Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 04:08:16 Player: souux Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (195) 975 Value Destroyed (5092) 5092 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4694) 4694 TOTAL SCORE: 19541 Bonus ------- High Alert Combat Kills 443 Follower Combat Kills 80 Entered Garrisons 400 Used RIF Installer 500 Met Data Miner 300 Win 3000 Friendly Fire -29 Cogmind --------- Core Integrity 1374/1600 Matter 102/300 Energy 153/220 System Corruption 4% Temperature Cool (20) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Flight Unit Impulse Thruster Field Propulsion Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Advanced Cooling System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Cloaking Device Graphene Brace Hacking Suite Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (2) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Enhanced Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Impulse Thruster Field Propulsion Array Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Cloaking Device Graphene Brace Hacking Suite Hacking Suite Experimental Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Enhanced Nova Cannon Gamma Bomb Array [Rating: 160] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 . . 2 . . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . 2 . 1 . . 1 . . . . . . . 1 . 1 . Utility 11 | . . . . 1 . . 1 . . . . 1 . 2 1 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 7 12 35 1 7 33 9 10 11 . . . 11 . 4 6 7 11 4 Power 18 | 1 1 4 . . 1 1 . 1 . . . 2 . 2 1 1 3 . Engine 12 | 1 1 4 . . 1 . . 1 . . . 2 . 1 1 . . . Core 2 | . . . . . . 1 . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 3 . Propulsion 67 | 2 4 16 . 3 21 5 4 6 . . . 1 . . 2 1 2 . Treads 46 | . . 14 . 3 21 4 4 . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 1 . 6 . . . 1 . . 2 1 2 . Utility 51 | 2 5 4 . 4 2 3 2 4 . . . 7 . 2 3 5 5 3 Device 16 | 1 1 . . 2 . 1 . . . . . 3 . 1 1 2 3 1 Storage 5 | 1 2 . . 1 . . . . . . . . . . . 1 . . Processor 8 | . 1 . . . . . . . . . . 3 . 1 1 2 . . Hackware 8 | . . . . . . . . 2 . . . 1 . . 1 . 2 2 Protection 14 | . 1 4 . 1 2 2 2 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 11 1 . 9 . 4 . . . . 1 . . . . 1 1 Energy Gun 15 | 2 . 7 . . 4 . 2 . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 2 . . . . 1 . . . . 1 1 Ballistic Gun 7 | . 1 2 . . 4 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 2 . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 . . 7 . . . . . . . . . . 2 4 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . Parts Lost 30 | . 1 5 . . . 1 5 5 . . . . . . . 7 . 6 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 12 | . . 2 . . . . 4 3 . . . . . . . 2 . 1 Utility 14 | . 1 3 . . . 1 1 2 . . . . . . . 3 . 3 Weapon 3 | . . . . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 6 | . 1 3 . . . 1 4 3 . . . . . . . 6 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 16 | 5 12 19 20 19 19 19 19 19 4 5 5 4 5 4 4 4 4 3 Power 1 | . 1 1 2 2 2 2 2 1 1 1 1 . . . . . . 1 Propulsion 7 | 2 8 8 14 12 11 7 6 5 . . . . . . . . . . Utility 4 | . 2 3 2 2 4 7 7 7 2 3 3 2 3 2 2 1 1 . Weapon 2 | 1 1 5 2 2 2 3 3 3 1 1 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 15 . . 8 2 1 4 . . . 4 . . 4 . 5 2 Power 5 | . . 1 . . 4 . . . . . . . . . . . . . Propulsion 9 | . . 2 . . 4 1 . . . . . 1 . . . . 1 . Utility 13 | . . 2 . . . 1 1 2 . . . 3 . . 3 . 1 . Weapon 17 | . 1 10 . . . . . 2 . . . . . . . . 2 2 Tool/Special 2 | . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 97 | . 99 99 100 99 99 99 96 89 95 94 100 98 100 97 94 91 89 85 Engine 7 | . 14 11 11 9 9 1 . . 7 7 7 12 13 7 5 2 1 . Core 2 | . . . . . . 7 7 6 . . . . . 3 5 4 . . Treads 30 | . . 40 44 45 44 44 42 36 . . . . . . . . . . Leg 1 | . 6 . . . . . . . . . . . . . . . . . Wheel 3 | . 21 2 . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 1 46 46 46 40 40 35 31 26 25 23 Device 7 | . 9 . . 8 9 8 14 13 7 7 7 4 . 8 9 8 13 16 Storage 8 | . 14 11 11 9 9 9 7 6 . