Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 22:14:28 Player: Windjigo Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (144) 720 Value Destroyed (4482) 4482 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11502 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 227/300 Energy 81/100 System Corruption 3% Temperature Cool (41) Movement Hovering (70) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Neutrino Core Flexi-carbon Leg Myomer Leg Large Storage Unit Graphene Brace Advanced Thermal Shield Improved Shock Absorption System Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Microactuators Actuator Array Force Booster Improved Medium Armor Plating > --- WEAPON ----------- Power Maul Power Maul Great Axe > --- INVENTORY -------- Neutrino Core Antigrav System Antigrav System Antigrav System Medium Storage Unit Improved Medium Armor Plating Graphene Brace Advanced Thermal Shield Improved Shock Absorption System Advanced Plasma Cannon Heavy Phase Cannon Heavy Missile Launcher Micro-nuke Launcher Remote Datajack Power Maul [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Propulsion Wheel Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 2 . 1 . 1 . . Utility 6 | . . 2 . . . . 2 1 1 . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 104 | 7 11 22 3 . 7 10 18 2 13 5 . 6 Power 16 | 1 1 5 . . 3 1 2 . 2 1 . . Engine 11 | 1 1 5 . . 1 1 2 . . . . . Core 5 | . . . . . 2 . . . 2 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 2 3 . . 2 1 2 1 6 2 . 3 Treads 2 | 2 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 8 | . 2 3 . . 2 . . . 1 . . . Hover 8 | . . . . . . . . . 4 2 . 2 Flight 5 | . . . . . . 1 2 1 1 . . . Utility 37 | 2 3 8 2 . . 4 11 1 3 1 . 2 Device 11 | 1 . 2 . . . 2 3 1 1 1 . . Storage 5 | 1 1 2 . . . . . . . . . 1 Processor 9 | . 2 . 1 . . 1 4 . 1 . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 11 | . . 4 1 . . 1 3 . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 5 6 1 . 2 4 3 . 2 1 . 1 Energy Gun 6 | . 3 3 . . . . . . . . . . Energy Cannon 4 | . . 2 . . 1 1 . . . . . . Ballistic Gun 4 | 2 1 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 . 1 . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 2 . 1 . . . Slashing Weapon 4 | . . . . . . 2 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 4 . . . . 2 . 1 . . . Corrupted Parts 2 | . 2 . . . . . . . . . . . System Corruption 11 | . 11 . . . . . . . . . . . Parts Lost 31 | . 3 2 . . 3 . 1 . 2 . . 20 Power 3 | . . 1 . . . . . . . . . 2 Propulsion 11 | . 2 1 . . 1 . . . . . . 7 Utility 9 | . . . . . 1 . 1 . 1 . . 6 Weapon 8 | . 1 . . . 1 . . . 1 . . 5 Highest Loss Streak 13 | . 3 1 . . 1 . 1 . 1 . . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 4 8 13 15 13 11 14 14 13 13 13 15 11 Power 1 | 1 1 . 1 1 1 2 . 1 1 1 1 1 Propulsion 1 | 2 2 1 1 1 1 1 2 2 2 2 3 1 Utility 5 | . 3 6 8 6 5 6 5 3 4 4 5 4 Weapon 4 | 1 2 5 5 4 3 4 5 6 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 2 3 1 3 5 4 6 . 2 1 . 6 Power 5 | . 1 . . 1 1 1 1 . . . . . Propulsion 4 | . 1 . . 1 . . . . 1 . . 1 Utility 11 | . . . 1 1 2 1 4 . . . . 2 Weapon 12 | . . 3 . . 2 2 1 . 1 1 . 2 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 99 100 100 99 71 75 77 85 92 94 76 Engine 8 | . 12 10 11 11 8 9 7 6 . . . . Core 1 | . . . . . 2 . . . 4 9 10 4 Treads 1 | . 12 . . . . . . . . . . . Wheel 13 | . 15 21 22 22 21 . . . . . . . Hover 3 | . . . . . . . . . 9 25 26 20 Flight 1 | . . . . . . 8 6 13 6 . . . Device 10 | . 2 10 11 11 11 9 4 10 14 19 21 12 Storage 9 | . 14 11 11 11 11 9 7 6 5 5 5 5 Processor 12 | . 11 11 11 11 11 9 23 20 18 11 10 10 Protection 8 | . . 11 11 11 10 8 7 6 5 5 5 3 Energy Gun 2 | . 14 3 . . . . . . . . . . Energy Cannon 11 | . . 