Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.14 @ 15:36:44 Player: btmk16 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (156) 780 Value Destroyed (4890) 4890 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 10113 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Transmission Jammer Advanced Hacking Suite Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Airjet Cooled Aerolev Unit Combat Airjet Gravmag Array Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Microactuators Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Improved KE Penetrator Power Sword > --- INVENTORY -------- Antigrav System Cooled VTOL Module Improved Cooling System Advanced Weight Redist. System Enhanced Optical Array Microactuators Improved Actuator Array Transmission Jammer Layered Light Armor Plating Layered Medium Armor Plating Improved Shield Generator Compact Ion Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun Particle Gun Energy Cannon Disruptor Cannon Ballistic Gun Improved KE Penetrator Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 1 . 1 . 2 Utility 6 | . . . 1 2 1 2 . Weapon . | . . . . . . . . Parts Attached 136 | 7 10 3 13 29 19 36 19 Power 16 | 1 . 1 2 1 3 4 4 Engine 9 | 1 . 1 2 . 2 3 . Core 6 | . . . . 1 1 1 3 Reactor 1 | . . . . . . . 1 Propulsion 38 | 2 2 . 4 9 4 12 5 Treads 21 | 2 2 . 4 8 4 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 16 | . . . . . . 11 5 Flight 1 | . . . . 1 . . . Utility 41 | 2 3 . 3 10 9 12 2 Device 17 | 1 2 . 1 4 1 7 1 Storage 3 | 1 1 . . 1 . . . Processor 4 | . . . . 2 . 2 . Hackware 2 | . . . . . 1 . 1 Protection 15 | . . . 2 3 7 3 . Artifact . | . . . . . . . . Weapon 41 | 2 5 2 4 9 3 8 8 Energy Gun 9 | 1 5 1 2 . . . . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 10 | 1 . . 1 3 . . 5 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 1 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 2 1 1 . Slashing Weapon 6 | . . . . 3 . 3 . Piercing Weapon 5 | . . . . . 2 3 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . 3 . 3 1 Parts Lost 25 | . 1 . 5 3 3 6 7 Power 1 | . . . . . . 1 . Propulsion 12 | . . . 2 2 2 3 3 Utility 5 | . . . 1 1 . 1 2 Weapon 7 | . 1 . 2 . 1 1 2 Highest Loss Streak 6 | . 1 . 3 1 2 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 97 99 98 92 89 Engine 6 | . 14 14 11 2 5 4 . Core 2 | . . . . 6 1 1 2 Treads 19 | . 28 28 31 26 28 1 . Hover 7 | . . . . . . 20 27 Device 13 | . 14 14 11 17 11 12 10 Storage 8 | . 14 14 11 9 7 6 4 Processor 9 | . . . . 3 15 19 16 Hackware 2 | . . . . . 3 6 4 Protection 7 | . . . 10 14 7 6 4 Energy Gun 6 | . 23 27 18 . . . . Ballistic Gun 2 | . 4 . 2 4 . . 4 Slashing Weapon 4 | . . . . 12 1 2 4 Piercing Weapon 3 | . . . . . 13 4 . Naked Turns 34 | . . . . . . . 34 Heaviest Build 55 | 14 32 34 40 44 51 44 55 Greatest Support 91 | 40 46 46 69 66 91 71 59 Greatest Overweight (x) 2 | . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 15 Average Carried 14 | 5 11 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 15 4 Class Distribution -------------------- 46% | Mutant 35% | Scavenger-Mutant 9% | Scavenger-Assassin 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2443 | 264 362 51 323 473 240 498 232 Remotely . | . . . . . . . . Salvage Created 6985 | 62 708 22 641 1593 723 2242 994 Parts 350 | 10 33 5 38 77 38 112 37 Haulers Intercepted 11 | . 1 . 1 2 2 4 1 Recyclers Shooed 5 | 1 . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 109 | . 14 3 13 28 14 24 13 Melee 65 | . . . . 15 14 24 12 Guns 36 | . 14 . 9 13 . . . AOE 6 | . . 3 2 . . . 1 Classes Destroyed 15 | 2 5 . 3 1 2 1 1 Worker 10 | 2 1 . . 4 . 3 . Builder 3 | . . . . . 1 1 1 Tunneler 1 | 1 . . . . . . . Hauler 11 | . 1 . 1 2 2 4 1 Recycler 9 | . 2 . 1 2 . 4 . Mechanic 3 | . . . 1 1 . 1 . Operator 3 | . . . . . . 1 2 Watcher 7 | . 2 . 1 2 . 1 1 Swarmer 27 | . 6 3 2 6 3 7 . Cutter 1 | . . . . . . . 1 Grunt 48 | . 8 . 5 16 6 5 8 Duelist 1 | . . . 1 . . . . Sentry 19 | . . . 