Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 18:48:34 Player: Henry Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (405) 405 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2090 Bonus ------- None Cogmind --------- Core Integrity 371/550 Matter 226/300 Energy 91/100 System Corruption 0% Temperature Cool (34) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hover Unit Airjet > --- UTILITY (4) ------ Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (2) ------- Field Laser Improved Light Cannon > --- INVENTORY (5) ---- Ion Engine VTOL Module Improved Terrain Scan Processor Small Laser Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Airjet > --- UTILITY ---------- Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Improved Light Cannon > --- INVENTORY -------- Ion Engine VTOL Module Improved Terrain Scan Processor Small Laser Small Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 24 | 7 6 7 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 4 2 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 2 1 . Hover 5 | . . 3 2 Flight . | . . . . Utility 4 | 1 1 1 1 Device 2 | 1 1 . . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 3 3 1 1 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 2 | 1 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 8 1 4 Power 1 | . . . 1 Propulsion 6 | . 2 1 3 Utility 2 | . 2 . . Weapon 4 | . 4 . . Highest Loss Streak 5 | . 5 1 4 To Critical Strikes . | . . . . Average Backups 3 | 2 2 3 4 Power 1 | . 1 1 1 Propulsion . | . 1 . . Utility . | . . . 1 Weapon . | 1 . . 1 Tool/Special . | . . . . Unused Backups 4 | 1 . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | 1 . . . Tool/Special . | . . . . Average Slot Usage (%) 76 | . 80 74 64 Engine 12 | . 14 11 7 Wheel 21 | . 22 28 . Hover 4 | . . 3 28 Device 10 | . 19 . . Processor 4 | . . 9 9 Energy Gun 8 | . 5 12 9 Ballistic Gun 7 | . 13 . . Ballistic Cannon 4 | . . 9 9 Special Weapon 2 | . 3 . . Peak Build Rating 18 | 8 9 12 18 Average Rating 8 | 5 7 10 13 On Entrance 6 | . 8 5 12 Naked Turns . | . . . . Heaviest Build 22 | 7 9 12 22 Greatest Support 30 | 26 26 30 26 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 4 5 5 Average Carried 3 | 2 2 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 2 3 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 566 | 351 147 68 . Remotely . | . . . . Salvage Created 497 | 166 200 131 . Parts 39 | 18 9 12 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 9 | . 6 3 . Guns 8 | . 6 2 . Cannons 1 | . . 1 . Classes Destroyed 5 | 2 1 2 . Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 1 | . . 1 . Grunt 9 | . 6 3 . Best Kill Streak 3 | 3 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 2 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 137 | . 78 13 46 Missed 44 | . 22 6 16 Hits 93 | . 56 7 30 Projectile 93 | . 56 7 30 Critical Strikes 3 | . 2 . 1 Damage Taken 1368 | . 709 102 557 Core 435 | . 225 31 179 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 10 92 . Volleys Fired 73 | 18 40 12 3 Largest 2 | 2 2 2 2 Hottest 120 | 120 120 73 96 Shots Fired 117 | 29 60 24 4 Gun 96 | 27 56 12 1 Cannon 15 | . . 12 3 Launcher . | . . . . Special 6 | 2 4 . . Kinetic 81 | 27 39 12 3 Thermal 36 | 2 21 12 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 5 12 9 2 Robot Miss Streak 2 | 1 2 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 78 | 19 42 15 2 Core Hits 29 | 7 13 8 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1074 | 262 533 241 38 Guns 830 | 238 485 91 16 Cannons 169 | . . 150 19 Explosions . | . . . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 775 | 238 368 150 19 Thermal 296 | 24 165 91 16 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary 1 | . . 1 . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 110 | 20 110 51 34 Average Temperature 29 | 11 40 15 20 Received Heat Transfer 480 | . 429 33 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 662 | 50 375 200 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 63 | 10 40 63 1 Initial 12 | . . 