Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 12:47:10 Player: s0lid Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (136) 680 Value Destroyed (4675) 4675 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1046) 1046 TOTAL SCORE: 12881 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 501 Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 6/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Core Analyzer Improved Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Nuclear Pulse Array Matter Compressor (250) Improved Force Field Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Improved Core Analyzer Improved Focal Shield Improved Force Field System Shield Improved System Shield > --- WEAPON ----------- Wave Gun Wave Gun KE Penetrator > --- INVENTORY -------- Antigrav System Gyrokinetic Inverter Impulse Thruster Matter Compressor [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility System Shield Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Plasma Cutter Energy Gun Improved Spread Laser Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Slots Evolved 12 | . . . 2 2 2 . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . Utility 7 | . . . 1 2 2 . . . 1 . . 1 . . . Weapon 2 | . . . . . . . . . . . . 1 . 1 . Parts Attached 244 | 6 13 1 23 33 9 5 . 19 46 4 1 44 2 25 13 Power 24 | 1 2 . 2 4 1 . . 1 4 . . 6 1 1 1 Engine 12 | 1 1 . 2 3 1 . . . 1 . . 3 . . . Core 11 | . 1 . . 1 . . . . 3 . . 3 1 1 1 Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 78 | 2 3 . 8 11 3 1 . 4 14 . 1 13 . 14 4 Treads 5 | . . . . . . . . . 4 . . . . 1 . Leg 30 | . 3 . . 8 3 1 . 4 6 . . 4 . . 1 Wheel 6 | 2 . . . 1 . . . . . . . 1 . 2 . Hover 13 | . . . . . . . . . . . . 7 . 5 1 Flight 24 | . . . 8 2 . . . . 4 . 1 1 . 6 2 Utility 63 | 1 3 1 5 4 3 1 . 4 14 2 . 13 1 6 5 Device 30 | . 1 1 2 . 1 . . 1 5 1 . 9 1 5 3 Storage 7 | 1 . . . 1 . . . . 2 . . 2 . . 1 Processor 12 | . 1 . 1 2 2 . . 1 2 . . 2 . . 1 Hackware 6 | . . . 1 . . . . 1 2 1 . . . 1 . Protection 8 | . 1 . 1 1 . 1 . 1 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 79 | 2 5 . 8 14 2 3 . 10 14 2 . 12 . 4 3 Energy Gun 25 | 1 2 . 5 6 1 1 . 1 3 . . 2 . 2 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 25 | 1 . . 2 5 1 . . 5 1 2 . 7 . 1 . Ballistic Cannon 2 | . 1 . . . . . . . . . . 1 . . . Launcher 11 | . . . . 3 . 2 . 1 4 . . 1 . . . Special Weapon 6 | . 2 . 1 . . . . 1 1 . . . . . 1 Impact Weapon 7 | . . . . . . . . 2 5 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . . 3 3 1 . . . 2 . . . . . . Parts Lost 130 | . 3 . 7 11 1 . . 16 28 . 1 27 2 21 13 Power 16 | . . . 1 2 1 . . 2 3 . . 4 . 2 1 Propulsion 43 | . 1 . 2 6 . . . 3 11 . 1 6 . 9 4 Utility 35 | . . . . . . . . 5 8 . . 9 2 6 5 Weapon 36 | . 2 . 4 3 . . . 6 6 . . 8 . 4 3 Highest Loss Streak 13 | . 2 . 5 5 1 . . 10 13 . 1 12 2 12 13 Average Slot Usage (%) 82 | . 95 100 96 95 99 100 100 87 74 96 98 93 44 63 31 Engine 4 | . 6 14 10 7 6 7 7 1 3 . . 2 . . . Core 2 | . 7 . . . . . . . 1 6 6 2 5 7 1 Treads 1 | . . . . . . . . . 9 . . . . 2 . Leg 11 | . 19 28 . 17 23 23 23 20 7 . . 7 . . . Hover 2 | . . . . . . . . . . . . 6 11 10 5 Flight 5 | . . . 31 5 . . . . 3 26 24 6 . 4 1 Device 5 | . 1 11 4 . 7 . . 4 4 12 13 15 1 8 1 Storage 6 | . 14 14 11 9 7 7 7 7 4 . . 