | . . . . . 1 . 1 Device 1 | . . . . . 1 . . Storage . | . . . . . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 2 | . . . . . 2 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 1 | . . . . . . 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . 1 . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 2 | . . . . . 5 5 . Device 2 | . . . . . 4 5 . Naked Turns 289 | . 24 63 10 39 52 11 90 Heaviest Build 1 | . . . . . 1 1 . Greatest Support 3 | 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 2 | . . . . . 1 1 2 Average Carried . | . . . . . . 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 1 | . . . . . 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Matter Collected 68 | . . . . 2 . . 66 Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Damage Taken 1703 | . 109 344 . 518 303 123 306 Core 1672 | . 109 344 . 518 272 123 306 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 43 | 100 56 . 14 5 . . . Volleys Fired 4 | . . . . . 4 . . Largest 1 | . . . . . 1 . . Hottest 5 | . . . . . 5 . . Shots Fired 4 | . . . . . 4 . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 4 | . . . . . 4 . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 4 | . . . . . 4 . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 4 | . . . . . 4 . . Core Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7 | . . 7 . . . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 7 | . . 7 . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 . . . . Average Corruption 1 | . . 1 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . Shots . | . . . . . . . . Rammed 4 | . 1 3 . . . . . Targets Rammed 4 | . 1 3 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 291 | . 63 93 . 108 . . 27 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Peak Influence 60 | . . 60 23 23 25 8 46 Initial 23 | . . . 23 8 9 8 . Average 13 | . . 20 23 11 12 5 18 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . 1 1 . 2 Investigation 4 | . . . . 1 1 . 2 Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 41 | . 3 11 . 11 6 5 5 Peak Tracking Total 11 | . 3 9 . 11 6 5 5 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Traps Triggered 3 | . . . . 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Machines Accessed 4 | . . . . . 1 . 3 Terminals 4 | . . . . . 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . . . . 2 . 8 Successful 1 | . . . . . . . 1 Failed 9 | . . . . . 2 . 7 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 10 | . . . . . 2 . 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 1 . 3 Full Trace Events 3 | . . . . . 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Total Allies 2 | . . . . . 2 . . Largest Group 1 | . . . . . 1 . 1 Highest-Rated Group 32 | . . . . . 32 . 32 Highest-Rated Ally 32 | . . . . . 32 . 32 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . 3 . 2 Total Damage 178 | . . . . . 79 . 99 Kills 2 | . . . . . 1 . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Turns Passed 421 | 10 24 63 10 39 136 41 98 Spaces Moved 795 | 20 46 120 19 78 240 81 191 Core 795 | 20 46 120 19 78 240 81 191 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 3 13 15 14 14 8 77 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Total 810 | 19 46 122 18 77 255 80 193 Wait 2 | . . . . . 2 . . Move 789 | 19 45 119 18 77 240 80 191 Hop . | . . . . . . . . Pick Up 3 | . . . . . 2 . 1 Fast Attach . | . . . . . . . . Attach 4 | . . . . . 3 . 1 Detach 2 | . . . . . 2 . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 4 | . . . . . 4 . . Melee . | . . . . . . . . Ram 4 | . 1 3 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 13) 11 | -11/Junkyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 7) 35 | -10/Materials | Entered another Materials area 35 | -9/Materials | Evolved 2 slots: Utility x2 75 | -9/Materials | Core integrity fell below 50% 83 | -9/Materials | Core integrity fell below 20% 91 | -9/Materials | Discovered new exit (range 14) 98 | -9/Materials | Entered Mines 102 | -9/Mines | Discovered new exit (range 12) 108 | -9/Mines | Entered Materials 108 | -8/Materials | Evolved 2 slots: Utility x2 137 | -8/Materials | Discovered new exit (range 13) 141 | -8/Materials | Core integrity fell below 50% 141 | -8/Materials | Discovered new exit (range 14) 146 | -8/Materials | Core integrity fell below 20% 147 | -8/Materials | Entered Factory 147 | -7/Factory | Evolved 2 slots: Utility x2 283 | -7/Factory | Sucked down chute 283 | -7/Factory | Entered Waste 287 | -7/Waste | Spotted C-40 Crusher 305 | -7/Waste | Spotted C-40 Crusher 309 | -7/Waste | Spotted C-40 Crusher 310 | -7/Waste | Spotted C-40 Crusher 312 | -7/Waste | Spotted C-40 Crusher 313 | -7/Waste | Crushed by Compactor (1 part destroyed) 314 | -7/Waste | Spotted C-40 Crusher 315 | -7/Waste | Build established: Mutant 315 | -7/Waste | Discovered new exit (range 12) 317 | -7/Waste | Core integrity fell below 50% 324 | -7/Waste | Entered Factory 325 | -7/Factory | 1 allies followed down the chute 353 | -7/Factory | Identified exit to Lower Caves 422 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 00349_ Current location identified: Factory 00349_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 00353_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (171,141) Lower Caves (194,143) Lower Caves Map updated. 00370_ Connecting with DSF Access... 00370_ ALERT: Suspicious activity at Terminal F025. Dispatching Investigation squad. 00382_ ALERT: All DSF locations entering lockdown mode. 00413_ Acquired Corruption Screen. 00414_ C-30 ARC bursts open, deploying its payload. 00414_ G-50 Soldier unfolds itself. 00414_ G-47 Trooper unfolds itself. 00422_ Triggered Heavy Explosive Trap. 00422_ An explosion rips through the floor. 00422_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? ?? ?????????????????? | | ???????????????????????# ?? #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# """ #?????????????????? | | ???????????????????????# """ #?????????????????? | | ??????????????????###### """ #?????????????????? | | ??????????????????? #?????????????????? | | ????????????????????# #?????????????????? | | ????????? ??????????? #?????????????????? | | ????????? ???????####+# #?????????????????? | | ????????# ???# / @ #?????????????????? | | ????????# ???# k #?????????????????? | | ????????# #??# """ """ #?????????????????? | | ????????# #?????"" """ #?????????????????? | | ????????# #??# """ """ # ##############????? | | ????????# #??# + + = #????? | | ????????# #??# ######### #????? | | ????????# #??# Y ?????????# *#????? | | ???????## ########+########????# #????? | | ??????## ###### """ """ #????? | | ??????+ + """ """ "/% ?? | | ??????## ###### """ """ # [ ? | | ???????# #######+########????# ????????? | | ??????## ##??????????????????# """ """ ???????? | | ##+##?# #??????????????????# """ """ ???????? | | # ###! = #??????????????????# """ """ ????????? | | #??????????????????# ?????????? | | # ### #??????????????????## ##?##??????????? | | ## ##?# #????????????????????##??????????????? | | ?# #??###+###????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?#/#?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 132 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointFissionTerrabomb Manual? 0 Play Time 00:06:53 Cumulative 90.2 hours Start 2023.04.10 @ 00:07:51 End 2023.04.10 @ 00:13:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 690655d2-fb1e-4be8-b907-827d8324091c