Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 21:51:20 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1733) 1733 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4364 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 587/700 Matter 300/300 Energy 465/465 System Corruption 3% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Transport Network Coupler Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON (2) ------- Advanced Beam Cannon Enhanced Autogun > --- INVENTORY (15) --- Deuterium Engine Armored Treads Coolant Injector Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy EM Pulse Gun Small Laser Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Transport Network Coupler Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Armored Treads Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy EM Pulse Gun Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Enhanced Autogun Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 44 | 6 2 12 12 12 Power 7 | 1 1 2 1 2 Engine 6 | 1 1 1 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 2 . 4 5 3 Treads 14 | 2 . 4 5 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 . 4 4 5 Device 4 | . . 1 . 3 Storage 3 | 1 . 1 . 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 5 | . . 2 3 . Artifact . | . . . . . Weapon 9 | 2 1 2 2 2 Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 1 1 1 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 21 | . 1 7 7 6 Power 3 | . . 2 1 . Propulsion 9 | . . 2 3 4 Utility 4 | . . 1 2 1 Weapon 5 | . 1 2 1 1 Highest Loss Streak 4 | . 1 2 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 85 94 83 96 Engine 9 | . 14 2 5 15 Core 1 | . . 8 . . Treads 31 | . 28 40 29 29 Device 5 | . . 1 9 11 Storage 10 | . 14 11 9 7 Processor 3 | . . . 6 7 Protection 5 | . . 8 5 7 Energy Gun 6 | . 14 10 4 . Energy Cannon 1 | . . . . 7 Ballistic Gun 11 | . 14 10 13 6 Naked Turns . | . . . . . Heaviest Build 69 | 11 14 35 40 69 Greatest Support 80 | 40 40 80 80 80 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 6 8 13 15 15 Most Carried 15 | 2 5 12 15 15 Average Carried 9 | 1 3 6 12 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 2 5 11 15 14 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1052 | 209 128 210 252 253 Remotely 253 | . . . . 253 Salvage Created 1854 | . 372 529 702 251 Parts 120 | . 21 39 39 21 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 11 13 17 8 Guns 43 | . 11 13 17 2 Cannons 1 | . . . . 1 AOE 5 | . . . . 5 Classes Destroyed 12 | . 4 4 . 4 Worker 3 | . . 1 1 1 Hauler 2 | . . 1 1 . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 13 | . 3 3 7 . Grunt 20 | . 8 4 7 1 Duelist 1 | . . 1 . . Protector 3 | . . . . 3 Sentry 9 | . . 5 3 1 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 4 7 5 6 Combat Bots Only 6 | . 4 6 4 5 Max Kills in Single Turn 4 | . 1 2 2 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 358 | . 53 76 100 129 Missed 96 | . 15 17 21 43 Damage Taken 3457 | . 419 839 1022 1177 Core 354 | . 35 122 84 113 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 86 69 84 . Volleys Fired 164 | 4 46 45 46 23 Largest 2 | 2 2 2 2 2 Hottest 93 | 70 70 88 88 93 Shots Fired 323 | 8 92 90 92 41 Gun 300 | 8 92 90 92 18 Cannon 18 | . . . . 18 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 178 | 4 46 45 65 18 Thermal 140 | 4 46 45 27 18 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 21 | 4 10 14 20 21 Robot Miss Streak 5 | 2 3 5 3 2 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 5 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 224 | 5 61 61 65 32 Core Hits 130 | . 27 23 33 47 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 1 3 . Burn 5 | . 2 . 3 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4802 | 52 653 896 1016 2185 Guns 2837 | 52 653 896 1016 220 Cannons 291 | . . . . 291 Explosions 1674 | . . . . 1674 Melee . | . . . . . Ramming . | . . . . . Kinetic 1609 | 15 256 350 768 220 Thermal 1519 | 37 397 546 248 291 Explosive 1674 | . . . . 1674 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 429 | 40 152 429 27 252 Average Temperature 91 | 19 46 139 8 115 Received Heat Transfer 1107 | . 213 276 432 186 Effects 4 | . . 1 . 3 Interference 3 | . . . . 3 Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 1 2 . Heat Transferred 4015 | 111 1332 1295 814 463 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 423 | . 337 359 423 198 Initial 173 | . . 85 109 173 Average 192 | . 167 197 294 119 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 57 | 100 52 57 19 100 Level 1 40 | . 47 42 73 . Level 2 1 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 2 5 2 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 6 | . 3 2 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 25 17 21 18 Peak Tracking Total 12 | . 5 6 5 12 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 1 . 2 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 11 | . 4 2 . 5 Successful 3 | . . 1 . 2 Failed 8 | . 4 1 . 3 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 3 | . . 1 . 2 Terminals 8 | . 4 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2759 | 81 594 647 760 677 Spaces Moved 1228 | 39 252 260 333 344 Core 2 | 2 . . . . Treads 1226 | 37 252 260 333 344 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 154 160 160 160 160 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 44 36 26 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . . 17 Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1703 | 50 359 399 466 429 Wait 226 | . 54 70 62 40 Move 1224 | 38 251 259 332 344 Hop . | . . . . . Pick Up 32 | 2 5 11 10 4 Fast Attach 22 | 6 . 5 5 6 Attach 14 | . 1 6 4 3 Detach 2 | . . 1 . 1 Swap 8 | . 1 1 3 3 Drop 11 | . 1 1 4 5 Fire 164 | 4 46 45 46 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x2 1136 | -9/Materials | Build established: Scavenger-Mutant 1281 | -9/Materials | Discovered new exit (range 8) 1323 | -9/Materials | Entered another Materials area 1323 | -8/Materials | Evolved 2 slots: Utility x2 1520 | -8/Materials | Garrison activated, responded to threat 1982 | -8/Materials | Discovered new exit (range 16) 2083 | -8/Materials | Entered Factory 2083 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2287 | -7/Factory | Discovered new exit (range 14) 2389 | -7/Factory | Identified exit to Lower Caves 2742 | -7/Factory | Cargo convoy interrupted 2760 | -7/Factory | Self-destructed Last Messages --------------- 02752_ U-05 Engineer lays Concrete. 02752_ Mni. Grenade Launcher destroyed. 02752_ Lgt. Treads destroyed. 02753_ U-05 Engineer lays Concrete. 02753_ Slug penetrates Wall. 02754_ Identified Enh. Autogun. 02754_ Penetrated by Slug. 02755_ Acquired 10 matter. 02755_ A-27 Freighter enters garrison. 02755_ U-05 Engineer lays Concrete. 02756_ Acquired 3 matter. 02756_ Acquired 1 matter. 02756_ U-05 Engineer lays Concrete. 02758_ U-05 Engineer builds a Wall. 02758_ Slug penetrates P-60 Hacker. 02758_ P-60 Hacker destroyed. 02759_ U-05 Engineer lays Concrete. 02759_ Penetrated by Slug. 02759_ Lgt. Treads destroyed. 02760_ U-05 Engineer lays Concrete. 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Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravRelayShifter Manual? 0 Play Time 00:21:11 Cumulative 398.0 hours Start 2024.05.15 @ 21:33:25 End 2024.05.15 @ 21:51:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 404eed96-6888-4202-82d1-4591aac745d7