Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 11:36:32 Player: Xplodonator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (859) 859 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2614 Bonus ------- None Cogmind --------- Core Integrity 277/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine Medium Matter Pod (100) Medium Armor Plating Assault Rifle Heavy Assault Rifle Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Assault Rifle Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Medium Matter Pod Medium Armor Plating Assault Rifle Heavy Assault Rifle Grenade Launcher Missile Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 17 | 6 5 2 4 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 3 7 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 3 | . 1 . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 91 69 66 Engine 8 | . 14 5 2 Treads 21 | . 28 19 15 Storage 19 | . 19 22 17 Protection 1 | . . . 5 Ballistic Gun 23 | . 28 22 18 Ballistic Cannon 1 | . . . 6 Peak Build Rating 14 | 6 7 7 14 Average Rating 7 | 4 6 6 10 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 25 | 13 18 18 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 7 | . . 4 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 4 8 8 Average Carried 4 | . 2 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | . 4 7 7 Class Distribution -------------------- 77% | Mutant 15% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1158 | 280 260 408 210 Remotely 30 | . 30 . . Salvage Created 1224 | 80 520 334 290 Parts 60 | . 23 23 14 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 7 10 7 Guns 20 | . 7 10 3 Cannons 4 | . . . 4 Classes Destroyed 6 | 1 2 3 . Worker 3 | . 2 1 . Recycler 3 | 1 2 . . Operator 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 15 | . 7 2 6 Sentry 3 | . . 2 1 Best Kill Streak 5 | 1 3 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 184 | . 45 68 71 Missed 46 | . 14 15 17 Damage Taken 1836 | . 415 571 850 Core 488 | . 91 124 273 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 63 69 . Volleys Fired 120 | 5 51 30 34 Largest 3 | 2 2 2 3 Hottest 79 | 40 40 40 79 Shots Fired 254 | 10 102 60 82 Gun 220 | 10 102 60 48 Cannon 34 | . . . 34 Launcher . | . . . . Special . | . . . . Kinetic 254 | 10 102 60 82 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | 5 23 14 10 Robot Miss Streak 4 | 3 4 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 170 | 6 74 40 50 Core Hits 65 | 2 25 16 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2095 | 75 763 502 755 Guns 1668 | 75 763 502 328 Cannons 427 | . . . 427 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2095 | 75 763 502 755 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 136 | . 18 17 136 Average Temperature 28 | . 8 17 39 Received Heat Transfer 918 | . 240 147 531 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 343 | 5 243 343 207 Initial 59 | . 3 17 59 Average 136 | 2 132 175 130 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 60 | 100 60 42 72 Level 1 39 | . 39 57 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 14 16 11 Peak Tracking Total 9 | . 4 9 4 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1306 | 93 468 405 340 Spaces Moved 549 | 48 192 179 130 Core 21 | 13 . 5 3 Treads 528 | 35 192 174 127 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 130 160 162 168 Slowest Speed 400 | 160 160 250 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 31 25 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 754 | 71 260 233 190 Wait 42 | . 5 18 19 Move 546 | 47 191 178 130 Hop . | . . . . Pick Up 24 | 9 7 5 3 Fast Attach 1 | 1 . . . Attach 12 | 5 2 2 3 Detach . | . . . . Swap 4 | . 3 . 1 Drop 5 | 4 1 . . Fire 120 | 5 51 30 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Propulsion x2 652 | -9/Materials | Discovered new exit (range 15) 796 | -9/Materials | Lost 3 parts (1p2n) 959 | -9/Materials | Discovered new exit (range 4) 967 | -9/Materials | Entered another Materials area 967 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1307 | -8/Materials | Self-destructed Last Messages --------------- 01243_ Lgt. Treads destroyed. 01251_ W-25 Informer knocked back. 01260_ G-47 Trooper knocked back. 01264_ Assault Rifle destroyed. 01264_ Critical hit (Burn: +37). 01266_ G-47 Trooper knocked back. 01266_ K-01 Serf cleans the Terminal. 01270_ Critical hit (Burn: +37). 01271_ Terminal disabled. 01272_ U-05 Engineer builds a Wall. 01276_ G-47 Trooper destroyed. 01278_ Lgt. Treads destroyed. 01284_ Lgt. Assault Rifle destroyed. 01293_ Lgt. Angular Momentum Engine destroyed. 01297_ Hcp. Matter Pod destroyed. 01297_ G-47 Trooper destroyed. 01301_ G-47 Trooper knocked back. 01302_ U-05 Engineer builds a Door. 01304_ Critical hit (Burn: +37). 01305_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????? #????????????? | | ????????????????????????? #????????????? | | ????????????????????????? #????????????? | | ????????????????????????# #????????????? | | ????????????????????##??# #????????????? | | ?????????????????????!??# #????????????? | | ??????????????????????!?# #????????????? | | ?????????????????????? # #????????????? | | ??????????????????????? # #????????????? | | ????????????????????????+ +????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ???????????????########## ##???????????? | | ???????????????# % #%u ############# | | ???????????????# %u ! | | ???????????????# %*=#% % | | ???????????????# @ %%# % | | ???????????????# " [ # %[ ############# | | ???????????????# " %# ##??????????? | | ?????????????? w " # #??????????? | | ????????????? # #! !#??????????? | | ???????????# ###########!!!!##?????????## | | ???????????# ??????????######??????????# | | ???????????+ ???????????????????????????# | | ???????????#????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaHardlightSystem Manual? 0 Play Time 00:18:38 Cumulative 16.5 hours Start 2024.08.19 @ 11:18:16 End 2024.08.19 @ 11:36:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96f1e0a7-79fb-4c7a-a704-2fc56969ab29