5 5 2 4 3 Hunter 2 | . . . . 1 . . 1 Programmer 11 | . . . . . 3 8 . Best Kill Streak 7 | 2 5 3 7 5 3 7 4 Combat Bots Only 5 | . 4 3 5 4 3 4 4 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 2 1 . . . 1 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 8238 | . 601 73 1202 1471 1100 1424 2367 Core 2069 | . 130 17 283 244 143 247 1005 Absorbed by Shields 316 | . . . . 188 . . 128 Core Remaining (%) 62 | 100 . 41 29 55 79 70 . Volleys Fired 165 | 4 41 5 69 28 . . 18 Largest 2 | 2 2 2 2 2 . . 1 Hottest 130 | 60 130 130 130 81 . . 39 Shots Fired 284 | 8 82 10 110 56 . . 18 Gun 272 | 8 82 8 102 56 . . 16 Cannon . | . . . . . . . . Launcher 12 | . . 2 8 . . . 2 Special . | . . . . . . . . Kinetic 135 | 4 26 . 35 54 . . 16 Thermal 130 | 4 49 8 67 2 . . . Explosive 12 | . . 2 8 . . . 2 Electromagnetic 7 | . 7 . . . . . . Robot Hit Streak 20 | 4 16 1 20 13 . . 2 Robot Miss Streak 5 | 1 4 1 4 5 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 4 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 459 | 5 57 3 77 121 49 89 58 Core Hits 196 | 4 27 6 25 44 23 40 27 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 29 | . . . 3 5 5 13 3 Burn 4 | . . . 3 1 . . . Sever 15 | . . . . 4 . 8 3 Impale 10 | . . . . . 5 5 . Melee Attacks 390 | . . . . 113 71 134 72 Impact 12 | . . . . 5 . 7 . Slashing 245 | . . . . 108 3 62 72 Piercing 133 | . . . . . 68 65 . Sneak Attacks 47 | . . . . 19 3 19 6 Combat Hostiles 4 | . . . . 1 . 2 1 Follow-up Attacks 31 | . . . . 21 5 5 . Damage Inflicted 15809 | 71 886 227 1485 3908 1493 4724 3015 Guns 2755 | 71 764 58 1189 673 . . . Cannons . | . . . . . . . . Explosions 913 | . 122 169 296 . . . 326 Melee 12141 | . . . . 3235 1493 4724 2689 Ramming . | . . . . . . . . Kinetic 1378 | 36 219 . 464 659 . . . Thermal 1435 | 35 603 58 725 14 . . . Explosive 791 | . . 169 296 . . . 326 Electromagnetic 64 | . 64 . . . . . . Impact 351 | . . . . 207 . 144 . Slashing 9113 | . . . . 3028 135 3261 2689 Piercing 2677 | . . . . . 1358 1319 . Highest Corruption 5 | . . . . . 3 5 . Average Corruption 3 | . . . . . 2 3 . Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 60 | . . . . . 23 37 . Message Errors 13 | . . . . . 3 10 . Matter Fused 27 | . . . . . 10 17 . Heat Flow Errors 4 | . . . . . 1 3 . Energy Discharges 5 | . . . . . 2 3 . Data Loss (minor) 6 | . . . . . 4 2 . Data Loss (major) 4 | . . . . . 3 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1638 | . 3 18 56 468 76 494 523 Projectiles . | . . . . . . . . Explosions 156 | . 3 18 56 . . . 79 Melee 1482 | . . . . 468 76 494 444 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 260 | . 23 25 102 . . . 110 Shots 8 | . 1 2 3 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 261 | . 141 39 210 18 260 261 8 Average Temperature 57 | . 57 17 44 9 131 126 4 Received Heat Transfer 2156 | . 225 . 453 620 264 216 378 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Melted 7 | . 1 . 6 . . . . Heat Transferred 3551 | 75 1219 148 1998 111 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 462 | 15 280 106 399 448 293 330 462 Initial 203 | . 9 4 40 104 203 25 161 Average 161 | 4 108 13 231 288 97 83 315 Maximum Alert Level 2 | . 1 . 1 2 1 1 2 Low Security (%) 60 | 100 78 100 22 20 80 91 15 Level 1 35 | . 21 . 77 66 19 8 71 Level 2 3 | . . . . 13 . . 12 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 33 | . 1 . 2 4 7 12 7 Investigation 10 | . 1 . . 4 2 2 1 Extermination 10 | . . . . . 3 7 . Reinforcement 12 | . . . 2 . 2 2 6 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 7 | . 1 . 2 3 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 187 | . 22 5 21 55 19 29 36 Peak Tracking Total 14 | . 5 3 6 5 4 4 14 Tactical Retreats 4 | . . . . 2 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 10 | . 2 . . 2 . 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 32 | . 7 . 1 6 7 8 3 Terminals 25 | . 7 . 1 5 3 7 2 Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . . . . . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 83 | . 15 . 4 17 18 21 8 Successful 40 | . 8 . 2 8 7 12 3 Failed 43 | . 7 . 2 9 11 9 5 Catastrophic 7 | . 1 . . 1 3 2 . Database Lockouts . | . . . . . . . . Manual 8 | . . . . 4 2 2 . Terminals 69 | . 15 . 4 15 9 19 7 Fabricators 4 | . . . . . 4 . . Repair Stations 5 | . . . . . 3 2 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 3 | . . . . . 2 . 1 Terminal Hacks 30 | . 8 . 2 6 3 9 2 Part Schematic 1 | . . . . . . 1 . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 7 | . 1 . . 1 1 3 1 Branch Access Points 3 | . 1 . . 1 . . 1 Emergency Access Points 3 | . 2 . 1 . . . . Terminal Index 1 | . . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 6 | . . . . 3 1 2 . Locate Traps 1 | . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . . 1 1 . Scan Component 1 | . . . . . 1 . . Refit 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 2 | . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 3 | . . . . . 1 2 . Terminals 3 | . . . . . 1 2 . Track 1 | . . . . . . 1 . Botnet 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 Used 1 | . . . . . . . 1 Hacking Detections 24 | . 5 . 1 3 7 6 2 Full Trace Events 6 | . . . . 2 2 1 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built 3 | . . . . . 3 . . Authchips . | . . . . . . . . Time 67 | . . . . . 67 . . Total Robot Build Rating 12 | . . . . . 12 . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 6 | . . . . . 3 3 . Largest Group 3 | . . . . . 3 3 . Highest-Rated Group 93 | . . . . . 90 93 . Highest-Rated Ally 31 | . . . . . 30 31 . Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . . 8 19 . Total Damage 464 | . . . . . 114 350 . Kills 1 | . . . . . 1 . . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 11530 | 134 1600 559 873 2666 2075 2765 858 Spaces Moved 7004 | 63 836 337 407 1263 971 2090 1037 Core 63 | 4 . . . . . . 59 Treads 4058 | 59 836 337 407 1263 971 185 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 2883 | . . . . . . 1905 978 Flight . | . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 45 40 Average Speed 122 | 153 160 160 160 160 160 91 42 Slowest Speed 240 | 160 160 160 160 160 160 240 181 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 6 99 63 31 75 28 51 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 64 | . . 8 13 5 4 24 10 Terrain Destroyed 169 | . 5 15 73 5 4 24 43 Melee 41 | . . . . 5 4 24 8 Projectile 18 | . . . . . . . 18 AOE 110 | . 5 15 73 . . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 9239 | 91 1023 347 525 1734 1403 2751 1365 Wait 1377 | 5 104 . 14 276 320 454 204 Move 6997 | 62 835 336 406 1262 970 2089 1037 Hop . | . . . . . . . . Pick Up 81 | 11 16 1 11 16 11 12 3 Fast Attach 55 | 6 4 . 4 11 5 18 7 Attach 21 | 1 1 . 4 4 2 4 5 Detach 4 | . . . 1 1 . 1 1 Swap 60 | . 5 3 5 14 12 14 7 Drop 131 | 2 17 2 11 33 21 34 11 Fire 165 | 4 41 5 69 28 . . 18 Melee 348 | . . . . 89 62 125 72 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 402 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Discovered new exit (range 7) 1042 | -10/Materials | Discovered new exit (range 9) 1105 | -10/Materials | Discovered new exit (range 15) 1591 | -10/Materials | Core integrity fell below 50% 1735 | -10/Materials | Entered Mines 2124 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2289 | -10/Mines | Discovered new exit (range 4) 2294 | -10/Mines | Entered Materials 2294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2868 | -9/Materials | Discovered new exit (range 3) 3019 | -9/Materials | Core integrity fell below 50% 3033 | -9/Materials | Lost 3 parts (1n1u1w) 3167 | -9/Materials | Entered another Materials area 3167 | -8/Materials | Evolved 2 slots: Utility x2 3916 | -8/Materials | Build established: Scavenger-Mutant 4053 | -8/Materials | Discovered new exit (range 4) 5580 | -8/Materials | Discovered new exit (range 16) 5771 | -8/Materials | Build established: Mutant 5832 | -8/Materials | Identified exit to Factory 5833 | -8/Materials | Entered Factory 5833 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5834 | -7/Factory | Identified exit to Storage 5977 | -7/Factory | Fabricated L-41 Fighter? 