Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.17 @ 17:01:35 Player: Theragus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (781) 781 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 3358 Bonus ------- Follower Combat Kills 156 Friendly Fire -169 Cogmind --------- Core Integrity 320/550 Matter 216/400 Energy 100/100 System Corruption 0% Temperature Critical (521) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Large Storage Unit Medium Matter Pod System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Small Storage Unit Sensor Array Targeting Computer Tractor Beam Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Medium Armor Plating System Shield > --- WEAPON ----------- Medium Laser Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Fission Core Aluminum Leg Heat Sink Small Storage Unit Sensor Array Targeting Computer Tractor Beam Small Laser Assault Rifle Light Assault Rifle Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 30 | 6 4 . 2 1 . . 17 Power 6 | 2 . . . 1 . . 3 Engine 6 | 2 . . . 1 . . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 1 . . . . . 5 Treads . | . . . . . . . . Leg 8 | 2 1 . . . . . 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | . 2 . 1 . . . 3 Device 1 | . . . . . . . 1 Storage 2 | . 1 . 1 . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 10 | 2 1 . 1 . . . 6 Energy Gun 6 | 2 1 . 1 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . . . . . 4 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . . . . . . 9 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon 4 | . . . . . . . 4 Highest Loss Streak 9 | . . . . . . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 95 100 100 100 100 100 97 Engine 12 | . 14 14 11 11 11 11 17 Leg 23 | . 28 28 22 22 22 22 17 Storage 18 | . 10 14 22 22 22 22 18 Processor 10 | . 12 14 11 11 11 11 . Hackware 1 | . . . . . . . 8 Protection 1 | . . . . . . . 8 Energy Gun 27 | . 28 28 33 33 33 33 10 Ballistic Gun 2 | . . . . . . . 15 Peak Build Rating 17 | 5 7 8 10 10 11 11 17 Average Rating 9 | 2 6 7 9 10 10 11 14 On Entrance 7 | . 5 7 8 10 10 11 11 Naked Turns . | . . . . . . . . Heaviest Build 43 | 6 26 25 29 29 29 29 43 Greatest Support 20 | 20 20 20 20 20 20 20 20 Greatest Overweight (x) 7 | . 1 1 1 1 1 1 7 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 Most Carried 15 | 3 8 14 14 15 15 15 14 Average Carried 11 | 1 4 8 12 14 14 15 12 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 15 | 1 8 14 14 14 15 15 8 Class Distribution -------------------- 51% | Gunner 34% | Mutant 12% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hacker-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 638 | 260 20 97 43 10 . . 208 Remotely . | . . . . . . . . Salvage Created 1004 | 37 93 97 53 73 . 77 574 Parts 61 | . 3 9 2 8 . 9 30 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | 1 2 3 1 5 . 4 10 Guns 25 | 1 2 3 1 5 . 4 9 Classes Destroyed 8 | 1 . 2 1 . . 1 3 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . 1 . Recycler 1 | . . 1 . . . . . Swarmer 12 | . . 3 . 5 . 4 . Grunt 11 | 1 2 . . . . . 8 Duelist 1 | . . . . . . . 1 Sentry 2 | . . . 1 . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 4 | 1 2 4 1 3 . 3 3 Combat Bots Only 3 | 1 2 3 1 3 . 2 3 Max Kills in Single Turn 3 | 1 1 1 1 2 . 3 1 Gunslinging 1 | . . . . 1 . 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 151 | 8 10 4 4 10 . 10 105 Missed 32 | 5 2 . 2 2 . 5 16 Damage Taken 1356 | 26 67 26 26 54 . 42 1115 Core 296 | . 34 13 . 8 . 11 230 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 397 | 9 21 8 7 16 . 15 321 Regen/Repaired (Parts) 22 | . . . . . . . 22 Core Remaining (%) 92 | 100 . 81 . . . 95 . Volleys Fired 61 | 5 8 4 2 6 . 4 32 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 180 | 90 90 80 130 130 . 130 180 Shots Fired 153 | 10 15 8 6 18 . 12 84 Gun 153 | 10 15 8 6 18 . 12 84 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 49 | . . . . . . . 49 Thermal 104 | 10 15 8 6 18 . 12 35 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 5 10 4 9 10 . 4 16 Robot Miss Streak 3 | 1 2 1 . 2 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . 