Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 15:43:29 Player: jumpy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (106) 530 Value Destroyed (3875) 3875 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (2358) 2358 TOTAL SCORE: 16503 Bonus ------- Follower Combat Kills 458 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- Backup Laser VII > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Airjet Gravmag Array Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Microactuators Advanced Transmission Jammer Experimental Utility Shielding Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Force Lance > --- INVENTORY -------- Light Antimatter Reactor Experimental Targeting Computer Dimensional Node Initializer Transdimensional Reconstructor Heavy Missile Launcher [Rating: 132] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Gravmag Array Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Arc Thrower Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . 1 . . . . . . . . . 1 . 1 Utility 9 | . . 1 1 1 . . . . . 1 . . . . 1 . . . . 1 2 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 132 | 7 1 10 15 10 5 7 2 3 2 7 . 1 7 1 1 1 2 3 1 3 17 26 Power 17 | 1 . 2 2 2 . 1 . . . 1 . . . . . 1 . . . 1 3 3 Engine 8 | 1 . 2 1 1 . 1 . . . 1 . . . . . 1 . . . . . . Core 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 3 3 Propulsion 41 | 2 . 6 4 2 1 3 . . 1 2 . . . 1 . . . . . 1 6 12 Treads 19 | 2 . 6 4 . . 1 . . . . . . . . . . . . . . . 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . 1 2 . . 1 2 . . . 1 . . . . . 1 5 6 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Utility 42 | 2 1 1 4 4 1 2 . 1 1 3 . . 2 . . . 2 3 1 1 6 7 Device 22 | 1 . 1 4 1 1 . . 1 . 2 . . . . . . 1 1 . . 4 5 Storage 5 | 1 1 . . 1 . . . . . . . . . . . . . 1 . 1 . . Processor 8 | . . . . 2 . 1 . . 1 1 . . 2 . . . . . . . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Protection 4 | . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 . 1 5 2 3 1 2 2 . 1 . 1 5 . 1 . . . . . 2 4 Energy Gun 11 | . . . 5 . . . . . . . . . 2 . . . . . . . 2 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . . . 2 3 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Launcher 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . 1 1 . . . . . . . 1 . . . . 3 . 1 3 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Parts Lost 79 | . . 7 15 1 1 6 . . . 2 . 2 . . . 1 . . . . 23 21 Power 8 | . . 1 1 . . 1 . . . . . . . . . . . . . . 3 2 Propulsion 27 | . . 3 6 . . 2 . . . 1 . . . . . . . . . . 9 6 Utility 24 | . . 1 4 1 . 1 . . . 1 . . . . . 1 . . . . 6 9 Weapon 20 | . . 2 4 . 1 2 . . . . . 2 . . . . . . . . 5 4 Highest Loss Streak 16 | . . 4 4 1 1 4 . . . 1 . 2 . . . 1 . . . . 15 16 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 4 7 9 9 9 10 11 2 3 4 4 4 4 3 4 4 4 4 4 5 4 4 3 Power 1 | . 1 1 2 1 1 2 1 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 1 | 1 2 2 1 1 2 2 . . . . . . . 2 1 2 2 2 2 1 . . Utility . | . 2 2 . . 1 2 . . . . . . . . . . . . . . . 1 Weapon 1 | . 2 2 4 5 3 2 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 2 5 . 4 . 2 . . . . . . 1 1 . . . . . 4 Power 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . . 1 1 . . . . . 1 Utility 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 Weapon 6 | . . . . 2 . 2 . 2 . . . . . . . . . . . . . . Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 100 71 78 52 78 72 72 70 62 65 76 76 85 88 78 83 82 86 89 85 77 51 Engine 5 | . 14 9 4 5 6 5 6 6 6 5 5 5 5 5 5 9 10 10 10 8 . . Treads 5 | . 28 24 27 7 . 1 . . . . . . . . . . . . . . . 10 Wheel 1 | . . . . 10 13 8 . . . . . . . . . . . . . . . . Hover 12 | . . . . . . 3 20 20 22 22 23 23 23 23 21 21 21 21 21 23 21 2 Device 7 | . 14 9 17 1 12 9 . . . 3 5 5 5 5 5 5 8 10 10 9 13 11 Storage 3 | . 14 11 9 8 13 11 . . . . . . . . . . . . . . . . Processor 11 | . . . . 