Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:55:25 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1991) 1991 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4846 Bonus ------- None Cogmind --------- Core Integrity 253/700 Matter 296/300 Energy 19/100 System Corruption 2% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Targeting Computer Microactuators > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Improved Signal Interpreter Improved Medium Armor Plating Improved Assault Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Targeting Computer Utility Shielding System Restoration Module > --- WEAPON ----------- High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Titanium Leg Microactuators Improved Medium Armor Plating Improved Assault Rifle Great Maul [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion . | . . . . . . Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 51 | 6 10 8 7 10 10 Power 9 | 1 2 2 1 1 2 Engine 7 | 1 2 1 1 1 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 15 | 2 4 2 2 2 3 Treads 4 | . . 2 2 . . Leg 11 | 2 4 . . 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . 1 . 6 2 Device 4 | . . . . 2 2 Storage 2 | 1 . . . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 17 | 2 4 3 4 1 3 Energy Gun 3 | . 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 . 2 1 1 Ballistic Cannon 4 | . . 2 1 . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 12 | . 2 2 1 1 6 Power 5 | . 1 1 1 . 2 Propulsion . | . . . . . . Utility 4 | . . 1 . . 3 Weapon 3 | . 1 . . 1 1 Highest Loss Streak 4 | . 2 2 1 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 81 73 62 75 74 Engine 8 | . 13 9 5 9 6 Core 1 | . . . 4 . 2 Treads 7 | . . 9 22 1 . Leg 12 | . 25 12 . 15 14 Device 4 | . . . . 8 11 Storage 10 | . 14 11 11 9 7 Processor 3 | . . . . 7 11 Protection 4 | . . 8 . 6 6 Energy Gun 4 | . 14 8 . . . Ballistic Gun 9 | . 12 . 11 18 5 Ballistic Cannon 4 | . . 12 6 . 2 Naked Turns . | . . . . . . Heaviest Build 37 | 14 14 19 19 27 37 Greatest Support 40 | 20 20 40 40 40 34 Greatest Overweight (x) 6 | . 3 5 . 6 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 9 10 Most Carried 9 | 4 7 8 8 9 9 Average Carried 5 | 1 3 5 6 7 5 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 4 3 8 5 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1516 | 169 205 325 94 348 375 Remotely . | . . . . . . Salvage Created 1851 | . 354 455 59 426 557 Parts 114 | . 23 38 4 24 25 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 46 | . 8 14 5 10 9 Melee 5 | . . . 2 . 3 Guns 26 | . 8 2 1 10 5 Cannons 12 | . . 11 1 . . AOE 1 | . . . 1 . . Classes Destroyed 11 | . 1 5 . . 5 Worker 10 | . . 1 . 2 7 Builder 3 | . . . . . 3 Tunneler 2 | . . 2 . . . Mechanic 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 5 | . . 3 2 . . Grunt 29 | . 8 5 3 8 5 Duelist 1 | . . . . . 1 Sentry 8 | . . 6 . 2 . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 8 | . 4 8 2 5 6 Combat Bots Only 4 | . 4 4 2 4 4 Max Kills in Single Turn 4 | . 1 1 1 2 4 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 358 | . 77 91 41 58 91 Missed 98 | . 24 24 7 18 25 Damage Taken 3968 | . 663 893 394 651 1367 Core 871 | . 130 139 62 93 447 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . . 12 41 Core Remaining (%) 70 | 100 48 . 49 83 . Volleys Fired 155 | . 40 50 11 27 27 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 70 90 65 50 73 Shots Fired 282 | . 77 100 14 53 38 Gun 187 | . 77 28 1 53 28 Cannon 92 | . . 72 10 . 10 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 238 | . 64 72 11 53 38 Thermal 41 | . 13 28 . . . Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 6 20 3 9 9 Robot Miss Streak 6 | . 5 4 4 6 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 202 | . 46 67 5 41 43 Core Hits 98 | . 18 21 7 30 22 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 7 | . . 4 . . 3 Blast 4 | . . 4 . . . Smash 3 | . . . . . 3 Melee Attacks 23 | . . 5 . . 18 Impact 23 | . . 5 . . 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4680 | . 611 1195 199 884 1791 Guns 2195 | . 611 181 17 884 502 Cannons 1079 | . . 860 84 . 135 Explosions 375 | . . . 76 . 299 Melee 1009 | . . 154 . . 855 Ramming 22 | . . . 22 . . Kinetic 2995 | . 513 860 101 884 637 Thermal 279 | . 98 181 . . . Explosive 375 | . . . 76 . 299 Electromagnetic . | . . . . . . Impact 1009 | . . 154 . . 855 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 504 | . . 41 4 . 459 Projectiles . | . . . . . . Explosions 69 | . . . 