Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 14:33:29 // Winter2019/RPGLIKE Player: H3-MLN Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (371) 1855 Value Destroyed (17592) 17592 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (12168) 12168 TOTAL SCORE: 35335 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10394 Follower Combat Kills 947 Entered Garrisons 400 Friendly Fire -73 Cogmind --------- Core Integrity 0/1350 Matter 280/300 Energy 14/350 System Corruption 1% Temperature Cool (0) Movement Treading (150) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine (fused) Heavy Deuterium Engine > --- PROPULSION (3) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Cooling System Core Analyzer Advanced Weapon Cycler (fused) Experimental EM Shield (fused) Force Field Sensor Drone Bay (14/20) > --- WEAPON (8) ------- Gatling Laser Gatling Laser Gatling Laser Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Mace > --- INVENTORY (5) ---- Improved Heat Sink Enhanced Autogun Heavy Rocket Launcher H3-MLN's Flail Botcube Peak State ------------ > --- POWER ------------ Light Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Coolant Injector Core Analyzer Advanced Weapon Cycler Experimental EM Shield Force Field Sensor Drone Bay > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Protomatter Heavy Rocket Launcher Multitool H3-MLN's Flail Botcube [Rating: 90] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Leg Makeshift Leg Utility Sensor Drone Bay Device Sensor Drone Bay Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon H3-MLN's Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Slots Evolved 15 | 3 2 . 1 4 2 1 . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | 1 . . . 1 . . . . Utility 5 | 1 1 . . 1 1 . . 1 Weapon 7 | 1 1 . 1 1 1 1 . 1 Parts Attached 81 | 7 12 1 21 16 4 3 3 14 Power 7 | 1 1 . 1 3 . . . 1 Engine 6 | 1 1 . 1 2 . . . 1 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 3 . 4 2 . 1 1 2 Treads 14 | 2 3 . 3 2 . 1 1 2 Leg 1 | . . . 1 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 2 1 4 5 3 1 . 8 Device 21 | 2 . 1 2 5 3 1 . 7 Storage 1 | . 1 . . . . . . . Processor 2 | . 1 . . . . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . 2 . . . . . Artifact . | . . . . . . . . . Weapon 33 | 2 6 . 12 6 1 1 2 3 Energy Gun 4 | 1 . . . 2 1 . . . Energy Cannon 2 | . . . 1 . . . 1 . Ballistic Gun 13 | 1 3 . 3 3 . 1 . 2 Ballistic Cannon 1 | . 1 . . . . . . . Launcher 4 | . 1 . 1 1 . . 1 . Special Weapon 4 | . 1 . 3 . . . . . Impact Weapon 4 | . . . 3 . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . . 1 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 1 | . . . 1 . . . . . Parts Lost 1 | . . . 1 . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . 1 . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . Average Backups 2 | . 1 2 2 2 4 3 3 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 10 | . 1 . 4 4 . . . 1 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 Utility 6 | . . . 4 2 . . . . Weapon 2 | . 1 . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 98 97 99 99 99 98 Engine 10 | . 12 11 9 8 12 11 11 10 Treads 19 | . 23 22 19 20 19 17 17 15 Device 23 | . 14 18 19 28 28 30 29 27 Processor 5 | . 10 11 7 . . . . 3 Energy Gun 8 | . . . 1 16 17 17 16 15 Energy Cannon 2 | . . . 7 . . . . . Ballistic Gun 17 | . 24 22 11 11 19 19 22 23 Launcher 3 | . . 7 7 . . . . . Special Weapon 3 | . 6 . 7 . . . . . Peak Build Rating 90 | 9 16 23 59 65 75 76 80 90 Average Rating 48 | 5 13 20 32 60 69 73 77 87 On Entrance 43 | . 9 16 22 49 64 75 76 80 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 10 20 33 61 52 59 62 62 72 Greatest Support 79 | 45 51 51 51 67 67 69 79 79 Greatest Overweight (x) 2 | . . . 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 2 2 3 4 5 5 5 5 5 Average Capacity 3 | 2 2 2 3 4 5 5 5 5 Most Carried 5 | 1 2 3 4 5 5 5 5 5 Average Carried 3 | . 1 2 3 4 5 4 4 4 Final Capacity 5 | 2 2 3 4 5 5 5 5 5 Final Carried 5 | 1 2 3 4 5 5 4 5 5 Transmogrified Parts 8 | . . . 8 . . . . . Integrity Recovered 21 | . . . 