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 11 13 11 10 18 13 12 Hackware 2 | . . . . . . . . . 15 15 15 14 20 17 21 18 19 19 Protection 7 | . 4 10 11 9 8 8 7 7 7 7 7 . . . . . . . Energy Gun 12 | . 17 20 19 17 8 17 11 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 3 14 7 1 7 5 6 5 5 3 3 5 Ballistic Gun 3 | . 10 1 . . 9 . . . . . . . . . . . . . Peak Build Rating 160 | 7 8 22 22 25 31 35 38 39 39 39 39 54 54 66 90 104 150 160 Average Rating 34 | 4 7 16 21 24 28 33 34 31 37 36 39 48 54 63 74 95 137 153 On Entrance 44 | . 7 8 22 22 25 31 34 32 36 39 39 39 54 54 65 90 98 148 Avg Prop Armor Cover (%) 6 | . 12 5 . . 6 5 8 7 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 51 58 58 59 67 63 69 70 22 22 22 30 25 30 34 35 46 46 Greatest Support 102 | 20 20 80 80 100 102 102 102 80 30 30 30 34 34 31 43 48 56 56 Greatest Overweight (x) 4 | . 4 2 . . . . 1 1 . . . . . . . . . . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 15 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 18 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 4 Average Carried 16 | 5 12 19 20 19 19 19 19 19 4 5 5 4 5 4 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 17 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 46% | Scavenger-Mutant 36% | Mutant 7% | Hacker-Sprinter 3% | Hacker-Scout 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Matter Collected 3592 | 270 286 575 116 122 1016 483 134 147 121 . . 115 . . 90 117 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7051 | 138 1249 1722 200 186 1669 1053 691 . . . . 118 . . . 25 . . Parts 395 | 15 63 96 13 22 84 50 43 . . . . 6 . . . 3 . . Haulers Intercepted 13 | . 2 5 . . 5 . . . . . . 1 . . . . . . Recyclers Shooed 12 | . 6 1 . 1 3 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . . . . . Prevented 4 | . . . . . . . . 2 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 134 | . 21 34 7 10 20 28 14 . . . . . . . . . . . Guns 92 | . 18 25 1 3 20 19 6 . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . . . . AOE 36 | . 3 6 6 7 . 7 7 . . . . . . . . . . . Classes Destroyed 17 | 2 7 3 1 . 1 3 . . . . . . . . . . . . Worker 10 | . 1 3 . 1 3 . 2 . . . . . . . . . . . Builder 7 | . . 1 . . 4 . 2 . . . . . . . . . . . Tunneler 8 | 3 . 1 3 . . . . . . . . . . . . 1 . . Hauler 13 | . 2 5 . . 5 . . . . . . 1 . . . . . . Recycler 14 | 1 6 2 1 . 3 . 1 . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . Operator 4 | . 1 1 . . 1 . . . . . . 1 . . . . . . Watcher 7 | . 2 2 . . 2 . 1 . . . . . . . . . . . Swarmer 44 | . 12 10 1 8 . 6 7 . . . . . . . . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . Grunt 41 | . 9 16 3 . 7 6 . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 4 | . . 2 . . . 2 . . . . . . . . . . . . Sentry 31 | . . 6 . 2 12 7 4 . . . . . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . . . . . . . Programmer 6 | . . . . . . 4 2 . . . . . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 8 7 7 10 4 6 9 . . . . 1 . . . 1 . . Combat Bots Only 9 | . 8 6 4 9 3 6 7 . . . . . . . . . . . Max Kills in Single Turn 5 | 1 2 3 3 5 2 2 4 . . . . 1 . . . 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 2 2 2 4 . 2 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Hostile Shots Fired 948 | . 80 146 . 39 97 134 198 62 19 . 33 16 14 . 25 17 . 68 Missed 328 | . 16 35 . 8 23 39 76 17 10 . 22 11 2 . 14 12 . 43 Hits 620 | . 64 111 . 31 74 95 122 45 9 . 11 5 12 . 11 5 . 25 Melee 16 | . . 11 . . . 4 . . . . . . . . . 1 . . Projectile 604 | . 64 100 . 31 74 91 122 45 9 . 11 5 12 . 11 4 . 25 AOE 5 | . . . . . . 2 2 . . . . . . . . . . 1 Critical Strikes 17 | . . 2 . 2 1 4 2 5 . . . . . . 1 . . . Part Disruptions 2 | . . . . . . 1 1 . . . . . . . . . . . Damage Taken 9621 | 1 596 1481 7 394 1158 1534 1334 936 82 . 118 68 184 . 113 724 . 891 Core 1319 | . 115 107 . 28 63 190 175 146 24 . 25 15 28 . 46 131 . 226 Absorbed by Shields 47 | . . . . . . . . . . . . . 47 . . . . . Regen/Repaired (Parts) 274 | . . 235 . . 39 . . . . . . . . . . . . . Core Remaining (%) 80 | 100 54 . 73 . . 48 . . . . 47 . 94 100 96 89 100 85 Volleys Fired 711 | 11 100 123 10 13 105 91 37 12 3 . 