17 21 22 21 6 . . . . . . Ballistic Gun 1 | . 12 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 5 6 12 13 10 12 Slashing Weapon 2 | . . . . . . 11 9 6 3 1 5 . Peak Build Rating 97 | 7 8 19 20 23 26 59 68 74 93 96 96 97 Average Rating 37 | 4 7 16 19 21 24 56 64 73 84 93 96 75 On Entrance 44 | . 7 8 18 20 23 26 57 67 74 83 96 96 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 15 18 44 42 42 46 44 50 47 57 64 64 64 Greatest Support 64 | 40 40 20 20 20 20 50 50 56 57 64 63 64 Greatest Overweight (x) 16 | 1 4 3 2 2 4 . 16 . 1 1 1 2 Average Overweight (x) . | . . 1 1 2 2 . . . . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 8 10 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | 5 8 13 15 14 14 14 14 13 13 13 15 11 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 10 Final Carried 15 | 7 10 15 15 15 15 15 15 13 15 15 15 9 Class Distribution -------------------- 67% | Mutant 30% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Matter Collected 2203 | 211 436 298 74 . 211 140 303 . 348 84 10 88 Remotely . | . . . . . . . . . . . . . Salvage Created 5956 | 72 597 1866 108 . 536 381 500 . 1105 375 . 416 Parts 280 | 10 47 102 8 . 28 17 22 . 21 15 . 10 Haulers Intercepted 12 | . 2 5 . . . 1 1 . 2 1 . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 2 12 Prevented 2 | . . . . . . . . . . . 1 1 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 99 | . 12 28 5 . 14 6 11 . 8 7 . 8 Melee 18 | . . . . . . 6 6 . 3 1 . 2 Guns 15 | . 11 4 . . . . . . . . . . Cannons 34 | . . 23 2 . 9 . . . . . . . AOE 22 | . 1 . 3 . 5 . 3 . 3 5 . 2 Classes Destroyed 15 | 1 5 6 . . . . 2 . 1 . . . Worker 5 | . . 1 . . 1 . . . 3 . . . Builder 3 | . . 2 . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 12 | . 2 5 . . . 1 1 . 2 1 . . Recycler 8 | . . 4 . . . . . . 4 . . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 12 | . 3 3 . . . . . . 4 2 . . Swarmer 24 | . 2 7 3 . 3 . . . 3 5 . 1 Cutter 3 | . . . . . . . 3 . . . . . Grunt 39 | . 10 10 2 . 10 3 2 . . . . 2 Brawler 3 | . . 1 . . 1 1 . . . . . . Duelist 3 | . . 1 . . . . . . . . . 2 Sentry 16 | . . 9 . . . 2 4 . 1 . . . Hunter 5 | . . . . . . . . . 1 2 . 2 Programmer 6 | . . . . . . . 2 . 3 . . 1 Best Kill Streak 8 | 2 5 8 3 . 4 4 4 . 7 5 . 4 Combat Bots Only 5 | . 4 4 3 . 3 4 4 . 4 5 . 4 Max Kills in Single Turn 5 | 1 2 2 2 . 3 1 2 . 4 5 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 1 . 2 . 3 . 2 . 2 5 . 1 Melee 1 | . . . . . . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Hostile Shots Fired 717 | . 76 105 12 . 42 36 192 . 40 36 . 178 Missed 219 | . 22 25 3 . 6 10 84 . 18 11 . 40 Hits 498 | . 54 80 9 . 36 26 108 . 22 25 . 138 Melee 11 | . . 1 . . . . 2 . . . . 8 Projectile 487 | . 54 79 9 . 36 26 106 . 22 25 . 130 AOE 1 | . . . . . . . 1 . . . . . Critical Strikes 16 | . 1 1 . . 2 . 1 . 1 . . 10 Part Disruptions 3 | . 3 . . . . . . . . . . . Damage Taken 8085 | . 840 997 108 . 588 499 1080 . 448 467 . 3058 Core 2004 | . 134 214 16 . 114 126 195 . 46 37 . 1122 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 384 | . . 227 . . . 73 . . 84 . . . Core Remaining (%) 72 | 100 46 . . . 14 77 72 100 95 . . . Volleys Fired 199 | 3 55 92 7 . 30 1 3 . 3 1 . 4 Largest 2 | 2 2 2 2 . 2 1 1 . 1 1 . 2 Hottest 143 | 40 90 136 136 . 143 68 33 . 39 39 . 88 Shots Fired 371 | 6 110 180 11 . 50 1 3 . 3 1 . 6 Gun 162 | 6 109 47 . . . . . . . . . . Cannon 185 | . . 133 8 . 43 1 . . . . . . Launcher 24 | . 1 . 3 . 7 . 3 . 3 1 . 6 Special . | . . . . . . . . . . . . . Kinetic 80 | 6 74 . . . . . . . . . . . Thermal 267 | . 35 180 8 . 43 1 . . . . . . Explosive 24 | . 1 . 3 . 7 . 3 . 3 1 . 6 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | 5 7 20 5 . 15 4 5 . 3 4 . 