Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 03:50:08 Player: Alexbot Result: Destroyed by as-36086 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (163) 815 Value Destroyed (3836) 3836 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (9064) 9064 TOTAL SCORE: 19715 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 396 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 7000 Friendly Fire -954 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 74/100 System Corruption 0% Temperature Cool (370) Movement Walking (190) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit Makeshift Hacking Suite GOLEM Unit > --- WEAPON (2) ------- Proton Cannon > --- INVENTORY (22) --- Armored Huge Wheel Experimental Heat Sink Zionite Metafield Generator Experimental Sensor Array Experimental Transmission Jammer Advanced Phase Shifter Cloak of Protection Zionite Weapon Casing Zionite Weapon Casing Makeshift Hacking Suite GOLEM Unit GOLEM Unit YOLO Cannon Bore Cannon Improved Proton Missile Launcher Rocket Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Zionite Biocell Advanced Signal Interpreter Improved Utility Shielding Zionite Weapon Casing Makeshift Hacking Suite GOLEM Unit > --- WEAPON ----------- Proton Cannon Rocket Launcher > --- INVENTORY -------- Armored Huge Wheel Experimental Heat Sink Zionite Metafield Generator Experimental Sensor Array Experimental Transmission Jammer Advanced Phase Shifter Cloak of Protection Zionite Weapon Casing Zionite Weapon Casing Makeshift Hacking Suite GOLEM Unit GOLEM Unit YOLO Cannon Bore Cannon Improved Proton Missile Launcher Rocket Launcher Molecular Deconstructor [Rating: 89] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Potential Leg Treads Advanced Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 177 | 6 3 7 3 7 8 . 8 1 13 5 . 14 57 12 4 4 25 Power 11 | 1 2 1 . . . . 1 . 1 . . . 4 . . . 1 Engine 6 | 1 1 1 . . . . 1 . 1 . . . 1 . . . . Core 4 | . 1 . . . . . . . . . . . 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 21 | 2 . 2 . 1 2 . 2 . . 2 . 4 2 3 . . 1 Treads 2 | . . 2 . . . . . . . . . . . . . . . Leg 11 | . . . . . 2 . 1 . . 2 . 2 2 2 . . . Wheel 5 | 2 . . . 1 . . . . . . . . . 1 . . 1 Hover 3 | . . . . . . . 1 . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 82 | 1 . 1 1 1 4 . 2 1 8 3 . 6 33 6 2 2 11 Device 48 | . . . . . 1 . . . 6 3 . 6 21 3 2 2 4 Storage 10 | 1 . . 1 . 3 . 2 . 1 . . . . . . . 2 Processor 2 | . . . . . . . . 1 . . . . 1 . . . . Hackware 5 | . . . . . . . . . . . . . 5 . . . . Protection 17 | . . 1 . 1 . . . . 1 . . . 6 3 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 63 | 2 1 3 2 5 2 . 3 . 4 . . 4 18 3 2 2 12 Energy Gun 7 | . . . . . . . 1 . . . . 2 4 . . . . Energy Cannon 22 | . 1 1 1 3 2 . . . 2 . . 1 2 1 2 1 5 Ballistic Gun 13 | 2 . . . . . . . . . . . . 6 2 . 1 2 Ballistic Cannon 4 | . . . . . . . 1 . 1 . . . 2 . . . . Launcher 16 | . . 2 1 2 . . 1 . 1 . . 1 3 . . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 3 . 2 . 1 . . 1 1 . . 1 7 Parts Lost 26 | . 1 . . 5 . . 1 . 1 . . . 11 . 1 . 6 Power 2 | . 1 . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . . . . . . 1 . . . . Utility 13 | . . . . 1 . . . . 1 . . . 5 . 1 . 5 Weapon 9 | . . . . 3 . . 1 . . . . . 4 . . . 1 Highest Loss Streak 5 | . 1 . . 4 . . 1 . 1 . . . 4 . 1 . 5 Average Slot Usage (%) 90 | . 85 98 79 86 68 88 95 89 98 91 92 90 93 97 83 83 87 Engine 4 | . 