21 . . . . . Class Distribution -------------------- 41% | Gunner 16% | Executioner 11% | Commander-Executioner 10% | Tank 6% | Derelict-Gunner 5% | Mutant 5% | Hacker-Executioner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Subcaves Tank | -8/Materials Executioner | -8/Garrison Executioner | -8/Materials Commander-Executioner | -8/Garrison Hacker-Executioner | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Matter Collected 9337 | 278 850 107 633 695 632 796 1560 3786 Remotely 10 | . . . . 10 . . . . Salvage Created 14151 | 168 1129 87 640 1771 1237 1751 1944 5424 Parts 643 | 9 48 5 59 86 56 106 91 183 Haulers Intercepted 11 | . 2 . . 4 . 5 . . Recyclers Shooed 9 | 1 4 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Combat Hostiles Destroyed 321 | . 18 . 18 30 28 38 48 141 Guns 289 | . 15 . 2 29 28 38 47 130 Cannons 9 | . . . 9 . . . . . AOE 20 | . 3 . 6 . . . . 11 Classes Destroyed 24 | 2 6 . 4 6 . 1 4 1 Worker 10 | . 4 . . 4 . 1 . 1 Builder 1 | . . . . 1 . . . . Tunneler 5 | 3 . 2 . . . . . . Hauler 11 | . 2 . . 4 . 5 . . Recycler 9 | 1 4 1 . 3 . . . . Mechanic 3 | . . . . 1 . . . 2 Operator 5 | . 1 . . 2 . 2 . . Watcher 9 | . 3 . . 4 1 1 . . Swarmer 35 | . 3 . 4 7 3 3 12 3 Cutter 3 | . . . . . . . 3 . Grunt 125 | . 15 . . 7 15 15 12 61 Brawler 17 | . . . . 1 . 2 . 14 Duelist 26 | . . . . 5 3 4 3 11 Protector 10 | . . . . . . 2 . 8 Sentry 30 | . . . . 9 4 10 6 1 Demolisher 4 | . . . . . . . . 4 Specialist 3 | . . . . . . . 1 2 Hunter 32 | . . . . 1 3 2 3 23 Programmer 20 | . . . . . . . 6 14 Behemoth 2 | . . . . . . . 2 . Artisan 2 | . . . 2 . . . . . Subdweller 12 | . . . 12 . . . . . Scientist 1 | . . . 1 . . . . . Botcube 13 | . . . 12 . . . . 1 Best Kill Streak 45 | 4 7 2 3 6 7 6 7 45 Combat Bots Only 45 | . 5 . 3 5 7 6 7 45 Max Kills in Single Turn 4 | 1 3 1 2 3 2 2 2 4 Gunslinging 2 | . . . . 1 1 1 1 2 Exploded 4 | . 3 . 2 . . . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Hostile Shots Fired 767 | . 75 . 77 45 33 37 60 440 Missed 213 | . 18 . 22 13 6 14 26 114 Hits 554 | . 57 . 55 32 27 23 34 326 Melee 31 | . . . 18 2 . 1 . 10 Projectile 523 | . 57 . 37 30 27 22 34 316 AOE 6 | . . . . . . . 1 5 Critical Strikes 19 | . 2 . 1 1 . 1 3 11 Damage Taken 6666 | . 699 . 1349 506 298 183 350 3281 Core 5266 | . 536 . 1098 399 239 140 271 2583 Absorbed by Shields 2136 | . . . . 48 136 194 187 1571 Redirected to Core 4632 | . 503 . 905 369 200 133 236 2286 Ignored by Resistances 335 | . . . . . . . 106 229 Regen/Repaired (Parts) 60 | . . . . 60 . . . . Core Remaining (%) 77 | 100 . . 32 . . . 100 . Volleys Fired 890 | 8 83 13 224 66 55 66 177 198 Largest 8 | 2 2 2 2 5 6 7 7 8 Hottest 365 | 70 40 40 130 235 315 340 340 365 Shots Fired 2960 | 16 163 26 231 236 236 333 543 1176 Gun 2748 | 16 160 26 33 236 236 333 541 1167 Cannon 97 | . . . 97 . . . . . Launcher 24 | . 3 . 10 . . . 2 9 Special 91 | . . . 91 . . . . . Kinetic 1869 | 8 160 26 21 91 148 189 367 859 Thermal 1058 | 8 . . 191 145 88 144 174 308 Explosive 24 | . 3 . 10 . . . 2 9 Electromagnetic 9 | . . . 9 . . . . . Robot Hit Streak 51 | 7 17 14 35 19 25 42 51 28 Robot Miss Streak 8 | 1 4 3 2 3 4 5 8 4 Penetration Max . | . . . . . . . . . Secondary Targets 108 | . 2 . . 5 8 12 9 72 Max Gunslinging Chain 2 | . 1 . . 1 2 1 2 2 Shots Hit Robots 1850 | 10 114 19 198 152 135 166 206 850 Core Hits 1264 | 7 56 4 119 104 87 121 132 634 Critical Kills 5 | . . . 1 . . . . 4 Critical Parts Destroyed 12 | . . . 1 . 1 1 2 7 Critical Strikes 24 | . . . 7 2 1 1 2 11 Burn 3 | . . . 1 2 . . . . Meltdown 1 | . . . 1 . . . . . Destroy 16 | . . . 1 . 1 1 2 11 Smash 1 | . . . 1 . . . . . Sever 3 | . . . 3 . . . . . Melee Attacks 40 | . . . 28 8 . . . 4 Impact 16 | . . . 13 . . . . 3 Slashing 7 | . . . 1 6 . . . . Piercing . | . . . . . . . . . Sneak Attacks 23 | . . . 21 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . 3 . . . . . Damage Inflicted 42135 | 113 1909 237 4394 3498 2848 3932 4811 20393 Guns 34372 | 113 1485 237 300 3469 2848 3932 4811 17177 Cannons 1646 | . . . 1646 . . . . . Explosions 4288 | . 424 . 661 29 . . . 3174 Melee 812 | . . . 812 . . . . . Ramming 42 | . . . . . . . . 42 Kinetic 15046 | 39 1485 237 129 648 981 912 1309 9306 Thermal 21843 | 74 . . 2688 2821 1867 3020 3502 7871 Explosive 4288 | . 424 . 661 29 . . . 3174 Electromagnetic 104 | . . . 104 . . . . . Impact 812 | . . . 812 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 5 . . . 