Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.01 @ 22:08:42 Player: zeramoth Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (3909) 3909 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9154 Bonus ------- None Cogmind --------- Core Integrity 480/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Target Analyzer Improved Core Analyzer Hacking Suite > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (10) --- Light Angular Momentum Engine Medium Storage Unit EM Shield Heart of Steel Faulty Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Sensor Array Melee Analysis Suite Improved Target Analyzer Improved Core Analyzer EM Shield Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Scythe Scythe Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Medium Storage Unit Heart of Steel Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Heavy Mace [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Makeshift Terrain Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 7 | . . 2 . . . . 2 . . 1 2 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 133 | . 11 11 2 4 13 20 30 9 . 6 27 Power 15 | . 1 1 1 1 1 2 4 . . . 4 Engine 11 | . 1 1 1 1 1 1 2 . . . 3 Core 4 | . . . . . . 1 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 52 | . 1 2 . . 6 11 13 5 . 1 13 Treads . | . . . . . . . . . . . . Leg 52 | . 1 2 . . 6 11 13 5 . 1 13 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | . 1 6 1 2 4 4 6 1 . 3 8 Device 10 | . 1 1 . 1 1 . 1 . . 2 3 Storage 4 | . . 2 1 1 . . . . . . . Processor 4 | . . . . . . . 1 . . 1 2 Hackware 2 | . . . . . . . 2 . . . . Protection 16 | . . 3 . . 3 4 2 1 . . 3 Artifact . | . . . . . . . . . . . . Weapon 30 | . 8 2 . 1 2 3 7 3 . 2 2 Energy Gun 2 | . 2 . . . . . . . . . . Energy Cannon 3 | . 3 . . . . . . . . . . Ballistic Gun 3 | . 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . 1 1 1 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 14 | . . 2 . 1 1 2 5 . . 2 1 Piercing Weapon 2 | . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . Parts Lost 53 | . 1 2 1 . 5 5 12 4 . 1 22 Power 8 | . . 1 1 . . 1 2 . . . 3 Propulsion 21 | . . . . . 1 1 6 4 . . 9 Utility 15 | . . 1 . . 3 2 2 . . . 7 Weapon 9 | . 1 . . . 1 1 2 . . 1 3 Highest Loss Streak 17 | . 1 2 1 . 3 2 5 2 . 1 17 Average Slot Usage (%) 96 | . 96 85 98 93 94 99 98 95 100 100 94 Engine 7 | . 14 10 11 11 11 5 3 7 7 6 4 Core 1 | . . . . . . 3 3 . . . . Leg 26 | . 27 22 22 22 21 36 29 28 30 26 20 Device 3 | . 12 2 . 5 8 . . . . 1 9 Storage 17 | . 14 22 31 22 22 18 15 15 15 13 11 Processor 4 | . . . . . . . 5 7 7 13 13 Hackware 7 | . . . . . . . 15 15 15 13 10 Protection 7 | . . 7 11 11 8 17 6 4 7 4 2 Ballistic Gun 1 | . 19 . . . . . . . . . . Slashing Weapon 14 | . . 19 22 22 21 17 14 9 7 13 8 Piercing Weapon 1 | . . . . . . . . 4 7 6 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 11 15 22 26 37 44 46 43 46 46 48 50 Greatest Support 62 | 20 26 39 34 34 34 51 58 47 47 57 62 Greatest Overweight (x) 13 | . . . . 1 2 1 1 2 . 1 13 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 14 | 6 6 10 12 14 14 14 14 14 14 14 14 Average Capacity 12 | 6 6 8 10 10 14 14 14 14 14 14 13 Most Carried 14 | 6 6 9 10 10 14 14 14 13 13 13 14 Average Carried 11 | 6 4 7 8 9 12 13 13 10 13 11 12 Final Capacity 14 | 6 6 10 10 14 14 14 14 14 14 14 10 Final Carried 14 | 6 6 8 10 10 13 14 12 13 13 12 9 Class Distribution -------------------- 36% | Scavenger-Mutant 34% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 1447 | 200 97 158 35 . 155 211 301 90 . 53 147 Remotely . | . . . . . . . . . . . . Salvage Created 4506 | . 144 286 68 . 