Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 03:54:22 Player: BionicBot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (128) 640 Value Destroyed (4886) 4886 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1847) 1847 TOTAL SCORE: 12473 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 711 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -203 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Programmer] (75) Relay Coupler [Programmer] (79) Relay Coupler [Programmer] (54) Relay Coupler [Programmer] (61) Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Relay Coupler [Programmer] > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Neutrino Core Improved Treads High-capacity Matter Pod Structural Scanner Improved Sensor Array Terrain Scanner Makeshift Terrain Scan Processor Advanced Melee Analysis Suite Improved Light Armor Plating Improved Light Armor Plating System Shield Relay Coupler [NC] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Flak Gun Heavy Machine Gun Heavy Missile Launcher Datajack Plasma Cutter Katana [Rating: 82] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . 1 . Utility 6 | . . . 1 2 . . . . 2 . 1 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 172 | 7 11 23 12 15 8 13 3 7 8 38 10 17 Power 11 | 1 1 3 2 1 . . . . . 2 . 1 Engine 7 | 1 1 3 2 . . . . . . . . . Core 4 | . . . . 1 . . . . . 2 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 2 9 2 2 . 2 1 . 1 8 1 2 Treads 5 | 2 . . . . . . . . . 3 . . Leg 8 | . . . . . . . . . . 5 1 2 Wheel 19 | . 2 9 2 2 . 2 1 . 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 71 | 2 4 6 5 9 6 8 . 5 4 9 7 6 Device 30 | 1 2 1 3 7 4 3 . 3 . 1 3 2 Storage 4 | 1 2 1 . . . . . . . . . . Processor 2 | . . . . 1 . . . . . . 1 . Hackware 4 | . . . . 1 . . . . 1 1 1 . Protection 31 | . . 4 2 . 2 5 . 2 3 7 2 4 Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 4 5 3 3 2 3 2 2 3 19 2 8 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 39 | 2 2 5 3 2 2 1 1 1 3 12 1 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . 2 . . 1 . 1 . 1 . . . 1 Special Weapon 2 | . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . . 4 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 3 . . Unidentified Prototypes 5 | . . 2 . 1 . . 1 . 1 . . . Parts Lost 51 | . . 9 2 2 . 2 . 1 . 12 1 22 Power 4 | . . 2 . . . . . . . 1 . 1 Propulsion 19 | . . 6 . 1 . 2 . . . 3 . 7 Utility 19 | . . 1 . . . . . 1 . 7 1 9 Weapon 9 | . . . 2 1 . . . . . 1 . 5 Highest Loss Streak 15 | . . 4 1 1 . 2 . 1 . 2 1 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 87 95 99 98 100 99 94 91 91 90 92 92 Engine 2 | . 14 10 9 . . . . . . . . . Core 4 | . . . . 6 7 7 7 7 6 4 5 4 Treads 2 | . 14 . . . . . . . . 4 . . Leg 5 | . . . . . . . . . . 8 28 26 Wheel 20 | . 13 40 36 28 30 29 25 23 20 7 . . Device 3 | . 2 1 6 6 6 5 . 6 6 2 3 4 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 5 4 Processor 4 | . . . . 7 7 7 7 7 6 6 5 5 Hackware 8 | . . . . 7 7 7 7 7 13 13 16 16 Protection 9 | . . 9 10 7 7 9 15 7 11 14 5 9 Ballistic Gun 21 | . 28 21 27 22 23 22 23 22 19 18 16 13 Peak Build Rating 82 | 7 10 23 30 38 40 40 50 48 58 70 81 82 Average Rating 43 | 5 7 17 26 37 39 39 44 47 54 59 79 72 On Entrance 37 | . 7 9 20 30 37 40 40 48 48 56 70 78 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 132 | 15 94 100 106 107 111 111 111 114 115 127 126 132 Greatest Support 95 | 40 40 42 44 48 48 58 60 60 60 70 95 95 Greatest Overweight (x) 8 | 2 3 3 2 3 2 4 1 1 1 8 1 2 Average Overweight (x) 1 | . 1 2 2 2 2 1 1 1 1 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 19 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 19 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 9 21 23 24 24 24 24 24 23 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 18 22 25 24 25 25 25 24 25 25 25 5 Class Distribution -------------------- 29% | Scavenger-Skirmisher 26% | Scavenger-Tank 14% | Mutant 8% | Bothacker-Tank 7% | Scavenger-Mutant 3% | Commander-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Bothacker-Tank | -5/Factory Scavenger-Tank | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Matter Collected 5355 | 289 379 793 910 472 212 347 30 64 . 