12 14 11 11 11 11 9 7 7 7 7 7 2 . . . . Core 2 | . 1 . . . . . . . . . . . 3 6 6 6 . Treads 2 | . . 25 22 15 7 . . . . . . . . . . . . Leg 7 | . . . . . 7 22 18 15 15 14 15 5 13 12 . . . Wheel 2 | . 28 2 . 4 7 . . . . . . . . . 6 6 5 Device 5 | . . . . . . . . . 6 6 7 6 7 8 6 12 8 Storage 24 | . 14 14 13 22 23 33 43 38 38 31 30 30 22 20 20 20 24 Processor 4 | . . . . . . . . 4 7 7 7 7 7 6 6 6 6 Hackware 8 | . . . . . . . . . . . . . 19 24 19 13 7 Protection 7 | . . 12 11 11 11 11 9 7 6 7 7 7 4 2 6 6 11 Energy Cannon 4 | . 8 5 3 11 . 11 6 . . 7 7 6 1 6 6 5 3 Ballistic Gun 3 | . 20 14 11 3 . . . . . . . . 3 6 4 4 2 Ballistic Cannon 1 | . . . . . . . 4 7 6 7 7 5 1 . . . . Launcher 2 | . . 8 7 6 . . 1 . 5 . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 10 15 29 61 66 60 40 78 78 89 89 81 81 100 82 88 88 90 Greatest Support 60 | 20 20 42 42 42 60 60 60 60 60 60 60 60 56 48 28 28 30 Greatest Overweight (x) 4 | . . . 1 2 2 . 1 1 1 2 1 3 1 4 3 3 3 Average Overweight (x) 1 | . . . . 1 . . . 1 1 1 1 2 1 1 2 2 2 Largest Inventory Capacity 30 | 6 6 6 14 14 20 16 28 28 30 30 26 26 26 22 22 22 22 Average Capacity 21 | 5 6 6 7 14 14 16 26 28 28 26 26 26 23 22 22 22 22 Most Carried 30 | 4 6 6 6 9 15 14 27 27 30 30 25 24 26 22 22 22 22 Average Carried 19 | 2 5 5 6 6 10 13 19 26 27 25 23 21 22 21 21 21 21 Final Capacity 30 | 6 6 6 14 14 16 16 28 28 30 26 26 26 22 22 22 22 22 Final Carried 30 | 4 6 6 6 7 13 14 27 26 30 25 23 22 22 22 22 22 22 Class Distribution -------------------- 54% | Hauler-Mutant 24% | Hacker-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3981 | 166 108 136 100 242 . . 369 . 406 67 . 192 904 94 87 471 639 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5840 | . 236 116 141 188 . . 552 . 278 56 . 323 1083 60 133 187 2487 Parts 218 | . 14 18 8 7 . . 35 . 16 2 . 9 68 6 5 . 30 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 10 2 . 12 . 6 5 . . Prevented 12 | . . . . . . . . . 1 2 . 7 . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 138 | . 4 7 4 15 . . 15 . 7 1 . 4 24 1 3 . 53 Melee 1 | . . . . . . . . . . . . . 1 . . . . Guns 8 | . 2 . . . . . . . . . . 1 5 . . . . Cannons 30 | . 2 . 2 5 . . 6 . 1 . . 1 3 1 2 . 7 AOE 83 | . . 7 2 10 . . 9 . 6 . . 1 12 . 1 . 35 Classes Destroyed 21 | . 4 1 1 2 . . 4 . 3 . . . 2 1 . . 3 Builder 6 | . . . . . . . 2 . . . . . 4 . . . . Tunneler 3 | . . 1 . 1 . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . Recycler 5 | . 1 1 . . . . 1 . . . . . 2 . . . . Minesweeper 2 | . . . . . . . . . 2 . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . . Swarmer 21 | . 2 7 . 1 . . 4 . . . . . 6 . 1 . . Grunt 23 | . 2 . 3 . . . 6 . 5 . . 3 4 . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . 1 . . 1 . . . . . Sentry 9 | . . . 1 . . . 3 . . . . . 4 . 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . Hunter 7 | . . . . . . . 1 . . 1 . . 5 . . . . Programmer 5 | . . . . . . . . . . . . . 5 . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . 5 Assembler 1 | . . . . . . . . . . . . . . . . . 1 Assembled 42 | . . . . 12 . . . . . . . . . . . . 30 Golem 18 | . . . . . . . . . . . . . . . . . 18 Wasp 1 | . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 31 | . 4 7 2 9 . . 7 . 4 1 . 3 10 1 2 . 31 Combat Bots Only 31 | . 2 5 2 9 . . 7 . 4 1 . 3 5 1 2 . 31 Max Kills in Single Turn 10 | . 1 3 1 3 . . 4 . 3 1 . 1 4 1 1 . 