Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.12 @ 21:37:48 Player: Askerad Result: Destroyed by as-78544 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (862) 862 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2351 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/400 Matter 252/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Matter Pod Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Matter Pod Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Wheel Grenade Launcher Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Heat Sink Storage Large Matter Pod Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 24 | 6 3 1 13 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads . | . . . . . Leg 6 | 2 . . 4 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device 1 | 1 . . . . Storage 1 | . . . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 1 5 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon 3 | . . 1 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 7 4 Power 2 | . . . 2 . Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon 5 | . . . 3 2 Highest Loss Streak 3 | . . . 3 3 Average Slot Usage (%) 89 | . 99 100 85 52 Engine 10 | . 14 14 8 . Leg 23 | . 28 28 19 14 Device 10 | . 14 14 9 . Storage 4 | . . . 7 11 Processor 16 | . 13 14 18 22 Ballistic Gun 3 | . 2 . 8 4 Launcher 11 | . 23 14 6 . Special Weapon 6 | . . 13 4 . Naked Turns . | . . . . . Heaviest Build 13 | 8 10 10 13 6 Greatest Support 23 | 20 20 20 23 23 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 3 Average Carried 3 | 2 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 3 2 Class Distribution -------------------- 96% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 749 | 256 13 44 389 47 Remotely . | . . . . . Salvage Created 653 | 48 70 49 473 13 Parts 48 | 2 3 1 41 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 23 | 1 2 2 17 1 Guns 9 | 1 . . 7 1 Cannons 1 | . . . 1 . AOE 13 | . 2 2 9 . Classes Destroyed 8 | 1 1 . 6 . Worker 3 | . . . 3 . Builder 1 | . . . 1 . Watcher 4 | . 2 . 2 . Swarmer 4 | . . . 3 1 Grunt 14 | 1 2 2 9 . Brawler 2 | . . . 2 . Duelist 2 | . . . 2 . Sentry 1 | . . . 1 . Best Kill Streak 10 | 1 4 2 10 1 Combat Bots Only 6 | 1 2 2 6 1 Max Kills in Single Turn 4 | 1 2 1 4 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1149 | 16 . 18 893 222 Core 407 | . . . 290 117 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 55 | 2 2 3 46 2 Largest 2 | 2 2 1 2 1 Hottest 130 | 70 60 30 130 23 Shots Fired 73 | 4 4 3 60 2 Gun 44 | 4 . . 38 2 Cannon . | . . . . . Launcher 28 | . 4 3 21 . Special 1 | . . . 1 . Kinetic 37 | 2 . . 33 2 Thermal 8 | 2 . . 6 . Explosive 28 | . 4 3 21 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 3 5 6 19 1 Robot Miss Streak 3 | . . . 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 50 | 3 2 1 43 1 Core Hits 54 | 2 8 3 38 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2143 | 39 408 179 1491 26 Guns 474 | 39 . . 415 20 Cannons . | . . . . . Explosions 1639 | . 408 179 1052 . Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 405 | 14 . . 371 20 Thermal 93 | 25 . . 68 . Explosive 1639 | . 408 179 1052 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 66 | . 21 19 26 . Projectiles . | . . . . . Explosions 66 | . 21 19 26 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 123 | . . . 120 3 Shots 7 | . . . 7 . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 24 | 24 . . 8 . Average Temperature 10 | 14 . . 4 . Received Heat Transfer 306 | 12 . 12 225 57 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 224 | 74 . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 349 | 20 65 89 349 139 Initial 95 | . 11 21 . 95 Average 93 | 3 34 29 205 113 Maximum Alert Level 1 | . . . 1 . Low Security (%) 80 | 100 100 100 40 100 Level 1 19 | . . . 59 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | 1 4 2 27 24 Peak Tracking Total 23 | 1 2 2 8 23 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . . 2 3 . Max in Single Turn 2 | . . 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . . 2 1 . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 7 | . . 5 2 . Successful 7 | . . 5 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 5 | . . 5 . . Record 3 | . . 3 . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 . 2 Highest-Rated Group 40 | . . 31 . 40 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 175 | . . . . 175 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1509 | 116 290 462 485 156 Spaces Moved 1113 | 93 227 370 295 128 Core 45 | 21 . . . 