Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.04 @ 03:07:55 Player: Endlessblaze Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2024) 2024 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4985 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 46/160 System Corruption 4% Temperature Cool (45) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (5) ------ Enhanced Optical Array Improved Melee Analysis Suite > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (4) ---- Armored Leg Armored Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Improved Melee Analysis Suite Hardlight Generator > --- WEAPON ----------- EM Shotgun > --- INVENTORY -------- (None) [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Trap Extractor Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Hammer Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 82 | 6 5 6 8 33 24 Power 10 | 1 . 1 1 5 2 Engine 6 | 1 . 1 1 2 1 Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 23 | 2 . 2 1 11 7 Treads . | . . . . . . Leg 17 | 2 . 2 1 10 2 Wheel . | . . . . . . Hover 4 | . . . . 1 3 Flight 2 | . . . . . 2 Utility 19 | 1 2 2 3 5 6 Device 13 | . 2 2 1 4 4 Storage 2 | 1 . . 1 . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 30 | 2 3 1 3 12 9 Energy Gun 8 | 2 . . . 3 3 Energy Cannon 6 | . . . 1 1 4 Ballistic Gun 2 | . . . . 2 . Ballistic Cannon 3 | . 1 1 . 1 . Launcher 6 | . 1 . 1 3 1 Special Weapon . | . . . . . . Impact Weapon 3 | . 1 . . 1 1 Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 47 | . 2 1 6 17 21 Power 8 | . . . 1 5 2 Propulsion 13 | . . . 3 5 5 Utility 11 | . . 1 1 2 7 Weapon 15 | . 2 . 1 5 7 Highest Loss Streak 11 | . 2 1 6 8 11 Average Slot Usage (%) 82 | . 96 90 73 85 61 Engine 6 | . 14 11 9 3 . Core 3 | . . . . 9 . Leg 18 | . 28 28 10 18 3 Flight 1 | . . . . . 8 Device 15 | . 12 17 11 17 18 Storage 9 | . 14 11 11 9 5 Processor 2 | . . . . 3 6 Protection 2 | . . . 9 3 . Energy Gun 2 | . 5 . . 2 . Energy Cannon 3 | . . . 8 2 7 Ballistic Gun 1 | . . . . 5 . Ballistic Cannon 2 | . 3 11 . 1 . Launcher 3 | . 7 . 8 1 . Impact Weapon 5 | . 10 11 2 1 5 Naked Turns 3 | . . . . . 3 Heaviest Build 56 | 13 15 17 46 56 48 Greatest Support 39 | 20 20 33 33 35 39 Greatest Overweight (x) 14 | 1 . . 14 13 11 Average Overweight (x) 1 | . . . 3 2 2 Largest Inventory Capacity 12 | 6 6 6 12 12 12 Average Capacity 9 | 5 6 6 10 12 10 Most Carried 12 | . 2 6 6 12 11 Average Carried 5 | . 1 4 5 8 6 Final Capacity 12 | 6 6 6 12 12 4 Final Carried 8 | . 2 6 6 8 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1721 | 238 136 323 130 705 189 Remotely 149 | . . 149 . . . Salvage Created 2070 | . 186 371 116 985 412 Parts 120 | . 21 25 5 50 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 49 | . 8 11 4 19 7 Melee 5 | . . 1 1 1 2 Guns 10 | . 3 . . 6 1 Cannons 17 | . 2 10 1 4 . AOE 16 | . 3 . 2 8 3 Classes Destroyed 12 | . 4 2 2 2 2 Worker 2 | . . 1 . 1 . Builder 2 | . . . . 2 . Recycler 5 | . . . . 2 3 Mechanic 1 | . . . . . 1 Operator 4 | . 1 3 . . . Watcher 3 | . 1 1 . 1 . Swarmer 13 | . 5 4 . . 4 Grunt 28 | . 3 5 2 16 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . 2 . 3 . Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 3 4 2 9 3 Combat Bots Only 5 | . 3 4 2 5 3 Max Kills in Single Turn 3 | . 2 1 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 1 2 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5188 | . 292 298 539 1888 2171 Core 1291 | . 49 110 139 287 706 Absorbed by Shields 27 | . . . . . 27 Core Remaining (%) 66 | 100 80 . 37 47 . Volleys Fired 214 | . 47 40 10 83 34 Largest 2 | . 2 1 2 2 2 Hottest 136 | . 90 35 86 121 136 Shots Fired 265 | . 58 40 11 114 42 Gun 107 | . 24 . . 64 19 Cannon 115 | . 11 40 9 36 19 Launcher 43 | . 23 . 2 14 4 Special . | . . . . . . Kinetic 136 | . 11 40 2 82 1 Thermal 39 | . 13 . . 8 18 Explosive 40 | . 23 . 2 11 4 Electromagnetic 50 | . 11 . 7 13 19 Robot Hit Streak 12 | . 5 9 7 12 6 Robot Miss Streak 4 | . 4 2 2 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 200 | . 23 33 21 93 30 Core Hits 112 | . 17 15 8 57 15 Critical Hits 2 | . . . . 1 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 52 | . 3 11 18 13 7 Impact 35 | . 3 11 10 4 7 Slashing 17 | . . . 8 9 . Piercing . | . . . . . . Sneak Attacks 5 | . . 1 . 2 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5627 | . 666 590 613 2864 894 Guns 1062 | . 168 . . 720 174 Cannons 1527 | . 104 434 151 591 247 Explosions 1985 | . 344 . 166 1135 340 Melee 1053 | . 50 156 296 418 133 Ramming . | . . . . . . Kinetic 1563 | . 104 434 35 990 . Thermal 477 | . 103 . . 146 228 Explosive 1822 | . 344 . 166 972 340 Electromagnetic 712 | . 65 . 116 338 193 Impact 560 | . 50 156 166 55 133 Slashing 493 | . . . 130 363 . Piercing . | . . . . . . Highest Corruption 4 | . . . . 1 4 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 6 | . . . . 2 4 Message Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 252 | . . 11 46 137 58 Projectiles 40 | . . . . 35 5 Explosions 66 | . . . . 43 23 Melee 146 | . . 11 46 59 30 Knockbacks 9 | . 3 1 . 3 2 Impact 2 | . . . . . 2 Kinetic 7 | . 3 1 . 3 . Secondary . | . . . . . . Self-Inflicted Damage 108 | . 