Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 13:35:59 Player: Evel Wyn Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1573) 1573 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 5071 Bonus ------- Aligned with FarCom 300 Friendly Fire -237 Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 151/160 System Corruption 6% Temperature Cool (0) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module Xenon Bombardment Thruster > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VSS Leg VSS Leg VSS Leg Cloak of Protection Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Shock Rifle Arc Projector Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg VSS Leg Compact Battery Particle Charger Cloak of Protection Flak Cannon Flak Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 83 | 8 8 2 1 3 27 34 Power 15 | 1 1 1 . . 2 10 Engine 1 | 1 . . . . . . Core 14 | . 1 1 . . 2 10 Reactor . | . . . . . . . Propulsion 28 | 4 3 . . . 11 10 Treads 2 | 2 . . . . . . Leg 24 | 2 3 . . . 11 8 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 17 | 1 1 . 1 . 8 6 Device 9 | . . . 1 . 5 3 Storage 3 | 1 . . . . 1 1 Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 23 | 2 3 1 . 3 6 8 Energy Gun 7 | . . 1 . 1 2 3 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 6 | 2 2 . . . 2 . Ballistic Cannon 4 | . . . . . . 4 Launcher 4 | . 1 . . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . . . 1 14 Power 5 | . . . . . . 5 Propulsion 5 | . . . . . 1 4 Utility 2 | . . . . . . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . . . . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 100 98 93 Core 12 | . 12 14 14 14 9 14 Leg 29 | . 28 28 28 28 35 26 Device 7 | . . . 4 14 13 6 Storage 10 | . 14 14 14 14 6 7 Processor 7 | . 13 14 9 . 5 7 Protection 1 | . . . . . . 5 Energy Gun 7 | . . 2 14 12 8 6 Energy Cannon 5 | . . . . . 14 4 Ballistic Gun 10 | . 28 25 14 11 1 . Ballistic Cannon 1 | . . . . . . 7 Launcher 1 | . . . . 3 2 1 Naked Turns . | . . . . . . . Heaviest Build 63 | 14 14 15 23 25 50 63 Greatest Support 71 | 40 26 26 26 26 68 71 Greatest Overweight (x) 16 | . . . . . 1 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 10 14 Most Carried 15 | 6 8 8 8 8 13 15 Average Carried 8 | 3 7 8 8 7 6 12 Final Capacity 15 | 8 8 8 8 8 15 5 Final Carried 13 | 6 8 8 8 8 13 4 Class Distribution -------------------- 51% | Mutant 23% | Skirmisher 14% | Scavenger-Tank 5% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1177 | 213 242 47 . 46 284 345 Remotely . | . . . . . . . Salvage Created 1236 | . 262 17 . 140 398 419 Parts 75 | . 11 1 . 16 25 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 36 | . 2 1 . 10 9 14 Guns 11 | . 2 1 . 4 4 . Cannons 10 | . . . . . 5 5 AOE 15 | . . . . 6 . 9 Classes Destroyed 11 | . 3 1 . 2 3 2 Worker 5 | . 1 . . 1 . 3 Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Recycler 2 | . 2 . . . . . Watcher 1 | . . . . . . 1 Swarmer 10 | . . 1 . 7 2 . Grunt 15 | . 2 . . 3 3 7 Sentry 2 | . . . . . 1 1 Specialist 2 | . . . . . 2 . Hunter 4 | . . . . . 1 3 Programmer 3 | . . . . . . 3 Thug 1 | . . . . . . 1 Best Kill Streak 9 | . 2 1 . 5 3 9 Combat Bots Only 7 | . 1 1 . 4 3 7 Max Kills in Single Turn 3 | . 1 1 . 3 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 401 | . 33 9 . 67 62 230 Missed 125 | . 12 6 . 16 21 70 Damage Taken 3865 | . 288 23 . 483 641 2430 Core 1043 | . 71 . . 41 222 709 Absorbed by Shields 308 | . . . . . 20 288 Regen/Repaired (Parts) 54 | . . . . . 54 . Core Remaining (%) 71 | 100 . . . 55 59 . Volleys Fired 96 | . 18 4 . 15 21 38 Largest 3 | . 2 2 . 2 3 3 Hottest 200 | . 40 40 . 85 200 200 Shots Fired 197 | . 37 9 . 30 50 71 Gun 104 | . 37 9 . 21 19 18 Cannon 69 | . . . . . 31 38 Launcher 24 | . . . . 9 . 15 Special . | . . . . . . . Kinetic 86 | . 37 9 . 14 . 26 Thermal 74 | . . . . 7 50 17 Explosive 24 | . . . . 9 . 15 Electromagnetic 13 | . . . . . . 13 Robot Hit Streak 10 | . 5 4 . 10 9 9 Robot Miss Streak 14 | . 3 3 . 3 3 14 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 109 | . 19 5 . 15 28 42 Core Hits 90 | . 10 1 . 17 14 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 1 1 Burn 1 | . . . . . 1 . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3888 | . 