686 729 1284 335 . 55 919 Parts 256 | . 6 18 6 . 28 43 93 16 . 5 41 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . . . Prevented 5 | . . . . . . . . 5 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 89 | . 3 7 4 . 14 14 26 8 . 1 12 Melee 80 | . . 7 4 . 14 12 26 4 . 1 12 Guns 2 | . 2 . . . . . . . . . . AOE 7 | . 1 . . . . 2 . 4 . . . Classes Destroyed 11 | . 1 4 . . 1 4 1 . . . . Worker 3 | . . . . . . 2 1 . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 5 | . . 1 . . 1 . 2 . . . 1 Mechanic 2 | . . 1 . . . . 1 . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 21 | . . 4 4 . 3 . 7 3 . . . Grunt 44 | . 3 2 . . 10 9 9 5 . . 6 Duelist 3 | . . . . . 1 1 1 . . . . Sentry 8 | . . 1 . . . 3 2 . . . 2 Hunter 3 | . . . . . . 1 1 . . 1 . Programmer 10 | . . . . . . . 6 . . . 4 Best Kill Streak 10 | . 2 4 3 . 4 10 7 5 . 1 5 Combat Bots Only 7 | . 2 4 3 . 4 6 7 5 . 1 3 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . . . 1 . 2 . . . Melee 1 | . . 1 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Damage Taken 7248 | . 341 308 238 . 839 758 1689 426 . 260 2389 Core 1137 | . 46 58 37 . 132 40 174 87 . 43 520 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 81 . . . 43 92 . . 62 94 . Volleys Fired 28 | . 16 . . . 1 4 4 3 . . . Largest 2 | . 2 . . . 1 1 1 1 . . . Hottest 112 | . 112 . . . 30 36 30 36 . . . Shots Fired 42 | . 30 . . . 1 4 4 3 . . . Gun 24 | . 24 . . . . . . . . . . Cannon 6 | . 6 . . . . . . . . . . Launcher 8 | . . . . . 1 4 . 3 . . . Special 4 | . . . . . . . 4 . . . . Kinetic 20 | . 20 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 5 | . . . . . 1 4 . . . . . Electromagnetic 13 | . 10 . . . . . . 3 . . . Robot Hit Streak 11 | . 11 . . . . 2 3 3 . . . Robot Miss Streak 2 | . 2 . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 257 | . 23 25 8 . 36 30 59 13 . 5 58 Core Hits 140 | . 7 9 4 . 21 27 34 12 . 2 24 Critical Hits 16 | . . 2 1 . 1 1 2 1 . . 8 Critical Kills 7 | . . . . . 1 . 2 . . . 4 Critical Parts Destroyed 9 | . . 2 1 . . 1 . 1 . . 4 Melee Attacks 375 | . . 35 13 . 57 52 113 17 . 9 79 Impact 11 | . . . . . . . . . . . 11 Slashing 341 | . . 35 13 . 57 52 113 11 . 9 51 Piercing 23 | . . . . . . . . 6 . . 17 Sneak Attacks 12 | . . 2 1 . 1 1 5 1 . . 1 Combat Hostiles 1 | . . . 1 . . . . . . . . Follow-up Attacks 44 | . . 1 2 . 10 4 8 2 . . 17 Damage Inflicted 9914 | . 421 883 294 . 1396 1757 2265 933 . 162 1803 Guns 221 | . 221 . . . . . . . . . . Cannons 96 | . 96 . . . . . . . . . . Explosions 1375 | . 104 . . . 50 706 . 515 . . . Melee 8222 | . . 883 294 . 1346 1051 2265 418 . 162 1803 Ramming . | . . . . . . . . . . . . Kinetic 185 | . 185 . . . . . . . . . . Thermal 277 | . 104 . . . . . . 173 . . . Explosive 756 | . . . . . 50 706 . . . . . Electromagnetic 474 | . 132 . . . . . . 342 . . . Impact 183 | . . . . . . . . . . . 183 Slashing 7567 | . . 883 294 . 1346 1051 2265 277 . 162 1289 Piercing 472 | . . . . . . . . 141 . . 331 Highest Corruption 3 | . . . . . . . 2 3 3 . 2 Average Corruption 1 | . . . . . . . 1 2 3 . 1 Corruption Purged . | . . . . . . . . . . . . Effects 30 | . . . . . . . 19 7 1 . 3 Message Errors 6 | . . . . . . . 4 2 . . . Matter Fused 1 | . . . . . . . . 1 . . . Heat Flow Errors 3 | . . . . . . . 2 . . . 1 Energy Discharges 8 | . . . . . . . 6 2 . . . Data Loss (minor) 6 | . . . . . . . 3 2 1 . . Targeting Errors 6 | . . . . . . . 4 . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 428 | . . 87 16 . 40 60 209 . . . 16 Projectiles . | . . . . . . . . . . . . Explosions 13 | . . . . . . 13 . . . . . Melee 415 | . . 87 16 . 40 47 209 . . . 