Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.25 @ 06:53:59 Player: stubbyfinger Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (159) 795 Value Destroyed (7035) 7035 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1676) 1676 TOTAL SCORE: 16086 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 1096 Entered DSFs 500 Friendly Fire -162 Cogmind --------- Core Integrity 0/1300 Matter 199/300 Energy 240/240 System Corruption 22% Temperature Cool (0) Movement Treading (160) Location -3/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (7) --- Medium Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Target Analyzer Improved Core Shielding Graphene Brace (fused) > --- WEAPON (4) ------- Plasma Rifle Phase Gun Coil Gun > --- INVENTORY (5) ---- Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Target Analyzer Graphene Brace Improved Force Field > --- WEAPON ----------- Field Laser Plasma Rifle Plasma Rifle Phase Gun > --- INVENTORY -------- Light Antimatter Reactor Field Laser Plasma Rifle Quantum Rifle Railgun [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Linear Gravjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 2 . 2 2 . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . 1 . 1 1 . 1 . . . . 1 . Utility 6 | . . . 1 1 . 1 . . 1 . 2 . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . Parts Attached 232 | 9 2 2 21 13 37 7 6 29 2 12 39 1 . 22 30 Power 29 | 1 . 2 5 2 3 2 . 3 . . 4 . . 3 4 Engine 11 | 1 . 1 5 1 . 1 . 1 . . 1 . . . . Core 11 | . . 1 . 1 3 1 . 2 . . 3 . . . . Reactor 7 | . . . . . . . . . . . . . . 3 4 Propulsion 72 | 2 . . 6 5 13 1 2 4 1 4 9 . . 12 13 Treads 59 | 2 . . 6 5 10 1 2 4 1 4 2 . . 10 12 Leg 11 | . . . . . 3 . . . . . 7 . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . Utility 57 | 1 2 . 2 2 12 4 2 7 1 4 11 1 . 3 5 Device 26 | . . . 2 . 7 1 1 3 1 1 5 . . 1 4 Storage 8 | 1 2 . . . 2 2 1 . . . . . . . . Processor 8 | . . . . 1 1 . . 1 . 2 1 1 . 1 . Hackware 3 | . . . . . . . . . . . 2 . . 1 . Protection 12 | . . . . 1 2 1 . 3 . 1 3 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 74 | 5 . . 8 4 9 . 2 15 . 4 15 . . 4 8 Energy Gun 34 | 2 . . 5 2 3 . 1 6 . 1 7 . . 1 6 Energy Cannon 6 | . . . . . 1 . . 1 . . 2 . . 2 . Ballistic Gun 18 | 3 . . 2 1 3 . . 3 . . 4 . . . 2 Ballistic Cannon 11 | . . . 1 1 1 . 1 1 . 3 2 . . 1 . Launcher 2 | . . . . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . 8 Parts Lost 103 | . . 1 5 7 15 . 1 14 . 4 37 . 1 12 6 Power 13 | . . 1 1 1 3 . . 1 . . 3 . . 2 1 Propulsion 36 | . . . 1 3 5 . . 3 . 3 13 . . 4 4 Utility 24 | . . . 1 1 3 . . 4 . 1 11 . 1 2 . Weapon 30 | . . . 2 2 4 . 1 6 . . 10 . . 4 1 Highest Loss Streak 12 | . . 1 2 4 4 . 1 9 . 1 12 . 1 7 5 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 99 100 99 99 97 99 99 99 100 97 83 18 21 39 86 Engine 3 | . 14 12 9 8 . . . 1 . . . . . . . Core 3 | . . 1 1 . 9 6 6 4 5 5 4 . . . . Treads 23 | . 28 28 21 26 20 30 33 32 35 35 20 . . 10 23 Leg 1 | . . . . . 5 . . . . . 5 . . . 2 Device 9 | . . . 11 5 13 14 13 11 11 10 9 5 5 . 19 Storage 12 | . 27 28 22 18 16 7 6 6 5 5 4 . . . . Processor 5 | . . . . 9 3 7 6 5 5 8 7 7 10 12 14 Protection 3 | . . . . 3 2 7 6 7 11 6 7 . . . . Energy Gun 11 | . 14 14 22 10 9 15 16 9 11 6 7 . . 1 13 Ballistic Gun 6 | . 14 14 8 3 5 7 6 10 5 3 2 . . . 2 Ballistic Cannon 3 | . . . 2 12 8 . 3 . . 