3 6 6 13 13 13 12 17 17 21 23 21 20 15 15 15 14 13 15 Protection 3 | . . . . . . . 6 6 6 5 5 5 5 5 5 5 5 7 10 9 5 1 Energy Gun 4 | . . . 16 1 . . . . . . . . 9 11 10 10 10 10 10 9 6 . Ballistic Gun 6 | . 28 14 . 11 25 22 19 15 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 6 6 5 5 5 10 11 5 5 5 5 5 4 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 4 5 5 5 5 4 3 2 Peak Build Rating 132 | 7 8 12 25 39 55 54 42 47 38 69 64 69 77 76 79 84 86 96 93 107 132 111 Average Rating 55 | 5 7 9 19 26 51 47 40 40 35 46 64 64 70 73 78 83 84 89 92 98 105 74 On Entrance 51 | . 7 8 12 11 38 54 37 42 33 37 64 64 61 72 76 79 82 86 93 93 102 31 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 15 30 33 37 46 56 56 27 27 20 27 26 29 37 36 39 48 53 56 54 59 67 75 Greatest Support 150 | 40 40 69 89 60 56 56 26 26 33 57 57 57 57 60 60 60 60 60 60 71 76 150 Greatest Overweight (x) 3 | . . 1 1 1 . 1 1 1 . . . . . . . . . . . . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 11 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 9 12 13 11 15 15 3 5 4 5 4 4 5 5 5 5 4 5 5 5 5 5 Average Carried 6 | 4 7 9 9 9 11 13 2 3 4 4 4 4 4 4 4 4 4 4 5 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 8 12 8 9 15 2 3 4 4 4 4 4 5 5 5 4 4 5 5 5 5 3 Class Distribution -------------------- 32% | Derelict-Scout 31% | Mutant 9% | Gunner 7% | Tank 6% | Scavenger-Mutant 4% | Derelict-Mutant 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Warlord Derelict-Scout | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Zhirov Derelict-Scout | -3/Proximity Caves Derelict-Scout | -3/Research Scavenger-Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3311 | 360 16 89 286 408 356 775 20 4 105 . 10 52 100 10 10 10 10 60 20 . 196 414 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5450 | 220 20 421 784 620 116 1008 63 . 106 . 10 . . . 208 462 . 310 8 . 396 698 Parts 248 | 19 3 29 35 26 7 44 3 . 3 . 2 . . . 7 5 . 1 . . 28 36 Haulers Intercepted 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . 43 3 2 3 . . . . . . . . . . . . . Prevented 8 | . . . . . . . . . 2 . . . . . . 6 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 79 | . 1 13 15 11 2 18 1 . 1 . . . . . . . . . 1 . 4 12 Melee 13 | . . . . . . . 1 . . . . . . . . . . . . . 4 8 Guns 54 | . 1 6 15 11 2 18 . . . . . . . . . . . . 1 . . . Cannons 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 AOE 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 2 1 4 4 . 1 1 . . 1 . . . . . . . . . 1 . 1 . Worker 5 | . . 1 1 . . . . . . . . . . . 1 . . . . . 2 . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 . 1 1 . . . . . . . . . . . 1 . . . . . 1 2 Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . Swarmer 21 | . 1 9 . 1 . 4 . . . . . . . . . . . . . . 1 5 Grunt 23 | . . 2 9 4 . 8 . . . . . . . . . . . . . . . . Brawler 6 | . . . 2 2 . 1 . . 1 . . . . . . . . . . . . . Duelist 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . Sentry 13 | . . 2 1 3 1 2 1 . . . . . . . . . . . . . 1 2 Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . 1 . . . . . . . . . . . . . . . 2 5 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | 2 1 12 7 7 1 7 1 . 2 . . . . . 3 . . . 1 . 3 4 Combat Bots Only 7 | . 1 5 5 7 1 7 1 . 1 . . . . . . . . . 1 . 3 4 Max Kills in Single Turn 3 | 1 1 3 2 1 1 2 1 . 1 . 1 . . . 1 . . . 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1029 | . 13 101 127 104 14 95 36 . 4 11 . 24 3 . . 10 2 . . 12 159 314 Missed 326 | . 3 22 32 37 6 30 12 . 2 1 . 11 2 . . 3 1 . . 2 55 107 Hits 703 | . 10 79 95 67 8 65 24 . 2 10 . 13 1 . . 7 1 . . 10 104 207 Melee 19 | . . . 4 11 . 4 . . . . . . . . . . . . . . . . Projectile 684 | . 10 79 91 56 8 61 24 . 2 10 . 13 1 . . 7 1 . . 10 104 207 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 27 | . . 3 3 2 . 2 . . . . . . . . . . . . . 1 3 13 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 13371 | . 80 1099 1939 883 86 1199 182 . 