10 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 10 | . . 2 1 2 . . 4 . 3 . . 1 3 . 1 . 10 Melee 1 | . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 7230 | . 194 54 197 703 . . 367 . 195 153 . 270 3041 98 226 65 1667 Core 1140 | . 62 7 12 58 . . 59 . 25 21 . 43 367 . 35 . 451 Absorbed by Shields 323 | . . . . . . . . . . . . . 323 . . . . Core Remaining (%) 86 | 100 . 72 . . . 82 89 . . . . 87 . . . . . Volleys Fired 401 | . 17 6 11 30 . . 51 . 20 12 . 33 82 13 7 7 112 Largest 2 | . 2 1 2 2 . . 2 . 2 1 . 2 2 2 1 1 2 Hottest 136 | . 88 68 88 136 . . 112 . 107 63 . 100 100 110 100 75 120 Shots Fired 485 | . 29 6 14 35 . . 61 . 23 12 . 36 109 20 8 7 125 Gun 123 | . 21 . 3 1 . . . . 2 . . 6 75 6 . . 9 Cannon 270 | . 8 1 3 17 . . 48 . 12 12 . 26 17 14 8 7 97 Launcher 92 | . . 5 8 17 . . 13 . 9 . . 4 17 . . . 19 Special . | . . . . . . . . . . . . . . . . . . Kinetic 132 | . 21 . 3 1 . . 27 . 10 . . . 55 6 . . 9 Thermal 83 | . 8 1 3 17 . . 21 . 1 . . . 6 14 8 . 4 Explosive 92 | . . 5 8 17 . . 13 . 9 . . 4 17 . . . 19 Electromagnetic 178 | . . . . . . . . . 3 12 . 32 31 . . 7 93 Robot Hit Streak 23 | . 8 5 9 15 . . 8 . 8 6 . 10 11 4 6 8 23 Robot Miss Streak 6 | . 2 1 . 3 . . 6 . 6 1 . 2 6 2 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 342 | . 22 3 8 13 . . 43 . 17 10 . 23 99 7 5 7 85 Core Hits 355 | . 9 10 9 26 . . 36 . 24 1 . 17 72 2 3 2 144 Critical Hits 6 | . . . . . . . . . . . . . 2 . . . 4 Critical Kills 3 | . . . . . . . . . . . . . 1 . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 . . . 2 Melee Attacks 20 | . . . . . . . . . . . . . 20 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . 20 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16715 | . 290 582 541 956 . . 1459 . 996 240 . 975 4057 185 747 346 5341 Guns 1655 | . 167 . 11 . . . . . 13 . . 69 1231 71 . . 93 Cannons 5076 | . 123 21 63 226 . . 488 . 301 240 . 462 210 114 482 227 2119 Explosions 9467 | . . 561 467 730 . . 971 . 682 . . 444 2099 . 265 119 3129 Melee 509 | . . . . . . . . . . . . . 509 . . . . Ramming 8 | . . . . . . . . . . . . . 8 . . . . Kinetic 1695 | . 167 . 11 . . . 284 . 146 . . . 923 71 . . 93 Thermal 2216 | . 123 21 63 226 . . 204 . 133 . . 75 237 114 747 119 154 Explosive 8722 | . . 561 467 730 . . 971 . 682 . . 369 1939 . . . 3003 Electromagnetic 3565 | . . . . . . . . . 35 240 . 531 441 . . 227 2091 Impact . | . . . . . . . . . . . . . . . . . . Slashing 509 | . . . . . . . . . . . . . 509 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 . . . . . . 5 5 5 5 . Average Corruption 4 | . . . . 4 5 5 . . . . . . 3 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 85 | . . . . 10 6 . . . . . . . 38 13 13 5 . Message Errors 25 | . . . . 5 2 . . . . . . . 10 2 3 3 . Matter Fused 21 | . . . . . 3 . . . . . . . 7 5 4 2 . Heat Flow Errors 7 | . . . . 2 . . . . . . . . 3 1 1 . . Energy Discharges 9 | . . . . 2 . . . . . . . . 4 1 2 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . 1 . . . . . . . 5 . . . . Data Loss (major) 4 | . . . . . . . . . . . . . 1 1 2 . . Misfires 4 | . . . . . . . . . . . . . 1 2 1 . . Targeting Errors 7 | . . . . 1 . . . . . . . . 5 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 446 | . . 14 5 37 . . 15 . 8 . . 36 123 7 60 82 59 Projectiles 103 | . . . . . . . . . 8 . . . . 7 34 45 9 Explosions 333 | . . 14 5 37 . . 15 . . . . 36 113 . 