5 5 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 155 | 14 49 49 58 63 116 97 112 117 113 137 155 2 2 47 57 Greatest Support 245 | 40 40 40 43 63 67 88 118 118 136 151 159 3 3 245 210 Greatest Overweight (x) 8 | . 1 1 2 1 2 1 1 1 . . 6 . . 3 8 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 16 | 7 14 15 15 15 15 15 24 25 25 25 24 5 5 5 5 Most Carried 25 | 3 7 15 15 15 15 15 23 25 24 25 25 5 4 5 5 Average Carried 14 | 1 5 11 14 14 13 14 17 23 23 24 21 4 4 2 4 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 5 5 5 5 5 Final Carried 25 | 2 7 15 15 15 15 15 23 25 24 24 4 4 4 5 1 Class Distribution -------------------- 35% | Scavenger-Gunner 20% | Gunner 19% | Mutant 15% | Scavenger-Tank 3% | Commander-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Tank | -3/Armory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Matter Collected 5041 | 239 47 296 391 307 720 59 129 509 43 341 1128 59 . 453 320 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7025 | . 47 129 1211 557 869 . 171 590 . 404 1830 . . 493 724 Parts 322 | . 1 6 87 40 40 . 8 32 . 19 60 . . 9 20 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Combat Hostiles Destroyed 137 | . 1 3 30 16 18 . 5 12 . 7 29 . . 7 9 Melee 1 | . . . . . . . . 1 . . . . . . . Guns 84 | . 1 3 28 10 9 . 1 5 . 2 18 . . . 7 Cannons 41 | . . . 2 6 9 . 4 2 . 5 9 . . 4 . AOE 4 | . . . . . . . . 3 . . 1 . . . . Classes Destroyed 17 | . 1 . 5 2 2 . . 3 . 3 1 . . . . Worker 5 | . . . 1 . . . . . . . 4 . . . . Builder 3 | . . . . 1 1 . . . . . 1 . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 4 | . . . 2 1 1 . . . . . . . . . . Watcher 5 | . . . 4 . 1 . . . . . . . . . . Swarmer 22 | . . . 9 7 . . 3 3 . . . . . . . Grunt 62 | . 1 3 16 3 11 . 2 2 . 3 15 . . 4 2 Duelist 5 | . . . . . 1 . . 1 . . . . . . 3 Sentry 25 | . . . 5 6 6 . . 4 . . 1 . . 3 . Specialist 3 | . . . . . . . . . . 2 . . . . 1 Hunter 6 | . . . . . . . . 1 . . 4 . . . 1 Programmer 12 | . . . . . . . . . . 1 9 . . . 2 Heavy 1 | . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 1 2 7 6 4 . 5 6 . 4 5 . . 3 3 Combat Bots Only 6 | . 1 2 6 5 3 . 5 6 . 4 4 . . 3 3 Max Kills in Single Turn 3 | . 1 1 2 2 1 . 2 3 . 1 2 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . 1 . . . . Exploded 2 | . . . . . . . . 2 . . 1 . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Damage Taken 18312 | . 63 344 839 1031 2107 224 288 2006 . 1001 5564 . 49 3381 1415 Core 2830 | . . 79 110 82 349 20 . 242 . 39 574 . 32 1143 160 Absorbed by Shields 318 | . . . . . . . . . . . . . . . 318 Redirected to Shielding 36 | . . . . . . . . . . . . . . . 36 Regen/Repaired (Parts) 311 | . . . . 200 . 111 . . . . . . . . . Core Remaining (%) 71 | 100 . 68 72 . 21 97 . 71 . 96 . . 47 . . Volleys Fired 371 | . 3 16 56 37 62 2 6 39 . 10 70 . . 41 29 Largest 4 | . 2 2 3 3 3 3 4 4 . 4 4 . . 4 4 Hottest 306 | . 70 70 183 166 197 149 187 259 . 243 291 . . 306 301 Shots Fired 1049 | . 6 32 165 109 153 6 24 132 . 36 225 . . 60 101 Gun 800 | . 6 32 155 67 95 6 18 116 . 16 182 . . 6 101 Cannon 247 | . . . 10 42 58 . 6 14 . 20 43 . . 54 . Launcher 2 | . . . . . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 402 | . 3 16 52 47 82 2 12 51 . 20 89 . . 7 21 Thermal 599 | . 3 16 113 62 71 4 6 66 . 16 115 . . 47 80 Explosive 2 | . . . . . . . . 2 . . . . . . . Electromagnetic 46 | . . . . . . . 6 13 . . 21 . . 6 . Robot Hit Streak 23 | . 2 8 16 20 10 2 6 19 . 12 23 . . 12 8 Robot Miss Streak 6 | . 1 1 2 3 6 2 6 4 . 