1 . . . 10 59 112 24 Largest 2 | 2 2 2 2 2 2 2 2 2 1 . 1 . . . 1 1 1 1 Hottest 149 | 90 90 112 112 112 116 116 149 130 65 . 65 . . . 90 90 120 120 Shots Fired 1127 | 15 191 234 13 24 201 171 54 14 4 . 1 . . . 10 59 112 24 Gun 855 | 15 189 228 6 22 196 161 38 . . . . . . . . . . . Cannon 229 | . . . . . . . 5 14 4 . 1 . . . 10 59 112 24 Launcher 43 | . 2 6 7 2 5 10 11 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 200 | . 70 9 . . 121 . . . . . . . . . . . . . Thermal 843 | 11 82 219 6 22 75 161 43 14 4 . 1 . . . 10 59 112 24 Explosive 43 | . 2 6 7 2 5 10 11 . . . . . . . . . . . Electromagnetic 41 | 4 37 . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 9 16 4 5 18 17 10 . . . . . . . . . . . Robot Miss Streak 6 | 2 6 4 2 3 4 3 3 . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . Secondary Targets 12 | . 5 4 . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 558 | 10 118 150 5 12 130 96 33 . . . . 3 . . . 1 . . Core Hits 297 | 5 54 58 15 12 60 43 47 . . . . 2 . . . 1 . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . . . . . Critical Strikes 48 | 1 8 11 1 1 12 14 . . . . . . . . . . . . Burn 41 | 1 6 11 1 1 7 14 . . . . . . . . . . . . Destroy 6 | . 1 . . . 5 . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . Melee Attacks 17 | . . . 4 . . . . . 2 . . 7 . . 1 3 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . 4 . . . . . 2 . . 7 . . 1 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12979 | 156 1591 2773 740 643 2615 2522 1706 . . . . 155 . . . 78 . . Guns 9278 | 154 1378 2313 72 229 2403 2055 674 . . . . . . . . . . . Cannons 64 | . . . . . . . 64 . . . . . . . . . . . Explosions 3222 | . 183 449 612 414 129 467 968 . . . . . . . . . . . Melee 266 | . . . 33 . . . . . . . . 155 . . . 78 . . Ramming 149 | 2 30 11 23 . 83 . . . . . . . . . . . . . Kinetic 2054 | . 336 66 . . 1652 . . . . . . . . . . . . . Thermal 6897 | 101 704 2247 72 229 751 2055 738 . . . . . . . . . . . Explosive 3027 | . 183 449 612 414 129 467 773 . . . . . . . . . . . Electromagnetic 586 | 53 338 . . . . . 195 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 266 | . . . 33 . . . . . . . . 155 . . . 78 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 1 . 1 5 5 5 5 5 5 2 . . . 13 . 4 Average Corruption 3 | . 1 1 1 . 1 4 4 5 5 5 5 1 . . . 11 . 2 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 138 | . 6 10 6 . 3 70 7 16 10 1 3 . . . . 3 . 3 Message Errors 35 | . 1 2 3 . 1 15 1 5 1 . 2 . . . . 2 . 2 Matter Fused 29 | . 3 1 1 . . 17 1 4 1 . 1 . . . . . . . Heat Flow Errors 15 | . 1 . 2 . . 7 . 3 1 . . . . . . . . 1 Energy Discharges 16 | . . 3 . . . 7 1 2 2 1 . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 17 | . 1 . . . 1 11 1 . 2 . . . . . . 1 . . Data Loss (major) 9 | . . 1 . . 1 5 1 . 1 . . . . . . . . . Misfires 6 | . . 1 . . . 3 1 . 1 . . . . . . . . . Alerts 5 | . . 2 . . . . . 2 1 . . . . . . . . . Weapon Failures 5 | . . . . . . 4 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 77 | . 1 40 3 1 . 2 22 . . . . 8 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 69 | . 1 40 3 1 . 2 22 . . . . . . . . . . . Melee 8 | . . . . . . . . . . . . 8 . . . . . . Knockbacks 2 | . 1 1 . . . . . . . . . . . . . . . . Impact 2 | . 1 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | 1 14 13 7 60 13 116 72 . . . . . . . . . . . Shots 12 | . . 1 1 2 1 4 3 . . . . . . . . . . . Rammed 20 | 1 3 2 5 . 8 . 1 . . . . . . . . . . . Targets Rammed 26 | 1 3 4 5 . 12 . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 2 . . 4 . . . . . . . . . . . . . Highest Temperature 588 | 120 320 505 252 423 8 206 165 588 335 20 47 101 58 30 90 327 375 144 Average Temperature 95 | 48 90 160 90 148 3 57 54 175 60 9 22 25 16 13 40 64 116 55 Received Heat Transfer 2455 | . 144 411 . 72 387 315 186 760 6 . . . 90 . . 12 . 72 Effects 24 | . 5 12 . 1 . . . 4 . . . . . . . . 2 . Shutdowns 8 | . . 3 . 1 . . . 2 . . . . . . . . 2 . Energy Bleed 5 | . . 5 . . . . . . . . . . . . . . . . Interference 5 | . 3 2 . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . Short Circuit 2 | . 