8 Robot Miss Streak 4 | . 2 4 1 . 3 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 366 | 5 68 116 7 . 34 22 41 . 36 9 . 28 Core Hits 176 | 3 32 49 6 . 28 7 14 . 13 9 . 15 Critical Kills 3 | . . 1 . . . . 1 . 1 . . . Critical Parts Destroyed 20 | . . . . . . . 6 . 6 4 . 4 Critical Strikes 34 | . . 4 . . . 1 10 . 9 4 . 6 Burn 3 | . . 3 . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . Smash 22 | . . . . . . . 7 . 7 4 . 4 Sever 8 | . . . . . . 1 3 . 2 . . 2 Melee Attacks 161 | . . . . . . 27 48 . 46 10 . 30 Impact 93 | . . . . . . . 23 . 43 10 . 17 Slashing 68 | . . . . . . 27 25 . 3 . . 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 1 . 8 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . 5 4 . 9 2 . 2 Damage Inflicted 13056 | 64 888 2380 252 . 1193 800 1811 . 2712 962 . 1994 Guns 1331 | 64 876 391 . . . . . . . . . . Cannons 2710 | . . 1951 84 . 654 21 . . . . . . Explosions 2543 | . 12 38 168 . 539 . 158 . 445 336 . 847 Melee 6472 | . . . . . . 779 1653 . 2267 626 . 1147 Ramming . | . . . . . . . . . . . . . Kinetic 671 | 64 607 . . . . . . . . . . . Thermal 3408 | . 269 2380 84 . 654 21 . . . . . . Explosive 2505 | . 12 . 168 . 539 . 158 . 445 336 . 847 Electromagnetic . | . . . . . . . . . . . . . Impact 4319 | . . . . . . . 836 . 2190 626 . 667 Slashing 2153 | . . . . . . 779 817 . 77 . . 480 Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 14 . . . . . 6 . 4 . . 3 Average Corruption 6 | . 12 . . . . . 3 . 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . 30 . . . . . 8 . 8 . . 3 Message Errors 12 | . 7 . . . . . 1 . 3 . . 1 Matter Fused 7 | . 4 . . . . . 1 . 2 . . . Heat Flow Errors 3 | . 1 . . . . . 2 . . . . . Energy Discharges 7 | . 4 . . . . . 1 . 1 . . 1 Parts Rejected 5 | . 1 . . . . . 2 . 1 . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 8 | . 8 . . . . . . . . . . . Data Loss (major) 2 | . 1 . . . . . 1 . . . . . Misfires 1 | . 1 . . . . . . . . . . . Misdirections 2 | . 2 . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2279 | . . 29 20 . 14 6 401 . 1066 411 . 332 Projectiles 35 | . . 21 . . 14 . . . . . . . Explosions 51 | . . 8 20 . . . . . 17 . . 6 Melee 2193 | . . . . . . 6 401 . 1049 411 . 326 Knockbacks 21 | . . . . . . . 3 . 9 4 . 5 Impact 21 | . . . . . . . 3 . 9 4 . 5 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 460 | . 27 114 5 . 30 . 118 . 4 . . 162 Shots 11 | . 1 1 1 . 1 . 3 . 1 . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 320 | . 120 300 114 . 320 11 206 . . 186 . 19 Average Temperature 62 | . 27 54 63 . 105 8 61 . . 85 . 9 Received Heat Transfer 1838 | . 384 231 51 . 342 198 204 . 9 . . 419 Effects 5 | . . 1 . . 3 . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 4 | . . 1 . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . 2 . 7 2 . 4 Combat Hostiles 9 | . . . . . . . 2 . 2 1 . 4 Parts Fried 27 | . . . . . . . 7 . 12 6 . 2 Impact Corruptions 59 | . . . . . . . 11 . 29 8 . 11 Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 14 | . . 12 . . 2 . . . . . . . Heat Transferred 6727 | . 731 4738 148 . 1073 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Maximum Alert Level 1 | . . 1 . . . . 1 . . 1 . . Low Security (%) 90 | 100 100 73 100 . 100 100 97 100 100 51 . . Level 1 9 | . . 26 . . . . 2 . . 48 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 285 | 5 122 285 87 . 149 85 203 79 149 266 . . Initial 79 | . . 28 36 . . 56 35 79 38 60 . . Average 79 | 1 44 130 15 . 38 30 103 79 65 195 . . Influence Increases 3384 | 15 404 942 152 . 427 189 436 . 383 256 . 180 Destroy 0b10 Robot/C 1980 | . 240 560 100 . 280 120 220 . 160 140 . 160 Destroy 0b10 Robot/NC 230 | 15 30 75 . . 10 5 15 . 65 15 . . Destroy Leader 538 | . 60 186 20 . 50 32 82 . 