Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 18:56:41 Player: sick0r Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (178) 890 Value Destroyed (6011) 6011 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2363) 2363 TOTAL SCORE: 12564 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 2244 Friendly Fire -211 Cogmind --------- Core Integrity 0/700 Matter 67/300 Energy 149/500 System Corruption 17% Temperature Danger (426) Movement Treading (385) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Antimatter Reactor > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Armor Integrity Analyzer Improved Power Shielding Hacking Suite > --- WEAPON (3) ------- Cooled Pulse Rifle Gauss Cannon Heavy Missile Launcher > --- INVENTORY (20) --- Micro Nuclear Core Compact Matter Pod (150) Compact Matter Pod (150) Matter Filter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Compact Matter Pod Compact Matter Pod Advanced Targeting Computer Armor Integrity Analyzer Matter Filter Improved Power Shielding Improved Medium Armor Plating Improved Shield Generator Arc Projector Gatling Laser Cooled Proton Cannon Gauss Cannon Hypervelocity Mass Driver Proton Missile Launcher Heavy Missile Launcher [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 2 . 2 . . Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . . 1 2 . . . . Weapon 1 | . . . . . . 1 . . Parts Attached 197 | 7 12 18 32 41 15 32 8 32 Power 43 | 1 1 3 10 10 4 5 2 7 Engine 30 | 1 1 3 10 3 2 4 1 5 Core 11 | . . . . 7 2 1 . 1 Reactor 2 | . . . . . . . 1 1 Propulsion 31 | 3 3 2 7 4 3 7 . 2 Treads 19 | 2 1 . . 4 3 7 . 2 Leg 2 | . 2 . . . . . . . Wheel 9 | 1 . 2 6 . . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 52 | 1 2 3 6 14 5 11 . 10 Device 27 | . . 1 1 8 5 7 . 5 Storage 3 | 1 1 . 1 . . . . . Processor 7 | . . . 1 1 . 2 . 3 Hackware 3 | . . . 1 1 . 1 . . Protection 12 | . 1 2 2 4 . 1 . 2 Artifact . | . . . . . . . . . Weapon 71 | 2 6 10 9 13 3 9 6 13 Energy Gun 23 | 2 3 5 5 3 1 2 . 2 Energy Cannon 15 | . . . 2 3 1 1 5 3 Ballistic Gun 14 | . 2 1 2 4 1 3 . 1 Ballistic Cannon 5 | . . . . . . 1 1 3 Launcher 13 | . 1 4 . 3 . 1 . 4 Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 2 1 . 2 2 Parts Lost 58 | . 6 4 17 8 4 2 . 17 Power 16 | . 1 1 6 3 1 1 . 3 Propulsion 13 | . 2 . 4 1 2 . . 4 Utility 14 | . . 1 2 4 1 1 . 5 Weapon 15 | . 3 2 5 . . . . 5 Highest Loss Streak 17 | . 2 2 2 4 4 1 . 17 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 89 99 90 99 99 99 99 99 Engine 11 | . 12 13 17 7 12 11 7 7 Core 4 | . . . . 10 5 3 7 6 Treads 17 | . 26 . . 17 17 22 23 22 Leg 2 | . 1 25 . . . . . . Wheel 2 | . . 2 20 . . . . . Device 10 | . . . 3 16 17 13 15 14 Storage 9 | . 14 14 10 9 9 7 7 7 Processor 4 | . . . 4 5 9 7 7 7 Hackware 5 | . . . 5 4 9 8 7 7 Protection 4 | . 5 13 7 8 . . . . Energy Gun 6 | . 17 17 9 1 . 4 . . Energy Cannon 4 | . . . 3 5 8 7 6 6 Ballistic Gun 7 | . 10 1 6 10 8 6 7 6 Ballistic Cannon 1 | . . . . . . 2 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 13 53 57 63 76 77 82 79 79 Greatest Support 72 | 40 40 20 32 44 44 72 72 72 Greatest Overweight (x) 5 | . 2 2 5 2 1 1 1 1 Average Overweight (x) 1 | . . 