38 249 . 254 . . . 239 22 . . 165 2742 4194 Core 3663 | . 10 231 369 162 5 206 . . 20 42 . 44 . . . 36 . . . 19 916 1603 Absorbed by Shields 746 | . . . . . . . . . . . . . . . . . . . . . . 746 Redirected to Shielding 278 | . . . . . . . . . . . . . . . . . . . . . 172 106 Regen/Repaired (Parts) 65 | . . . . . . . . . . . . . 65 . . . . . . . . . Core Remaining (%) 73 | 100 96 42 32 76 . . . . 72 . . . . 91 . . . . 96 98 31 . Volleys Fired 241 | 16 2 28 57 50 6 51 . . 11 . . . . . . . . . 2 . . 18 Largest 4 | 2 2 2 2 2 4 4 . . 1 . . . . . . . . . 2 . . 1 Hottest 140 | 40 40 50 126 63 100 100 . . 33 . . . . . . . . . 140 . . 58 Shots Fired 530 | 32 4 49 112 93 22 184 1 . 11 . . . . . . . . . 4 . . 18 Gun 491 | 32 4 39 112 93 22 184 1 . . . . . . . . . . . 4 . . . Cannon 25 | . . . . . . . . . 11 . . . . . . . . . . . . 14 Launcher 14 | . . 10 . . . . . . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 393 | 32 4 39 . 86 22 184 1 . 11 . . . . . . . . . . . . 14 Thermal 119 | . . . 112 7 . . . . . . . . . . . . . . . . . . Explosive 14 | . . 10 . . . . . . . . . . . . . . . . . . . 4 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Robot Hit Streak 18 | 5 1 6 18 11 14 9 . . 3 . . . . . . . . . 1 . . 6 Robot Miss Streak 6 | 4 1 2 2 5 4 3 . . 2 . . . . . . . . . 6 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . 1 3 3 . 7 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 415 | 16 2 28 89 64 16 109 5 . 9 3 1 . . . 3 11 . 8 1 . 16 34 Core Hits 208 | 8 1 30 40 31 5 44 2 . 5 1 1 . . . 2 4 . 5 1 . 7 21 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . 4 1 . 1 . . . 1 . . . . 2 1 . . . . 2 8 Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Impale 12 | . . . . . . . . . . . . . . . 2 1 . . . . 2 7 Melee Attacks 140 | . . . . . . . 6 1 5 3 1 . . 2 4 36 . 9 . 4 31 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . 3 1 5 3 1 . . 2 1 8 . 1 . . 1 . Piercing 111 | . . . . . . . . . . . . . . . 3 28 . 8 . 4 30 38 Sneak Attacks 14 | . . . . . . . 3 . 1 1 1 . . . 2 . . . . . 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11496 | 207 24 1007 1534 1109 329 2097 78 . 307 161 64 . . . 255 853 . 593 10 . 1018 1850 Guns 5580 | 207 24 276 1528 1109 329 2097 . . . . . . . . . . . . 10 . . . Cannons 702 | . . . . . . . . . 133 . . . . . . . . . . . . 569 Explosions 939 | . . 716 . . . . . . . . . . . . . . . . . . . 223 Melee 4219 | . . . . . . . 78 . 174 152 64 . . . 255 853 . 593 . . 1018 1032 Ramming 56 | . . 15 6 . . . . . . 9 . . . . . . . . . . . 26 Kinetic 4623 | 207 24 276 . 988 329 2097 . . 133 . . . . . . . . . . . . 569 Thermal 1649 | . . . 1528 121 . . . . . . . . . . . . . . . . . . Explosive 939 | . . 716 . . . . . . . . . . . . . . . . . . . 223 Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 468 | . . . . . . . 78 . 174 152 64 . . . . . . . . . . . Piercing 3751 | . . . . . . . . . . . . . . . 255 853 . 593 . . 1018 1032 Highest Corruption 26 | . 1 . 3 2 1 1 1 1 . 6 5 5 5 . . . . . . . 8 26 Average Corruption 3 | . 1 . 2 2 1 1 1 1 . 5 5 5 5 . . . . . . . 3 10 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . 2 . 8 3 . 8 2 . . 2 4 4 . . . . . . . . 6 29 Message Errors 14 | . 1 . 3 2 . 1 . . . 1 1 1 . . . . . . . . . 4 Matter Fused 15 | . . . . . . 1 . . . 1 . 1 . . . . . . . . 4 8 Heat Flow Errors 11 | . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 6 Energy Discharges 10 | . . . 1 . . 3 . . . . 1 2 . . . . . . . . 1 2 Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 Misfires 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1453 | . . 11 . . . . . . 56 2 . . . . 202 563 . 115 . . 377 127 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 11 | . . 11 . . . . . . . . . . . . . . . . . . . . Melee 1442 | . . . . . . . . . 56 2 . . . . 202 563 . 115 . . 377 127 Knockbacks 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . 155 . . . . . . . 4 . . . . . . . . . . . 