1 1 Average Corruption 2 | . . . 4 . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 77 | . . . 60 . . . 16 1 Message Errors 16 | . . . 16 . . . . . Matter Fused 19 | . . . 16 . . . 2 1 Heat Flow Errors 10 | . . . 7 . . . 3 . Energy Discharges 11 | . . . 8 . . . 3 . Data Loss (minor) 13 | . . . 9 . . . 4 . Data Loss (major) 5 | . . . 2 . . . 3 . Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 301 | . 14 . 224 . . . . 63 Projectiles 29 | . . . 29 . . . . . Explosions 77 | . 14 . . . . . . 63 Melee 195 | . . . 195 . . . . . Knockbacks 5 | . . . 5 . . . . . Impact 5 | . . . 5 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 123 | . . . . 123 . . . . Shots 2 | . . . . 2 . . . . Rammed 8 | . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 592 | 6 9 . 228 358 405 323 462 592 Average Temperature 143 | 4 8 . 66 106 154 137 149 171 Received Heat Transfer 1774 | . 396 . 123 88 127 72 234 734 Effects 21 | . . . 2 . 2 . 3 14 Shutdowns 10 | . . . . . 1 . 1 8 Interference 7 | . . . 2 . 1 . 2 2 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 6 | . . . 6 . . . . . Robots Melted 6 | . . . 1 1 1 . 3 . Combat Hostiles 3 | . . . 1 1 . . 1 . Parts Melted 69 | . . . . 11 7 13 21 17 Heat Transferred 42958 | 222 . . 5698 6320 4225 6609 7575 12309 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Maximum Alert Level 5 | . 2 1 . 2 4 4 5 5 Low Security (%) 37 | 100 77 97 . 66 . . . . Level 1 2 | . 4 2 . 5 3 . . . Level 2 12 | . 18 . . 27 25 8 . . Level 3 4 | . . . . . 17 28 1 . Level 4 13 | . . . . . 53 62 12 1 Level 5 18 | . . . . . . . 85 29 High Security 10 | . . . . . . . . 68 Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 4924 | 10 555 208 . 628 1517 1436 3259 4924 Initial 1710 | . . 208 . . 395 739 913 1710 Average 1055 | 2 155 56 . 223 1016 1109 2128 2717 Influence Increases 11170 | 20 1148 15 100 1230 1122 1425 2396 3714 Destroy 0b10 Robot/C 6600 | . 360 . 80 640 660 860 1120 2880 Destroy 0b10 Robot/NC 355 | 20 70 15 . 95 15 70 15 55 Destroy Leader 1008 | . 90 . 20 186 40 232 40 400 Allied During Kill 935 | . . . . 49 70 108 372 336 Successful Hack 175 | . 42 . . 61 14 32 26 . Select Force Hacks 100 | . 100 . . . . . . . Disable Machine 720 | . 465 . . 135 15 90 15 . Anti-Garrison Action 900 | . . . . . 250 . 650 . Destroy Structure 272 | . 6 . . 34 58 33 98 43 Lose Combat Pursuer 105 | . 15 . . 30 . . 60 . Influence Decreases 6246 | 20 613 550 100 621 214 1536 543 2049 Entered New Map 3361 | . . 327 . . 214 778 493 1549 Time Decay 2285 | 20 613 223 100 601 . 458 . 270 Lost Ally 300 | . . . . 20 . . 50 230 Purge Threat 300 | . . . . . . 300 . . Squads Dispatched 71 | . 4 . . 2 . 17 . 48 Investigation 9 | . 3 . . . . 4 . 2 Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . . 3 . . Assault 48 | . . . . 1 . 3 . 44 Garrison 10 | . . . . 1 . 7 . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Distress Signals 18 | . 2 . . 2 . 5 1 8 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 481 | . 28 . 16 44 31 41 59 262 Peak Tracking Total 28 | . 4 . 3 7 5 5 7 28 Tactical Retreats 5 | . 1 . . 2 . . 2 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Traps Triggered 9 | . 3 . 1 . . 2 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Machines Disabled 65 | . 31 . 1 9 8 6 10 . Max in Single Turn 2 | . 1 . 1 2 2 1 1 . Garrison Relay 11 | . . . . . 4 . 7 . Phase Generator 2 | . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 30 | . 30 . . . . . . . Machines Sabotaged 2 | . 2 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Machines Accessed 42 | . 8 1 1 16 3 6 3 4 Terminals 33 | . 8 . . 12 3 5 3 2 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 122 | . 21 1 1 50 6 23 7 13 Successful 71 | . 11 1 1 35 2 12 2 7 Failed 51 | . 10 . . 15 4 11 5 6 Catastrophic 2 | . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 55 | . 10 . . 23 2 15 . 5 Terminals 95 | . 21 . . 35 6 21 7 5 Fabricators 8 | . . . . . . . . 8 Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . . 11 . . . . Garrison Access 4 | . . . . 2 . 2 . . Terminal Hacks 30 | . 9 1 1 12 1 4 2 . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 5 | . 4 . . 1 . . . . Prototype ID Bank 7 | . 3 . . 4 . . . . Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 4 | . . . . 