16 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 114 | . 45 . . . . 8 . 61 . . . Shots 5 | . 1 . . . . 1 . 3 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 175 | . 175 . . . 6 . 166 2 . . 160 Average Temperature 63 | . 69 . . . 2 . 62 2 . . 88 Received Heat Transfer 1848 | . 165 84 . . 378 333 240 54 . . 594 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 300 | . 100 . . . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 402 | . 105 180 80 . 246 385 402 . . 143 212 Average Influence 137 | . 46 65 65 . 122 155 209 . . 107 94 Maximum Alert Level 2 | . . . . . 1 1 2 . . . 1 Low Security (%) 77 | 100 100 100 100 . 78 67 56 . . 100 93 Level 1 21 | . . . . . 21 32 42 . . . 6 Level 2 . | . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 2 8 . . 2 3 Investigation 6 | . . . . . . 1 4 . . 1 . Extermination 5 | . . . . . . . 3 . . . 2 Reinforcement 4 | . 1 . . . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 11 | . . 1 . . . 5 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 11 11 7 . 21 24 36 10 . 2 27 Peak Tracking Total 8 | . 3 5 4 . 4 7 7 5 . 1 8 Tactical Retreats 14 | . 3 . 2 . 4 2 2 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 7 | . 2 . . . . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 24 | . 1 4 . 3 . 3 6 1 . 1 5 Terminals 15 | . 1 4 . . . 2 4 . . . 4 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 76 | . 2 7 . 25 . 7 15 1 . 3 16 Successful 60 | . 1 5 . 25 . 5 11 1 . 2 10 Failed 16 | . 1 2 . . . 2 4 . . 1 6 Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 2 7 . . . 5 5 . . . 7 Terminals 36 | . 2 7 . . . 6 9 . . . 12 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . Scanalyzers 8 | . . . . . . . 4 . . . 4 Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 42 | . 1 3 . 25 . 3 4 1 . . 5 Record 28 | . . . . 25 . . 1 . . . 2 Robot Analysis 1 | . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 . . . Unreport Threat 3 | . . 2 . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . 1 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Zone Layout 5 | . . 1 . . . 1 1 . . . 2 Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 8 | . . . . . . . 4 . . . 4 Insert Component 4 | . . . . . . . 2 . . . 2 Analyze 4 | . . . . . . . 2 . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . . 2 . . . 2 1 . . . 1 Terminals 5 | . . 2 . . . 1 1 . . . 1 Botnet 5 | . . 2 . . . 1 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Jam 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 2 . . . 2 6 . . . 3 Full Trace Events 3 | . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built 2 | . . . . . . . 2 . . . . Matter 146 | . . . . . . . 146 . . . . Time 36 | . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . Parts Scanalyzed 4 | . . . . . . . 2 . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 6268 | 3 427 400 210 638 575 549 1707 593 103 331 732 Spaces Moved 3702 | 3 254 200 130 479 261 296 1033 429 85 210 322 Core 1 | . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs 3701 | 3 254 200 130 479 261 296 1033 429 85 210 321 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 130 130 150 120 120 122 122 122 120 Average Speed 127 | 120 120 128 130 131 152 120 120 123 122 140 134 Slowest Speed 700 | 120 120 130 130 160 190 150 150 180 122 152 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 2 42 22 33 90 40 32 26 61 17 7 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . 1 . 1 . . 3 . . . Spaces Dug 45 | . . . . . 1 9 29 . . 2 4 Terrain Destroyed 90 | . 3 . . . 6 41 29 5 . 2 4 Melee 45 | . . . . . 1 9 29 . . 2 4 Projectile . | . . . . . . . . . . . . AOE 45 | . 