3 5 2 . Processor 14 | . 2 2 5 21 30 30 30 22 11 13 13 12 11 10 11 Hackware 8 | . . . 9 9 7 7 7 8 11 18 20 14 7 8 4 Protection 2 | . 6 . 1 5 . 7 7 1 6 6 6 1 . . . Energy Gun 4 | . 9 . 10 9 11 5 7 3 2 . . 1 . 4 1 Ballistic Gun 4 | . 4 . 4 7 2 4 . 4 1 12 13 9 . 2 . Special Weapon 2 | . 9 28 6 . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 3 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 12 16 10 14 24 25 34 34 31 48 22 22 44 15 42 19 Greatest Support 68 | 26 26 20 20 35 55 55 53 53 68 32 24 60 32 48 40 Greatest Overweight (x) 3 | 1 . . 3 3 . . . 3 2 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 6 8 8 8 8 8 14 4 4 8 8 8 4 Average Capacity 6 | 5 6 6 6 6 8 8 8 8 6 4 4 6 8 6 4 Most Carried 10 | 4 6 6 6 8 8 8 8 8 10 4 4 8 6 7 4 Average Carried 5 | 2 5 6 5 5 7 8 8 6 6 3 3 5 6 4 2 Final Capacity 8 | 6 6 6 6 8 8 8 8 8 4 4 4 8 8 4 4 Final Carried 8 | 4 6 6 6 8 8 8 8 6 4 4 4 7 6 2 4 Class Distribution -------------------- 35% | Scavenger-Mutant 33% | Mutant 11% | Hacker-Mutant 5% | Scavenger-Skirmisher 3% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Matter Collected 4156 | 184 216 10 274 618 123 98 . 292 372 108 225 975 128 473 60 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5884 | . 293 . 440 1680 254 177 . 639 958 38 70 1219 . 39 77 Parts 312 | . 15 . 41 90 12 5 . 22 42 3 5 71 . . 6 Haulers Intercepted 10 | . 1 . 4 4 . . . . 1 . . . . . . Recyclers Shooed 4 | . . . . 2 . . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 3 . 18 . 3 5 . 3 . . Prevented 8 | . . . . . . 2 . 6 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Combat Hostiles Destroyed 98 | . 5 . 7 25 2 4 . 15 13 2 3 20 . 1 1 Melee 4 | . . . . . . . . 3 . . . . . . 1 Guns 71 | . 5 . 5 19 2 3 . 7 9 2 3 15 . 1 . Cannons 4 | . . . 2 . . . . . . . . 2 . . . AOE 14 | . . . . 4 . 1 . 2 4 . . 3 . . . Classes Destroyed 12 | . 3 . 3 2 1 . . . 2 . . 1 . . . Worker 7 | . . . . 3 1 . . . 1 . . 2 . . . Builder 5 | . . . . . . . . . 3 . . 2 . . . Hauler 10 | . 1 . 4 4 . . . . 1 . . . . . . Recycler 6 | . . . . 2 2 . . . 1 . . 1 . . . Operator 3 | . . . 2 . . . . . . . . 1 . . . Watcher 7 | . 1 . . 2 1 . . . . . . 3 . . . Swarmer 35 | . . . 3 5 . . . 12 2 2 3 8 . . . Grunt 42 | . 5 . 3 14 . 4 . 2 7 . . 6 . . 1 Brawler 2 | . . . . . . . . . 2 . . . . . . Sentry 11 | . . . 1 6 1 . . 1 1 . . 1 . . . Hunter 2 | . . . . . . . . . . . . 2 . . . Programmer 6 | . . . . . 1 . . . 1 . . 3 . 1 . Best Kill Streak 6 | . 1 . 2 6 3 4 . 3 5 2 3 6 . 1 1 Combat Bots Only 5 | . 1 . 2 5 1 4 . 3 5 2 3 5 . 1 1 Max Kills in Single Turn 2 | . 1 . 1 2 1 1 . 2 2 1 2 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . 1 . 2 2 . . 2 . . . Melee 1 | . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Damage Taken 14237 | . 459 8 350 1417 242 258 . 1922 2994 160 340 2336 666 1744 1341 Core 3451 | . 99 . 83 230 36 29 . 500 473 25 61 404 355 579 577 Absorbed by Shields 144 | . . . . . . . . . . . . . . 105 39 Core Remaining (%) 53 | 100 . 60 79 58 . . . 19 . . 34 . 24 . . Volleys Fired 415 | . 42 . 39 107 12 7 . 40 48 6 6 75 . 31 2 Largest 3 | . 2 . 2 2 2 2 . 2 2 2 1 3 . 3 1 Hottest 195 | . 70 . 101 101 125 100 . 75 108 55 30 168 . 195 40 Shots Fired 677 | . 77 . 63 171 24 13 . 50 71 9 6 145 . 46 2 Gun 606 | . 65 . 45 163 24 9 . 46 57 9 6 136 . 