2 4 . . 3 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 14 | . . . 4 . . . . 1 . . 5 . . . 4 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . 1 . . . 1 Shots Hit Robots 732 | . 3 22 110 69 115 3 16 96 . 23 170 . . 43 62 Core Hits 342 | . 1 8 50 24 59 1 12 38 . 17 91 . . 17 24 Critical Kills 4 | . . . 1 . . . . . . . . . . 3 . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . 1 Critical Strikes 53 | . . . 10 5 5 . . 3 . 3 14 . . 5 8 Burn 33 | . . . 9 3 5 . . 2 . 1 6 . . . 7 Meltdown 3 | . . . . . . . . . . . . . . 3 . Destroy 3 | . . . 1 . . . . . . . 1 . . . 1 Blast 12 | . . . . 2 . . . . . 2 7 . . 1 . Corrupt 2 | . . . . . . . . 1 . . . . . 1 . Melee Attacks 5 | . . . . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 5 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17265 | . 39 275 1798 1354 2193 52 280 2404 . 696 5203 . . 1515 1456 Guns 10745 | . 39 275 1631 709 1210 52 203 1609 . 183 3309 . . 69 1456 Cannons 5646 | . . . 165 640 897 . 77 232 . 513 1677 . . 1445 . Explosions 616 | . . . . . 86 . . 327 . . 203 . . . . Melee 203 | . . . . . . . . 203 . . . . . . . Ramming 55 | . . . 2 5 . . . 33 . . 14 . . 1 . Kinetic 6630 | . 39 124 589 670 1067 . 124 573 . 456 2492 . . 167 329 Thermal 9082 | . . 151 1207 679 1040 52 78 1019 . 240 2274 . . 1215 1127 Explosive 462 | . . . . . 86 . . 327 . . 49 . . . . Electromagnetic 833 | . . . . . . . 78 249 . . 374 . . 132 . Impact . | . . . . . . . . . . . . . . . . Slashing 203 | . . . . . . . . 203 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 . . . . . . 1 11 11 11 10 22 Average Corruption 6 | . . . 1 . . . . . . 1 4 11 11 6 16 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 86 | . . . 11 . . . . . . 1 16 15 1 . 42 Message Errors 21 | . . . 3 . . . . . . . 3 5 . . 10 Matter Fused 20 | . . . 4 . . . . . . 1 2 3 1 . 9 Heat Flow Errors 7 | . . . . . . . . . . . 2 2 . . 3 Energy Discharges 11 | . . . 1 . . . . . . . 1 2 . . 7 Parts Rejected 5 | . . . 1 . . . . . . . 3 . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . 1 . . . . . . . 4 1 . . 6 Data Loss (major) 4 | . . . . . . . . . . . . 2 . . 2 Misfires 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . 1 . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 306 | . . . . . 29 . . 39 . 10 205 . . 23 . Projectiles 259 | . . . . . 21 . . . . 10 205 . . 23 . Explosions 44 | . . . . . 8 . . 36 . . . . . . . Melee 3 | . . . . . . . . 3 . . . . . . . Knockbacks 49 | . . . 2 5 21 . 7 1 . 2 11 . . . . Impact 1 | . . . . . . . . 1 . . . . . . . Kinetic 43 | . . . 2 5 20 . 5 . . 2 9 . . . . Secondary 5 | . . . . . 1 . 2 . . . 2 . . . . Self-Inflicted Damage 76 | . . . . . . . . . . . 76 . . . . Shots 1 | . . . . . . . . . . . 1 . . . . Rammed 6 | . . . 1 1 . . . 1 . . 1 . . 2 . Targets Rammed 9 | . . . 1 1 . . . 1 . . 4 . . 2 . Kicked 3 | . . . . . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 764 | . 24 137 233 452 533 78 367 357 . 180 435 224 . 764 306 Average Temperature 118 | . 10 74 48 110 126 41 181 127 . 67 92 93 . 267 94 Received Heat Transfer 3701 | . 36 216 351 279 855 60 72 339 . 90 864 . . 437 102 Effects 47 | . . . . 5 14 . 3 1 . . 2 . . 21 1 Shutdowns 9 | . . . . 1 1 . . 1 . . 1 . . 5 . Energy Bleed 8 | . . . . 2 2 . . . . . . . . 3 1 Interference 12 | . . . . 2 4 . 3 . . . . . . 3 . Matter Decay 2 | . . . . . 1 . . . . . . . . 1 . Short Circuit 2 | . . . . . 1 . . . . . . . . 