3 . 1 . . Hauler Manifests 2 | . 1 . . 1 . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 2 | . 1 . . . . 1 . . Garrison Registry 1 | . . . . . 1 . . . Security Stations 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 Network Status 1 | . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . Insert Component 3 | . . . . 3 . . . . Analyze 4 | . . . . 4 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 25 | . 2 . . 12 1 7 . 3 Terminals 25 | . 2 . . 12 1 7 . 3 Assimilate 1 | . . . . 1 . . . . Botnet 7 | . . . . 2 1 2 . 2 Skim 15 | . . . . 9 . 5 . 1 Sabotage 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 5 . . 13 2 6 3 4 Full Trace Events 4 | . 1 . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 58 | . . . . . . . . 58 Total Part Build Rating 3 | . . . . . . . . 3 Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 1 | . . . . 1 . . . . Time 30 | . . . . 30 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 17 | . . . . . 7 . 10 . Machine Destruction 17 | . . . . . 7 . 10 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Total Allies 30 | . . . 15 2 . . 11 2 Largest Group 11 | . . . 1 2 1 1 11 10 Highest-Rated Group 223 | . . . 33 76 51 51 223 205 Highest-Rated Ally 58 | . . . 33 51 51 51 51 58 Initial Warlord ECA Mod 18 | . . . . . . 7 7 18 Total Orders 37 | . . . 8 6 2 9 . 12 STAY 13 | . . . 4 1 . . . 8 ROAM 2 | . . . . . . 2 . . FOLLOW 5 | . . . 1 2 . . . 2 EXPLORE 10 | . . . 1 . . 7 . 2 RETURN 7 | . . . 2 3 2 . . . Ally Attacks 234 | . . . . 18 24 50 34 108 Total Damage 3382 | . . . . 226 343 515 554 1744 Kills 39 | . . . . 2 5 10 9 13 Allies Corrupted 2 | . . . . . . . 1 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Active Infowar (turns) 7062 | 49 2775 808 3430 . . . . . Terrain 6955 | 49 2775 808 3323 . . . . . Seismic 521 | 9 405 . 107 . . . . . Robot Analysis Total 5 | . 4 . . 1 . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . Drone Launches 59 | . . 1 3 4 4 9 1 37 Drone Recoveries 53 | . . . 3 4 5 9 . 32 Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Turns Passed 18300 | 121 2775 812 5997 2324 1166 1154 2062 1889 Spaces Moved 8557 | 58 1252 473 2642 1172 603 605 945 807 Core 6 | 6 . . . . . . . . Treads 8550 | 52 1252 473 2641 1172 603 605 945 807 Legs 1 | . . . 1 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 155 150 150 145 Average Speed 158 | 148 160 160 162 161 155 152 150 152 Slowest Speed 280 | 160 160 160 280 260 155 155 150 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 75 | 4 99 97 96 93 90 88 93 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 7 | . . 1 . 4 . 2 . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 4 | . . 1 3 . . . . . Spaces Dug 3 | . . . 2 . . . . 1 Terrain Destroyed 348 | . 9 . 36 49 70 26 99 59 Melee 2 | . . . 1 . . . . 1 Projectile 6 | . . . 4 . . . . 2 AOE 340 | . 9 . 31 49 70 26 99 56 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Total 12007 | 75 1591 503 3999 1504 777 757 1494 1307 Wait 1725 | 2 68 10 986 162 80 62 180 175 Move 8550 | 57 1251 472 2641 1172 602 604 944 807 Hop . | . . . . . . . . . Pick Up 49 | 1 4 2 22 10 . . 6 4 Fast Attach 74 | 7 6 2 19 18 3 3 3 13 Attach 8 | . 1 1 4 1 . 1 . . Detach 4 | . . . 3 1 . . . . Swap 38 | . 8 . 12 4 1 . 2 11 Drop 97 | . 9 3 36 22 2 2 8 15 Fire 890 | 8 83 13 224 66 55 66 177 198 Melee 35 | . . . 23 8 . . . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . . . . . . . . 8 Escape Stasis 2 | . . . . . . . 2 . Rewire 133 | . . . . . . . 132 1 Trap . | . . . . . . . . . Miscellaneous 394 | . 161 . 29 40 34 19 40 71 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [Rec]) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 17) 122 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 627 | -10/Materials | Discovered new exit (range 12) 937 | -10/Materials | Discovered new exit (range 17) 974 | -10/Materials | Reached level 2 1011 | -10/Materials | Upgraded with Weapon slot (x1) 1187 | -10/Materials | Discovered new exit (range 14) 1324 | -10/Materials | Build established: Gunner 1751 | -10/Materials | Discovered new exit (range 8) 2072 | -10/Materials | Reached level 3 2083 | -10/Materials | Upgraded with Utility slot (x1) 2404 | -10/Materials | Reached level 4 