Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.06 @ 17:37:10 Player: birb Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3983) 3983 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1326) 1326 TOTAL SCORE: 8499 Bonus ------- High Alert Combat Kills 626 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Hovering (104) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aerolev Unit Gravmag System Improved Gravmag System > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Target Analyzer > --- WEAPON (2) ------- Heavy Machine Gun Heavy Flail > --- INVENTORY (15) --- Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Cryofiber Web Reaction Control System Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Enhanced Autogun Shock Bomb Launcher Heavy Flail Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer Improved System Restoration Module > --- WEAPON ----------- Heavy Machine Gun Heavy Flail > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Gravmag System Reaction Control System Heavy EM Shotgun Heavy EM Shotgun Enhanced Autogun Shock Bomb Launcher Heavy Flail Heavy Flail Heavy Flail [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 70 | 6 3 4 8 29 15 1 4 Power 11 | 1 . 1 3 3 2 . 1 Engine 8 | 1 . 1 3 1 1 . 1 Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 1 2 6 4 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 . 1 2 2 . . . Hover 9 | . . . . 4 4 1 . Flight . | . . . . . . . . Utility 19 | 1 1 1 1 10 3 . 2 Device 10 | . . . . 6 2 . 2 Storage 4 | 1 1 . . 2 . . . Processor 3 | . . 1 . 1 1 . . Hackware . | . . . . . . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 24 | 2 2 1 2 10 6 . 1 Energy Gun 11 | 2 2 . 1 5 . . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | . . . . 2 3 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 4 | . . . . 2 2 . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . . 2 Parts Lost 17 | . . . 4 2 8 1 2 Power 2 | . . . 1 . 1 . . Propulsion 6 | . . . 1 . 3 1 1 Utility 5 | . . . . 2 2 . 1 Weapon 4 | . . . 2 . 2 . . Highest Loss Streak 3 | . . . 2 1 3 1 2 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 1 3 5 11 12 11 12 Power 1 | . . . . 3 1 1 1 Propulsion 1 | . . . . 1 2 2 2 Utility 1 | . . . 1 1 1 1 1 Weapon 4 | . 1 2 3 5 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 12 | . . . . 5 . . 7 Power 3 | . . . . 2 . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . . . 1 . . 2 Weapon 4 | . . . . 2 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 86 85 82 74 88 98 99 Engine 6 | . 14 8 13 5 . 9 9 Core 2 | . . . . 2 8 . . Wheel 12 | . 28 22 18 15 . . . Hover 12 | . . . . 1 34 34 35 Device 11 | . . . . 18 16 18 17 Storage 9 | . 14 14 8 7 9 9 9 Processor 4 | . . 11 8 . 1 9 9 Protection 2 | . . . 5 4 . . . Energy Gun 11 | . 28 27 16 9 3 . 1 Energy Cannon 2 | . . . 11 . . . . Ballistic Gun 2 | . . . . 1 6 9 7 Impact Weapon 3 | . . . . 1 7 9 9 Slashing Weapon 1 | . . . . 4 . . . Peak Build Rating 47 | 6 7 7 12 45 47 47 47 Average Rating 26 | 4 6 6 9 36 38 46 44 On Entrance 19 | . 6 6 5 7 42 47 46 Naked Turns . | . . . . . . . . Heaviest Build 60 | 10 27 27 37 60 40 40 40 Greatest Support 65 | 26 26 32 40 65 41 36 36 Greatest Overweight (x) 10 | . 1 1 10 9 4 1 1 Average Overweight (x) . | . . . 1 . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 15 15 15 Average Capacity 15 | 6 14 15 11 18 15 15 15 Most Carried 20 | 1 2 5 11 20 15 14 15 Average Carried 10 | . 1 3 6 13 14 13 14 Final Capacity 15 | 8 15 15 5 15 15 15 15 Final Carried 15 | 1 2 5 3 15 14 13 15 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Matter Collected 1436 | 176 73 117 99 352 466 113 40 Remotely . | . . . . . . . . Salvage Created 4592 | . 