102 Shots 8 | . . 6 . . . . . . . . . . . . . . . . . . . 2 Rammed 12 | . . 2 1 . . . . . . 1 . . . . . . . . . . . 8 Targets Rammed 12 | . . 2 1 . . . . . . 1 . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 154 20 351 102 181 473 5 . 3 . 187 . . . . 5 . . 166 . 174 244 Average Temperature 104 | . 79 8 83 26 80 191 5 . 2 . 94 . . . . 3 . . 84 . 66 98 Received Heat Transfer 1872 | . . 189 585 201 6 387 54 . 18 57 . 45 . . . 27 . . . . 207 96 Effects 9 | . . . 1 . . 8 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Heat Transferred 3885 | . . . 3626 259 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Low Security (%) 97 | 100 100 74 100 100 100 . . . . 100 . . . . 100 . . . . 100 97 100 Level 1 2 | . . 25 . . . . . . . . . . . . . . . . . . 2 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 274 | 10 20 274 169 196 91 . . . . 90 . . . . 17 . . . . 170 216 190 Initial 150 | . . 3 94 51 91 . . . . 18 . . . . . . . . . 150 76 129 Average 66 | . 1 86 102 56 35 . . . . 31 . . . . 1 . . . . 151 86 89 Influence Increases 3842 | 35 20 430 465 347 62 405 20 . 165 120 . 150 . . 35 111 90 10 5 186 751 435 Destroy 0b10 Robot/C 1780 | . 20 260 300 220 40 360 20 . 20 . . . . . . 80 . . . . 220 240 Destroy 0b10 Robot/NC 170 | 35 . 25 20 . . . . . 10 . . . . . 15 . . 10 5 . 40 10 Destroy Leader 346 | . . 56 82 50 20 30 . . . . . . . . 2 10 . . . . 46 50 Allied During Kill 103 | . . . . . . . . . . . . . . . . 21 . . . . 82 . Successful Hack 39 | . . . . . . . . . . . . . . . 18 . . . . . 21 . Disable Machine 60 | . . 30 . . . . . . . . . . . . . . . . . . . 30 Destroy Structure 249 | . . 44 3 2 2 . . . . . . . . . . . . . . 6 102 90 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . Partial Spotted 45 | . . . . 15 . . . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 900 | . . 15 60 60 . 15 . . 135 120 . 150 . . . . 90 . . . 240 15 Influence Decreases 3842 | 35 10 214 576 274 250 330 95 . 135 90 60 20 130 . 35 111 20 80 5 50 671 651 Entered New Map 697 | . . 7 132 64 97 . 15 . . 12 23 . 130 . . . . 70 . . 60 87 Time Decay 2207 | 35 10 137 294 200 133 270 80 . 90 58 37 10 . . 35 91 20 10 5 50 277 365 Lost Part 713 | . . 70 150 10 . 60 . . . 20 . 10 . . . . . . . . 194 199 Lost Ally 225 | . . . . . 20 . . . 45 . . . . . . 20 . . . . 140 . Squads Dispatched 24 | . . 2 7 1 . . . . . 1 . 1 . . 2 . . . . 2 5 3 Investigation 4 | . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . Extermination 9 | . . . . 1 . . . . . 1 . . . . 1 . . . . . 3 3 Reinforcement 7 | . . 1 4 . . . . . . . . . . . . . . . . 1 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 12 | . 1 2 3 . 1 . . . 1 . . . . . . . . . . . 3 1 Communications Jammed 113 | . . . . . . . . . . . . . . . . . . . . . 87 26 Distress Signals 113 | . . . . . . . . . . . . . . . . . . . . . 87 26 Times Spotted 218 | . 2 24 30 18 3 18 1 . 17 8 . 12 10 . 1 4 4 . 1 3 38 24 Peak Tracking Total 13 | . 2 8 8 6 2 7 1 . 5 4 . 11 11 . . 3 7 . 1 3 13 10 Tactical Retreats 22 | . . 1 3 4 . 1 . . 3 2 . 2 . . . . 2 . . . 3 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 7 | . 1 1 2 1 . . . . . 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 6 | . . 3 . . . . . . . . . . . 1 . . . . . . . 2 Max in Single Turn 2 | . . 2 . . . . . . . . . . . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 22 | . . . . 2 1 . . . 1 . . . 7 1 2 . . 5 . 1 2 . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 59 | . . . . 3 1 . . . 1 . . . 18 1 9 . . 18 . 2 6 . Successful 46 | . . . . 1 1 . . . 1 . . . 18 1 5 . . 18 . . 1 . Failed 13 | . . . . 2 . . . . . . . . . . 4 . . . . 2 5 . Catastrophic 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . . . . . . . . 2 . . . . 5 . . . . . 10 2 Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 6 | . . . . 2 1 . . . . . . . . . 3 . . . . . . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . 6 . . . . 