1 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . 3 . . . 2 . . . . . . . . . . . . Combat Hostiles 5 | . . 3 . . . 2 . . . . . . . . . . . . Parts Melted 44 | 1 3 13 . 1 4 17 5 . . . . . . . . . . . Heat Transferred 17568 | 370 2479 6253 222 555 2072 4140 1477 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Maximum Alert Level 4 | . 2 2 . 1 1 4 3 . . . . . . . . . . . Low Security (%) 46 | 100 22 42 100 91 63 . . . . . . 100 100 100 100 100 100 100 Level 1 26 | . 71 32 . 8 36 21 . . . . . . . . . . . . Level 2 16 | . 5 24 . . . 30 67 . . . . . . . . . . . Level 3 9 | . . . . . . 39 32 . . . . . . . . . . . Level 4 1 | . . . . . . 8 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1326 | 10 421 487 170 215 374 1326 977 . . . . 30 105 54 112 72 56 111 Initial 695 | . . 104 170 40 65 240 695 . . . . . . 54 18 58 30 24 Average 297 | 1 267 235 103 72 158 718 698 . . . . 5 33 43 33 25 26 42 Influence Increases 6377 | 20 818 1055 246 316 921 1096 729 . 105 . . 73 105 15 184 187 294 213 Destroy 0b10 Robot/C 2700 | . 420 680 160 200 400 560 280 . . . . . . . . . . . Destroy 0b10 Robot/NC 325 | 20 65 75 20 10 90 . 30 . . . . 10 . . . 5 . . Destroy Leader 570 | . 78 174 10 40 154 20 92 . . . . 2 . . . . . . Allied During Kill 21 | . . . 20 . . . 1 . . . . . . . . . . . Successful Hack 224 | . 45 21 . 31 14 23 17 . . . . 27 . . 18 16 . 12 Disable Machine 540 | . 30 45 . . 135 30 270 . . . . . . . . . 30 . Anti-Garrison Action 400 | . . . . . . 400 . . . . . . . . . . . . Destroy Structure 622 | . 15 60 36 20 83 63 39 . . . . 4 . . 16 46 189 51 Partial Spotted 330 | . 30 . . . . . . . . . . 30 45 15 30 90 75 15 Lose Combat Pursuer 645 | . 135 . . 15 45 . . . 105 . . . 60 . 120 30 . 135 Influence Decreases 6281 | 20 571 864 578 267 706 140 1149 688 212 111 . 73 . 81 111 245 307 158 Entered New Map 1984 | . . 143 268 66 90 130 631 336 42 111 . . . 51 21 54 24 17 Time Decay 3991 | 20 561 647 310 201 616 . 428 302 170 . . 73 . 30 90 170 283 90 Lost Part 242 | . 10 50 . . . 10 50 50 . . . . . . . 21 . 51 Lost Ally 40 | . . . . . . . 40 . . . . . . . . . . . Purge Threat 24 | . . 24 . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 6 . . . . 7 . 1 . . 3 . . 2 3 3 2 Investigation 5 | . 2 2 . . . . . . . . . . . . 1 . . . Extermination 8 | . . . . . . . 2 . . . . 1 . . . 2 2 1 Reinforcement 12 | . 1 4 . . . . 1 . . . . 2 . . 1 1 1 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Distress Signals 11 | . 3 3 . . 1 . 1 . . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 43 54 8 11 34 28 17 1 9 . 4 9 5 . 11 14 3 20 Peak Tracking Total 13 | . 4 4 2 5 4 3 5 1 7 . 4 6 5 . 10 13 3 13 Tactical Retreats 21 | . 6 . . 1 3 . . . 2 . . . 1 . 3 2 . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Traps Triggered 13 | . 1 3 . . 2 2 . . . . . 1 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Machines Disabled 36 | . 2 3 . . 9 2 18 . . . . . . . . . 2 . Max in Single Turn 11 | . 1 1 . . 2 1 11 . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Machines Accessed 72 | . 9 10 . 4 11 3 4 . 1 4 . 10 . 2 2 1 5 6 Terminals 51 | . 7 7 . 4 9 3 1 . . . . 8 . 2 2 1 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 2 . . 1 . 1 . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . 1 . . . . . . . . . 2 . Garrison Access 5 | . . . . . 1 . 1 . . . . 1 . . . . 1 1 Total Hacks 235 | . 27 36 . 15 33 5 8 . 1 25 . 39 . 7 8 3 8 20 Successful 148 | . 15 24 . 7 18 3 4 . 1 25 . 23 . 6 6 2 4 10 Failed 84 | . 12 11 . 8 14 2 3 . . . . 16 . 1 2 1 4 10 Catastrophic 9 | . 1 . . 2 . 1 1 . . . . 2 . . . . . 2 Database Lockouts 3 | . . 1 . . 1 . 1 . . . . . . . . . . . Manual 122 | . 23 17 . 15 20 . . . . . . 19 . 5 3 3 4 13 Terminals 170 | . 24 23 . 15 27 5 1 . . . . 34 . 7 8 3 4 19 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 21 | . . 10 . . 5 . 2 . . . . 4 . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 3 . . . . 3 . . . . . . . . . 3 . Garrison Access 6 | . . . . . 1 . 2 . . . . 1 . . . . 1 1 Terminal Hacks 64 | . 3 4 . . 5 3 1 . 1 25 . 10 . 2 4 1 . 