1 . Damage (minor) 7 | . . . . . 2 . . . . . 1 . . 4 . Damage (major) 5 | . . . . . 2 . . . . . . . . 3 . Damage (core) 2 | . . . . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . . . . . 2 Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . Robots Melted 7 | . . . . . . . . . . . 2 . . 3 2 Combat Hostiles 6 | . . . . . . . . . . . 1 . . 3 2 Parts Melted 53 | . . 1 10 2 . . . 3 . 2 14 . . 4 17 Heat Transferred 19966 | . . 444 3552 1691 2479 111 185 2143 . 444 4786 . . 1295 2836 Parts Sabotaged 9 | . . . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Peak Influence 543 | . 72 127 300 367 320 294 191 159 82 227 543 . . 292 541 Initial 138 | . . 27 . 53 18 138 45 . 77 57 113 . . 12 51 Average 134 | . 18 38 119 151 112 197 58 31 77 166 257 . . 134 365 Maximum Alert Level 2 | . . . 1 1 1 1 . . . 1 2 . . 1 2 Low Security (%) 74 | 100 100 100 74 73 83 39 100 100 100 54 54 . . 82 5 Level 1 20 | . . . 25 26 16 60 . . . 45 25 . . 17 54 Level 2 5 | . . . . . . . . . . . 19 . . . 40 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 3 . 6 1 2 1 . 2 8 . . 3 3 Investigation 8 | . . 1 3 . . 1 . . . . . . . 2 1 Extermination 6 | . . . . . . . 1 . . . 3 . . 1 1 Reinforcement 12 | . 1 . . . 2 . . 1 . 2 5 . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 4 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . 4 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Distress Signals 15 | . 1 . 4 2 2 . . 1 . . 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 260 | . 8 4 40 27 30 5 6 24 . 14 47 . 5 24 26 Peak Tracking Total 8 | . 4 2 5 6 5 3 5 7 . 5 8 . 5 7 8 Tactical Retreats 21 | . . 1 1 3 . 1 1 1 . 1 9 . . 3 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Traps Triggered 9 | . . . 2 . 4 1 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Machines Disabled 12 | . . 1 1 1 1 . 1 2 . 1 3 . . . 1 Max in Single Turn 2 | . . 1 1 1 1 . 1 1 . 1 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Machines Accessed 53 | . 1 1 9 5 9 2 9 5 1 . 2 2 . 4 3 Terminals 46 | . 1 . 8 4 9 1 8 5 1 . 2 . . 4 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 157 | . 3 1 30 18 23 8 26 14 1 . 5 8 . 9 11 Successful 72 | . 1 1 13 11 7 4 12 3 1 . 3 8 . 2 6 Failed 85 | . 2 . 17 7 16 4 14 11 . . 2 . . 7 5 Catastrophic 21 | . . . 7 2 4 1 3 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 3 . 12 9 1 . . . . . . . . . . Terminals 133 | . 3 . 26 14 23 5 22 14 1 . 5 . . 9 11 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . 4 . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 1 1 10 7 7 2 10 3 1 . 3 8 . 2 6 Record 12 | . . . . . . . 2 . . . 1 7 . 1 1 Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . Open Door 6 | . . 1 . . 1 . 1 2 . . . 1 . . . Open DSF 3 | . . . . . . . 1 . 1 . . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . . . 1 . 1 . 1 . . . . . . . Alert Level 11 | . . . 5 2 2 . 1 . . . . . . . 1 Unreport Threat 6 | . . . 2 2 . . 2 . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . 1 . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . Zone Layout 7 | . . . 2 2 1 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 . 2 . . . . . . . . . Scan Component 3 | . . . . 2 . 1 . . . . . . . . . Repair 3 | . . . . 2 . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . 2 . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 2 1 1 . 1 . . . . . . . . Used 2 | . . . 1 . 1 . . . . . . . . . . Hacking Detections 42 | . . . 