2 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Terminal Hacks 38 | . . . . . . . . . 1 . . . 18 1 . . . 18 . . . . Record 24 | . . . . . . . . . . . . . 17 1 . . . 6 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . Build 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 2 . . . . . . . . . . 2 . . . . 1 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built 5 | . . . . 2 . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 124 | . . . . 40 . . . . . . . . . . 84 . . . . . . . Total Robot Build Rating 20 | . . . . 2 . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 14 . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 21 | . . . . 2 . 2 . 4 . . . . . . 3 . . . . . 7 3 Largest Group 4 | . . . . 2 2 2 2 4 4 . . . . . 3 3 . . . . 3 3 Highest-Rated Group 345 | . . . . 16 15 52 52 158 158 . . . . . 90 88 . . . . 345 345 Highest-Rated Ally 269 | . . . . 8 8 32 32 41 41 . . . . . 30 30 . . . . 269 115 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . . 3 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 82 | . . . . . . . . . 10 . . . . . . 13 . . . . 50 9 Total Damage 4489 | . . . . . . . . . 344 . . . . . . 416 . . . . 3355 374 Kills 16 | . . . . . . . . . 1 . . . . . . 4 . . . . 11 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 7027 | 136 206 352 551 . . 53 169 720 378 149 88 112 596 212 307 728 294 108 203 118 678 869 Optics 5782 | . . . . . . 53 169 720 378 149 88 112 596 212 307 728 294 108 203 118 678 869 Sensors 3392 | . . . . . . . . . . . . . 596 212 307 728 294 108 203 118 588 238 Terrain 189 | . . . 189 . . . . . . . . . . . . . . . . . . . Seismic 2014 | 136 206 352 539 . . . . . . . . . . . . . . . . . . 781 Jamming 1345 | . . . . . . . . . . . . . . . . . . . . . 629 716 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . . . . . 1 2 2 1 . . . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 9004 | 331 206 415 659 731 347 586 169 720 378 149 88 112 596 212 307 728 294 108 203 118 678 869 Spaces Moved 9631 | 168 124 180 241 512 292 380 282 624 550 232 190 228 974 433 271 827 597 173 411 180 1083 679 Core 162 | 2 . . . . . . . . . . . . . . . . . . . . 42 118 Treads 1067 | 166 124 180 241 125 . 39 . . . . . . . . . . . . . . . 192 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 953 | . . . . 387 292 274 . . . . . . . . . . . . . . . . Hover 7120 | . . . . . . 67 282 624 550 232 190 228 974 433 271 827 597 173 411 180 885 196 Flight 329 | . . . . . . . . . . . . . . . . . . . . . 156 173 Fastest Speed 38 | 50 160 160 160 100 100 48 48 48 45 45 45 45 45 45 45 45 45 45 45 42 38 40 Average Speed 67 | 158 160 165 163 114 100 108 54 96 46 45 45 45 45 45 45 45 45 45 45 42 40 80 Slowest Speed 240 | 160 160 240 240 160 100 240 108 108 48 48 45 45 45 45 45 45 45 45 45 42 180 236 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . 8 . . . . 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 9 29 25 27 17 6 51 42 85 51 6 42 53 82 65 8 77 71 63 66 5 29 18 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . 2 . . . . . . . . 1 3 . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . 3 4 1 1 . . 1 . 2 . . 1 . 1 . . . Spaces Dug 20 | . . . . . . . . . . . . . . . . 11 . . . 3 4 2 Terrain Destroyed 98 | . . 47 . . . 2 . . . . . . . . . 11 . . . 3 4 31 Melee 19 | . . . . . . . . . . . . . . . . 11 . . . 3 4 1 Projectile 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 AOE 75 | . . 47 . . . . . . . . . . . . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 11544 | 198 128 243 391 597 340 509 290 741 649 262 190 236 1131 450 448 1115 621 190 424 215 1278 898 Wait 1245 | . . 19 60 11 31 40 . 104 81 10 . 8 135 10 170 266 22 1 8 28 133 108 Move 9588 | 167 123 179 240 511 291 379 281 623 549 232 189 227 973 432 270 810 596 172 410 179 1076 679 Hop 11 | . . . . . . . . . . . . . . . . 8 . . . . 3 . Pick Up 61 | 8 1 4 8 5 6 3 1 3 . 1 . . 6 2 2 1 . 1 . . 5 4 Fast Attach 95 | 6 . 