5 Record 19 | . . . . . . . . . . 11 . 4 . . 2 . . 2 Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 7 | . . 2 . . . . . . . 3 . 1 . 1 . . . . Open Door 7 | . . . . . 4 1 . . 1 . . . . . . . . 1 Open DSF 2 | . . . . . . . 1 . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . 1 . 1 . . . 1 Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . 7 . . 3 . . . . . . 1 . . . . . . Scan Component 7 | . . 4 . . 2 . . . . . . 1 . . . . . . Repair 4 | . . 3 . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . 1 . . . . . . . . . 2 . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 1 . . . . 1 . . . . . . . . . 2 . Garrison Access Hacks 6 | . . . . . 1 . 2 . . . . 1 . . . . 1 1 Unlock Access 3 | . . . . . 1 . 1 . . . . 1 . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . 1 1 Unauthorized Hacks 60 | . 10 11 . 7 9 . . . . . . 11 . 4 2 1 1 4 Terminals 60 | . 10 11 . 7 9 . . . . . . 11 . 4 2 1 1 4 Assimilate 3 | . . . . . . . . . . . . 2 . . . . 1 . Botnet 27 | . 4 5 . 3 4 . . . . . . 3 . 2 1 1 . 4 Skim 30 | . 6 6 . 4 5 . . . . . . 6 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 9 9 . 4 8 1 2 . . . . 8 . 2 2 . 3 5 Full Trace Events 4 | . 1 1 . . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . . 1 . . . . . . . . . 2 . Parts Repaired 4 | . . 3 . . 1 . . . . . . . . . . . . . Time 132 | . . 94 . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 19 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Total Allies 7 | . . . 3 . . 2 . . . . . 2 . . . . . . Largest Group 3 | . . . 3 1 . 2 2 . . . . 2 . . . . . . Highest-Rated Group 51 | . . . 40 16 . 51 51 . . . . 36 . . . . . . Highest-Rated Ally 31 | . . . 16 16 . 31 31 . . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . 24 6 . . 2 . . . . . . . . . . . Total Damage 363 | . . . 268 73 . . 22 . . . . . . . . . . . Kills 5 | . . . 4 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Active Infowar (turns) 6011 | 39 1283 143 . 344 48 . 1048 674 356 32 61 366 62 76 189 392 718 180 Optics 1936 | . . . . . . . . . . . . 365 62 76 189 392 718 134 Sensors 1188 | . . . . . . . . . . . . . . . . 336 718 134 Seismic 4444 | 39 1283 143 . 344 48 . 1048 674 356 32 61 245 . 68 103 . . . Machine Analysis 390 | . . . . . . . . . . . . . . . . 390 . . Cloaking 278 | . . . . . . . . . . . . . . . . . 134 144 Jamming 54 | . . . . . . . . . . . . . . . . . 21 33 Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Turns Passed 14808 | 102 1848 2828 681 480 2425 2289 1049 674 356 32 61 366 62 76 189 392 718 180 Spaces Moved 11506 | 69 895 1332 386 258 1110 1222 512 400 1037 118 226 1029 151 267 486 477 997 534 Core 37 | 1 36 . . . . . . . . . . . . . . . . . Treads 5072 | . . 1201 386 258 1110 1222 512 383 . . . . . . . . . . Legs 169 | . 169 . . . . . . . . . . . . . . . . . Wheels 889 | 68 690 131 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5339 | . . . . . . . . 17 1037 118 226 1029 151 267 486 477 997 534 Fastest Speed 20 | 50 80 95 160 160 156 158 159 25 25 25 25 20 20 24 20 20 20 20 Average Speed 92 | 79 113 154 160 160 159 158 171 155 25 25 25 24 23 24 23 25 23 20 Slowest Speed 320 | 80 250 320 160 160 162 159 200 200 25 25 25 25 24 24 24 31 29 25 Overloaded Moves 77 | . . . . . . . . . . . . 8 11 . 51 7 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 1 . . 1 3 1 7 Potential Cave-ins 31 | . . . . . . . . . . . . . . . 2 4 19 6 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 2 . 1 Exploration Rate (%) 46 | 4 99 87 63 26 95 90 14 59 87 75 38 24 35 7 14 14 33 17 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 6 | . 1 1 . . 2 . . . 1 1 . . . . . . . . Known Exits Taken 10 | . 1 1 . 1 1 . 1 . . . 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 . . 1 . . . . 1 1 1 . . . 1 . . . . Scrap Searched 12 | . . . 2 . . . . 5 4 . 1 . . . . . . . Spaces Dug 215 | . . 8 11 14 62 2 1 2 1 . . 4 . . 6 28 63 13 Terrain Destroyed 477 | . 11 54 46 22 78 28 39 2 2 . . 4 . . 11 46 110 24 Melee 8 | . . . . . . . . . 1 . . 4 . . 1 2 . . Projectile 192 | . . . . . . . 1 2 1 . . . . . 10 44 110 24 AOE 277 | . 