7 4 8 2 8 5 . . 2 . . 3 3 Full Trace Events 6 | . . . 3 . . . . . . . . . . 2 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . 1 . . . . . . . . . Time 111 | . . . . 92 . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 8 . . . . . . 6 Allies Hacked 2 | . . . . . . 1 . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Total Allies 36 | . . . . . 10 . . 10 . . . . . . 16 Largest Group 10 | . . . . . 10 7 2 9 . . . . . . 10 Highest-Rated Group 481 | . . . . . 173 125 45 275 . . . . . . 481 Highest-Rated Ally 65 | . . . . . 29 29 29 39 . . . . . . 65 Total Orders 6 | . . . . . 4 1 1 . . . . . . . . EXPLORE 6 | . . . . . 4 1 1 . . . . . . . . Ally Attacks 238 | . . . . . 38 35 5 79 . . . . . . 81 Total Damage 5598 | . . . . . 547 497 77 1446 . . . . . . 3031 Kills 32 | . . . . . 6 5 1 7 . . . . . . 13 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . 1 . . . Drone Launches 6 | . . . . . 4 1 1 . . . . . . . . Drone Recoveries 4 | . . . . . 3 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Turns Passed 12299 | 121 381 871 2009 1166 1718 460 530 1526 63 257 1321 429 23 564 860 Spaces Moved 6238 | 60 155 335 713 452 778 257 325 794 40 124 473 774 46 430 482 Core 1265 | 2 . . . . . . . . . . 65 774 46 257 121 Treads 4751 | 58 155 335 713 452 623 257 325 794 40 124 342 . . 172 361 Legs 221 | . . . . . 155 . . . . . 66 . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 160 145 145 145 148 152 152 50 50 50 50 50 Average Speed 159 | 156 232 240 240 191 177 145 149 150 152 154 201 50 50 96 134 Slowest Speed 540 | 160 240 240 320 240 320 225 225 231 152 159 540 50 50 300 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 34 63 69 40 88 5 14 69 1 72 9 82 14 7 26 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 107 | . . . 1 7 22 . . 11 . . 55 . . 11 . Melee . | . . . . . . . . . . . . . . . . Projectile 37 | . . . 1 7 4 . . . . . 14 . . 11 . AOE 70 | . . . . . 18 . . 11 . . 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Ext Fac DSF Fac Upp Upp Res Arm Total 7747 | 85 169 372 884 668 985 341 354 1030 42 171 645 815 45 524 617 Wait 501 | 13 6 3 64 147 66 65 6 55 . . 43 . . 17 16 Move 6223 | 59 154 334 712 451 777 256 324 793 39 123 472 773 45 429 482 Hop . | . . . . . . . . . . . . . . . . Pick Up 159 | 2 4 13 18 15 27 6 11 23 1 13 13 2 . 4 7 Fast Attach 59 | 6 1 . 4 . 1 . . 1 . . 10 1 . 14 21 Attach 107 | 2 . 1 9 9 16 2 3 16 2 7 24 . . 8 8 Detach 10 | 2 . . . . 1 . . 1 . . 2 . . 4 . Swap 66 | 1 1 1 8 4 20 5 3 12 . 5 5 . . . 1 Drop 72 | . . 4 12 4 15 5 1 6 . 13 2 2 . 5 3 Fire 371 | . 3 16 56 37 62 2 6 39 . 10 70 . . 41 29 Melee 5 | . . . . . . . . 5 . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 3 . . . . Crush 6 | . . . 1 1 . . . 1 . . 1 . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 165 | . . . . . . . . 78 . . . 37 . . 50 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res / *Arm / Qua) -3/Armory History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 16) 122 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 12) 503 | -10/Materials | Entered Mines 517 | -10/Mines | Met a Derelict bent on vengeance 598 | -10/Mines | Learned location of 1 exit from Materials 610 | -10/Mines | Discovered new exit (range 6) 663 | -10/Mines | Learned Materials terminal intel 1173 | -10/Mines | Discovered new exit (range 8) 1261 | -10/Mines | Met a Derelict shopkeep closing up shop 1374 | -10/Mines | Entered