24 Treads . | . . . . . Legs 1060 | 72 227 370 287 104 Wheels 8 | . . . 8 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 50 Average Speed 116 | 104 120 120 118 106 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 7 32 79 24 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . . 1 Spaces Dug 13 | . . . 13 . Terrain Destroyed 109 | . 15 18 76 . Melee . | . . . . . Projectile . | . . . . . AOE 109 | . 15 18 76 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1240 | 105 241 385 365 144 Wait 24 | . 2 10 2 10 Move 1109 | 92 226 369 294 128 Hop . | . . . . . Pick Up 15 | 5 4 1 5 . Fast Attach 9 | 5 1 . 3 . Attach 6 | 1 . . 4 1 Detach 1 | . . . 1 . Swap 9 | . 2 1 6 . Drop 9 | . 4 1 4 . Fire 55 | 2 2 3 46 2 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 12) 405 | -10/Materials | Identified exit to Mines 407 | -10/Materials | Entered Mines 410 | -10/Mines | Received a Mining Laser from a helpful Derelict 433 | -10/Mines | Discovered new exit (range 12) 447 | -10/Mines | Identified exit to Materials 538 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 819 | -10/Mines | Learned location of Storage (-7) 869 | -10/Mines | Entered Materials 869 | -9/Materials | Evolved 2 slots: Utility x2 1150 | -9/Materials | Discovered new exit (range 17) 1201 | -9/Materials | Lost 3 parts (1p1n1w) 1284 | -9/Materials | Core integrity fell below 50% 1353 | -9/Materials | Identified exit to Mines 1354 | -9/Materials | Entered Mines 1382 | -9/Mines | Discovered new exit (range 8) 1400 | -9/Mines | Identified exit to Materials 1406 | -9/Mines | Discovered exit to Materials (range 14) 1419 | -9/Mines | Core integrity fell below 20% 1455 | -9/Mines | Lost 3 parts (1n2w) 1500 | -9/Mines | Assembled infested the area 1510 | -9/Mines | Destroyed by as-78544 with Assembled Rifle Last Messages --------------- S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. Acquired 16 matter. Acquired 13 matter. U-05 Engineer lays Concrete. Slammed into R-06 Scavenger. Acquired 18 matter. Slammed into U-05 Engineer. Slammed into T-07 Excavator. T-07 Excavator distress signal alerts nearby ally. Aluminum Leg destroyed. ALERT: Infestation in the mines, dispatching Demolisher response squad. Searching scrap... Found ECM Suite. Found 27 Matter. [Achievement: Hunted] [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ###????????????????#? ?????????????????????????? | | ???????????????? ## ##???????????????????????? | | %????????????????# ????????????????????????? | | #??????????????## ?????????????????????????? | | ##????????????# ?????????????????????????? | | ##??????????? ??????????????????????????? | | ###????????? ???????????????????????????? | | ##???????# ??????????????????? #???????? | | #??????? ????????????????#?? #???????? | | #??????? ???????????????? ### #???????? | | ##??????? ????????????????? #???????? | | # #???????? =#???????????????? #??? ???? | | ## #####????!%#???????????????? ### ???? | | ?# # ##### !#???????????????? %= ??? | | ?# #####??????????? ??? | | ## ## #??????????? ??? | | #### ### #??????????# = ?? | | ####??# ## #??????????? aaa ??? | | ## ###????## g ############ a #?????? | | ?###??????# !% aaaa a #??????? | | ##?????# @ a #??????? | | #????# ################## ## #?????? | | #??# ##????????????????????#??????????? | | #?# #????????????????????????????????? | | #?# ## ##????????????????????????????????? | | #?## #?####?????????????????????????????????? | | #??# ???????????????????????????????????????? | | #??###????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #####?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ##???????????????????????????????????????? | | ###???####??????????????????????????????? | | # ##?## ##?????????????????????????????? | | # ### ### #?????????????????????????????? | | # #?## #?????????????????????????????? | | # #??## #?????????????????????????????? | | # #???# ##?????????????????????????????? | | # #???# ##??????????????????????????????? | | # #??# #???????????????????????????????? | | ??# #??????????????????????????????? | | ?# #?????????????????????????????? | | ##?# ### #????????????????????????????? | | ???## ##?## #????????????????????????????? | | ????###????### #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Hunted Let's See Who's Tougher Oops Safety First Challenges ------------ None Game ------ Seed CatalystThunderStorm Manual? 0 Play Time 00:24:23 Cumulative 1.2 hours Start 2020.11.12 @ 21:13:40 End 2020.11.12 @ 21:37:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2084a2a2-580a-4f78-a33e-921febd4fc27