62 26 . 20 Allied During Kill 1 | . . . . . . . 1 . . . . . Successful Hack 150 | . 18 19 . . . 16 44 . 53 . . . Disable Machine 90 | . . 45 15 . . . 15 . . 15 . . Destroy Structure 155 | . 11 42 17 . 42 1 14 . 28 . . . Lose Combat Pursuer 240 | . 45 15 . . 45 15 45 . 15 60 . . Influence Decreases 3374 | 15 336 917 245 . 282 255 351 85 338 164 216 170 Entered New Map 501 | . . 40 57 . . 89 44 85 41 64 81 . Time Decay 2392 | 15 306 557 188 . 252 166 297 . 286 100 135 90 Lost Part 181 | . 30 20 . . 30 . 10 . 11 . . 80 Purge Threat 300 | . . 300 . . . . . . . . . . Squads Dispatched 24 | . 3 3 . . . 1 10 . 5 1 . 1 Investigation 5 | . 1 1 . . . 1 2 . . . . . Extermination 3 | . . . . . . . 2 . 1 . . . Reinforcement 12 | . 2 2 . . . . 6 . 1 1 . . Assault 1 | . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Distress Signals 7 | . 2 1 . . . 1 . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 25 44 5 . 17 10 16 . 15 12 . 18 Peak Tracking Total 7 | . 5 6 3 . 3 5 5 . 3 7 . 6 Tactical Retreats 10 | . 3 1 . . 2 1 1 . 1 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Traps Triggered 6 | . 3 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Machines Disabled 7 | . 1 3 1 . . . 1 . . 1 . . Max in Single Turn 1 | . 1 1 1 . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Machines Accessed 38 | . 4 13 . 2 . 4 8 . 7 . . . Terminals 29 | . 4 10 . . . 3 7 . 5 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . 2 . . . 1 . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 121 | . 14 33 . 24 . 15 22 . 13 . . . Successful 69 | . 6 19 . 24 . 9 6 . 5 . . . Failed 52 | . 8 14 . . . 6 16 . 8 . . . Catastrophic 8 | . 1 1 . . . 1 1 . 4 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 55 | . 14 19 . 1 . 11 9 . 1 . . . Terminals 77 | . 14 23 . . . 12 20 . 8 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 13 | . . 8 . . . 3 . . 2 . . . Recycling Units 2 | . . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . Terminal Hacks 40 | . 2 6 . 24 . 4 2 . 2 . . . Record 26 | . . . . 23 . . 1 . 2 . . . Robot Analysis 4 | . 1 1 . . . 1 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . Zone Layout 6 | . 1 3 . . . 2 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . 6 . . . 2 . . 2 . . . Scan Component 5 | . . 3 . . . 1 . . 1 . . . Repair 5 | . . 3 . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 7 . . . 3 2 . 1 . . . Terminals 17 | . 4 7 . . . 3 2 . 1 . . . Botnet 15 | . 4 6 . . . 3 2 . . . . . Detonate 1 | . . . . . . . . . 1 . . . Sabotage 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 4 10 . . . 3 8 . 6 . . . Full Trace Events 4 | . 1 . . . . 1 2 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . 3 . . . 1 . . 1 . . . Time 198 | . . 128 . . . 38 . . 32 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Total Allies 12 | . . . . . . . 12 . . . . . Largest Group 4 | . . . . . . . 4 . . . . . Highest-Rated Group 96 | . . . . . . . 96 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . . . Total Damage 81 | . . . . . . . 81 . . . . . Kills 1 | . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Active Infowar (turns) 146 | 30 116 . . . . . . . . . . . Seismic 146 | 30 116 . . . . . . . . . . . Robot Analysis Total 4 | . 1 1 . . . 1 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Turns Passed 9220 | 119 789 2527 849 536 1317 414 925 13 706 204 532 289 Spaces Moved 8033 | 61 595 1778 658 482 803 458 1354 27 921 243 522 131 Core 26 | 22 3 . . . . . 1 . . . . . Treads 176 | 39 137 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 4176 | . 455 1778 658 482 803 . . . . . . . Hover 1278 | . . . . . . . . . 382 243 522 131 Flight 2377 | . . . . . . 