Materials 1374 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1375 | -9/Materials | Identified exit to Materials 1376 | -9/Materials | Loaded intel: 12 terminal locations 1677 | -9/Materials | Build established: Gunner 3292 | -9/Materials | Discovered exit to Materials (range 14) 3383 | -9/Materials | Entered another Materials area 3383 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3717 | -8/Materials | Repaired Prc. Beam Rifle 3752 | -8/Materials | Repaired Imp. Treads 3953 | -8/Materials | Build established: Scavenger-Gunner 4001 | -8/Materials | Discovered new exit (range 15) 4097 | -8/Materials | Lost 4 parts (1p1n1u1w) 4549 | -8/Materials | Entered Storage 4746 | -8/Storage | Lost 4 parts (2n1u1w) 4794 | -8/Storage | Core integrity fell below 50% 4909 | -8/Storage | Lost 3 parts (1n1u1w) 4975 | -8/Storage | Garrison activated, responded to threat 5125 | -8/Storage | Lost 4 parts (1p1n2w) 5840 | -8/Storage | Garrison activated, responded to threat 5859 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5872 | -8/Storage | Learned location of Armory (-3) 5946 | -8/Storage | Identified exit to Recycling 6156 | -8/Storage | Build established: Commander-Mutant 6246 | -8/Storage | Discovered new exit (range 16) 6267 | -8/Storage | Entered Factory 6267 | -7/Factory | Accompanied by 7 allies 6267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6405 | -7/Factory | Repaired Hvy. Particle Cannon 6483 | -7/Factory | Build established: Commander-Gunner 6594 | -7/Factory | Discovered new exit (range 15) 6727 | -7/Factory | Entered another Factory area 6727 | -6/Factory | Accompanied by 2 allies 6727 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6775 | -6/Factory | Discovered new exit (range 45) 6809 | -6/Factory | Build established: Scavenger-Gunner 6935 | -6/Factory | Garrison activated, responded to threat 7247 | -6/Factory | Discovered new exit (range 6) 7257 | -6/Factory | Entered Extension 7740 | -6/Extension | Rescued a captive Derelict 7799 | -6/Extension | Rescued a captive Derelict 7807 | -6/Extension | Spotted B-75 Beast 8289 | -6/Extension | Allies destroyed B-75 Beast 8299 | -6/Extension | Spotted B-75 Beast 8350 | -6/Extension | Destroyed B-75 Beast 8381 | -6/Extension | Lost 9 parts (1p1n3u4w) 8696 | -6/Extension | Discovered new exit (range 16) 8699 | -6/Extension | Discovered new exit (range 14) 8705 | -6/Extension | Disrupted transfer network 8748 | -6/Extension | Build established: Scavenger-Tank 8783 | -6/Extension | Entered Factory 8783 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8844 | -5/Factory | Identified exit to DSF 8846 | -5/Factory | Entered DSF 8873 | -5/DSF | Additional patrols routed to DSF 9022 | -5/DSF | Discovered new exit (range 15) 9103 | -5/DSF | Entered Factory 9103 | -4/Factory | Evolved 2 slots: Utility x2 9231 | -4/Factory | Build established: Scavenger-Gunner 9605 | -4/Factory | Lost 4 parts (2n2u) 9858 | -4/Factory | Build established: Scavenger-Tank 10241 | -4/Factory | Lost 12 parts (2p4n1u5w) 10316 | -4/Factory | System corruption reached 10% 10349 | -4/Factory | Lost 5 parts (1p1n2u1w) 10413 | -4/Factory | Discovered new exit (range 15) 10423 | -4/Factory | Spotted B-86 Titan 10424 | -4/Factory | Entered Upper Caves 10431 | -4/Upper Caves | Lost 12 parts (4n5u3w) 10474 | -4/Upper Caves | Learned location of 2 exits from Research 10622 | -4/Upper Caves | Learned