126 76 383 1903 1496 234 374 Parts 197 | . 4 1 27 77 62 13 13 Haulers Intercepted 6 | . 2 . . 3 . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Combat Hostiles Destroyed 88 | . . 2 11 34 29 6 6 Melee 21 | . . . . 16 3 . 2 Guns 39 | . . 2 5 11 15 4 2 Cannons 9 | . . . 6 3 . . . AOE 4 | . . . . . 4 . . Classes Destroyed 14 | . 2 1 3 4 2 1 1 Worker 2 | . . . . 2 . . . Builder 1 | . . . . . . . 1 Hauler 6 | . 2 . . 3 . . 1 Recycler 1 | . . . . 1 . . . Operator 1 | . . . . . . 1 . Watcher 7 | . 1 . . 3 1 1 1 Swarmer 16 | . . . 4 6 3 3 . Grunt 42 | . . 2 1 18 18 . 3 Brawler 2 | . . . . 2 . . . Sentry 15 | . . . 1 7 2 2 3 Specialist 1 | . . . . . 1 . . Hunter 4 | . . . . 1 2 1 . Programmer 3 | . . . . . 3 . . Subdweller 5 | . . . 5 . . . . Best Kill Streak 8 | . 2 2 4 8 3 5 2 Combat Bots Only 5 | . . 2 4 5 3 5 2 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Hostile Shots Fired 455 | . . 10 100 128 154 29 34 Missed 144 | . . 2 29 45 46 12 10 Hits 311 | . . 8 71 83 108 17 24 Melee 1 | . . . . 1 . . . Projectile 310 | . . 8 71 82 108 17 24 Critical Strikes 15 | . . . 2 5 6 . 2 Damage Taken 3438 | . . 123 715 1006 1175 135 284 Core 753 | . . 48 153 227 192 39 94 Absorbed by Shields 106 | . . . . . 106 . . Ignored by Resistances 1033 | . . 36 211 294 371 42 79 Core Remaining (%) 59 | 100 . . 19 . . . . Volleys Fired 197 | . 11 11 27 44 72 17 15 Largest 2 | . 2 2 2 2 2 1 1 Hottest 150 | . 100 150 140 130 50 30 61 Shots Fired 283 | . 22 21 49 57 102 17 15 Gun 250 | . 22 19 34 50 93 17 15 Cannon 22 | . . . 15 7 . . . Launcher 9 | . . . . . 9 . . Special 2 | . . 2 . . . . . Kinetic 102 | . . . . 9 69 17 7 Thermal 127 | . 22 21 49 27 . . 8 Explosive . | . . . . . . . . Electromagnetic 54 | . . . . 21 33 . . Robot Hit Streak 36 | . 12 20 36 14 17 10 9 Robot Miss Streak 4 | . 1 1 1 4 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 340 | . 18 13 43 113 109 16 28 Core Hits 141 | . 5 5 14 53 47 8 9 Critical Kills 6 | . . . . 3 1 1 1 Critical Parts Destroyed 15 | . . . . 7 4 2 2 Critical Strikes 31 | . 1 . 2 15 5 3 5 Burn 4 | . 1 . 2 . . . 1 Destroy 3 | . . . . . 1 2 . Smash 19 | . . . . 10 4 1 4 Sever 5 | . . . . 5 . . . Melee Attacks 139 | . . . . 70 46 3 20 Impact 100 | . . . . 31 46 3 20 Slashing 39 | . . . . 39 . . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . 5 1 . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9285 | . 210 171 812 3304 3407 353 1028 Guns 3652 | . 210 163 482 699 1558 281 259 Cannons 500 | . . . 330 170 . . . Explosions 567 | . . . . 180 387 . . Melee 4558 | . . . . 2255 1462 72 769 Ramming 8 | . . 8 . . . . . Kinetic 1637 | . . . . 133 1085 281 138 Thermal 1898 | . 210 163 812 592 . . 121 Explosive . | . . . . . . . . Electromagnetic 1184 | . . . . 324 860 . . Impact 3303 | . . . . 1000 1462 72 769 Slashing 1255 | . . . . 1255 . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 . 1 . . Average Corruption 1 | . . 1 1 . 1 . . Corruption Purged 1 | . . . . . 1 . . Corruption Blocked . | . . . . . . . . Effects 16 | . . 7 7 . 2 . . Message Errors 6 | . . 2 3 . 1 . . Matter Fused 4 | . . 2 2 . . . . Energy Discharges 2 | . . . 1 . 1 . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . Alerts 2 | . . 1 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 911 | . . . 15 360 376 52 108 Projectiles 15 | . . . 15 . . . . Explosions 2 | . . . . . 2 . . Melee 894 | . . . . 360 374 52 108 Knockbacks 11 | . . . . 6 2 . 3 Impact 11 | . . . . 6 2 . 3 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 74 | . . 8 . 62 4 . . Shots 3 | . . . . 2 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 262 | . 156 262 90 243 133 . 