6751 | -7/Factory | Build established: Scavenger-Assassin 7527 | -7/Factory | Discovered new exit (range 15) 7558 | -7/Factory | Identified exit to Factory 7848 | -7/Factory | Build established: Scavenger-Mutant 7908 | -7/Factory | Entered another Factory area 7908 | -6/Factory | Evolved 2 slots: Utility x2 8184 | -6/Factory | Discovered new exit (range 5) 8189 | -6/Factory | Identified exit to Lower Caves 9711 | -6/Factory | Allied Derelicts emerged from ambush trap array 9852 | -6/Factory | Build established: Gladiator 10309 | -6/Factory | Garrison activated, responded to threat 10649 | -6/Factory | Discovered new exit (range 5) 10651 | -6/Factory | Identified exit to Factory 10673 | -6/Factory | Entered another Factory area 10673 | -5/Factory | Evolved 2 slots: Propulsion x2 10747 | -5/Factory | Build established: Mutant 10801 | -5/Factory | Identified exit to Upper Caves 11494 | -5/Factory | Released all parts (9) 11511 | -5/Factory | Core integrity fell below 50% 11526 | -5/Factory | Core integrity fell below 20% 11531 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11504_ Dropped Com. Ion Cannon. 11504_ Acquired Adv. Hacking Suite. 11511_ Destroyed Imp. Concussive RPG. 11511_ Destroyed Imp. Reaction Control System. 11512_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11513_ Hvy. Rocket Launcher destroyed. 11513_ Destroyed Hvy. Rocket Launcher. 11513_ C-35 Carver destroyed. 11519_ U-05 Engineer destroyed. 11519_ C-35 Carver knocked back. 11520_ Critical hit (Burn: +37). 11524_ C-30 ARC bursts open, deploying its payload. 11524_ S-27 Virus unfolds itself. 11526_ K-01 Serf destroyed. 11527_ K-01 Serf collects debris. 11528_ C-35 Carver destroyed. 11528_ Acquired 18 matter. 11530_ K-01 Serf collects debris. 11530_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ????# """"""" #???????????????????????????????? | | ????# """"""" #???????????????????????????????? | | ????# """"""" #???????????????????????????????? | | ????? """"""" #???????????????????????????????? | | ##???? #??????????????????#????????????? | | ####### ## ########+####????? ???????????? | | ##### ???????????? | | "T???????????? | | ""???????????? | | % !* ????????????? | | =%= #???????????????????? | | ## ## # ######## #???????????????????? | | ### ######??????# g #???????????????????? | | #??????????# #???????????????????? | | #??????????# l #???????????????????? | | #??????????# #???????????????????? | | "" "" #??????????# #???????????????????? | | "" "" #??????????#^ %!#???????????????????? | | """ """ #??????????# #???????????????????? | | """ """ #??????????# =#???????????????????? | | ??"" ?"" #??????????# s! #???????????????????? | | ??????? #??????????+ c=s#???????????????????? | | ???????? #??????????# s s#???????????????????? | | ???????? #??????????# s %#???????????????????? | | ???????? ???????????# u!%*#???????????????????? | | ????????##?????????????# @ = #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????+ ??????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ??????????? | | ???????????????????????# ??????????? | | ???????????????????????## ####+##### ??????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? w#????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 57 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Biomechanical Wings | -6/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedSmallCompressor Manual? 0 Play Time 01:10:17 Cumulative 506.2 hours Start 2022.09.14 @ 13:58:18 End 2022.09.14 @ 15:36:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 571 Rogue 570 Adventurer 0 Explorer 1 Win Type - Total 18 Types 12/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6530e0e0-2b14-4d84-bd01-f1f9598bc87b