2897 | -10/Materials | Entered Mines 2918 | -10/Mines | Found a hidden stash of uninstalled traps 3133 | -10/Mines | Found the Drone Emporium 3144 | -10/Mines | Found Prototype Device 3144 | -10/Mines | Identified Sensor Drone Bay 3292 | -10/Mines | Discovered new exit (range 14) 3472 | -10/Mines | Learned Materials security intel 3504 | -10/Mines | Discovered new exit (range 12) 3508 | -10/Mines | Learned location of Storage (-8) 3548 | -10/Mines | Discovered new exit (range 6) 3559 | -10/Mines | Identified exit to Materials 3709 | -10/Mines | Entered Subcaves 3709 | -10/Subcaves | Accompanied by 1 ally 3711 | -10/Subcaves | Reached level 5 3740 | -10/Subcaves | Learned location of 1 exit from Materials 3874 | -10/Subcaves | Discovered new exit (range 13) 3898 | -10/Subcaves | Identified exit to Materials 4162 | -10/Subcaves | Visited 4L-MR0's lab 4183 | -10/Subcaves | Found Tower Shield 4188 | -10/Subcaves | Found Prototype Device 4208 | -10/Subcaves | Upgraded with Weapon slot (x1) 5483 | -10/Subcaves | Learned Materials terminal intel 5654 | -10/Subcaves | Discovered new exit (range 7) 5673 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5860 | -10/Subcaves | Core integrity fell below 50% 6026 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 6027 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 6764 | -10/Subcaves | Discovered exit to Materials (range 8) 6858 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6969 | -10/Subcaves | Spotted Patient One 6970 | -10/Subcaves | Met H3-MLN with WIP Botcube army 6974 | -10/Subcaves | Spotted Dakkacube 6974 | -10/Subcaves | Destroyed Dakkacube 7011 | -10/Subcaves | Core integrity fell below 20% 7032 | -10/Subcaves | Destroyed Patient One 7240 | -10/Subcaves | Found H3-MLN's Flail 7355 | -10/Subcaves | Build established: Derelict-Gunner 7438 | -10/Subcaves | Botcube activated 7440 | -10/Subcaves | Attached CPS modules to Mutated Botcube 7448 | -10/Subcaves | Botcube completed mutation into legged form, armed with 1 cannon 7521 | -10/Subcaves | Murdered Mutated Botcube 7521 | -10/Subcaves | Destroyed Mutated Botcube 7534 | -10/Subcaves | Botcube activated 7540 | -10/Subcaves | Botcube completed mutation into legged form, armed with 1 cannon 7540 | -10/Subcaves | Attached CPS modules to Mutated Botcube 7550 | -10/Subcaves | Murdered Mutated Botcube 7550 | -10/Subcaves | Destroyed Mutated Botcube 7558 | -10/Subcaves | Botcube activated 7558 | -10/Subcaves | Attached CPS modules to Mutated Botcube 7564 | -10/Subcaves | Botcube activated 7599 | -10/Subcaves | Found Botcube 7638 | -10/Subcaves | Botcube activated 7640 | -10/Subcaves | Attached CPS modules to Mutated Botcube 7671 | -10/Subcaves | Botcube activated 7675 | -10/Subcaves | Botcube completed mutation into core form (unarmed) 7678 | -10/Subcaves | Attached CPS modules to Mutated Botcube 7685 | -10/Subcaves | Murdered Mutated Botcube 7685 | -10/Subcaves | Destroyed Mutated Botcube 7692 | -10/Subcaves | Found Botcube 7785 | -10/Subcaves | Botcube activated 7789 | -10/Subcaves | Botcube completed mutation into core form (unarmed) 7790 | -10/Subcaves | Attached CPS modules to Mutated Botcube 7835 | -10/Subcaves | Murdered Mutated Botcube 7835 | -10/Subcaves | Destroyed Mutated Botcube 7845 | -10/Subcaves | Botcube activated 7849 | -10/Subcaves | Botcube completed mutation into core form (unarmed) 7855 | -10/Subcaves | Attached CPS modules to Mutated Botcube 7888 | -10/Subcaves | Murdered Mutated Botcube 7888 | -10/Subcaves | Destroyed Mutated Botcube 7899 | -10/Subcaves | Botcube activated 7903 | -10/Subcaves | Botcube completed mutation into core form (unarmed) 7905 | -10/Subcaves | Attached CPS modules to Mutated Botcube 7947 | -10/Subcaves | Murdered Mutated Botcube 7947 | -10/Subcaves | Destroyed Mutated Botcube 7955 | -10/Subcaves | Found Botcube 7996 | -10/Subcaves | Botcube activated 8032 | -10/Subcaves | Botcube activated 8071 | -10/Subcaves | Botcube activated 8075 | -10/Subcaves | Botcube completed mutation into core form (unarmed) 8076 | -10/Subcaves | Attached CPS modules to Mutated Botcube 8121 | -10/Subcaves | Murdered Mutated Botcube 8121 | -10/Subcaves | Destroyed Mutated Botcube 8159 | -10/Subcaves | Botcube activated 8163 | -10/Subcaves | Botcube completed mutation into core form (unarmed) 8164 | -10/Subcaves | Attached CPS modules to Mutated Botcube 8203 | -10/Subcaves | Murdered Mutated Botcube 8203 | -10/Subcaves | Destroyed Mutated Botcube 8211 | -10/Subcaves | Botcube activated 8215 | -10/Subcaves | Botcube completed mutation into core form (unarmed) 8216 | -10/Subcaves | Attached CPS modules to Mutated Botcube 8249 | -10/Subcaves | Murdered Mutated Botcube 8249 | -10/Subcaves | Destroyed Mutated Botcube 8260 | -10/Subcaves | Botcube activated 8264 | -10/Subcaves | Botcube completed mutation into core form (unarmed) 8265 | -10/Subcaves | Attached CPS modules to Mutated Botcube 8301 | -10/Subcaves | Murdered Mutated Botcube 8301 | -10/Subcaves | Destroyed Mutated Botcube 8327 | -10/Subcaves | Found Botcube 8339 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 8345 | -10/Subcaves | Identified Sfc. Transmogrifier 8868 | -10/Subcaves | Found Botcube 9042 | -10/Subcaves | Build established: Gunner 9169 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 9706 | -10/Subcaves | Entered Materials 9706 | -8/Materials | Accompanied by 1 ally 9707 | -8/Materials | Identified exit to Factory 9707 | -8/Materials | Core integrity fell below 50% 9708 | -8/Materials | Reached level 6 9709 | -8/Materials | Loaded intel: 12 terminal locations 9728 | -8/Materials | Upgraded with Power slot (x1) 9728 | -8/Materials | Upgraded with Propulsion slot (x1) 9728 | -8/Materials | Upgraded with Utility slot (x1) 9987 | -8/Materials | Reached level 7 10038 | -8/Materials | Core integrity fell below 20% 10606 | -8/Materials | Build established: Tank 10712 | -8/Materials | Reached level 8 10783 | -8/Materials | Upgraded with Weapon slot (x1) 10792 | -8/Materials | Botcube activated 10804 | -8/Materials | Botcube completed mutation into treaded form, armed with 2 guns 10807 | -8/Materials | Attached CPS modules to Mutated Botcube 10900 | -8/Materials | Learned location of Extension (-6) 10906 | -8/Materials | Discovered new exit (range 15) 10933 | -8/Materials | Learned location of 1 exit from Lower Caves 10954 | -8/Materials | Learned location of 1 exit from Lower Caves 10959 | -8/Materials | Identified exit to Storage 10965 | -8/Materials | Learned location of Zion (-7) 10968 | -8/Materials | Found Prototype Device 10969 | -8/Materials | Learned 8 Factory zone layouts 10970 | -8/Materials | Learned location of Recycling (-8) 10972 | -8/Materials | Learned 2 Lower Caves zone layouts 10981 | -8/Materials | Learned Factory trap positions 11000 | -8/Materials | Learned Storage trap positions 11005 | -8/Materials | Botcube activated 11021 | -8/Materials | Botcube completed mutation into treaded form, armed with 1 gun 11024 | -8/Materials | Attached CPS modules to *Heavy 11066 | -8/Materials | Found Botcube 11114 | -8/Materials | Repaired Enh. Autogun 11355 | -8/Materials | Garrison activated, responded to threat 11388 | -8/Materials | Reached level 9 11518 | -8/Materials | Discovered exit to Storage (range 8) 11706 | -8/Materials | First assault squad dispatched 11809 | -8/Materials | Reached level 10 12030 | -8/Materials | Identified exit to Garrison 12030 | -8/Materials | Entered Garrison 12030 | -8/Garrison | Accompanied by 2 allies 12072 | -8/Garrison | Triggered checkpoint 12105 | -8/Garrison | Discovered new exit (range 64) 12105 | -8/Garrison | Discovered new exit (range 92) 12105 | -8/Garrison | Discovered new exit (range 59) 12132 | -8/Garrison | Garrison Relay disabled 12257 | -8/Garrison | Reached level 11 12289 | -8/Garrison | Upgraded with Weapon slot (x1) 12370 | -8/Garrison | Triggered checkpoint 12414 | -8/Garrison | Triggered checkpoint 12422 | -8/Garrison | Triggered checkpoint 12453 | -8/Garrison | Triggered checkpoint 12499 | -8/Garrison | Destroyed 7 combat bots 12558 | -8/Garrison | Triggered checkpoint 12561 | -8/Garrison | Reached level 12 12574 | -8/Garrison | Garrison Relay disabled 12585 | -8/Garrison | Build established: Executioner 12603 | -8/Garrison | Upgraded with Utility slot (x1) 12762 | -8/Garrison | Triggered checkpoint 12789 | -8/Garrison | Garrison Relay disabled 12808 | -8/Garrison | Phase Generator disabled 13120 | -8/Garrison | Garrison Relay disabled 13135 | -8/Garrison | Triggered checkpoint 13196 | -8/Garrison | Entered Materials 13196 | -8/Materials | Accompanied by 1 ally 13313 | -8/Materials | Garrison activated, responded to threat 13342 | -8/Materials | Reached level 13 13342 | -8/Materials | Discovered exit to Storage (range 15) 13416 | -8/Materials | Discovered exit to Factory (range 33) 13466 | -8/Materials | Identified exit to Garrison 13501 | -8/Materials | Discovered exit to Storage (range 30) 13596 | -8/Materials | First assault squad dispatched 13638 | -8/Materials | Garrison activated, responded to threat 13696 | -8/Materials | Discovered exit to Factory (range 16) 13912 | -8/Materials | Upgraded with Weapon slot (x1) 14123 | -8/Materials | Reached level 14 14136 | -8/Materials | Garrison activated, responded to threat 14194 | -8/Materials | Learned Factory terminal intel 14250 | -8/Materials | Learned 2 Storage zone layouts 14281 | -8/Materials | Learned location of 1 exit from Recycling 14350 | -8/Materials | Entered Garrison 14350 | -8/Garrison | Accompanied by 1 ally 14368 | -8/Garrison | Triggered checkpoint 14406 | -8/Garrison | Destroyed 7 combat bots 14431 | -8/Garrison | Garrison Relay disabled 14446 | -8/Garrison | Triggered checkpoint 14538 | -8/Garrison | Triggered checkpoint 14589 | -8/Garrison | Triggered checkpoint 14634 | -8/Garrison | Triggered checkpoint 14753 | -8/Garrison | Learned Factory security intel 14815 | -8/Garrison | Discovered exit to Factory (range 11) 14872 | -8/Garrison | Triggered checkpoint 14890 | -8/Garrison | Garrison Relay disabled 15462 | -8/Garrison | Garrison Relay disabled 15518 | -8/Garrison | Garrison Relay disabled 15518 | -8/Garrison | Reached level 15 15547 | -8/Garrison | Build established: Commander-Executioner 15643 | -8/Garrison | Phase Generator disabled 15872 | -8/Garrison | Triggered checkpoint 15924 | -8/Garrison | Triggered checkpoint 15971 | -8/Garrison | Garrison Relay disabled 16001 | -8/Garrison | Discovered exit to Factory (range 15) 16085 | -8/Garrison | Spotted B-75 Beast 16087 | -8/Garrison | Spotted B-75 Beast 16100 | -8/Garrison | Destroyed B-75 Beast 16113 | -8/Garrison | Destroyed B-75 Beast 16184 | -8/Garrison | Triggered checkpoint 16224 | -8/Garrison | Triggered checkpoint 16278 | -8/Garrison | Garrison Relay disabled 16307 | -8/Garrison | Garrison Relay disabled 16362 | -8/Garrison | Discovered exit to Factory (range 15) 16412 | -8/Garrison | Entered Factory 16412 | -7/Factory | Accompanied by 10 allies 16414 | -7/Factory | Loaded intel: 113 trap records 16414 | -7/Factory | Reached level 16 16415 | -7/Factory | Upgraded with Utility slot (x1) 16415 | -7/Factory | Upgraded with Weapon slot (x1) 16416 | -7/Factory | Loaded intel: 25 terminal locations 16893 | -7/Factory | Fabricated Enh. Autogun? 16998 | -7/Factory | High security lockdown imminent 17078 | -7/Factory | High security lockdown engaged 17309 | -7/Factory | Reached level 17 17328 | -7/Factory | Destroyed *Heavy 17359 | -7/Factory | Lost 5 allies 17383 | -7/Factory | Destroyed 20 combat bots 17448 | -7/Factory | Botcube activated 17463 | -7/Factory | Attached CPS modules to Mutated Botcube 17470 | -7/Factory | Botcube completed mutation into legged form, armed with 2 guns 17530 | -7/Factory | Garrison activated, responded to threat 17620 | -7/Factory | Build established: Hacker-Executioner 17640 | -7/Factory | Destroyed 33 combat bots 17680 | -7/Factory | Found Botcube 17686 | -7/Factory | Reached level 18 17834 | -7/Factory | Garrison activated, responded to threat 17839 | -7/Factory | Core integrity fell below 50% 17956 | -7/Factory | Destroyed 24 combat bots 18026 | -7/Factory | Core integrity fell below 20% 18105 | -7/Factory | Sterilization system engaged 18105 | -7/Factory | Non-combat units ordered to evacuate 18145 | -7/Factory | Botcube activated 18155 | -7/Factory | Botcube completed mutation into legged form, armed with 1 gun 18196 | -7/Factory | Lost 4 allies 18205 | -7/Factory | Combat units ordered to evacuate 18227 | -7/Factory | Destroyed 45 combat bots 18301 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 18193_ Acquired 40 matter. 18193_ H-55 Commando destroyed. 18196_ M-28 Smith repairs M-28 Smith. 18196_ Mutated Botcube suffers critical hit (Smash). 