1 . 2 1 Max Gunslinging Chain 1 | . . . . 1 . 1 1 Shots Hit Robots 112 | 8 11 5 5 10 . 8 65 Core Hits 58 | 2 4 5 2 5 . 5 35 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . 1 1 . 1 3 Burn 5 | . . . 1 1 . 1 2 Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1544 | 95 132 55 59 118 . 104 981 Guns 1360 | 95 131 55 59 113 . 104 803 Cannons . | . . . . . . . . Explosions 173 | . . . . . . . 173 Melee . | . . . . . . . . Ramming 11 | . 1 . . 5 . . 5 Kinetic 443 | . . . . . . . 443 Thermal 917 | 95 131 55 59 113 . 104 360 Explosive . | . . . . . . . . Electromagnetic 173 | . . . . . . . 173 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . 27 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 4 | . 1 . . 2 . . 1 Kicked 4 | . 1 . . 2 . . 1 Crushed . | . . . . . . . . Highest Temperature 661 | 168 228 54 106 157 . 113 661 Average Temperature 140 | 93 104 25 58 61 . 54 201 Received Heat Transfer 849 | 18 48 . 9 . . 9 765 Effects 17 | . 3 . . . . . 14 Shutdowns 3 | . . . . . . . 3 Interference 7 | . 3 . . . . . 4 Matter Decay 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 10 | 1 1 1 2 1 . 2 2 Heat Transferred 2809 | 260 347 125 223 372 . 335 1147 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 375 | 20 60 75 69 142 . 157 375 Initial 24 | . 11 . 24 22 . . . Average 65 | 1 26 15 43 28 . 105 178 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 . 100 61 Level 1 6 | . . . . . . . 38 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . . . 4 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | 1 3 3 1 7 . 7 23 Peak Tracking Total 8 | 1 2 3 1 3 . 4 8 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 3 . 1 . . . 3 Terminals 5 | . 2 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 13 . 3 . . . 14 Successful 23 | . 9 . 2 . . . 12 Failed 7 | . 4 . 1 . . . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . . 1 Terminals 18 | . 8 . 3 . . . 7 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . . . 7 Recycling Units 5 | . 5 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 4 . 2 . . . 5 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . Alert Level 2 | . . . 1 . . . 1 Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . . . . 7 Scan Component 3 | . . . . . . . 3 Repair 3 | . . . . . . . 3 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 5 | . 5 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . . . 3 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . . 3 Time 78 | . . . . . . . 78 Parts Recycled 1 | . 1 . . . . . . Recycled Matter 18 | . 18 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 5 | . . . . 5 . . . Largest Group 4 | . . . . 4 4 3 3 Highest-Rated Group 54 | . . . . 54 54 40 40 Highest-Rated Ally 31 | . . . . 31 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 46 | . . . . 5 . 22 19 Total Damage 408 | . . . . 40 . 174 194 Kills 6 | . . . . . . 2 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2693 | 107 442 360 142 574 171 479 418 Spaces Moved 1332 | 82 237 181 70 289 90 246 137 Core 30 | 28 . . . . . . 2 Treads . | . . . . . . . . Legs 1301 | 54 237 181 70 289 90 246 134 Wheels . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 190 Average Speed 181 | 96 168 190 190 190 190 190 200 Slowest Speed 570 | 120 190 190 190 190 190 190 570 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 6 31 36 10 45 12 42 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1493 | 101 265 190 75 301 90 251 220 Wait 19 | . 6 . . . . . 13 Move 1325 | 81 236 180 69 288 89 245 137 Hop . | . . . . . . . . Pick Up 39 | 7 10 6 2 2 1 1 10 Fast Attach . | . . . . . . . . Attach 20 | 6 2 . 2 . . . 10 Detach 2 | 1 . . . . . . 1 Swap 10 | . 2 . . 1 . . 7 Drop 13 | 1 . . . 2 . 1 9 Fire 61 | 5 8 4 2 6 . 4 32 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . 1 . . 2 . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 11) 550 | -10/Materials | Entered Mines 594 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 803 | -10/Mines | Discovered new exit (range 8) 910 | -10/Mines | Entered Materials 910 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 982 | -9/Materials | Discovered new exit (range 13) 1052 | -9/Materials | Entered Mines 1130 | -9/Mines | Identified exit to Exiles 1217 | -9/Mines | Build established: Gunner 1327 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1585 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1613 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1626 | -9/Mines | Entered Exiles 1626 | -9/Exiles | Accompanied by 4 allies 1679 | -9/Exiles | Discovered new exit (range 14) 1709 | -9/Exiles | Met 8R-AWN 1797 | -9/Exiles | Entered Mines 1797 | -8/Mines | Accompanied by 3 allies 2250 | -8/Mines | Discovered new exit (range 6) 2276 | -8/Mines | Entered Materials 2276 | -8/Materials | Accompanied by 3 allies 2276 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2297 | -8/Materials | Repaired Aluminum Leg 2297 | -8/Materials | Repaired Sml. Laser 2314 | -8/Materials | Identified exit to Storage 2323 | -8/Materials | Repaired Sml. Laser 2577 | -8/Materials | Build established: Hacker-Tank 2658 | -8/Materials | Garrison activated, responded to threat 2694 | -8/Materials | Self-destructed Last Messages --------------- 02679_ Heat Sink temporarily disabled. 02679_ Lgt. Ion Engine destroyed. 02680_ Aluminum Leg destroyed. 02680_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 02682_ Aluminum Leg destroyed. 02682_ Y-45 Defender destroyed. 02683_ R-06 Scavenger inserts Particle Gun into recycling unit. 02684_ Recycling unit begins recycling process. 02684_ Overheating: Med. Matter Pod damaged (-14). 02684_ Assault Rifle destroyed. 02686_ Overheating: Matter decay (-41). 02686_ R-06 Scavenger inserts Particle Gun into recycling unit. 02686_ K-01 Serf collects debris. 02689_ Overheating: System Shield damaged (-6). 02690_ Overheating: System interference. 02690_ Lgt. Assault Rifle temporarily disabled. 02690_ W-25 Informer distress signal alerts nearby ally. 02690_ K-01 Serf collects debris. 02693_ Lgt. Assault Rifle destroyed. 02694_ Overheating: Matter decay (-67). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ##????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????##???#???????? ???????????????????? | | ??????????????# ?? ???????? #???????????????????? | | ??????????????# ? ????####*#???????????????????? | | ??????????????? ????+ =%!#???????????????????? | | ????????????????? ????# [k #???????????????????? | | ??????????????????#+#####ggg #???????????????????? | | ??????????????????# ###?????????????????? | | ??????????????????# g % ""#?????????????????? | | ??????????????????# g [ Y"#?????????????????? | | ?????????????????## ="""" ""#?????????????????? | | ?????????????????# *""""@ ###?????????????????? | | ???????????????? + *"""" "#??????????????????? | | ??????????# "" # r T#??????????????????? | | ????###???# # "#??????????????????? | | ??### ##??# # ##??????????????????? | | ?? #??######## / #???????????????????? | | ?? 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""" #######???# #####+##+#???????????????????? | | ?? # #???# #=%=% [= #???????????????????? | | # """ # ##### #!*=[[ #???????????????????? | | # """ + T + %=!=! #???????????????????? | | # """ # ######## [!= %[ #???????????????????? | | # # #??????#=%[% =#???????????????????? | | # """ ### ###??????#!!= % =#???????????????????? | | # """ #?# #???###### !! #???????????????????? | | # """ #?# #???#"""## = #???????????????????? | | # #?# #???#"T"## [ %== #???????????????????? | | #####?##?# #??##" "######"# #####????????????????? | | # ### #### !% # ????????????????? | | # """ # ## * # T ????????????????? | | # """ # ## """ """ + ????????????????? | | # """ + ## """ """ # ????????????????? | | # # ## """ """ # ????????????????? | | # """ # #" # ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 150 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab It's Just You Tourist Challenges ------------ None Game ------ Seed ProjectionCobblerWarhead Manual? 0 Play Time 00:34:32 Cumulative 3.9 hours Start 2024.10.17 @ 06:26:10 End 2024.10.17 @ 17:01:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 343dfe9f-6412-4e0d-b1ba-31896405ff87