46 . Cannon 6 | . . . . . . . . . . . . 6 . . . Launcher 32 | . . . . 8 . 4 . 3 14 . . 3 . . . Special 33 | . 12 . 18 . . . . 1 . . . . . . 2 Kinetic 378 | . 30 . 13 94 7 7 . 37 24 9 6 123 . 28 . Thermal 179 | . 47 . 47 18 12 2 . . 16 . . 19 . 18 . Explosive 14 | . . . . 3 . . . . 11 . . . . . . Electromagnetic 103 | . . . 3 56 5 4 . 12 20 . . 3 . . . Robot Hit Streak 22 | . 11 . 16 18 9 20 . 22 14 5 2 8 . 9 . Robot Miss Streak 7 | . 5 . 7 5 3 1 . 3 4 3 4 5 . 4 1 Penetration Max 2 | . . . . . . . . . . . 1 2 . . . Secondary Targets 4 | . 1 . . 2 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . 1 . . . Shots Hit Robots 497 | . 44 . 52 130 20 10 . 52 70 6 3 77 . 30 3 Core Hits 302 | . 19 . 34 72 22 9 . 27 60 3 3 44 . 7 2 Critical Hits 17 | . . . 2 3 . . . . 1 . 1 8 . 1 1 Critical Kills 8 | . . . 2 . . . . . . . 1 4 . . 1 Critical Parts Destroyed 6 | . . . . 3 . . . . . . . 3 . . . Melee Attacks 35 | . . . . . . . . 21 10 . . . . . 4 Impact 31 | . . . . . . . . 21 10 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . 4 Sneak Attacks 4 | . . . . . . . . 1 3 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12400 | . 472 . 610 2794 456 442 . 1540 2254 115 72 2828 . 695 122 Guns 7897 | . 418 . 488 2031 417 201 . 638 871 115 72 1951 . 695 . Cannons 173 | . . . . . . . . . . . . 173 . . . Explosions 2909 | . . . . 763 39 241 . 251 911 . . 704 . . . Melee 1240 | . . . . . . . . 646 472 . . . . . 122 Ramming 5 | . . . . . . . . 5 . . . . . . . Kinetic 4902 | . 150 . 87 1043 96 164 . 523 315 115 72 1803 . 534 . Thermal 2285 | . 322 . 453 318 280 37 . 63 330 . . 321 . 161 . Explosive 1407 | . . . . 272 . . . . 709 . . 426 . . . Electromagnetic 2561 | . . . 70 1161 80 241 . 303 428 . . 278 . . . Impact 1118 | . . . . . . . . 646 472 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 122 | . . . . . . . . . . . . . . . 122 Highest Corruption 10 | . . . . . . . . 10 3 1 . 4 8 . 3 Average Corruption 4 | . . . . . . . . 10 2 1 . 2 6 . 1 Corruption Purged 3 | . . . . . . . . . 2 1 . . . . . Effects 40 | . . . . . . . . 15 6 3 . 8 7 . 1 Message Errors 6 | . . . . . . . . 1 1 1 . 2 1 . . Matter Fused 7 | . . . . . . . . 3 1 . . 2 1 . . Heat Flow Errors 3 | . . . . . . . . 2 . . . . 1 . . Energy Discharges 4 | . . . . . . . . 1 1 . . . 2 . . Data Loss (minor) 6 | . . . . . . . . 1 2 . . . 2 . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . . 4 . . . . . . . Targeting Errors 7 | . . . . . . . . 2 . 2 . 3 . . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 518 | . . . . 3 . . . 174 319 . . 22 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 109 | . . . . 3 . . . . 84 . . 22 . . . Melee 409 | . . . . . . . . 174 235 . . . . . . Knockbacks 3 | . . . . . . . . 1 1 . . 1 . . . Impact 2 | . . . . . . . . 1 1 . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . . . 71 . 35 . 25 181 . . 102 . . . Shots 13 | . . . . 2 . 2 . 1 6 . . 2 . . . Rammed 2 | . . . . . . . . 1 . . . . . 1 . Targets Rammed 2 | . . . . . . . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 335 | . 291 . 141 281 126 57 . 206 7 4 3 246 229 335 . Average Temperature 71 | . 109 . 52 36 39 22 . 63 4 3 3 71 117 139 . Received Heat Transfer 2916 | . 258 . 75 630 36 126 . 171 822 . 45 315 63 255 120 Effects 2 | . . . . 2 . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . 1 . . . . . . . Combat Hostiles 3 | . . . . 2 . . . 1 . . . . . . . Parts Fried 13 | . . . 1 6 . 2 . 1 3 . . . . . . Impact Corruptions 17 | . . . . . . . . 11 6 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 1 . 1 . Heat Transferred 3711 | . 844 . 892 446 245 30 . 50 575 . . 407 . 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 4 . . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Peak Influence 634 | . 137 11 182 540 512 . . . 497 . . 634 . 429 141 Average Influence 203 | . 90 11 68 331 326 . . . 40 . . 464 . 272 54 Maximum Alert Level 2 | . . . . 2 2 . . . 2 . . 2 . 2 . Low Security (%) 55 | 100 100 100 100 9 25 . . . 99 . . . . 15 100 Level 1 23 | . . . . 58 23 . . . . . . 27 . 72 . Level 2 21 | . . . . 31 50 . . . . . . 72 . 12 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 4 4 1 . . . 2 . . 6 . 3 3 Investigation 3 | . . . 1 1 . . . . . . . 1 . . . Extermination 6 | . . . . . 1 . . . 1 . . 2 . 1 1 Reinforcement 13 | . 1 . 3 2 . . . . 1 . . 3 . 1 2 Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . 1 . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Distress Signals 9 | . 1 . 2 2 . . . . . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 269 | . 14 3 14 46 4 4 . 31 24 4 13 43 14 27 28 Peak Tracking Total 22 | . 3 3 5 5 2 4 . 6 4 3 7 6 6 15 22 Tactical Retreats 44 | . . . . 10 . . . 9 3 1 3 10 6 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Traps Triggered 7 | . . . 1 1 . . . . 2 . . 3 . . . Indirectly 2 | . . . . . . . . . 1 . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Machines Disabled 32 | . . . . 4 17 . . 2 . . . 6 . 2 1 Max in Single Turn 17 | . . . . 1 17 . . 2 . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Machines Accessed 32 | . 2 . 7 5 . . 4 . 4 . . 4 . 3 3 Terminals 20 | . 2 . 6 5 . . . . 1 . . 2 . 2 2 Fabricators 4 | . . . . . . . . . 1 . . 1 . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 107 | . 3 . 27 16 . . 26 . 10 . . 9 . 5 11 Successful 78 | . 3 . 24 9 . . 26 . 7 . . 2 . 1 6 Failed 29 | . . . 3 7 . . . . 3 . . 7 . 4 5 Catastrophic 11 | . . . 1 2 . . . . 2 . . 3 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . 2 . 9 7 . . . . 1 . . 1 . 2 4 Terminals 45 | . 3 . 16 16 . . . . 1 . . 3 . 2 4 Fabricators 16 | . . . . . . . . . 2 . . 4 . 3 7 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . Scanalyzers 15 | . . . 11 . . . . . 4 . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Terminal Hacks 44 | . 1 . 8 8 . . 26 . . . . . . 1 . Record 11 | . . . . . . . 11 . . . . . . . . Part Schematic 8 | . . . 1 1 . . 6 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . Prototype ID Bank 7 | . . . 2 2 . . 3 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . 1 2 . . . . . . . . . . . Unreport Threat 4 | . . . 1 2 . . . . . . . . . 1 . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . . 2 . . 5 Load Schematic 4 | . . . . . . . . . 1 . . 1 . . 2 Build 5 | . . . . . . . . . 1 . . 1 . . 3 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . Scanalyzer 15 | . . . 11 . . . . . 4 . . . . . . Insert Component 7 | . . . 5 . . . . . 2 . . . . . . Analyze 8 | . . . 6 . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . 10 3 . . . . . . . . . . 4 Terminals 9 | . 2 . 5 1 . . . . . . . . . . 