12 1 Average 15 | 2 16 31 . Influence Increases 254 | 30 141 83 . Destroy 0b10 Robot/C 180 | . 120 60 . Destroy 0b10 Robot/NC 40 | 30 . 10 . Destroy Leader 32 | . 20 12 . Destroy Structure 2 | . 1 1 . Influence Decreases 254 | 30 111 108 5 Entered New Map 22 | . . 18 4 Time Decay 201 | 30 90 80 1 Lost Part 31 | . 21 10 . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 11 9 11 Peak Tracking Total 10 | . 6 5 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 1 5 . Successful . | . . . . Failed 6 | . 1 5 . Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 6 | . 1 5 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 270 | 51 219 . . Sensors 135 | . 135 . . Terrain 270 | 51 219 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 600 | 129 259 161 51 Spaces Moved 435 | 70 156 144 65 Core 5 | 2 3 . . Treads . | . . . . Legs . | . . . . Wheels 338 | 68 153 117 . Hover 92 | . . 27 65 Flight . | . . . . Fastest Speed 48 | 50 80 52 48 Average Speed 78 | 88 88 75 53 Slowest Speed 125 | 90 100 125 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 29 23 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 555 | 102 207 171 75 Wait 6 | . 4 2 . Move 432 | 69 155 143 65 Hop . | . . . . Pick Up 10 | 6 1 2 1 Fast Attach 19 | 6 4 5 4 Attach 6 | 1 3 2 . Detach 3 | . . 2 1 Swap . | . . . . Drop 5 | 2 . 3 . Fire 73 | 18 40 12 3 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Core integrity fell below 50% 337 | -10/Materials | Core integrity fell below 20% 343 | -10/Materials | Lost 5 parts (1n1u3w) 378 | -10/Materials | Discovered new exit (range 15) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 544 | -9/Materials | Discovered new exit (range 9) 550 | -9/Materials | Entered another Materials area 550 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -8/Materials | Self-destructed Last Messages --------------- dispatching reinforcements to area. 00580_ Knocked back. 00583_ Penetrated by Slug. 00583_ Imp. Hover Unit destroyed. 00583_ Knocked back. 00585_ Imp. Hover Unit destroyed. 00587_ Acquired Field Laser. 00587_ K-01 Serf collects debris. 00588_ Slammed into K-01 Serf. 00592_ Acquired Airjet. 00592_ U-05 Engineer builds a Wall. 00594_ C-30 ARC bursts open, deploying its payload. 00594_ S-10 Pest unfolds itself. 00594_ U-05 Engineer builds a Wall. 00594_ Acquired Hrd. Medium Armor Plating. 00595_ U-05 Engineer builds a Wall. 00597_ Imp. Ion Engine destroyed. 00599_ Hover Unit destroyed. 00600_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ??????????????# | | ??????????????# | | ???????????######## ############ | | ???????????# # #??????????? | | ???????????# " # #??????????? | | ???????????# "G" + #??????????? | | ???????????# " " # #??????????? | | ???????????# # #??????????? | | ???????????# ?# % #??????????? | | ???????????######?# #??????????? | | ??????????????????# %#??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????#% #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ?????????????????## % #??????????? | | ?????????????????#" #??????????? | | ?????????????????## #??????????? | | ?????????????????## #??????????? | | ????????##########" #??????????? | | ????????# [[[## % #??????????? | | ????????# % [[ ## ##?????????? | | ????????# s [ u# #?????????? | | ????????# ssss H# #?????????? | | ????????#@s s + #?????????? | | ????????#Y"" """ # #?????????? | | ????????# "T """%# ! #?????????? | | ????????#%"" """%### ###?????????? | | ???????# "#?? #???????????? | | ???????#######+###?? #???????????? | | ?????????????# #???? #???????????? | | ????????????? #???? #???????????? | | ???????????? ? ???? ???????????? | | ???????????? ?? ???? ???????????? | | ??????????? "??????? ???????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileAuthchipPick Manual? 0 Play Time 00:09:37 Cumulative 457.5 hours Start 2025.05.13 @ 18:39:49 End 2025.05.13 @ 18:48:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b15b8359-825c-46ba-8813-818e286aa6df