7 . . 101 . Shots 5 | . 1 . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 179 | . 179 . 21 87 126 Average Temperature 55 | . 93 . 9 31 37 Received Heat Transfer 1707 | . 159 114 120 927 387 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . 2 . . 3 Impact Corruptions 4 | . . 2 1 . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . . 2 Heat Transferred 975 | . 296 . . 309 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 455 | . 191 455 215 330 175 Initial 100 | . . . 100 5 100 Average 141 | . 92 221 140 188 87 Maximum Alert Level 2 | . . 2 1 1 . Low Security (%) 70 | 100 100 51 48 46 100 Level 1 27 | . . 30 51 53 . Level 2 1 | . . 18 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 3 1 4 4 Investigation 5 | . 1 . . 3 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 3 . 1 1 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 5 | . . 3 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 19 26 9 35 18 Peak Tracking Total 7 | . 3 6 3 6 7 Tactical Retreats 7 | . . 1 3 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 10 | . 3 2 . 3 2 Max in Single Turn 1 | . 1 1 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 21 | . 8 6 . 5 2 Terminals 15 | . 7 4 . 3 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 1 1 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 76 | . 26 18 . 20 12 Successful 43 | . 15 9 . 13 6 Failed 33 | . 11 9 . 7 6 Catastrophic 7 | . 4 2 . . 1 Database Lockouts . | . . . . . . Manual 20 | . 9 7 . 4 . Terminals 57 | . 23 12 . 12 10 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . 2 . Recycling Units 13 | . 3 4 . 6 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 9 2 . 4 5 Record 8 | . 3 1 . . 4 Part Schematic 1 | . . . . . 1 Prototype ID Bank 2 | . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . Machine Index 1 | . . 1 . . . Recycling Unit Index 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Zone Layout 2 | . 2 . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 9 | . 1 3 . 5 . Retrieve Matter 3 | . . 2 . 1 . Retrieve Components 6 | . 1 1 . 4 . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 5 2 . 3 . Terminals 10 | . 5 2 . 3 . Track 1 | . 1 . . . . Botnet 9 | . 4 2 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 21 | . 8 6 . 5 2 Full Trace Events 3 | . . 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built 2 | . . . . . 2 Matter 190 | . . . . . 190 Time 47 | . . . . . 47 Total Part Build Rating 10 | . . . . . 10 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . 6 1 . 10 . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 125 | . . . . 125 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3894 | 63 917 411 471 1313 719 Spaces Moved 1857 | 53 656 243 149 520 236 Core 86 | 15 . . 20 21 30 Treads . | . . . . . . Legs 1636 | 38 656 243 129 499 71 Wheels . | . . . . . . Hover . | . . . . . . Flight 135 | . . . . . 135 Fastest Speed 50 | 50 120 120 120 150 50 Average Speed 162 | 103 120 120 232 191 226 Slowest Speed 750 | 120 120 120 750 700 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 88 30 55 42 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 105 | . 105 . . . . Terrain Destroyed 284 | . 163 . 12 96 13 Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 279 | . 163 . 12 91 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2374 | 58 722 303 236 695 360 Wait 141 | . 8 2 49 30 52 Move 1852 | 52 655 242 148 519 236 Hop . | . . . . . . Pick Up 21 | . 3 2 . 11 5 Fast Attach 43 | 6 3 3 4 15 12 Attach 21 | . 1 . 2 10 8 Detach 4 | . . . 2 . 2 Swap 18 | . 1 3 2 8 4 Drop 8 | . 1 . 1 6 . Fire 214 | . 47 40 10 83 34 Melee 52 | . 3 11 18 13 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 14) 734 | -10/Materials | Discovered new exit (range 16) 955 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -9/Materials | Discovered new exit (range 7) 1392 | -9/Materials | Entered Mines 1458 | -9/Mines | Lost 6 parts (1p3n1u1w) 1511 | -9/Mines | Core integrity fell below 50% 1812 | -9/Mines | Discovered new exit (range 5) 1820 | -9/Mines | Met a Derelict testing a Signal Generator 1863 | -9/Mines | Entered Materials 1863 | -8/Materials | Accompanied by 1 ally 1863 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1864 | -8/Materials | Identified exit to Factory 2571 | -8/Materials | Lost 8 parts (2p3n3w) 3105 | -8/Materials | Core integrity fell below 50% 3118 | -8/Materials | Lost 3 parts (1p1n1w) 3176 | -8/Materials | Entered Factory 3176 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3286 | -7/Factory | Lost 6 parts (1p3n2w) 3792 | -7/Factory | Core integrity fell below 50% 3798 | -7/Factory | Fabricated Arm. Leg (x2) 3826 | -7/Factory | Lost 11 parts (2n5u4w) 3826 | -7/Factory | Core integrity fell below 20% 3895 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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Grenade Launcher | -9/Materials | Scanalyzed Imp. Lightning Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeTachyonInsulator Manual? 0 Play Time 00:44:28 Cumulative 8.3 hours Start 2021.06.04 @ 02:10:04 End 2021.06.04 @ 03:07:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0dfce7d-a759-4f3e-89b1-f30daf152def