1 Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 7 | . 2 . 3 1 . . . . . . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 6 3 . . . . 3 . . 2 . 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . 5 Matter 1173 | . . . . . . . . . . . . 285 . . 888 Time 625 | . . . . . . . . . . . . 152 . . 473 Total Robot Build Rating 26 | . . . . . . . . . . . . . . . 26 Part Schematics Acquired 14 | . . . 5 1 . . 6 . 2 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . Matter 351 | . . . . . . . . . 351 . . . . . . Time 93 | . . . . . . . . . 93 . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 408 | . . . . . . . . . 408 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . . . . . 2 . . . . . . Part Schematics Acquired 6 | . . . 4 . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Total Allies 8 | . . . 1 . . . . 1 . . . . 1 . 5 Largest Group 4 | . . . 1 1 . . . 1 . . . . 1 1 4 Highest-Rated Group 180 | . . . 10 10 . . . 94 . . . . 180 180 164 Highest-Rated Ally 180 | . . . 10 10 . . . 94 . . . . 180 180 60 Total Orders 4 | . . . 2 1 . . . . 1 . . . . . . GOTO 2 | . . . 1 1 . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 73 | . . . . . . . . 9 . . . . . 58 6 Total Damage 2362 | . . . . . . . . 281 . . . . . 1749 332 Kills 14 | . . . . . . . . 3 . . . . . 8 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 2 . 1 2 . 1 . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Turns Passed 8015 | 60 481 275 565 1125 526 78 108 1036 1099 177 157 855 241 572 660 Spaces Moved 7094 | 53 259 223 804 723 380 41 88 699 880 389 390 818 362 615 370 Core 14 | 5 . . 2 2 . . . 3 . . . . . . 2 Treads 152 | . . . . . . . . . 152 . . . . . . Legs 2656 | . 189 223 1 479 380 41 88 696 414 . . 144 . . 1 Wheels 154 | 48 70 . . 35 . . . . . . . . . 1 . Hover 1268 | . . . . . . . . . . . . 354 362 374 178 Flight 2850 | . . . 801 207 . . . . 314 389 390 320 . 240 189 Fastest Speed 31 | 50 90 120 34 34 120 123 123 120 34 31 34 44 66 31 37 Average Speed 77 | 88 111 120 34 99 122 123 123 123 95 33 34 64 66 57 51 Slowest Speed 200 | 100 120 120 200 200 126 126 123 200 180 34 34 150 66 118 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . 5 4 . . . . . . 6 . . 8 3 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 3 36 53 76 54 14 9 75 89 20 56 42 20 65 15 30 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . . 1 1 . 1 . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . 2 1 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 179 | . . . . 31 35 . . . 70 2 . 38 . 3 . Melee . | . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . 2 . 11 . 3 . AOE 163 | . . . . 31 35 . . . 70 . . 27 . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Fac Upp Fac Arm Total 8830 | 63 366 230 1005 955 418 54 87 794 1041 424 402 1031 363 774 823 Wait 869 | . 38 6 120 69 3 1 . 11 13 24 8 42 . 99 435 Move 7031 | 52 258 222 793 714 379 40 87 698 879 388 378 817 361 600 365 Hop 22 | . . . 5 4 . . . . . . 5 . . 6 2 Pick Up 85 | 5 5 . 8 10 6 . . 4 18 2 2 20 . 4 1 Fast Attach 140 | 5 8 1 11 15 2 . . 4 35 2 . 25 1 18 13 Attach 50 | 1 2 . 3 6 2 . . 8 7 2 . 11 1 7 . Detach 23 | . 2 1 2 1 1 . . . 5 . . 8 . 3 . Swap 56 | . 3 . 10 12 5 5 . 7 4 . 1 8 . 1 . Drop 102 | . 8 . 14 17 8 1 . . 22 . 2 25 . 4 1 Fire 415 | . 