2 2 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 19 20 20 20 20 20 Most Carried 20 | 8 18 16 20 20 20 20 20 20 Average Carried 18 | 5 15 15 17 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 14 20 20 20 19 20 4 Class Distribution -------------------- 51% | Mutant 28% | Gunner 7% | Scavenger-Mutant 7% | Commander-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Matter Collected 3883 | 201 292 350 643 999 422 600 102 274 Remotely . | . . . . . . . . . Salvage Created 6523 | . 735 269 1390 1524 866 1435 . 304 Parts 398 | . 58 20 95 76 47 86 . 16 Haulers Intercepted 2 | . . . . 1 . 1 . . Recyclers Shooed 5 | . . . 3 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 132 | . 18 12 32 28 13 21 . 8 Guns 68 | . 12 7 28 10 6 5 . . Cannons 42 | . . . 4 13 7 10 . 8 AOE 21 | . 6 5 . 5 . 5 . . Classes Destroyed 16 | . 7 . 3 3 . 1 . 2 Worker 8 | . 2 . 2 2 1 1 . . Builder 5 | . . . 2 1 1 1 . . Tunneler 2 | . . . 1 . . 1 . . Hauler 2 | . . . . 1 . 1 . . Recycler 9 | . 1 . 1 3 1 3 . . Mechanic 2 | . 1 . . . . . . 1 Operator 4 | . 2 . 1 . 1 . . . Watcher 14 | . 3 . 3 2 1 5 . . Swarmer 28 | . 6 6 6 3 . 5 . 2 Grunt 68 | . 12 6 18 14 9 6 . 3 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . . . . . 2 Protector 1 | . . . . . . . . 1 Sentry 21 | . . . 8 9 3 1 . . Hunter 4 | . . . . 1 1 2 . . Programmer 7 | . . . . . . 7 . . Best Kill Streak 10 | . 7 3 4 10 5 5 . 5 Combat Bots Only 6 | . 5 3 4 6 5 3 . 4 Max Kills in Single Turn 5 | . 3 3 2 5 1 3 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 3 . 3 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Hostile Shots Fired 779 | . 78 55 200 158 85 80 . 123 Missed 171 | . 14 16 43 36 21 26 . 15 Damage Taken 9649 | . 834 474 1892 1669 934 937 . 2909 Core 1614 | . 126 69 390 166 159 150 . 554 Absorbed by Shields 618 | . . . . 297 176 92 . 53 Redirected to Shielding 35 | . . . . . . . . 35 Regen/Repaired (Parts) 792 | . . . 369 15 208 . 49 151 Core Remaining (%) 41 | 100 . 22 2 . 40 . . . Volleys Fired 451 | . 69 27 138 109 40 47 . 21 Largest 3 | . 2 2 2 2 2 3 . 3 Hottest 154 | . 85 85 136 136 93 118 . 154 Shots Fired 926 | . 138 45 246 215 80 142 2 58 Gun 669 | . 135 36 232 129 39 79 1 18 Cannon 236 | . . . 14 78 41 63 1 39 Launcher 21 | . 3 9 . 8 . . . 1 Special . | . . . . . . . . . Kinetic 391 | . 32 3 105 111 39 62 2 37 Thermal 415 | . 54 19 141 96 41 48 . 16 Explosive 20 | . 3 9 . 8 . . . . Electromagnetic 100 | . 49 14 . . . 32 . 5 Robot Hit Streak 18 | . 18 5 18 13 15 11 . 17 Robot Miss Streak 6 | . 5 3 6 4 2 6 2 4 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 6 | . 1 2 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 560 | . 82 21 158 133 54 73 . 39 Core Hits 284 | . 45 16 71 62 26 45 1 18 Critical Kills 3 | . . . . 1 . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . 1 2 . 4 . 2 Burn 2 | . . . 1 1 . . . . Meltdown 1 | . . . . . . 1 . . Destroy 2 | . . . . 1 . . . 1 Blast 2 | . . . . . . 1 . 1 Corrupt 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13005 | . 1469 595 2214 3302 1335 2608 31 1451 Guns 6050 | . 993 246 2011 1335 458 673 . 334 Cannons 4336 | . . . 203 1145 877 1169 31 911 Explosions 2600 | . 467 349 . 812 . 766 . 206 Melee . | . . . . . . . . . Ramming 19 | . 9 . . 10 . . . . Kinetic 3726 | . 121 7 835 1060 458 475 31 739 Thermal 6000 | . 481 245 1379 1420 877 1169 . 429 Explosive 1865 | . 360 256 . 812 . 437 . . Electromagnetic 1395 | . 498 87 . . . 527 . 283 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . 4 4 2 5 5 1 1 17 Average Corruption 3 | . 3 4 2 5 5 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 205 | . 