26 37 50 Melee 10 | . . . . . . . . . . . . . 10 . . . . Knockbacks 21 | . . . . . . . 13 . 7 . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . 11 . 7 . . . 1 . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 442 | . . . 64 7 . . 44 . 53 . . . 153 . 56 65 . Shots 13 | . . . 2 1 . . 1 . 2 . . . 5 . 1 1 . Rammed 1 | . . . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 56 40 114 336 . . 126 . 30 60 . 212 228 100 142 5 358 Average Temperature 69 | . 20 11 36 111 . . 46 . 16 31 . 71 95 52 40 5 113 Received Heat Transfer 1255 | . 102 . 51 . . . 144 . 81 . . 99 403 18 33 . 324 Effects 2 | . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . . . 1 . 1 3 . . 1 11 Combat Hostiles 17 | . . . . . . . . . . 1 . 1 3 . . 1 11 Parts Fried 8 | . . . . 1 . . . . . 2 . . 3 . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . 1 . . . . . . . . Heat Transferred 2704 | . 222 37 111 407 . . 370 . 80 . . 50 300 200 690 100 137 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . 1 . 4 . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 1 2 . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 452 | . 138 238 104 138 . . 452 158 . . . . 395 . . . . Average Influence 183 | . 57 150 45 66 . . 240 158 . . . . 236 . . . . Maximum Alert Level 2 | . . 1 . . . . 2 . . . . . 1 . . . . Low Security (%) 53 | 100 100 53 100 100 . 100 37 100 . . . . 34 . . . . Level 1 43 | . . 46 . . . . 38 . . . . . 65 . . . . Level 2 2 | . . . . . . . 24 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 1 . . . 3 . . . . . 14 . . . . Investigation 6 | . . 1 1 . . . 1 . . . . . 3 . . . . Extermination 5 | . . . . . . . . . . . . . 5 . . . . Reinforcement 4 | . . . . . . . 2 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . 3 . 1 . . . 1 . . . . . 5 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 206 | . 10 8 8 18 . . 23 . 7 3 . 13 37 2 3 . 74 Peak Tracking Total 37 | . 5 5 8 3 . . 9 . 4 2 . 4 5 1 3 . 37 Tactical Retreats 14 | . 2 1 . 2 . . 4 . . . . 1 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . . . . . . . 1 . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 14 | . 1 . 3 . . . . . . . . . 4 1 . 1 4 Max in Single Turn 2 | . 1 . 1 . . . . . . . . . 2 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 24 | . 5 1 2 . . . 2 . 1 . 4 . 8 1 . . . Terminals 14 | . 5 . 2 . . . 1 . 1 . . . 5 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Total Hacks 73 | . 10 1 7 . . . 3 . 2 . 25 . 24 1 . . . Successful 41 | . 1 1 1 . . . 1 . 2 . 25 . 9 1 . . . Failed 32 | . 9 . 6 . . . 2 . . . . . 15 . . . . Catastrophic 10 | . 4 . 1 . . . 1 . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . 7 . 4 . 1 . 1 . . . . . 10 1 . 5 . Terminals 37 | . 10 . 7 . . . 1 . 2 . . . 17 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 5 . . . . Terminal Hacks 38 | . 1 1 1 . . . . . 2 . 25 . 7 1 . . . Record 13 | . . . . . . . . . 2 . 11 . . . . . . Part Schematic 8 | . . . . . . . . . . . 6 . 2 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 . 2 . . . 2 . . . . . 8 . . . . Full Trace Events 5 | . 2 . 1 . . . . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 6 . 2 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Matter 384 | . . . . . . . . . . . . . 384 . . . . Time 102 | . . . . . . . . . . . . . 102 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 11 | . . . . 2 . . . . . . . 1 . . . 7 1 Largest Group 8 | . . . . 2 . . . . . . . 