42 . 39 107 12 7 . 40 48 6 6 75 . 31 2 Melee 35 | . . . . . . . . 21 10 . . . . . 4 Ram 1 | . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 11) 542 | -10/Materials | Entered Mines 807 | -10/Mines | Discovered new exit (range 9) 813 | -10/Mines | Discovered new exit (range 10) 817 | -10/Mines | Entered Materials 817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Identified exit to Mines 1058 | -9/Materials | Lost 5 parts (1p2n2w) 1173 | -9/Materials | Discovered new exit (range 16) 1287 | -9/Materials | Discovered new exit (range 4) 1346 | -9/Materials | Discovered new exit (range 11) 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Accompanied by 1 ally 1382 | -8/Materials | Evolved 2 slots: Utility x2 1664 | -8/Materials | Lost 5 parts (1p4n) 1809 | -8/Materials | Lost 4 parts (1p2n1w) 1843 | -8/Materials | Garrison activated, responded to threat 1896 | -8/Materials | Discovered new exit (range 16) 2172 | -8/Materials | Build established: Scavenger-Mutant 2507 | -8/Materials | Entered Factory 2507 | -7/Factory | Evolved 2 slots: Utility x2 2991 | -7/Factory | Discovered new exit (range 8) 2998 | -7/Factory | Identified exit to Lower Caves 3033 | -7/Factory | Entered Lower Caves 3086 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3089 | -7/Lower Caves | Identified exit to Data Miner 3111 | -7/Lower Caves | Entered Data Miner 3111 | -7/Data Miner | Discovered new exit (range 6) 3127 | -7/Data Miner | Met Data Miner 3157 | -7/Data Miner | Learned location of Section 7 (-2) 3157 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3190 | -7/Data Miner | Received God Mode back door access code from Data Miner 3217 | -7/Data Miner | Identified exit to Proximity Caves 3219 | -7/Data Miner | Entered Proximity Caves 3448 | -6/Proximity Caves | Escorted by Enhanced Grunt 3511 | -6/Proximity Caves | Lost 3 parts (1p2w) 3526 | -6/Proximity Caves | Learned Factory security intel 3566 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3967 | -6/Proximity Caves | Core integrity fell below 50% 3969 | -6/Proximity Caves | Crushed by falling debris 3969 | -6/Proximity Caves | System corruption reached 10% 3989 | -6/Proximity Caves | Core integrity fell below 20% 4000 | -6/Proximity Caves | Lost 10 parts (1p3n4u2w) 4097 | -6/Proximity Caves | Discovered new exit (range 9) 4214 | -6/Proximity Caves | Learned Factory emergency access door positions 4255 | -6/Proximity Caves | Entered Factory 4255 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4660 | -6/Factory | Lost 5 parts (3n2u) 4960 | -6/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 5042 | -6/Factory | Lost 13 parts (1p5n4u3w) 5140 | -6/Factory | Core integrity fell below 50% 5165 | -6/Factory | Lost 7 parts (1p3n1u2w) 5311 | -6/Factory | Discovered new exit (range 11) 5350 | -6/Factory | Local fabrication network quarantined 5354 | -6/Factory | Entered Lower Caves 5418 | -6/Lower Caves | Learned location of Zion (-6) 5527 | -6/Lower Caves | Discovered new exit (range 3) 5531 | -6/Lower Caves | Entered another Lower Caves area 5531 | -6/Lower Caves | Discovered new exit (range 13) 5564 | -6/Lower Caves | Spotted B-75 Beast 5636 | -6/Lower Caves | Learned 8 Factory zone layouts 5688 | -6/Lower Caves | Entered Factory 5688 