18196_ Mutated Botcube destroyed. 18205_ ALERT: All combat units evacuate. 18206_ B-48 Gladiator destroyed. 18207_ Acquired 6 matter. 18208_ Acquired 14 matter. 18221_ Dropped Broken Adv. Treads. 18222_ Acquired Lgt. Treads. 18226_ Acquired 5 matter. 18247_ M-28 Smith destroyed. 18250_ Destroyed Wheel. 18251_ M-28 Smith destroyed. 18254_ Acquired 70 matter. 18262_ Acquired Mace. 18300_ Dropped Imp. Heat Sink. 18301_ Nuclear Reactor malfunctions... 18301_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | #####?#?????# ??????????# """ #??? ??????? | | #?????# ??????????# #????# ######## | | """ #?????# ??????????# ! #????# !!! | | """"" ####??# ??????????+ ###### !! * | | """"" # ??# #??????????# + ^ ^!! | | # ?# #??????????# #### | | # ?# #??????????#####+#####??# | | # # #????????????# #????# ^ | | # %# ############## #????# ^ | | #+##### %+%% % % #????# | | #?# # ############## #????# | | " ######### #????????????# #????# | | "T #???# #????????????## ##????# """" | | ### #???# #?????????????# #?????# """" | | ] #?# #???# #???########### #?????# ^^"""" | | ##?# #???# #???# ## ####### """" | | #??# #???# #???# ]] ## """" | | #??# ##### #???# ]] ## """" | | #??# ##### ]] # """" | | #??# # # | | ####??# ##+####### | | ??????# #?######### | | ??????# #?????????# ## | | ??????# #??########/## | | ####??#" %[ #??# | | #T"####% # @ !%%* #??# | | "%" "[ # "" "" #??# " " " " | | " [%= # # ""F"" #??#[ " " " " | | % + # """ #??# " " " " | | # """ # #??# " " " " | | # """ ##########??# " " " " | | ######### # """ #???????????# " " " " | | ######??# = # #???????????? " " " " | | #??# ![ %[=######;############??????" " " " | | #??#%=%"%*%!#!%**%=*[=%[* #????????" " " | | #??#!%[%%!=!!%%%%"=%=""" #????????? | | #??# =*"%=*|#=%"""""[""" #????????###### | | #??# *=*=%""""""[""" #?????????????? | | #??# !=#%""""""==%== #?????????????? | | = #??# " *[#=[%%* ![ !! #?????????????? | | #??# "%" #[== *%%%!=% ! #?????????????? | | ###+##??# " ###################?????????????? | | #??######+#######????????????????????????????? | | #??# #????????????????????????????? | | #??# #????????????????????????????? | | #??# #????????????????????????????? | | ####"" #????????????????????????????? | | +%%" #????????????????????????????? | | ####"" #????????????????????????????? | | #??#%" #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 65 Energy Generation 37 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 17 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 2150 Resistance: TH 10 Resistance: EM 75 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mak. Axe | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Repaired ---------- Enh. Autogun | 62% | -8/Materials Studied --------- Gatling Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Levels Raised 17 | . 3 . 1 5 2 2 1 3 XP Earned 29986 | 3000 5194 500 1344 6544 4030 2117 2041 5216 XP Spent 28375 | 2970 1650 750 2295 7335 3100 2000 . 8275 Upgrades 66 | 10 3 1 6 18 2 1 . 25 Power Slot 1 | . . . . 1 . . . . Propulsion Slot 2 | 1 . . . 1 . . . . Utility Slot 5 | 1 1 . . 1 1 . . 1 Weapon Slot 7 | 1 1 . 1 1 1 1 . 1 Core Integrity 15 | . . . 3 3 . . . 9 Heat Dissipation 13 | 2 . . . 6 . . . 5 Energy Generation 2 | . . . . 2 . . . . Mass Support 1 | 1 . . . . . . . . Inventory Capacity 5 | 2 . 1 1 1 . . . . Sight Range 1 | 1 . . . . . . . . Sensor Range 5 | . . . . . . . . 5 Terrain Scan Density 2 | . 1 . 1 . . . . . Ranged Accuracy 1 | 1 . . . . . . . . Hack Attack % 2 | . . . . 1 . . . 1 Hack Defense % 2 | . . . . 1 . . . 1 TH Resistance % 2 | . . . . . . . . 2 Protomatter Created 3823 | . 196 . 197 371 323 499 334 1903 Integrity Restored 4922 | . 563 . 591 873 526 291 602 1476 Core 3910 | . 536 . 591 873 272 132 279 1227 Parts 1012 | . 27 . . . 254 159 323 249 Protomatter Decayed 1494 | . . . 104 . 278 622 172 318 Game ------ Seed ReinforcedBehemothExtractor Manual? 0 Play Time 02:51:36 Cumulative 1734.2 hours Start 2026.08.08 @ 23:50:08 End 2026.08.09 @ 14:33:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 523 Rogue 515 Adventurer 4 Explorer 4 Win Type - Total 68 Types 31/9/4/4/2/4/7/2/3/2 Lore% 97 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10f8103b-18a6-42eb-8465-0ca023f9ec4c