22 27 21 35 45 11 4 40 Message Errors 52 | . 8 8 6 11 9 1 1 8 Matter Fused 50 | . 3 10 3 7 16 4 1 6 Heat Flow Errors 24 | . 5 3 2 2 7 1 . 4 Energy Discharges 25 | . 4 1 6 5 3 3 . 3 Parts Fused 3 | . 1 1 . . 1 . . . Data Loss (minor) 22 | . 1 1 2 4 4 . . 10 Data Loss (major) 15 | . . 1 1 4 1 1 . 7 Misfires 9 | . . 2 . 2 1 1 2 1 Alerts 3 | . . . 1 . 2 . . . Weapon Failures 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 117 | . . 24 . 37 . 35 . 21 Projectiles 28 | . . . . 5 . 2 . 21 Explosions 89 | . . 24 . 32 . 33 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . 1 . 6 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . 1 . 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 373 | . 91 98 . 44 . 121 . 19 Shots 15 | . 4 5 . 3 . 2 . 1 Rammed 3 | . . . . 3 . . . . Targets Rammed 4 | . 1 . . 3 . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 545 | . 229 371 545 198 240 70 . 417 Average Temperature 91 | . 61 106 121 90 58 11 . 140 Received Heat Transfer 3094 | . 288 144 720 648 484 54 . 756 Effects 26 | . . 5 17 . . . . 4 Shutdowns 7 | . . . 5 . . . . 2 Energy Bleed 6 | . . 3 3 . . . . . Interference 3 | . . 2 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 3 | . . . 1 . . . . 2 Damage (minor) 1 | . . . 1 . . . . . Damage (major) 4 | . . . 4 . . . . . Damage (core) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 9 | . . . 3 2 2 2 . . Heat Transferred 10624 | . 1000 500 3087 2553 1223 1600 . 661 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . 1 . 1 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Peak Influence 2406 | . 283 128 322 480 508 386 134 2406 Initial 164 | . . 34 23 119 161 164 134 . Average 279 | . 83 46 113 217 288 187 107 1082 Maximum Alert Level 5 | . 1 . 1 2 2 1 . 5 Low Security (%) 62 | 100 95 100 82 57 31 61 100 8 Level 1 22 | . 4 . 17 39 44 38 . 4 Level 2 7 | . . . . 3 24 . . 29 Level 3 3 | . . . . . . . . 27 Level 4 . | . . . . . . . . 1 Level 5 3 | . . . . . . . . 28 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 45 | . 4 . 7 5 3 8 . 18 Investigation 20 | . 2 . 5 4 2 2 . 5 Extermination 7 | . . . . . . 4 . 3 Reinforcement 10 | . 2 . 2 . 1 2 . 3 Assault 5 | . . . . . . . . 5 Garrison 3 | . . . . 1 . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Distress Signals 12 | . 1 . 2 6 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 270 | . 36 12 46 56 27 31 1 61 Peak Tracking Total 13 | . 5 3 4 8 5 3 1 13 Tactical Retreats 10 | . 2 . 2 4 1 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Traps Triggered 17 | . 7 . 2 2 3 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 9 | . . . 9 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Disabled 44 | . . 1 1 4 1 12 . 25 Max in Single Turn 4 | . . 1 1 1 1 4 . 1 Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Accessed 48 | . 2 . 10 13 6 9 . 8 Terminals 31 | . 1 . 8 9 5 5 . 3 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 8 | . 1 . 2 2 1 1 . 1 Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . 1 . 2 . 2 Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 144 | . 7 . 35 28 20 25 . 29 Successful 92 | . 3 . 29 15 13 14 . 18 Failed 52 | . 4 . 6 13 7 11 . 11 Catastrophic 12 | . 2 . 2 1 . 3 . 4 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . 1 . 1 Terminals 77 | . 2 . 25 17 13 14 . 6 Fabricators 8 | . . . . . . 4 . 4 Repair Stations 34 | . 