1 . . . 7 8 Highest-Rated Group 290 | . . . . 42 . . . . . . . 94 . . . 172 290 Highest-Rated Ally 118 | . . . . 31 . . . . . . . 94 . . . 37 118 Total Orders 2 | . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . Ally Attacks 262 | . . . . 3 . . . . . . . 31 . . . . 228 Total Damage 7833 | . . . . 40 . . . . . . . 834 . . . . 6959 Kills 32 | . . . . 2 . . . . . . . 4 . . . . 26 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 2 . . 1 . 1 2 1 . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 9977 | 49 283 467 228 531 365 33 577 27 952 346 123 503 2446 446 412 934 1255 Spaces Moved 5945 | 47 253 294 123 250 256 36 346 21 633 229 93 221 1203 251 311 727 651 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 749 | . . 254 123 250 122 . . . . . . . . . . . . Legs 3063 | . . . . . 134 36 346 21 633 229 93 111 1203 247 . . 10 Wheels 2020 | 44 253 40 . . . . . . . . . . . 4 311 727 641 Hover 110 | . . . . . . . . . . . . 110 . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 152 172 90 90 90 130 130 130 130 130 150 120 120 120 120 Average Speed 134 | 78 80 142 156 179 135 90 123 130 130 130 130 180 150 150 121 120 122 Slowest Speed 250 | 80 80 152 172 185 185 90 130 130 130 170 130 226 150 250 130 130 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 46 60 19 54 62 11 31 1 82 46 69 49 29 42 57 78 84 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . 1 1 . . . 2 . Known Exits Taken 12 | . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . 3 2 . 2 . 1 1 2 . Spaces Dug 13 | . . . . . . . . . . . . . 5 6 2 . . Terrain Destroyed 518 | . . 44 48 99 . . 92 . 77 . . 35 40 7 35 4 37 Melee 3 | . . . . . . . . . . . . . 3 . . . . Projectile 12 | . . . . . . . . . . . . . 2 7 3 . . AOE 503 | . . 44 48 99 . . 92 . 77 . . 35 35 . 32 4 37 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7398 | 56 307 336 143 295 274 36 431 21 736 267 96 292 1702 308 327 781 990 Wait 623 | . 22 22 7 5 . . 10 . 53 10 . . 289 3 . 39 163 Move 5928 | 46 252 293 122 249 255 35 345 20 632 228 92 220 1202 250 310 726 651 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 112 | 4 7 3 . 4 3 1 14 . 9 3 . 10 28 11 3 2 10 Fast Attach 48 | 6 2 2 1 2 6 . 4 . 2 2 . 2 7 2 . 1 9 Attach 51 | . . 1 . 3 1 . 1 1 3 1 . 6 22 4 1 3 4 Detach 33 | . . . . . 6 . 1 . 2 . . 6 3 6 . 1 8 Swap 78 | . 1 4 2 2 1 . 3 . 8 2 . 6 28 6 3 . 12 Drop 99 | . 6 5 . . 2 . 2 . 6 9 2 9 19 13 3 2 21 Fire 401 | . 17 6 11 30 . . 51 . 20 12 . 33 82 13 7 7 112 Melee 20 | . . . . . . . . . . . . . 20 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 305 | -10/Materials | Identified exit to Mines 333 | -10/Materials | Entered Mines 338 | -10/Mines | Learned 8 Materials zone layouts 342 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 372 | -10/Mines | Met a Derelict shopkeep closing up shop 500 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 508 | -10/Mines | Found Prototype Device 787 | -10/Mines | Discovered new exit (range 3) 800 | -10/Mines | Entered Materials 800 | -9/Materials | Evolved 2 slots: Utility x2 801 | -9/Materials | Identified exit to Materials 801 | -9/Materials | Identified exit to Mines 1019 | -9/Materials | Discovered exit to Mines (range 6) 1028 | -9/Materials | Entered Mines 1132 | -9/Mines | Discovered exit to Materials (range 12) 1168 | -9/Mines | Discovered exit to Materials (range 9) 1186 | -9/Mines | Assembled infested the area 