11 54 46 22 78 28 38 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Total 14539 | 98 1542 1878 426 299 1601 1401 622 439 1126 119 228 1136 176 278 549 677 1372 572 Wait 1712 | 2 507 274 19 9 270 43 43 4 83 . 2 59 3 . 32 123 225 14 Move 11463 | 69 894 1331 385 257 1109 1220 511 399 1036 117 225 1027 150 266 483 470 994 520 Hop 11 | . . . . . . . . . . . . 1 . . 1 2 1 6 Pick Up 134 | 9 13 48 . 5 10 4 5 3 1 . . 13 . 3 7 3 10 . Fast Attach 63 | 5 1 4 . . 15 4 7 2 . 1 . 5 . 1 3 5 8 2 Attach 44 | 2 1 11 . 2 . . 3 8 1 . . 5 . 2 1 4 2 2 Detach 2 | . 1 . . . . . . . . . . . . . . . 1 . Swap 140 | . 16 33 3 9 33 21 7 1 . . . 2 . 3 2 4 6 . Drop 189 | . 6 50 . 4 47 18 8 10 . 1 . 17 . 3 9 3 13 . Fire 711 | 11 100 123 10 13 105 91 37 12 3 . 1 . . . 10 59 112 24 Melee 17 | . . . 4 . . . . . 2 . . 7 . . 1 3 . . Ram 3 | . 3 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 22 | . . 4 5 . 12 . 1 . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . 23 . . 1 . 4 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 3 exits: Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison -5/Factory -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 14) 570 | -10/Materials | Destroyed 8 combat bots 815 | -10/Materials | Discovered new exit (range 16) 1010 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Discovered new exit (range 9) 1297 | -10/Materials | Discovered new exit (range 6) 1507 | -10/Materials | Identified exit to Materials 1557 | -10/Materials | Learned location of Storage (-8) 1634 | -10/Materials | Loaded intel: 12 trap records 1702 | -10/Materials | Learned location of 2 exits from Subcaves 1758 | -10/Materials | Identified exit to Subcaves 1806 | -10/Materials | Loaded intel: 8 terminal locations 1932 | -10/Materials | Learned Storage interactive machine intel 1951 | -10/Materials | Entered another Materials area 1951 | -9/Materials | Evolved 2 slots: Propulsion x2 1952 | -9/Materials | Identified exit to Mines 2393 | -9/Materials | Build established: Scavenger-Mutant 2454 | -9/Materials | Central database locked down 2470 | -9/Materials | Discovered new exit (range 4) 3202 | -9/Materials | Lost 3 parts (1n2u) 3355 | -9/Materials | Discovered new exit (range 9) 3548 | -9/Materials | Repaired Lgt. Armor Plating 3586 | -9/Materials | Repaired Broken Lgt. Treads+ 3619 | -9/Materials | Repaired Beam Rifle 3833 | -9/Materials | Discovered new exit (range 5) 4303 | -9/Materials | Build established: Mutant 4304 | -9/Materials | Learned 2 Storage zone layouts 4356 | -9/Materials | Loaded intel: 5 trap records 4470 | -9/Materials | Learned 4 Recycling zone layouts 4523 | -9/Materials | Learned Storage stockpile data 4779 | -9/Materials | Entered Mines 4799 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4915 | -9/Mines | Learned location of 1 exit from Materials 4967 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5094 | -9/Mines | Discovered new exit (range 8) 5264 | -9/Mines | Excavation squad dispatched 5264 | -9/Mines | A large section of the Mines collapsed 5394 | -9/Mines | Discovered new exit (range 15) 5460 | -9/Mines | Entered Materials 5460 | -8/Materials | Accompanied by 1 ally 5460 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5461 | -8/Materials | Identified exit to Storage 5462 | -8/Materials | Identified exit to Factory 5820 | -8/Materials | Destroyed 9 combat bots 5940 | -8/Materials | Entered Storage 5943 | -8/Storage | Loaded intel: 18 interactive machine locations 6358 | -8/Storage | Repaired Insulated Plating 6358 | -8/Storage | Build established: Scavenger-Mutant 8010 | -8/Storage | Build established: Mutant 8025 | -8/Storage | Central database locked down 8050 | -8/Storage | Identified exit to Garrison 8091 | -8/Storage | Identified exit to Recycling 8146 | -8/Storage | Learned Factory stockpile data 8243 | -8/Storage | Learned 2 Lower Caves zone layouts 8254 | -8/Storage | Learned 8 Factory zone layouts 8266 | -8/Storage | Loaded intel: 21 non-interactive machine locations 8357 | -8/Storage | Loaded intel: 1 garrison access location 8365 | -8/Storage | Entered Garrison 