5 . 10 6 7 3 . 3 Recycling Units . | . . . . . . . . . Scanalyzers 19 | . . . . 4 . 4 . 11 Garrison Access 6 | . . . . 1 . . . 5 Terminal Hacks 47 | . 1 . 21 8 8 7 . 2 Prototype ID Bank 1 | . . . . . . 1 . . Open Door 2 | . . . . . 2 . . . Open DSF 2 | . . . . . . 1 . 1 Emergency Access Points 3 | . . . 2 1 . . . . Alert Level 4 | . . . 2 . 2 . . . Unreport Threat 9 | . . . 4 1 3 1 . . Locate Traps 8 | . . . 4 1 1 1 . 1 Disarm Traps 3 | . . . 3 . . . . . Dispatch Records 3 | . . . 2 1 . . . . Security Status 1 | . . . 1 . . . . . Patrol Status 2 | . 1 . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . . . . 1 . . Assault Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . Zone Layout 4 | . . . 2 1 . 1 . . Fabricator Hacks 4 | . . . . . . 2 . 2 Load Schematic 2 | . . . . . . 1 . 1 Build 2 | . . . . . . 1 . 1 Repair Station Hacks 22 | . 2 . 8 3 5 1 . 3 Scan Component 15 | . 2 . 5 2 3 1 . 2 Repair 7 | . . . 3 1 2 . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 18 | . . . . 3 . 4 . 11 Insert Component 9 | . . . . 2 . 2 . 5 Analyze 9 | . . . . 1 . 2 . 6 Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 38 | . 2 . 8 8 4 8 . 8 Full Trace Events 20 | . 1 . 5 5 2 2 . 5 Feedback Events 2 | . . . . . . . . 2 Corruption 2 | . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 2 . 4 Parts Built 4 | . . . . . . 2 . 2 Authchips . | . . . . . . . . . Time 72 | . . . . . . 36 . 36 Total Part Build Rating 12 | . . . . . . 6 . 6 Parts Repaired 7 | . . . 3 1 2 . . 1 Time 322 | . . . 84 32 82 . . 124 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . . 1 . 2 . 4 Part Schematics Acquired 6 | . . . . . . 2 . 4 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . 4 . 2 Machine Destruction 2 | . . . . . . . . 2 Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total Allies 31 | . . . . . 10 . 21 . Largest Group 21 | . . . . . 10 6 21 21 Highest-Rated Group 613 | . . . . . 173 109 613 608 Highest-Rated Ally 35 | . . . . . 29 29 35 35 Total Orders 8 | . . . . . 6 2 . . ROAM 2 | . . . . . 2 . . . FOLLOW 1 | . . . . . 1 . . . EXPLORE 5 | . . . . . 3 2 . . Ally Attacks 453 | . . . . . 80 27 14 332 Total Damage 11046 | . . . . . 1164 249 269 9364 Kills 90 | . . . . . 12 4 1 73 Allies Corrupted 2 | . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 5 | . . . . . 3 2 . . Drone Recoveries 2 | . . . . . 2 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Turns Passed 16955 | 73 2653 1441 1974 3260 1828 3055 499 2172 Spaces Moved 6807 | 48 1004 552 1084 1237 664 1193 205 820 Core 14 | 14 . . . . . . . . Treads 5030 | 28 954 . . 1166 664 1193 205 820 Legs 502 | . 50 452 . . . . . . Wheels 1261 | 6 . 100 1084 71 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 110 110 120 225 230 150 150 Average Speed 209 | 117 233 232 115 219 225 230 226 229 Slowest Speed 320 | 160 320 260 155 305 225 232 230 230 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 64 | 5 94 85 78 93 89 31 80 28 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 35 | . . 35 . . . . . . Terrain Destroyed 251 | . 34 106 . 31 7 66 . 7 Melee . | . . . . . . . . . Projectile 30 | . . . . 6 7 13 . 4 AOE 221 | . 34 106 . 25 . 53 . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total 8670 | 62 1180 659 1560 1591 919 1398 239 1062 Wait 945 | . 