1302 | -9/Mines | Destroyed 9 combat bots 1303 | -9/Mines | Lost 4 parts (1n1u2w) 1550 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1551 | -9/Mines | Discovered new exit (range 5) 1559 | -9/Mines | Entered Exiles 1603 | -9/Exiles | Met 8R-AWN 1636 | -9/Exiles | Met EX-HEX 1686 | -9/Exiles | Met EX-BIN 1721 | -9/Exiles | Aligned with FarCom system 1723 | -9/Exiles | Given EX-Vault access code 1766 | -9/Exiles | Opened EX-Vault 1775 | -9/Exiles | Found Prototype Device 1775 | -9/Exiles | Identified Cloak of Protection 1781 | -9/Exiles | Found Prototype Energy Cannon 1781 | -9/Exiles | Identified YOLO Cannon 1791 | -9/Exiles | Found Prototype Leg 1791 | -9/Exiles | Identified Potential Leg 1794 | -9/Exiles | Found Potential Leg 1814 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1841 | -9/Exiles | Met EX-DEC 1913 | -9/Exiles | Discovered new exit (range 14) 1924 | -9/Exiles | Stole three prototypes: Potential Leg, Cloak of Protection, YOLO Cannon 1924 | -9/Exiles | Entered Mines 1953 | -8/Mines | Discovered exit to Materials (range 5) 1957 | -8/Mines | Entered Materials 1957 | -8/Materials | Evolved 2 slots: Utility x2 2239 | -8/Materials | Destroyed 7 combat bots 2305 | -8/Materials | Build established: Hauler-Mutant 2520 | -8/Materials | Discovered new exit (range 5) 2534 | -8/Materials | Entered Factory 2534 | -7/Factory | Evolved 2 slots: Utility x2 2534 | -7/Factory | Discovered new exit (range 9) 2536 | -7/Factory | FarCom data flow suspended 2547 | -7/Factory | Identified exit to Lower Caves 2561 | -7/Factory | Entered Lower Caves 2626 | -7/Lower Caves | Learned Factory security intel 2815 | -7/Lower Caves | Identified Exp. Sensor Array 3378 | -7/Lower Caves | Spotted B-75 Beast 3388 | -7/Lower Caves | Destroyed B-75 Beast 3488 | -7/Lower Caves | Discovered new exit (range 6) 3512 | -7/Lower Caves | Identified exit to Lower Caves 3513 | -7/Lower Caves | Entered another Lower Caves area 3626 | -7/Lower Caves | Spotted 9R-XM0(f) 3627 | -7/Lower Caves | Encountered a Master Thief 3633 | -7/Lower Caves | Cmb. Airjet stolen by Master Thief 3760 | -7/Lower Caves | Encountered a Warlord checkpoint 3803 | -7/Lower Caves | Discovered new exit (range 10) 3844 | -7/Lower Caves | Identified exit to Data Miner 3858 | -7/Lower Caves | Spotted KW-31W(f) 3859 | -7/Lower Caves | Encountered a Master Thief 3859 | -7/Lower Caves | Spotted V4-BQI(f) 3859 | -7/Lower Caves | Entered Data Miner 3859 | -7/Data Miner | Discovered new exit (range 6) 3884 | -7/Data Miner | Met Data Miner 3933 | -7/Data Miner | Learned location of Section 7 (-2) 3933 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3953 | -7/Data Miner | Received God Mode back door access code from Data Miner 3981 | -7/Data Miner | Identified exit to Proximity Caves 3982 | -7/Data Miner | Entered Proximity Caves 4017 | -6/Proximity Caves | Escorted by Enhanced Grunt 4102 | -6/Proximity Caves | Spotted 86-YF4(f) 4103 | -6/Proximity Caves | Encountered a Master Thief 4106 | -6/Proximity Caves | Spotted WF-6Y7(f) 4107 | -6/Proximity Caves | Encountered a Master Thief 4109 | -6/Proximity Caves | Potential Leg stolen by Master Thief 4110 | -6/Proximity Caves | Potential Leg stolen by Master Thief 4289 | -6/Proximity Caves | Spotted YB-HIS(f) 4290 | -6/Proximity Caves | Encountered a Master Thief 4291 | -6/Proximity Caves | Spotted JR-GMA(f) 4292 | -6/Proximity