3 . . . 5 32 . 5 . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Total 4766 | 2 346 298 156 489 386 436 1357 459 84 233 520 Wait 512 | . 50 40 11 . 57 59 173 5 . 8 109 Move 3685 | 2 253 199 129 478 260 295 1032 422 84 209 322 Hop 3 | . . . . . . . . 3 . . . Pick Up 37 | . 7 7 2 2 3 4 9 2 . . 1 Fast Attach 49 | . 7 5 1 1 6 6 6 4 . 1 12 Attach 46 | . 2 4 1 . 3 6 13 3 . 4 10 Detach 15 | . 1 2 1 . 2 2 3 . . 2 2 Swap 38 | . 2 2 . 3 4 8 11 2 . 1 5 Drop 45 | . 8 8 1 5 4 8 10 . . . 1 Fire 28 | . 16 . . . 1 4 4 3 . . . Melee 308 | . . 31 10 . 46 44 96 15 . 8 58 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 1 exit: [Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Utility x2 805 | -9/Materials | Discovered new exit (range 12) 831 | -9/Materials | Entered Mines 892 | -9/Mines | Met a Derelict bent on vengeance 996 | -9/Mines | Discovered new exit (range 13) 1035 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1036 | -9/Mines | Discovered new exit (range 5) 1041 | -9/Mines | Entered Exiles 1041 | -9/Exiles | Found Exiles lab destroyed 1594 | -9/Exiles | Discovered new exit (range 10) 1679 | -9/Exiles | Entered Mines 1737 | -8/Mines | Lost 3 parts (1n1u1w) 1963 | -8/Mines | Core integrity fell below 50% 2237 | -8/Mines | Discovered new exit (range 11) 2254 | -8/Mines | Entered Materials 2254 | -8/Materials | Evolved 2 slots: Propulsion x2 2371 | -8/Materials | Build established: Scavenger-Mutant 2614 | -8/Materials | Garrison activated, responded to threat 2780 | -8/Materials | Discovered new exit (range 9) 2803 | -8/Materials | Entered Factory 2803 | -7/Factory | Evolved 2 slots: Utility x2 3127 | -7/Factory | Build established: Hacker-Mutant 3800 | -7/Factory | Fabricated Scythe (x2) 4138 | -7/Factory | Destroyed 7 combat bots 4339 | -7/Factory | Lost 5 parts (1p3n1u) 4493 | -7/Factory | Discovered new exit (range 8) 4510 | -7/Factory | Entered Lower Caves 4572 | -7/Lower Caves | Build established: Scavenger-Mutant 4655 | -7/Lower Caves | Identified exit to Lower Caves 4733 | -7/Lower Caves | Scythe stolen by Master Thief 4738 | -7/Lower Caves | Titanium Leg stolen by Master Thief 5063 | -7/Lower Caves | Found Prototype Device 5103 | -7/Lower Caves | Entered another Lower Caves area 5199 | -7/Lower Caves | Discovered new exit (range 7) 5206 | -7/Lower Caves | Entered Factory 5206 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5517 | -6/Factory | Discovered new exit (range 5) 5537 | -6/Factory | Entered another Factory area 5537 | -5/Factory | Evolved 2 slots: Utility x2 5724 | -5/Factory | Build established: Hacker-Mutant 6043 | -5/Factory | Lost 3 parts (2n1w) 6122 | -5/Factory | Discovered new exit (range 18) 6269 | -5/Factory | Self-destructed Last Messages --------------- 06225_ Melee Analysis Suite destroyed. 06226_ Imp. Deuterium Engine destroyed. 06228_ Mak. Spear destroyed. 06238_ Hvy. Mace follow-up attack on G-50 Soldier. 06238_ Scythe destroyed. 06241_ Destroyed Carbon-fiber Leg. 06241_ G-50 Soldier system corrupted by crushing effect. 06241_ G-50 Soldier knocked back. 06249_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 06256_ Flexi-carbon Leg destroyed. 06257_ Slug penetrates Fusion Modulator. 06259_ Penetrated by Slug. 06260_ Slug penetrates Fusion Modulator. 06263_ Mic. Fission Core destroyed. 06263_ Med. Storage Unit destroyed. 06264_ Slug penetrates Fusion Modulator. 06266_ Penetrated by Slug. 06266_ G-50 Soldier destroyed. 06266_ System corrupted: Hvy. Mace targeting data glitched. 06268_ Penetrated by Slug. 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