76 53 250 134 177 80 12 163 Move 6800 | 47 1003 551 1083 1236 663 1193 204 820 Hop . | . . . . . . . . . Pick Up 163 | 8 18 7 47 33 12 22 5 11 Fast Attach 23 | 4 . . 5 6 3 4 . 1 Attach 74 | 2 7 4 19 10 4 7 1 20 Detach . | . . . . . . . . . Swap 100 | 1 5 14 8 25 8 21 7 11 Drop 100 | . 1 3 10 35 10 24 4 13 Fire 451 | . 69 27 138 109 40 47 . 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 3 | . . . . 3 . . . . Escape Stasis 4 | . . . . . 2 . . 2 Rewire 6 | . . . . . . . 6 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 961 | -10/Materials | Discovered new exit (range 5) 1273 | -10/Materials | Discovered new exit (range 4) 1858 | -10/Materials | Discovered new exit (range 11) 2047 | -10/Materials | Discovered new exit (range 8) 2334 | -10/Materials | Discovered new exit (range 8) 2522 | -10/Materials | Core integrity fell below 50% 2727 | -10/Materials | Entered Mines 2736 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2861 | -10/Mines | Learned Materials emergency access door positions 2946 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2952 | -10/Mines | Found Prototype Device 2953 | -10/Mines | Identified Exp. Sensor Array 3836 | -10/Mines | Discovered new exit (range 5) 3929 | -10/Mines | Excavation squad dispatched 3929 | -10/Mines | A large section of the Mines collapsed 4059 | -10/Mines | Discovered new exit (range 8) 4168 | -10/Mines | Entered Materials 4168 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 4526 | -9/Materials | Discovered new exit (range 16) 5035 | -9/Materials | Discovered new exit (range 11) 5222 | -9/Materials | Build established: Scavenger-Mutant 5296 | -9/Materials | Core integrity fell below 50% 5596 | -9/Materials | Repaired Ion Engine 5670 | -9/Materials | Repaired Imp. Ion Engine 5694 | -9/Materials | Core integrity fell below 20% 5984 | -9/Materials | Repaired Hcp. Storage Unit 6057 | -9/Materials | Discovered new exit (range 7) 6091 | -9/Materials | Build established: Mutant 6142 | -9/Materials | Entered another Materials area 6142 | -8/Materials | Evolved 2 slots: Utility x2 6177 | -8/Materials | Discovered new exit (range 16) 6594 | -8/Materials | Repaired Shield Generator 7336 | -8/Materials | Lost 4 parts (1p1n2u) 8079 | -8/Materials | Garrison activated, responded to threat 8292 | -8/Materials | Discovered new exit (range 16) 9118 | -8/Materials | Discovered new exit (range 10) 9121 | -8/Materials | Discovered new exit (range 15) 9402 | -8/Materials | Entered Storage 9445 | -8/Storage | Build established: Scavenger-Mutant 9565 | -8/Storage | Lost 4 parts (1p2n1u) 9648 | -8/Storage | Core integrity fell below 50% 9767 | -8/Storage | Repaired Gauss Rifle 9807 | -8/Storage | Repaired Adv. Treads 9807 | -8/Storage | Build established: Mutant 9867 | -8/Storage | Learned location of Armory (-4) 9988 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10104 | -8/Storage | Discovered new exit (range 15) 10278 | -8/Storage | Build established: Commander-Mutant 11230 | -8/Storage | Entered Factory 11230 | -7/Factory | Accompanied by 6 allies 11230 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11489 | -7/Factory | Lost 3 allies 11540 | -7/Factory | Lost 3 allies 12018 | -7/Factory | Build established: Hacker-Gunner 12591 | -7/Factory | Build established: Gunner 12981 | -7/Factory | Discovered new exit (range 16) 13535 | -7/Factory | Fabricated Adv. Treads (x2) 14285 | -7/Factory | Sucked down chute 14285 | -7/Factory | Entered Waste 14286 | -7/Waste | Met a frightened Derelict 14286 | -7/Waste | Joined by Warlord forces that had cleared the area 14480 | -7/Waste | A Compactor rumbled back to life 14481 | -7/Waste | Spotted C-40 Crusher 14482 | -7/Waste | Allies destroyed C-40 Crusher 14504 | -7/Waste | Discovered new exit (range 11) 14784 | -7/Waste | Entered Factory 14784 | -7/Factory | Accompanied by 21 allies 15540 | -7/Factory | Garrison activated, responded to threat 15689 | -7/Factory | Repaired Broken Cld. Proton Cannon 16288 | -7/Factory | Garrison activated, responded to threat 16384 | -7/Factory | First assault squad dispatched 16508 | -7/Factory | Lost 6 allies 16525 | -7/Factory | Fabricated Adv. Treads (x2) 16915 | -7/Factory | Crushed by falling debris 16915 | -7/Factory | Core integrity fell below 50% 16934 | -7/Factory | System corruption reached 10% 16945 | -7/Factory | Core integrity fell below 20% 16955 | -7/Factory | Lost 6 allies 16956 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Broken Cld. Proton Cannon destroyed. U-05 Engineer lays Concrete. Chain reaction triggered in Corrupted Lgt. Nuclear Core. G-47 Trooper knocked back. G-50 Soldier misfires. ALERT: Construction progress impeded, dispatching reinforcements to local area. Adv. Targeting Computer destroyed. Lgt. Angular Momentum Engine destroyed. System corrupted by crushing effect (+2). G-50 Soldier IFF system glitched. Armor Integrity Analyzer broken. Overheating: Short circuit. System corrupted: Component data lost. Proton Missile Launcher severed. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. G-50 Soldier IFF system glitched. Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | # """" """" # """ | | # # """ %= | | # """" """" # """ % | | # """" """" # = | | # """" """" + %! ! %[ | | # """" """" # "=" /% ? | | # # ""%"" % ! ? | | # # ! ! [ ?? | | ###+########## ! ?? | | # # #################### ??? | | # # ## ###????????????? ??? | | # # #####????????????????????? | | # # * =#????????????????????????? | | # # u #????????????????????????? | | # + #????????????????????????? | | # # ^ #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # #######%#?????????????????????/??? | | # #???### ###??????????????????// | | # #??##; %; #?????????????????/// | | ########+#########[% %[#????????????????? = | | ???????# ==*%=###########+###### | | ???????# %=g!%%!* | | ???????# %g%%l######## | | ??????####+####### !b@=] ## """ | | ??????# ] ## !*!""" ## """ | | ??????# """ ### !#""" ## """ | | ??????# """ #?# g ##""" ## ####### | | ??????# """ [#?# # #?# ## == #?????# | | ??????# ## ## #?# ! ## == ####### | | ??????# =!! [ ###?# #?# ## + | | ??????# !! #???# ####+##### # | | ??????# !! ! ##### ## #?# # | | ??????# + ### + | | ??????############ ######### | | ?????????????????# ####### #???????# | | ?????????????????###### / #?????#####???????# | | ??????????????????????#######?????????????????# | | ??????????????????????????????????????????????# | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 34 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Hyp. Mass Driver | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupAdvancedScrap Manual? 0 Play Time 02:37:19 Cumulative 15.3 hours Start 2024.04.13 @ 04:19:05 End 2024.04.13 @ 18:56:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c44dbf2f-1c17-4b2b-b9d0-ef79c10eb924