244 48 . 781 596 2219 Guns 791 | . 242 48 . 166 172 163 Cannons 1148 | . . . . . 424 724 Explosions 1941 | . . . . 615 . 1326 Melee . | . . . . . . . Ramming 8 | . 2 . . . . 6 Kinetic 924 | . 242 48 . 104 . 530 Thermal 1474 | . . . . 62 596 816 Explosive 1380 | . . . . 615 . 765 Electromagnetic 102 | . . . . . . 102 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 2 2 2 2 . 6 Average Corruption 2 | . 2 2 2 2 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . 8 3 5 12 . 8 Message Errors 11 | . 1 . 1 5 . 4 Matter Fused 5 | . . 1 . 3 . 1 Heat Flow Errors 2 | . 1 . . . . 1 Energy Discharges 4 | . 2 . 1 1 . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 7 | . 2 . 2 1 . 2 Data Loss (major) 1 | . . 1 . . . . Misfires 3 | . 1 1 . 1 . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 103 | . . . . 41 . 62 Projectiles 7 | . . . . . . 7 Explosions 96 | . . . . 41 . 55 Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 185 | . . . . . . 185 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . . . 1 Kicked 2 | . 1 . . . . 1 Crushed . | . . . . . . . Highest Temperature 686 | . 176 28 . 164 686 583 Average Temperature 177 | . 31 6 . 57 212 202 Received Heat Transfer 794 | . 180 . . 99 114 401 Effects 35 | . . . . . 17 18 Shutdowns 9 | . . . . . 2 7 Energy Bleed 6 | . . . . . 3 3 Interference 8 | . . . . . 2 6 Matter Decay 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 1 1 Damage (major) 7 | . . . . . 7 . Damage (core) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 2 1 Heat Transferred 2239 | . . . . 148 1147 944 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 343 | . 85 23 . 260 157 343 Initial 101 | . . 3 . . 101 71 Average 71 | . 13 22 . 74 60 149 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 89 | 100 100 100 . 79 100 69 Level 1 10 | . . . . 20 . 30 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . . . 3 10 Investigation 4 | . . . . . . 4 Extermination 3 | . . . . . . 3 Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 2 3 . 11 17 25 Peak Tracking Total 7 | . 2 3 . 6 4 7 Tactical Retreats 3 | . 1 . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 13 | . . . . . 3 10 Max in Single Turn 5 | . . . . . 1 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 22 | . 5 . 5 . 8 4 Terminals 11 | . 5 . . . 4 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . . 1 1 Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 93 | . 8 . 50 . 23 12 Successful 70 | . 4 . 50 . 11 5 Failed 23 | . 4 . . . 12 7 Catastrophic 5 | . 2 . . . 3 . Database Lockouts . | . . . . . . . Manual 5 | . . . 2 . 3 . Terminals 20 | . 8 . . . 7 5 Fabricators . | . . . . . . . Repair Stations 7 | . . . . . 7 . Recycling Units 11 | . . . . . 8 3 Scanalyzers 5 | . . . . . 1 4 Garrison Access . | . . . . . . . Terminal Hacks 57 | . 4 . 50 . 3 . Record 50 | . . . 49 . 1 . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 7 | . . . . . 4 3 Process 3 | . . . . . 1 2 Report Inventory 1 | . . . . . 1 . Retrieve Matter 3 | . . . . . 2 1 Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . . . 6 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 76 | . . . . . 76 . Parts Recycled . | . . . . . . . Recycled Matter 266 | . . . . . 182 84 Retrieved Matter 266 | . . . . . 182 84 Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 48 | . . 48 48 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5520 | 77 1063 245 697 679 1542 1217 Spaces Moved 3858 | 49 810 189 580 485 991 754 Core 27 | 7 . . . . . 20 Treads 7 | 7 . . . . . . Legs 3793 | 35 810 189 580 485 991 703 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 31 | . . . . . . 31 Fastest Speed 40 | 50 120 120 120 120 120 40 Average Speed 124 | 115 120 120 120 120 126 132 Slowest Speed 850 | 160 120 120 120 120 180 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 74 61 91 71 55 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 206 | . . . . 79 7 120 Melee . | . . . . . . . Projectile 8 | . . . . . 7 1 AOE 198 | . . . . 79 . 119 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4415 | 68 870 199 581 552 1243 902 Wait 253 | . 3 4 . 44 154 48 Move 3852 | 48 809 188 579 484 990 754 Hop . | . . . . . . . Pick Up 71 | 12 16 . . 