5 10 8 2 5 1 2 2 5 . 1 5 . . . 2 5 2 1 12 21 Attach 38 | 1 . 2 8 . 3 5 . . . 1 . . 1 . . 1 . . . 1 7 8 Detach 8 | . . 1 . . 1 . . . . . . . . . . . . . . . 3 3 Swap 20 | . 1 3 1 2 . 1 1 1 . 1 . . 3 1 1 . . . . 1 2 1 Drop 75 | . 1 . 6 10 . 10 . 7 1 2 . . 8 3 2 1 1 3 2 1 7 10 Fire 241 | 16 2 28 57 50 6 51 . . 11 . . . . . . . . . 2 . . 18 Melee 128 | . . . . . . . 6 1 5 3 1 . . 1 3 28 . 8 . 4 30 38 Ram 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 332 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Discovered new exit (range 15) 826 | -9/Materials | Lost 3 parts (2n1w) 879 | -9/Materials | Lost 4 parts (1p1n1u1w) 946 | -9/Materials | Core integrity fell below 50% 948 | -9/Materials | Discovered new exit (range 4) 953 | -9/Materials | Entered another Materials area 953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -8/Materials | Lost 4 parts (3n1u) 1390 | -8/Materials | Garrison activated, responded to threat 1471 | -8/Materials | Lost 4 parts (1p1n2w) 1487 | -8/Materials | Core integrity fell below 50% 1535 | -8/Materials | Lost 3 parts (1n1u1w) 1580 | -8/Materials | Discovered new exit (range 16) 1612 | -8/Materials | Entered Factory 1612 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -7/Factory | Lost 3 parts (1n1u1w) 1892 | -7/Factory | Fabricated R-06 Scavenger? 2171 | -7/Factory | Destroyed 7 combat bots 2331 | -7/Factory | Discovered new exit (range 9) 2338 | -7/Factory | Identified exit to Factory 2343 | -7/Factory | Entered another Factory area 2343 | -6/Factory | Accompanied by 2 allies 2343 | -6/Factory | Evolved 2 slots: Weapon x2 2474 | -6/Factory | Fabricated Quantum Capacitor (x2) 2610 | -6/Factory | Build established: Gunner 2686 | -6/Factory | Discovered new exit (range 5) 2689 | -6/Factory | Identified exit to Lower Caves 2690 | -6/Factory | Entered Lower Caves 2709 | -6/Lower Caves | Encountered a Warlord checkpoint 2746 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3002 | -6/Lower Caves | Spotted B-75 Beast 3025 | -6/Lower Caves | Destroyed B-75 Beast 3104 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3185 | -6/Lower Caves | Destroyed 7 combat bots 3189 | -6/Lower Caves | Lost 4 parts (1p1n2w) 3245 | -6/Lower Caves | Discovered new exit (range 8) 3251 | -6/Lower Caves | Identified exit to Lower Caves 3276 | -6/Lower Caves | Entered another Lower Caves area 3276 | -6/Lower Caves | Accompanied by 2 allies 3336 | -6/Lower Caves | Learned 8 Factory zone layouts 3400 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3417 | -6/Lower Caves | Learned Factory emergency access door positions 3438 | -6/Lower Caves | Discovered new exit (range 5) 3444 | -6/Lower Caves | Identified exit to Zion 3445 | -6/Lower Caves | Entered Zion 3508 | -6/Zion | System corruption cleaned by Quarantine Array 3570 | -6/Zion | Learned Factory terminal intel 3574 | -6/Zion | Build established: Tank 3667 | -6/Zion | Learned Factory emergency access door positions 3782 | -6/Zion | Met Imprinter 3800 | -6/Zion | Imprinted 3802 | -6/Zion | Declared Zion's savior 3906 | -6/Zion | Learned location of Armory (-3) 4024 | -6/Zion | Learned location of Quarantine (-3) 4060 | -6/Zion | Discovered new exit (range 10) 4064 | -6/Zion | Identified exit to Proximity Caves 4165 | -6/Zion | Entered Proximity Caves 4165 | -5/Proximity Caves | Accompanied by 4 allies 4168 | -5/Proximity Caves | Learned Factory terminal intel 4371 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 4522 | -5/Proximity Caves | Build established: Derelict-Mutant 4540 | -5/Proximity Caves | Discovered new exit (range 5) 4542 | -5/Proximity Caves | Identified exit to Factory 4543 | -5/Proximity Caves | Entered Factory 4543 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4544 | -5/Factory | Identified exit to Upper Caves 4547 | -5/Factory | Loaded intel: 26 terminal locations 4683 | -5/Factory | Discovered exit to Upper