4 . 65 Melee 435 | . . 41 . . 394 Knockbacks 13 | . . 2 3 . 8 Impact 5 | . . . . . 5 Kinetic 8 | . . 2 3 . 3 Secondary . | . . . . . . Self-Inflicted Damage 285 | . . . 14 . 271 Shots 5 | . . . 1 . 4 Rammed 18 | . . . 18 . . Targets Rammed 20 | . . . 20 . . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 216 | . 102 216 6 18 12 Average Temperature 48 | . 31 61 6 11 6 Received Heat Transfer 1431 | . 402 315 192 378 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 13 | . . 1 . . 12 Impact Corruptions 16 | . . 2 . . 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 767 | . 296 471 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 357 | . 261 348 313 180 357 Initial 135 | . . 25 135 43 81 Average 146 | . 157 119 184 92 201 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 72 | 100 49 84 65 100 55 Level 1 27 | . 50 15 35 . 44 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . 1 2 Investigation 1 | . . 1 . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 11 | . 1 7 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 16 23 6 13 16 Peak Tracking Total 8 | . 5 8 3 4 4 Tactical Retreats 6 | . 2 2 2 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 1 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . . 1 1 4 Max in Single Turn 4 | . . . 1 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 2 1 . 2 1 Terminals 6 | . 2 1 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 2 2 . 3 1 Successful 4 | . 2 1 . . 1 Failed 4 | . . 1 . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 2 2 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . . 1 Record 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2922 | 82 460 642 600 553 585 Spaces Moved 1494 | 60 256 309 294 276 299 Core 32 | 8 17 3 . 4 . Treads 402 | . . 79 294 29 . Legs 1060 | 52 239 227 . 243 299 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 165 130 130 Average Speed 138 | 110 125 134 166 136 130 Slowest Speed 350 | 120 200 300 170 350 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 37 31 53 33 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . 23 . 26 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 46 | . . . 23 . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2027 | 75 317 428 376 402 429 Wait 205 | . 1 40 37 65 62 Move 1489 | 59 255 308 293 275 299 Hop . | . . . . . . Pick Up 54 | 10 7 11 3 15 8 Fast Attach 2 | . . 1 . 1 . Attach 28 | 6 4 3 3 7 5 Detach . | . . . . . . Swap 21 | . 6 4 4 2 5 Drop 30 | . 4 6 5 10 5 Fire 155 | . 40 50 11 27 27 Melee 23 | . . 5 . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush 20 | . . . 20 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Core integrity fell below 50% 376 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Discovered new exit (range 5) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Utility x2 1049 | -9/Materials | Discovered new exit (range 9) 1104 | -9/Materials | Discovered new exit (range 16) 1185 | -9/Materials | Entered Mines 1236 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1423 | -9/Mines | Core integrity fell below 50% 1519 | -9/Mines | Learned location of Zion (-6) 1769 | -9/Mines | Discovered new exit (range 6) 1778 | -9/Mines | Learned location of Storage (-9) 1785 | -9/Mines | Entered Materials 1785 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2323 | -8/Materials | Discovered new exit (range 13) 2338 | -8/Materials | Entered Factory 2338 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2873 | -7/Factory | Core integrity fell below 50% 2915 | -7/Factory | Lost 4 parts (1p2u1w) 2923 | -7/Factory | Self-destructed Last Messages --------------- 02881_ Slug penetrates K-01 Serf. 02881_ K-01 Serf destroyed. 02882_ P-60 Hacker suffers critical hit (Smash). 02882_ Destroyed Target Analyzer. 02882_ Destroyed Imp. Heat Sink. 02882_ P-60 Hacker system corrupted by crushing effect. 02884_ Penetrated by Slug. 02884_ System Restoration Module destroyed. 02884_ K-01 Serf collects debris. 02885_ P-60 Hacker misfires. 02887_ P-60 Hacker destroyed. 02889_ K-01 Serf cleans the Terminal. 02900_ Slug penetrates Wall. 02906_ System corrupted: Substantial component data lost. 02908_ Triggered Proton Bomb Trap. 02908_ A bubble of electromagnetic force engulfs the area. 02908_ Proton Bomb Trap short circuited. 02908_ A bubble of electromagnetic force engulfs the area. 02913_ Slug penetrates Wall. 02922_ Penetrated by Slug. 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