5 Average Temperature 55 | . 50 87 24 79 38 . 3 Received Heat Transfer 1648 | . . 57 261 612 520 . 198 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 19 | . . . . 5 9 2 3 Combat Hostiles 15 | . . . . 4 7 2 2 Parts Fried 28 | . . . . 7 15 4 2 Impact Corruptions 38 | . . . . 14 15 3 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 5 1 2 1 . . . Heat Transferred 4057 | . 656 481 1473 1114 . . 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Maximum Alert Level 4 | . . . . 2 4 2 1 Low Security (%) 50 | 100 100 100 . 52 . . 84 Level 1 18 | . . . . 25 20 60 15 Level 2 15 | . . . . 21 24 39 . Level 3 12 | . . . . . 42 . . Level 4 3 | . . . . . 11 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1159 | . 7 55 . 476 1159 491 251 Initial 486 | . . . . . 251 486 154 Average 304 | . 1 4 . 203 720 385 180 Influence Increases 2765 | . 21 66 195 1044 988 184 267 Destroy 0b10 Robot/C 1660 | . . 40 120 680 580 120 120 Destroy 0b10 Robot/NC 100 | . 15 . . 45 15 10 15 Destroy Leader 294 | . 6 10 . 162 40 42 34 Trap Triggered on 0b10 50 | . . . . 10 . . 40 Successful Hack 50 | . . . . 12 6 12 20 Disable Machine 45 | . . . . 9 . . 36 Anti-Garrison Action 50 | . . . . . 50 . . Destroy Structure 141 | . . 1 . 21 117 . 2 Lose Combat Pursuer 375 | . . 15 75 105 180 . . Influence Decreases 2514 | . 21 66 195 601 272 913 446 Entered New Map 1141 | . . . . . 192 673 276 Time Decay 1063 | . 21 66 165 581 . 80 150 Lost Part 160 | . . . 30 20 80 10 20 Purge Threat 150 | . . . . . . 150 . Squads Dispatched 7 | . . . . 4 . 2 1 Investigation 3 | . . . . 2 . 1 . Extermination . | . . . . . . . . Reinforcement 4 | . . . . 2 . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Distress Signals 7 | . . . . 3 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 4 3 18 55 42 8 9 Peak Tracking Total 6 | . 2 2 6 6 6 6 4 Tactical Retreats 18 | . . 1 2 9 6 . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Traps Triggered 15 | . 1 . . . 14 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 10 | . . . . 4 . . 6 Reused 5 | . . . . 1 . . 4 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 5 | . . . . 1 . . 4 Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Disabled 6 | . . . . 1 1 . 4 Max in Single Turn 1 | . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Accessed 17 | . 1 1 . 6 2 3 4 Terminals 14 | . 1 . . 5 2 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 42 | . 4 1 . 15 4 6 12 Successful 26 | . 1 1 . 7 2 4 11 Failed 16 | . 3 . . 8 2 2 1 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 39 | . 4 . . 14 4 6 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Terminal Hacks 24 | . 1 1 . 6 2 4 10 Record 5 | . 1 . . . . . 4 Part Schematic 1 | . . . . . . . 1 Prototype ID Bank 3 | . . . . 1 . 1 1 Open Door 2 | . . 1 . . 1 . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 2 | . . . . 1 . . 1 Reprogram Traps 2 | . . . . 1 . . 1 Recall Investigation 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . 1 . . 1 Registered Components 2 | . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 12 | . 1 . . 5 2 3 1 Full Trace Events 2 | . . . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Active Infowar (turns) 189 | . . . . 189 . . . ECM 189 | . . . . 189 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Turns Passed 4677 | 42 138 824 744 1336 1112 167 314 Spaces Moved 3224 | 35 102 698 422 764 875 111 217 Core 61 | 1 . . 34 26 . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1909 | 34 102 698 388 687 . . . Hover 1254 | . . . . 