Caves | Encountered a Master Thief 4294 | -6/Proximity Caves | Cmb. Airjet stolen by Master Thief 4297 | -6/Proximity Caves | Adv. Heat Sink stolen by Master Thief 4463 | -6/Proximity Caves | Discovered new exit (range 14) 4484 | -6/Proximity Caves | Identified exit to Factory 4485 | -6/Proximity Caves | Entered Factory 4485 | -6/Factory | Evolved 2 slots: Utility x2 4631 | -6/Factory | Incoming investigation squad redirected 4676 | -6/Factory | Discovered new exit (range 7) 4712 | -6/Factory | Identified exit to Lower Caves 4726 | -6/Factory | Assembled infested ambush trap array 5351 | -6/Factory | Incoming investigation squad redirected 5402 | -6/Factory | Garrison activated, responded to threat 5445 | -6/Factory | Lost 4 parts (1p2u1w) 5606 | -6/Factory | Build established: Hacker-Mutant 5918 | -6/Factory | Garrison activated, responded to threat 6389 | -6/Factory | Lost 3 parts (2u1w) 6664 | -6/Factory | Fabricated Exp. Transmission Jammer (x1) 6931 | -6/Factory | Entered Lower Caves 6940 | -6/Lower Caves | Learned Factory terminal intel 7036 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7045 | -6/Lower Caves | Found Prototype Special Weapon 7224 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 7320 | -6/Lower Caves | Spotted L5-NGR(f) 7321 | -6/Lower Caves | Encountered a Master Thief 7326 | -6/Lower Caves | Flexi-carbon Leg stolen by Master Thief 7347 | -6/Lower Caves | Discovered new exit (range 10) 7358 | -6/Lower Caves | Identified exit to Lower Caves 7377 | -6/Lower Caves | Entered another Lower Caves area 7400 | -6/Lower Caves | Learned Factory stockpile data 7454 | -6/Lower Caves | Encountered a Warlord checkpoint 7681 | -6/Lower Caves | Spotted B-75 Beast 7695 | -6/Lower Caves | Destroyed B-75 Beast 7750 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7766 | -6/Lower Caves | Discovered new exit (range 16) 7784 | -6/Lower Caves | Identified exit to Zion 7789 | -6/Lower Caves | Entered Zion 7813 | -6/Zion | Found Prototype Device 7813 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7878 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7922 | -6/Zion | Discovered new exit (range 16) 8001 | -6/Zion | System corruption cleaned by Quarantine Array 8018 | -6/Zion | Build established: Hauler-Mutant 8233 | -6/Zion | Gained Derelict followers 8403 | -6/Zion | Given A8's code to call for help 8501 | -6/Zion | Learned location of Armory (-3) 8525 | -6/Zion | Learned location of 1 exit from Factory 8677 | -6/Zion | Opened final containment barrier to the Deep Caves 8697 | -6/Zion | Discovered new exit (range 3) 8697 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8702 | -6/Zion | Identified exit to Deep Caves 8723 | -6/Zion | Entered Deep Caves 8723 | -6/Deep Caves | Accompanied by 7 allies 8726 | -6/Deep Caves | Met 5H-AD0 8826 | -6/Deep Caves | Z-Facility disabled 8843 | -6/Deep Caves | Attacked by Z-Imprinter 8850 | -6/Deep Caves | Allies destroyed Z-Imprinter 8907 | -6/Deep Caves | Found Prototype Device 8907 | -6/Deep Caves | Identified Zio. Metafield Generator 8988 | -6/Deep Caves | Core integrity fell below 50% 9040 | -6/Deep Caves | Found Prototype Protection 9040 | -6/Deep Caves | Identified Zio. Heavy Carapace 9048 | -6/Deep Caves | Found Prototype Protection 9048 | -6/Deep Caves | Identified Zio. Weapon Casing 9106 | -6/Deep Caves | Found Zio. Weapon Casing 9110 | -6/Deep