Caves (range 8) 4692 | -5/Factory | Entered Upper Caves 4751 | -5/Upper Caves | Encountered a Warlord checkpoint 4774 | -5/Upper Caves | Discovered new exit (range 8) 4779 | -5/Upper Caves | Identified exit to Upper Caves 4780 | -5/Upper Caves | Entered another Upper Caves area 4788 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4841 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4870 | -5/Upper Caves | Spotted B-75 Beast 4888 | -5/Upper Caves | Discovered new exit (range 10) 4892 | -5/Upper Caves | Identified exit to Warlord 4892 | -5/Upper Caves | Entered Warlord 4908 | -5/Warlord | System corruption cleaned by Quarantine Array 4980 | -5/Warlord | Build established: Derelict-Scout 5055 | -5/Warlord | Visited the Vortex Lab 5059 | -5/Warlord | Found Prototype Piercing Weapon 5059 | -5/Warlord | Identified Vortex Lance 5073 | -5/Warlord | Warlord's base attacked by MAIN.C 5095 | -5/Warlord | Rebuked by Warlord 5133 | -5/Warlord | Learned Quarantine stockpile data 5133 | -5/Warlord | Learned Quarantine trap positions 5133 | -5/Warlord | Learned 4 Research zone layouts 5133 | -5/Warlord | Learned 4 Research zone layouts 5134 | -5/Warlord | Learned Research repair station intel 5293 | -5/Warlord | Warlord forces counterattacked 5396 | -5/Warlord | Spotted B-86 Titan 5477 | -5/Warlord | Spotted Executioner 5482 | -5/Warlord | Discovered new exit (range 14) 5487 | -5/Warlord | Identified exit to Proximity Caves 5488 | -5/Warlord | Entered Proximity Caves 5494 | -4/Proximity Caves | Lost 8 allies 5538 | -4/Proximity Caves | Found Alien Artifact 5635 | -4/Proximity Caves | Learned Research terminal intel 5677 | -4/Proximity Caves | Learned 8 Research zone layouts 5693 | -4/Proximity Caves | Discovered new exit (range 18) 5700 | -4/Proximity Caves | Identified exit to Factory 5700 | -4/Proximity Caves | Entered Factory 5700 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5702 | -4/Factory | Loaded intel: 27 terminal locations 5704 | -4/Factory | Identified Dimensional Node Initializer 5746 | -4/Factory | Retrieved Zion intel report: Branch Access 5746 | -4/Factory | Identified exit to Upper Caves 5746 | -4/Factory | Identified exit to Extension 5994 | -4/Factory | Fabricated B-60 Warrior? 6007 | -4/Factory | Entered Upper Caves 6007 | -4/Upper Caves | Accompanied by 3 allies 6383 | -4/Upper Caves | Spotted B-86 Titan 6726 | -4/Upper Caves | Discovered new exit (range 21) 6734 | -4/Upper Caves | Identified exit to Upper Caves 6735 | -4/Upper Caves | Entered another Upper Caves area 7012 | -4/Upper Caves | Discovered new exit (range 20) 7020 | -4/Upper Caves | Identified exit to Zhirov 7025 | -4/Upper Caves | Learned location of Testing (-2) 7029 | -4/Upper Caves | Entered Zhirov 7029 | -4/Zhirov | Discovered new exit (range 3) 7038 | -4/Zhirov | Met Zhirov 7047 | -4/Zhirov | Learned location of Command (-1) 7054 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7061 | -4/Zhirov | Found Alien Artifact 7061 | -4/Zhirov | Identified Integrated Reactor 7061 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7072 | -4/Zhirov | Found Alien Artifact 7137 | -4/Zhirov | Identified exit to Proximity Caves 7137 | -4/Zhirov | Entered Proximity Caves 7166 | -3/Proximity Caves | Spotted B-86 Titan 7203 | -3/Proximity Caves | Spotter reported a threat 7288 | -3/Proximity Caves | Discovered new exit (range 10) 7292 | -3/Proximity Caves | Identified exit to Research 7340 | -3/Proximity Caves | Entered Research 7340 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7341 | -3/Research | Identified exit to Research 7342 | -3/Research | Loaded intel: 23 terminal locations 7343 | -3/Research | Loaded intel: 4 repair station locations 7349 | -3/Research | Discovered new exit (range 15) 7365 | -3/Research | Identified exit to Armory 7417 | -3/Research | Spotted B-86 Titan 7458 | -3/Research | Entered another Research area 