51 875 111 217 Flight . | . . . . . . . . Fastest Speed 38 | 50 90 100 105 38 38 100 45 Average Speed 101 | 91 95 106 149 108 71 100 85 Slowest Speed 550 | 100 105 115 550 500 290 104 104 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 18 97 36 66 83 10 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 7 | . . 2 . 2 2 . 1 Terrain Destroyed 28 | . . 2 2 20 2 . 2 Melee 5 | . . . . 2 2 . 1 Projectile 6 | . . 2 2 1 . . 1 AOE 17 | . . . . 17 . . . Terrain Rammed 1 | . . 1 . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total 4160 | 41 120 750 490 1105 1207 146 301 Wait 328 | . . 30 15 141 89 15 38 Move 3218 | 34 101 697 421 764 874 110 217 Hop . | . . . . . . . . Pick Up 43 | 1 2 2 6 28 1 . 3 Fast Attach 35 | 6 2 1 4 15 7 . . Attach 12 | . 1 . 3 4 2 1 1 Detach . | . . . . . . . . Swap 37 | . . 5 3 14 10 . 5 Drop 45 | . 3 3 9 25 3 . 2 Fire 197 | . 11 11 27 44 72 17 15 Melee 139 | . . . . 70 46 3 20 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 103 | . . . . . 103 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 2 | . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 6) 181 | -10/Materials | Entered Mines 190 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 312 | -10/Mines | Build established: Mutant 364 | -10/Mines | Learned 2 Materials zone layouts 375 | -10/Mines | Discovered new exit (range 6) 380 | -10/Mines | Identified exit to Materials 579 | -10/Mines | Discovered exit to Materials (range 7) 973 | -10/Mines | Discovered new exit (range 10) 1003 | -10/Mines | Identified exit to Subcaves 1005 | -10/Mines | Entered Subcaves 1169 | -10/Subcaves | Learned location of Zion (-7) 1169 | -10/Subcaves | Met a Zionite searching for "candidates" 1263 | -10/Subcaves | Core integrity fell below 50% 1389 | -10/Subcaves | Core integrity fell below 20% 1705 | -10/Subcaves | Discovered new exit (range 9) 1749 | -10/Subcaves | Entered Materials 1749 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1750 | -8/Materials | Identified exit to Factory 2352 | -8/Materials | Discovered exit to Factory (range 5) 3085 | -8/Materials | Identified exit to Garrison 3085 | -8/Materials | Entered Garrison 3141 | -8/Garrison | Triggered checkpoint 3161 | -8/Garrison | Installed Relay Interface Framework 3301 | -8/Garrison | Triggered checkpoint 3302 | -8/Garrison | Core integrity fell below 50% 3332 | -8/Garrison | Garrison Relay disabled 3345 | -8/Garrison | Discovered new exit (range 14) 3405 | -8/Garrison | Triggered checkpoint 3425 | -8/Garrison | Triggered checkpoint 3686 | -8/Garrison | Discovered new exit (range 12) 3723 | -8/Garrison | Triggered checkpoint 3827 | -8/Garrison | Triggered checkpoint 3881 | -8/Garrison | Triggered checkpoint 3944 | -8/Garrison | Lost 3 parts (3n) 3991 | -8/Garrison | Discovered new exit (range 13) 4197 | -8/Garrison | Entered Materials 4227 | -8/Materials | Identified exit to Storage 4302 | -8/Materials | Core integrity fell below 20% 4364 | -8/Materials | Entered Storage 4678 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- almost everything. I can discern no pattern in their behavior, though as their hostility is not directed solely towards [Complex 0b10] and my robots it seems that their creator's intent is to instigate something larger while disrupting my own operations. 04616_ Storage Shell breached. 04628_ Acquired Prototype Engine. 04628_ Identified Cld. Ion Engine. 04630_ Acquired Lgt. Angular Momentum Engine. 04639_ K-01 Serf collects debris. 04639_ W-25 Informer distress signal alerts nearby ally. 04641_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 04657_ Gravmag System destroyed. 04662_ Reaction Control System destroyed. 04667_ G-47 Trooper destroyed. 04674_ K-01 Serf collects debris. 04676_ Y-45 Defender destroyed. 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