3 29 11 Fast Attach 14 | . 1 1 1 . 2 9 Attach 26 | 6 1 . . 1 6 12 Detach 2 | . . . . . 1 1 Swap 43 | 2 6 1 . 2 19 13 Drop 56 | . 15 1 1 3 21 15 Fire 96 | . 18 4 . 15 21 38 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 6) 209 | -10/Materials | Met 8R-AWN 215 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 5) 407 | -10/Materials | Identified exit to Materials 737 | -10/Materials | Discovered exit to Materials (range 16) 1141 | -10/Materials | Entered Mines 1143 | -10/Mines | Followed 8R-AWN into the Mines 1214 | -10/Mines | Discovered exit to Materials (range 11) 1287 | -10/Mines | Learned location of 1 exit from Materials 1380 | -10/Mines | Discovered new exit (range 5) 1383 | -10/Mines | Identified exit to Exiles 1386 | -10/Mines | Entered Exiles 1386 | -10/Exiles | Accompanied by 2 allies 1414 | -10/Exiles | Welcomed by 8R-AWN 1416 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1439 | -10/Exiles | Met EX-HEX 1485 | -10/Exiles | Met EX-DEC 1517 | -10/Exiles | Visited The Gauntlet 1670 | -10/Exiles | Learned location of Zion (-7) 1746 | -10/Exiles | Met EX-BIN 1766 | -10/Exiles | Aligned with FarCom system 1767 | -10/Exiles | Given EX-Vault access code 1868 | -10/Exiles | Opened EX-Vault 1877 | -10/Exiles | Found Cloak of Protection 1904 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2069 | -10/Exiles | Discovered new exit (range 14) 2083 | -10/Exiles | Left Exiles lab with Cloak of Protection 2083 | -10/Exiles | Entered Mines 2187 | -9/Mines | Learned Materials terminal intel 2340 | -9/Mines | Learned Materials trap positions 2340 | -9/Mines | Discovered new exit (range 9) 2762 | -9/Mines | Entered Materials 2762 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2763 | -8/Materials | Identified exit to Factory 2764 | -8/Materials | Loaded intel: 4 trap records 2765 | -8/Materials | Loaded intel: 12 terminal locations 2966 | -8/Materials | Discovered exit to Factory (range 5) 3063 | -8/Materials | Build established: Skirmisher 3480 | -8/Materials | Discovered exit to Factory (range 16) 3620 | -8/Materials | Repaired Lgt. Nuclear Core 3636 | -8/Materials | Build established: Gunner 3971 | -8/Materials | Build established: Skirmisher 3989 | -8/Materials | Repaired Titanium Leg 4304 | -8/Materials | Entered Factory 4304 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4603 | -7/Factory | Build established: Scavenger-Tank 5222 | -7/Factory | Destroyed 7 combat bots 5352 | -7/Factory | Garrison activated, responded to threat 5379 | -7/Factory | Lost 3 parts (1p1u1w) 5398 | -7/Factory | Core integrity fell below 50% 5457 | -7/Factory | Lost 7 parts (2p4n1u) 5493 | -7/Factory | Core integrity fell below 20% 5521 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05475_ Dropped Titanium Leg. 05475_ Dropped Particle Charger. 05476_ Dropped Rocket Launcher. 05476_ Dropped Lgt. Nuclear Core. 05477_ Dropped Carbon-fiber Leg. 05477_ Dropped Lrg. Storage Unit. 05485_ S-27 Virus destroyed. 05489_ Lgt. Nuclear Core destroyed. 05490_ R-06 Scavenger destroyed. 05491_ Extracted 12 matter. 05491_ Acquired 90 matter. 05492_ P-60 Hacker knocked back. 05496_ G-47 Trooper destroyed. 05498_ Flak Cannon destroyed. 05503_ Acquired Xenon Bombardment Thruster. 05508_ Lgt. Nuclear Core destroyed. 05512_ Acquired VTOL Module. 05513_ Acquired 20 matter. 05514_ Acquired Lgt. Nuclear Core. 05517_ U-05 Engineer lays Concrete. 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" #???????????????????# | | ^ #%! # #???????????????????# | | #! # #???????????????????# | | + # #???????????????????# | | ## # "#+## ###########?????????? | | " ### #??????????######### | | # # " #?# #??????????????????? | | ##### ##### ^ #??????????????????? | | ########????????????? | | ############# # ! #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- VSS Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Made in Tau Ceti IV More Dakka Please Oops Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed PropulsionEncryptedHammer Manual? 0 Play Time 01:28:27 Cumulative 5.8 hours Start 2024.07.07 @ 22:30:18 End 2024.07.08 @ 13:35:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae5911a3-7172-4f4c-88a7-5cc566dae665