7458 | -2/Research | Evolved 2 slots: Utility x2 7713 | -2/Research | Spotted B-90 Cyclops 7730 | -2/Research | Zion Experimental squad teleported in 7793 | -2/Research | Zion Light squad teleported in 7806 | -2/Research | Found Corrupted Prototype Processor 7827 | -2/Research | Lost 7 parts (1p2n1u3w) 7907 | -2/Research | Spotted B-90 Cyclops 7957 | -2/Research | Zion Heavy squad teleported in 7973 | -2/Research | Lost 3 allies 8007 | -2/Research | Identified Transdimensional Reconstructor 8007 | -2/Research | Warped through subspace 8054 | -2/Research | Spotted B-90 Cyclops 8058 | -2/Research | Zion Demo squad teleported in 8063 | -2/Research | Core integrity fell below 50% 8093 | -2/Research | Lost 15 parts (2p6n5u2w) 8134 | -2/Research | Discovered new exit (range 7) 8136 | -2/Research | Identified exit to Access 8136 | -2/Research | Entered Access 8136 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8470 | -1/Access | Lost 3 parts (2u1w) 8730 | -1/Access | System corruption reached 10% 8746 | -1/Access | Build established: Mutant 8793 | -1/Access | Spotted B-99 Colossus 8931 | -1/Access | Energy Cycler disabled 8932 | -1/Access | Core integrity fell below 50% 8950 | -1/Access | Zion Light squad teleported in 8992 | -1/Access | Lost 16 parts (2p4n7u3w) 8994 | -1/Access | Core integrity fell below 20% 9005 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08963_ P-80 Master resets P-80 Master, system corruption cleaned. 08964_ K-01 Serf collects debris. 08964_ Slug penetrates Wall. 08976_ Slug penetrates I5-E0R(z). 08976_ I5-E0R(z) destroyed. 08983_ System corrupted: Heat flow error (+296). 08990_ Repair Station disabled. 08990_ Backup Plating VII tumbles out of repair station. 08990_ Backup Laser VII tumbles out of repair station. 08990_ Backup Propulsion VII tumbles out of repair station. 08992_ Acquired Backup Propulsion VII. 08993_ Hyperwave Decoder disabled. 08994_ Acquired Backup Laser VII. 08998_ P-80 Master destroyed. 08999_ RT&HKVVK:RX<4 V,T/WXB/MAIHJK WI|APOB>JO 09001_ Acquired 70 matter. 09001_ Backup Propulsion VII destroyed. 09002_ Slug penetrates Wall. 09004_ P-80 Master resets P-80 Master, system corruption cleaned. 09005_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????###??# #??# # ## | | ?????????????? ??# #??# # ## | | ????????????# ??# #??# " ##" | | ????????????# "??# #??# " ##"" | | ????????????# "" ?# #??##" ##" | | ????????????# "" ?#######???#" ##" | | ????????????# "" ???????????## % ## | | ????????????# "" ????????????# ## | | ????????????# "" ##################/############ | | ????????????# "" # | | ????????????# " # | | ????????????# # | | ????????????# + | | ????????????# + ! | | ????????????# # !% | | ????????????######## ! | | ????????????# ##########+############ | | ????????????# #??????? ?????????? | | ????????????# #????? ???????? | | ????????????+ #??? ?????? | | ????????????# #??# #???? | | ????????????# #??# #???? | | ????????????# #??# #???? | | ????????????# ###+######################???? | | ????????????# # p= ! #???????????? | | ????????????# # pp@!! #???????????? | | ????????????# # "" ""#???????????? | | ????????????# # """"" """#???????????? | | ????????????# # """"" "#???????????? | | ????????????# # """"" [[""#???????????? | | ????????????######### """"" ! ""#???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????##################???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 53 Energy Capacity 590 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Lance | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Quantum Capacitor | x2 | -6/Factory | Preloaded B-60 Warrior | x3 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedCatalystArmor Manual? 0 Play Time 01:26:38 Cumulative 157.1 hours Start 2025.07.14 @ 14:12:56 End 2025.07.14 @ 15:43:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dedd363d-9307-4d45-b414-de1274f23164