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5805 | -5/Factory | Build established: Hacker-Mutant 5831 | -5/Factory | Lost 5 parts (1p2u2w) 5920 | -5/Factory | Incoming investigation squad redirected 6267 | -5/Factory | Lost 5 parts (1p2u2w) 6445 | -5/Factory | Spotted B-75 Beast 6537 | -5/Factory | Discovered new exit (range 11) 6543 | -5/Factory | Entered Upper Caves 6551 | -5/Upper Caves | Core integrity fell below 50% 6574 | -5/Upper Caves | Lost 12 parts (1p3n4u4w) 6781 | -5/Upper Caves | 7V-RTL showed up to help 6783 | -5/Upper Caves | 7V-RTL revealed a hidden path 6784 | -5/Upper Caves | Entered Factory 6784 | -4/Factory | Accompanied by 1 ally 6784 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6993 | -4/Factory | Spotted B-86 Titan 7127 | -4/Factory | Spotted B-86 Titan 7135 | -4/Factory | Lost 4 parts (1p2n1u) 7187 | -4/Factory | Allies destroyed B-86 Titan 7269 | -4/Factory | Lost 4 parts (1n3w) 7334 | -4/Factory | Discovered new exit (range 19) 7345 | -4/Factory | Incoming assault squad redirected 7356 | -4/Factory | Entered Armory 7357 | -4/Armory | Core integrity fell below 50% 7385 | -4/Armory | Lost 12 parts (1p6n4u1w) 7530 | -4/Armory | Fabricated H-66 Slayer (x2) 7578 | -4/Armory | Build established: Mutant 7683 | -4/Armory | Fabricated H-66 Slayer (x2) 7852 | -4/Armory | Fabricated I-47 Archangel (x1) 7897 | -4/Armory | P-70 Sage assimilated allied Slayer 7a 7953 | -4/Armory | Spotted B-86 Titan 8009 | -4/Armory | Core integrity fell below 20% 8016 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08002_ Acquired Com. Battery. 08006_ System corrupted: Component data lost. 08006_ Nuclear Pulse Array destroyed. 08008_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 08009_ Compression Vault explodes. 08009_ Flexi-carbon Leg destroyed. 08009_ Imp. Target Analyzer destroyed. 08009_ P-70 Sage destroyed. 08009_ Compression Vault explodes. 08010_ The unstable cave ceiling collapses. 08011_ Penetrated by Slug. 08011_ Com. Battery destroyed. 08011_ Slug penetrates Compression Vault. 08012_ Compression Vault explodes. 08013_ Penetrated by Slug. 08013_ W-44 Eye sends out distress signal. 08014_ Penetrated by Slug. 08014_ Lance destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ?????????????# #####+#####????????#######+### | | ?????????????# ????????? | | ????????????## ???????? | | ????????????"" 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Targeting Computer | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Utility Shielding | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Transmission Jammer | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Cld. Deuterium Engine | -6/Factory | Scanalyzed Gui. EMP Blaster | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Flexi-carbon Leg | x1 | -6/Factory H-66 Slayer | x2 | -4/Armory H-66 Slayer | x2 | -4/Armory I-47 Archangel | x1 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- Hunted Tester The Oracle Challenges ------------ None Game ------ Seed CoolantFluxSheargun Manual? 0 Play Time 02:14:17 Cumulative 81.3 hours Start 2019.11.15 @ 21:25:28 End 2019.11.16 @ 12:47:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 50 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 15d0f878-c1c5-46e9-b59f-c92a917c7547