458 1353 27 539 . . . Fastest Speed 40 | 50 80 95 95 110 95 50 50 42 42 40 102 42 Average Speed 84 | 125 99 102 109 110 110 50 50 42 45 59 102 92 Slowest Speed 850 | 160 250 125 110 110 140 50 850 42 150 102 102 186 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 79 99 99 93 87 35 33 . 28 9 67 22 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 2 . 1 . . . . . 3 . Spaces Dug 1 | . . . . . . 1 . . . . . . Terrain Destroyed 215 | . 9 30 33 . 67 1 13 . 14 . . 48 Melee 1 | . . . . . . 1 . . . . . . Projectile 6 | . . . . . 6 . . . . . . . AOE 208 | . 9 30 33 . 61 . 13 . 14 . . 48 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Total 9936 | 95 684 2314 774 491 1186 613 1516 28 1156 293 521 265 Wait 1177 | 16 3 366 100 . 324 85 37 . 127 28 . 91 Move 8021 | 60 594 1777 657 481 802 457 1353 26 920 242 521 131 Hop . | . . . . . . . . . . . . . Pick Up 122 | 9 9 25 1 3 7 15 18 . 26 6 . 3 Fast Attach 40 | 5 4 4 2 . 2 6 11 . 5 . . 1 Attach 45 | 2 4 8 . . 2 1 6 2 11 2 . 7 Detach 7 | . . . . . . 1 4 . 2 . . . Swap 72 | . 6 16 3 . 10 7 11 . 10 6 . 3 Drop 125 | . 9 26 4 6 9 19 29 . 21 2 . . Fire 199 | 3 55 92 7 . 30 1 3 . 3 1 . 4 Melee 127 | . . . . . . 21 44 . 31 6 . 25 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 248 | -10/Materials | System corruption reached 10% 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Lost 3 parts (2n1w) 602 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Discovered new exit (range 8) 891 | -10/Materials | Core integrity fell below 50% 897 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Utility x2 1003 | -9/Materials | Repaired Med. Laser 1671 | -9/Materials | Discovered new exit (range 7) 1773 | -9/Materials | Discovered new exit (range 3) 1979 | -9/Materials | Discovered new exit (range 11) 2079 | -9/Materials | Discovered new exit (range 5) 2304 | -9/Materials | Discovered new exit (range 6) 2508 | -9/Materials | Repaired Adv. Beam Cannon 2561 | -9/Materials | Repaired Adv. Beam Cannon 2871 | -9/Materials | Core integrity fell below 50% 3436 | -9/Materials | Entered Mines 3454 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3538 | -9/Mines | Found a hidden stash of uninstalled traps 3656 | -9/Mines | Discovered new exit (range 9) 3846 | -9/Mines | Discovered new exit (range 14) 3886 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3886 | -9/Mines | Discovered new exit (range 5) 4285 | -9/Mines | Entered Exiles 4310 | -9/Exiles | Discovered new exit (range 14) 4332 | -9/Exiles | Met 8R-AWN 4350 | -9/Exiles | Met EX-HEX 4413 | -9/Exiles | Met EX-BIN 4429 | -9/Exiles | Aligned with FarCom system 4430 | -9/Exiles | Given EX-Vault access code 4461 | -9/Exiles | Opened EX-Vault 4469 | -9/Exiles | Found Flying Fortress v7 4509 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4586 | -9/Exiles | Met EX-DEC 4606 | -9/Exiles | Visited The Gauntlet 4771 | -9/Exiles | Learned location of Zion (-6) 4811 | -9/Exiles | Discovered new exit (range 10) 4821 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4821 | -9/Exiles | Entered Mines 5832 | -8/Mines | Core integrity fell below 20% 6120 | -8/Mines | Discovered new exit (range 14) 6138 | -8/Mines | Entered Materials 6138 | -8/Materials | Evolved 2 slots: Propulsion x2 6518 | -8/Materials | Repaired Hrd. Medium Armor Plating 6523 | -8/Materials | Discovered new exit (range 13) 6552 | -8/Materials | Entered Factory 6552 | -7/Factory | Evolved 2 slots: Utility x2 6667 | -7/Factory | Hacking Suite fried by hacking feedback 6672 | -7/Factory | Build established: Gladiator 6990 | -7/Factory | Discovered new exit (range 5) 7377 | -7/Factory | Discovered new exit (range 16) 7477 | -7/Factory | Entered another Factory area 7477 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7479 | -6/Factory | Discovered new exit (range 15) 7490 | -6/Factory | Entered another Factory area 7490 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7592 | -5/Factory | Repaired Hrd. Light Armor Plating 7865 | -5/Factory | Garrison activated, responded to threat 8176 | -5/Factory | Discovered new exit (range 15) 8196 | -5/Factory | Entered another Factory area 8196 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8384 | -4/Factory | Discovered new exit (range 9) 8400 | -4/Factory | Entered Upper Caves 8425 | -4/Upper Caves | Learned location of Armory (-3) 8741 | -4/Upper Caves | Discovered new exit (range 5) 8828 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8932 | -4/Upper Caves | Entered another Upper Caves area 8983 | -4/Upper Caves | Lost 6 parts (1p3n2u) 9143 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9201 | -4/Upper Caves | Core integrity fell below 50% 9217 | -4/Upper Caves | Core integrity fell below 20% 9221 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09210_ The unstable cave ceiling collapses. 09210_ C-30 ARC bursts open, deploying its payload. 09210_ G-73 Enforcer unfolds itself. 09210_ G-67 Veteran unfolds itself. 09210_ I-47 Archangel unfolds itself. 09210_ Penetrated by Slug. 09210_ Slug penetrates Wall. 09210_ Hvy. Missile intercepted. 09210_ Micro-nuke intercepted. 09211_ Field Laser fries itself beyond repair. 09212_ Hvy. Missile Launcher destroyed. 09215_ Micro-nuke Launcher destroyed. 09216_ Adv. Heat Sink fries itself beyond repair. 09216_ Slug penetrates Earth. 09218_ Unknown Leg fries itself beyond repair. 09218_ Critical hit (Burn: +50). 09219_ Slug penetrates Earth. 09221_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##???????????????????????????#??????????? | | ?????????? #????????????????????????? #?????????? | | ??????????# ########???????##???????? ????????? | | ???????????#"# "####?### ##??????# #???????? | | ??????####?# # ## ##????# # ???????? | | ?????## #?# % #?? ????????? | | ?????# #?# #????????# ?????????? | | ????## ### ##???????## ??????????? | | ????# ## % ## #???????## ?????????### | | ????# Y #?#???????# #?????###### | | ????# #####????## #?###?# | | ????# # ####?# ## ### | | ????## @ ### # ## # | | ?????######## #??# # | | ????????????#### ]] #???## # | | ???????????????# g gg ##??# | | ???????????????# g % ##?# | | ???????????????# # ###%[ | | ???????????????#### i # % | | ??????????????????# ## # ## ###/#### | | ??????????????????#####;# #### #? #??# | | ?????????????????????? ## #??## #? #? | | ?????????????????????? ? ???# #" / | | ?????????????????????? ? ???# #" / | | ????????????????????? #?### ??## ### #" # | | ?????????????????????#????? ???## #?# #" #? # | | ????????????????????????????????## ?# ###/#??# | | ?????????????????????????????????# ? ?? ??? | | ?????????????????????????????????# ? ?? ????? | | ????????????????????????????????? ? ?? ????? | | ????????????????????????????????# ?? ?? ????? | | ???????????????????????????????? ??# ? ????? | | ????????????????????????????????????????# ?? ????? | | ?????????????????????????????????????????#??#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 40 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Power Maul | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 34% | -9/Materials Adv. Beam Cannon | 22% | -9/Materials Adv. Beam Cannon | 38% | -9/Materials Hrd. Medium Armor Plating | 69% | -8/Materials Hrd. Light Armor Plating | 53% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotConcussiveDirector Manual? 0 Play Time 01:47:52 Cumulative 91.8 hours Start 2025.06.17 @ 20:28:04 End 2025.06.17 @ 22:14:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc097e0-720b-4aae-a8a5-8efe1d7e2147