Research trap positions 10622 | -4/Upper Caves | Learned Factory security intel 10622 | -4/Upper Caves | Learned Extension garrison access intel 10672 | -4/Upper Caves | Build established: Mutant 10851 | -4/Upper Caves | Discovered new exit (range 5) 10853 | -4/Upper Caves | Entered another Upper Caves area 10870 | -4/Upper Caves | Discovered new exit (range 11) 10875 | -4/Upper Caves | Core integrity fell below 50% 10876 | -4/Upper Caves | Entered Research 10876 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10877 | -3/Research | Identified exit to Research 10877 | -3/Research | Identified exit to Quarantine 10878 | -3/Research | Loaded intel: 95 trap records 10881 | -3/Research | Identified exit to DSF 11215 | -3/Research | Core integrity fell below 50% 11218 | -3/Research | Lost 4 parts (1n3w) 11431 | -3/Research | Core integrity fell below 20% 11433 | -3/Research | System corruption reached 10% 11436 | -3/Research | Discovered new exit (range 7) 11440 | -3/Research | Entered Armory 11460 | -3/Armory | Lost 7 parts (2p3n1u1w) 11464 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 11792 | -3/Armory | Build established: Scavenger-Tank 12300 | -3/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 12262_ E-15 Imp destroyed. 12263_ Acquired Lgt. Antimatter Reactor. 12264_ LF<>NMCJQGLDOVE, 6F2UY9L6FXTM1XV UR3 12265_ Slug penetrates Holding Depot. 12265_ Holding Depot disabled. 12266_ Archangel 8a knocked back. 12270_ Lgt. Antimatter Reactor destroyed. 12271_ G-67 Veteran destroyed. 12271_ Switching to secondary target: G-73 Enforcer. 12280_ System corrupted: Matter fused (-5). 12280_ Slug penetrates Holding Depot. 12283_ Slug penetrates Wall. 12283_ G-67 Veteran destroyed. 12283_ Switching to secondary target: X-82 Rainmaker. 12288_ Acquired Med. Treads. 12289_ Med. Treads destroyed. 12292_ Acquired Med. Treads. 12293_ Slug penetrates G-73 Enforcer. 12296_ Field Laser destroyed. 12297_ Slug penetrates G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????? =! ????????????????????? | | ????????????????????? #???????????????????? | | ????????????????????" #???????????????????? | | ????????????????????" #???????????????????? | | ??????????????????""" = #???????????????????? | | ?????????????????"""" %=######??????????????? | | ???????????????? ! # ??????????????? | | ???????????????? # ??????????????? | | ?????????????#???"""" g # ????????#+????? | | ???????????? ; """ #? ?????????# #???? | | ?????????????# """ +? ?????????# #???? | | ?????????????# "" #? ?????????# #???? | | ?????????????# = #? ?????????# ##### | | ?????????????# [%! ?? ?????????# | | ?????????????# = !% #??? ?????????# | | ?????????????# !==@!#???#"#?????????# | | ????????? %[[ #???# #?????????# | | ?????????????#+###########x#???# #?????????#[ | | ?????????????????????????# #####%########### = | | ?????????????????????????#%%= ]!%/ = | | ?????????????????????????######################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 7 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Deuterium Engine | -8/Storage | Hacked Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Prolific Hacker Tank Challenges ------------ None Game ------ Seed GhostHugeActivator Manual? 0 Play Time 02:43:47 Cumulative 67.5 hours Start 2023.10.25 @ 04:03:24 End 2023.10.25 @ 06:53:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dbb37ae-b72e-476f-b1c0-85a69e0bc7e7