Caves | Found Zio. Weapon Casing 9508 | -6/Deep Caves | Spotted as-00717 9516 | -6/Deep Caves | Destroyed as-00717 9534 | -6/Deep Caves | Triggered Deep Caves wall 9539 | -6/Deep Caves | Exposed GOLEM chamber 9548 | -6/Deep Caves | Spotted AS-09219 9550 | -6/Deep Caves | Spotted AS-91858 9550 | -6/Deep Caves | Allies destroyed AS-91858 9560 | -6/Deep Caves | Triggered Deep Caves wall 9563 | -6/Deep Caves | Spotted as-36086 9568 | -6/Deep Caves | Destroyed 31 combat bots 9581 | -6/Deep Caves | Destroyed AS-09219 9595 | -6/Deep Caves | Found GOLEM Unit 9664 | -6/Deep Caves | Destroyed 7 combat bots 9705 | -6/Deep Caves | Found GOLEM Unit 9726 | -6/Deep Caves | Found GOLEM Unit 9969 | -6/Deep Caves | Core integrity fell below 20% 9978 | -6/Deep Caves | Destroyed by as-36086 with Assembled Focal Cannon Last Messages --------------- 09958_ Zio. Biocell destroyed. 09959_ as-36086: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09960_ A GOLEM Unit tumbles out of the Wall Chamber. 09965_ Imp. Utility Shielding destroyed. 09965_ A GOLEM Unit tumbles out of the Wall Chamber. 09968_ GOLEM Unit springs to life. 09969_ as-92818 GOLEM Unit beginning Asb. Alloy Leg integration. 09969_ 1E-6RW(g) suffers critical hit. 09969_ Destroyed Lgt. Angular Momentum Engine. 09971_ A GOLEM Unit tumbles out of the Wall Chamber. 09971_ Zio. Weapon Casing destroyed. 09971_ Adv. Signal Interpreter destroyed. 09971_ Rocket Launcher destroyed. 09973_ GOLEM Unit springs to life. 09974_ as-13217 GOLEM Unit beginning Asb. Alloy Leg integration. 09975_ GOLEM Unit springs to life. 09976_ as-74098 GOLEM Unit beginning Asb. Alloy Leg integration. 09977_ Overheating: System interference. 09977_ Proton Cannon temporarily disabled. 09977_ GOLEM Unit temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????? ?????????????????????? | | ??????????? ???????????????????? | | ??????????? ????????????????? | | ????????""" ??????????????? | | ????????"G #????????????? | | ????????" ????????????? | | ????????" ???????????? | | ????????# ???????????? | | ????????" ??????????? | | ????????" #??????????? | | ????????GG ??????????? | | ????????"Gg l #???????????? | | ????????"G #???????????? | | ??????### ##??????????? | | ??""""" ! # ???????? | | ??" !!! @ * b #??????? | | ??" ! ! #?????? | | ??" !! * * ?????? | | ??" * / #?????? | | ??" /! ##????? | | ??" !! *g %! #????# | | ??" !%! * g #????# | | ??""""" #????# | | ??????### ! | |% / #???## | | ????????" [!! * *% #??## | | ????????""] ! | * % #??# | | ??????#""%% ! #??# | | ??????#%%%! %% ] * = ##?# | | ??????#%%%%%h% * #?# | | ??????###%/% % ### | | ????????"%% == ## | | ????????" ] ] "# ## | | ????????" = "# | | ????????""" ] "# | | ????????" #? | | ????????"" ""###? | | ????????" # #?## | | ????????"" ""#?## | | ????????" # # ###?# | | ????????" #### ## ## ##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 41 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Cmb. Airjet | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Transmission Jammer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumLegGenerator Manual? 0 Play Time 01:29:25 Cumulative 788.4 hours Start 2020.05.16 @ 15:10:07 End 2020.05.30 @ 03:50:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 41 Types 32/0/2/3/2/1/1 Lore% 96 Gallery% 98 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1ac5cb4-3212-40c9-89aa-55e57dbd394c