8667 | -8/Garrison | Triggered checkpoint 8917 | -8/Garrison | Triggered checkpoint 9175 | -8/Garrison | Triggered checkpoint 9243 | -8/Garrison | Discovered exit to Factory (range 10) 9365 | -8/Garrison | Build established: Scavenger-Mutant 9393 | -8/Garrison | Triggered checkpoint 9414 | -8/Garrison | Triggered checkpoint 9471 | -8/Garrison | Discovered exit to Factory (range 10) 9509 | -8/Garrison | Triggered checkpoint 9701 | -8/Garrison | Triggered checkpoint 9761 | -8/Garrison | Discovered exit to Factory (range 11) 9939 | -8/Garrison | Learned Factory security intel 9972 | -8/Garrison | Discovered exit to Factory (range 93) 9972 | -8/Garrison | Discovered exit to Factory (range 21) 9972 | -8/Garrison | Discovered exit to Factory (range 61) 10085 | -8/Garrison | Triggered checkpoint 10520 | -8/Garrison | Core integrity fell below 50% 10553 | -8/Garrison | Rescued a captive Derelict 10556 | -8/Garrison | Rescued a captive Derelict 10596 | -8/Garrison | Installed Relay Interface Framework 10654 | -8/Garrison | Entered Factory 10654 | -7/Factory | Accompanied by 2 allies 10654 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10655 | -7/Factory | Identified exit to Lower Caves 10656 | -7/Factory | Identified exit to Factory 11035 | -7/Factory | Identified exit to DSF 11060 | -7/Factory | Central database locked down 11225 | -7/Factory | Destroyed 7 combat bots 11247 | -7/Factory | Lost 4 parts (3n1u) 11259 | -7/Factory | Identified exit to Garrison 11361 | -7/Factory | Garrison activated, responded to threat 11703 | -7/Factory | Entered Lower Caves 12244 | -7/Lower Caves | Spotted B-75 Beast 12354 | -7/Lower Caves | Lost 3 parts (2n1u) 12375 | -7/Lower Caves | Discovered new exit (range 9) 12377 | -7/Lower Caves | Entered another Lower Caves area 12382 | -7/Lower Caves | Discovered exit to Factory (range 14) 12524 | -7/Lower Caves | Spotted B-75 Beast 12616 | -7/Lower Caves | Found DCF Scrap (12 items) 12617 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12621 | -7/Lower Caves | Learned location of Zion (-6) 12662 | -7/Lower Caves | Build established: Hacker-Sprinter 12666 | -7/Lower Caves | Encountered a Warlord checkpoint 12671 | -7/Lower Caves | Learned Factory machine intel 12672 | -7/Lower Caves | Discovered new exit (range 10) 12679 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12733 | -7/Lower Caves | Entered Data Miner 12733 | -7/Data Miner | Discovered new exit (range 6) 12738 | -7/Data Miner | Met Data Miner 12745 | -7/Data Miner | Learned location of Section 7 (-2) 12745 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12750 | -7/Data Miner | Received God Mode back door access code from Data Miner 12765 | -7/Data Miner | Entered Proximity Caves 12765 | -6/Proximity Caves | Spotted B-75 Beast 12793 | -6/Proximity Caves | Core integrity fell below 50% 12823 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12826 | -6/Proximity Caves | Entered Factory 12826 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12827 | -6/Factory | Loaded intel: 249 machine locations 13032 | -6/Factory | Identified exit to Lower Caves 13192 | -6/Factory | Identified exit to Garrison 13192 | -6/Factory | Entered Garrison 13220 | -6/Garrison | Spotted B-75 Beast 13224 | -6/Garrison | Triggered checkpoint 13246 | -6/Garrison | Discovered new exit (range 12) 13254 | -6/Garrison | Entered Factory 13254 | -5/Factory | Evolved 2 slots: Utility x2 13309 | -5/Factory | Discovered new exit (range 16) 13330 | -5/Factory | Entered another Factory area 13330 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13331 | -4/Factory | Identified exit to Extension 13474 | -4/Factory | Spotted B-86 Titan 13482 | -4/Factory | Discovered new exit (range 5) 13491 | -4/Factory | Identified exit to Research 13519 | -4/Factory | Entered Research 13519 | -3/Research | Evolved 2 slots: Utility x2 13696 | -3/Research | Identified exit to Research 13794 | -3/Research | Build established: Hacker-Scout 13841 | -3/Research | Crushed by falling debris 13859 | -3/Research | Crushed by falling debris 13859 | -3/Research | System corruption reached 10% 13890 | -3/Research | Lost 6 parts (1p2n2u1w) 13910 | -3/Research | Found Prototype Hackware 13911 | -3/Research | Entered another Research area 13911 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13911 | -2/Research | Identified Exp. Hacking Suite 14060 | -2/Research | Found Prototype Hackware 14060 | -2/Research | Identified Exp. System Shield 14100 | -2/Research | Found Gamma Bomb Array 14358 | -2/Research | Build established: Wizard-Scout 14514 | -2/Research | Spotted B-90 Cyclops 14577 | -2/Research | Discovered new exit (range 15) 14602 | -2/Research | Identified exit to Testing 14604 | -2/Research | Discovered new exit (range 21) 14605 | -2/Research | Discovered new exit (range 5) 14607 | -2/Research | Identified exit to Access 14629 | -2/Research | Entered Access 14629 | -1/Access | Evolved 2 slots: Utility x2 14681 | -1/Access | Identified exit to Surface 14786 | -1/Access | Spotted B-99 Colossus 14798 | -1/Access | Crushed by falling debris 14809 | *** | Escaped! Last Messages --------------- 14777_ W-44 Eye sends out distress signal. 14778_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14787_ Exp. Hacking Suite destroyed. 14797_ Wave Collapse Detector explodes. 14797_ Enh. Nova Cannon+ destroyed. 14798_ The unstable cave ceiling collapses. 14798_ Crushed by falling debris. 14798_ The unstable cave ceiling collapses. 14798_ Diametric Drive destroyed. 14799_ Detecting nearby Garrison Access. 14801_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 14804_ Slug penetrates Wall. 14807_ Slug penetrates Terminal. 14807_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14808_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????????# ?????????# #?????# | | ??????????????????????# ?????????# #?????# | | ??????????????????????# #####+#### ######### | | ??????????????????????# | | ??????????????????????+ | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ######## # ########## | | ??????????????????????# ?????# #??????? | | ??????????????????????# ?????## ##?????? | | ????????????????????? ?????# #?????? | | ???????????????????? ??????# #?????? | | ???????????????????# ??????# #?????? | | ???????????????????# ???????# #?????? | | ???????????????????# ???????# #?????? | | ???????????????????# ?????????# #??????? | | ???????????????????# ?????????# # ######## | | ???????????????????#""??????????# # | | ????????????????????????????????# ### | | ????????????????????????????????# #?# ########### | | ???????????????????#""""""""""#?###?# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# "" #?????# #?????????? | | ???????????????????# "@ #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# #?????# +?????????? | | ???????????????????# #?????# #?????????? | | ??????????????????## ##????# #?????????? | | ??????????????????# #????# #?????????? | | ??????????????????##"" ##????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#T #?????# +?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#""h ####### #?????????? | | ?????????????? #?????????? | | ????????????? h +?????????? | | ?????????????########################+##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 36 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Armor Coverage 225 Resistance: EM 15 Evasion (%) 76 Recoil Reduction 5 Offensive Hacking 36 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 8% | -9/Materials Lgt. Treads | 25% | -9/Materials | Broken Beam Rifle | 34% | -9/Materials Insulated Plating | 67% | -8/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Adv. Treads | -7/Factory | Hacked Enh. Nova Cannon | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Epsilon Run I Laugh At Your Crits It Was An Accident, I Swear Let Me Out Of Here Rockin' Loadout The Oracle This Is My Hole Challenges ------------ None Game ------ Seed MeleeFlightLattice Manual? 0 Play Time 03:22:59 Cumulative 84.5 hours Start 2025.11.08 @ 05:01:36 End 2025.11.09 @ 04:08:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f59cdef-3d56-400c-95a9-58d089043dee