1204 191 464 Remotely . | . . . . . . . . . . . . . Salvage Created 4954 | 135 335 798 955 539 73 193 . 77 . 964 306 579 Parts 286 | 8 32 54 56 31 6 6 . 8 . 49 15 21 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 5 | . 1 . 2 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 6 9 . 4 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Combat Hostiles Destroyed 95 | . 10 15 13 9 2 7 . 5 . 16 5 13 Melee 3 | . . . . . . . . . . 3 . . Guns 75 | . 5 15 13 6 2 4 . 1 . 13 5 11 AOE 17 | . 5 . . 3 . 3 . 4 . . . 2 Classes Destroyed 14 | 2 5 3 1 2 . . . . . 1 . . Worker 7 | . 4 1 1 1 . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 9 | 1 . . 4 4 . . . . . . . . Operator 2 | . 1 . . . . . . . . 1 . . Watcher 9 | . 2 3 2 1 . . . . . . 1 . Swarmer 28 | . 5 3 2 4 . 2 . 4 . 1 2 5 Grunt 35 | . 5 4 7 3 1 3 . 1 . 6 1 4 Duelist 4 | . . 1 . . . 1 . . . . 2 . Sentry 22 | . . 7 3 1 . 1 . . . 7 . 3 Specialist 1 | . . . . . . . . . . 1 . . Hunter 3 | . . . 1 . . . . . . 1 . 1 Programmer 3 | . . . . 1 1 . . . . . 1 . Best Kill Streak 9 | 2 5 5 8 9 1 4 . 4 . 3 3 4 Combat Bots Only 6 | . 5 4 6 5 1 4 . 4 . 3 3 4 Max Kills in Single Turn 3 | 1 3 1 1 2 1 2 . 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . . 2 . 2 . 2 . . . 1 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Hostile Shots Fired 957 | . 53 111 62 45 8 58 . 17 . 341 28 234 Missed 304 | . 22 20 24 15 1 19 . 6 . 111 11 75 Damage Taken 9100 | . 329 1120 516 371 53 468 . 302 70 2518 416 2937 Core 1792 | . 82 184 48 66 38 81 . 80 . 210 23 980 Absorbed by Shields 268 | . . . . 29 . . . . . 202 . 37 Redirected to Shielding 365 | . . . . . . . . . . 324 41 . Ignored by Resistances 40 | . . 34 6 . . . . . . . . . Regen/Repaired (Parts) 111 | . . . . . . . . . 111 . . . Core Remaining (%) 74 | 100 67 54 91 . . . . 62 . 75 . . Volleys Fired 356 | 9 45 87 50 34 3 17 . 10 2 56 8 35 Largest 3 | 2 2 2 3 3 3 3 . 3 3 3 3 3 Hottest 90 | 40 40 50 75 75 83 83 . 83 83 90 90 90 Shots Fired 830 | 18 88 174 150 57 9 41 . 18 6 154 24 91 Gun 808 | 18 86 174 150 52 9 36 . 12 6 154 24 87 Cannon . | . . . . . . . . . . . . . Launcher 22 | . 2 . . 5 . 5 . 6 . . . 4 Special . | . . . . . . . . . . . . . Kinetic 808 | 18 86 174 150 52 9 36 . 12 6 154 24 87 Thermal . | . . . . . . . . . . . . . Explosive 22 | . 2 . . 5 . 5 . 6 . . . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 5 14 10 15 9 3 14 . 7 3 10 8 8 Robot Miss Streak 8 | 1 4 5 6 3 2 5 . 5 2 8 3 8 Penetration Max 1 | . . . . . . . . . . 1 1 1 Secondary Targets 7 | . . . 2 . . . . . . 2 1 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 1 1 Shots Hit Robots 545 | 12 62 102 92 34 4 27 . 9 3 126 17 57 Core Hits 262 | 4 27 34 36 32 2 16 . 7 . 52 12 40 Critical Kills 4 | . . 1 . . . . . . . 2 . 1 Critical Parts Destroyed 9 | . 2 . 1 1 . . . . . 2 2 1 Critical Strikes 18 | . 2 2 1 1 . . . . . 8 2 2 Destroy 15 | . 2 2 1 1 . . . . . 5 2 2 Sever 3 | . . . . . . . . . . 3 . . Melee Attacks 49 | . . . . . . 5 . . . 34 1 9 Impact . | . . . . . . . . . . . . . Slashing 40 | . . . . . . 5 . . . 25 1 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 5 1 . Combat Hostiles 3 | . . . . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12212 | 149 942 1755 1592 1001 53 935 . 477 54 2768 476 2010 Guns 9433 | 149 790 1755 1592 548 53 505 . 159 54 2283 414 1131 Cannons . | . . . . . . . . . . . . . Explosions 2232 | . 152 . . 453 . 430 . 318 . . . 879 Melee 547 | . . . . . . . . . . 485 62 . Ramming . | . . . . . . . . . . . . . Kinetic 9433 | 149 790 1755 1592 548 53 505 . 159 54 2283 414 1131 Thermal . | . . . . . . . . . . . . . Explosive 2232 | . 152 . . 453 . 430 . 318 . . . 879 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 547 | . . . . . . . . . . 485 62 . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . 2 . . 1 1 1 1 . . 2 . . Average Corruption 1 | . 2 . . 1 1 1 1 . . 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . 4 6 6 . . . 13 . . Message Errors 6 | . . . . . 1 1 . . . 4 . . Matter Fused 10 | . . . . 1 4 2 . . . 3 . . Heat Flow Errors 6 | . . . . 1 1 2 . . . 2 . . Energy Discharges 1 | . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . 1 . 1 . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 2 | . . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 45 | . . . . 3 . . . 25 . . 17 . Projectiles . | . . . . . . . . . . . . . Explosions 28 | . . . . 3 . . . 25 . . . . Melee 17 | . . . . . . . . . . . 17 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 213 | . 37 . . 28 . 25 . 123 . . . . Shots 5 | . 1 . . 1 . 1 . 2 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 324 | . 6 152 240 132 170 233 . 146 28 324 57 153 Average Temperature 64 | . 4 38 75 24 55 77 . 74 14 110 22 71 Received Heat Transfer 2405 | . 111 441 171 104 . 78 . 27 . 725 21 727 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Peak Influence 1219 | 15 277 304 356 345 . . . . 94 1219 818 931 Initial 639 | . 9 13 120 161 . . . . 63 . 639 562 Average 386 | 5 140 166 228 248 . . . . 71 533 739 753 Maximum Alert Level 4 | . 1 1 1 1 . . . . . 4 3 3 Low Security (%) 37 | 100 81 61 45 21 . . . . 100 18 . . Level 1 25 | . 18 38 54 78 . . . . . 20 . . Level 2 16 | . . . . . . . . . . 34 36 35 Level 3 17 | . . . . . . . . . . 18 63 64 Level 4 2 | . . . . . . . . . . 8 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 4 1 1 3 . . . . 1 . 2 . Investigation 4 | . 2 . . 1 . . . . . . 1 . Extermination 2 | . . . . 2 . . . . . . . . Reinforcement 5 | . 2 1 1 . . . . . 1 . . . Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Distress Signals 5 | . . 2 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 175 | . 17 29 21 14 2 8 . 5 1 37 12 29 Peak Tracking Total 15 | . 6 6 7 7 1 4 . 4 1 5 4 15 Tactical Retreats 12 | . . 1 1 2 1 . . . . 2 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Traps Triggered 21 | . 3 . . 1 . . . . 1 12 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Machines Disabled 13 | . . 2 1 1 . . . . . 2 5 2 Max in Single Turn 1 | . . 1 1 1 . . . . . 1 1 1 Garrison Access 2 | . . . 1 1 . . . . . . . . Garrison Relay 2 | . . . . . . . . . . 2 . . Phase Generator 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Machines Accessed 30 | . 4 3 2 5 1 1 1 . 3 4 5 1 Terminals 20 | . 4 3 1 3 . . . . 1 4 3 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 2 | . . . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . 1 . 1 . Total Hacks 64 | . 11 8 5 8 1 1 7 . 5 4 13 1 Successful 44 | . 7 4 2 5 1 1 7 . 4 3 9 1 Failed 20 | . 4 4 3 3 . . . . 1 1 4 . Catastrophic 5 | . 1 1 . 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 4 2 . 4 . . . . 1 . 7 . Terminals 46 | . 11 8 4 6 . . . . 2 4 10 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 3 | . . . . 1 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . 1 . 1 . Terminal Hacks 29 | . 5 4 1 1 1 1 7 . 1 3 4 1 Part Schematic 8 | . . . . . . . 7 . . . 1 . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . Open Door 3 | . . . . . 1 1 . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 Garrison Index 1 | . . . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . 1 . . . Security Stations 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . 1 . 1 . Seal Access 2 | . . . 1 1 . . . . . . . . Unauthorized Hacks 6 | . 2 . . 2 . . . . . . 2 . Terminals 6 | . 2 . . 2 . . . . . . 2 . Botnet 6 | . 2 . . 2 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 1 1 3 . . . . 3 1 4 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 7 . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . formatsys_high 2 | . . . . . . . . . . 2 . . Relay Couplers Released 9 | . . . . . . . . . . 9 . . Machine Destruction 9 | . . . . . . . . . . 9 . . Attached 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . 1 . . . . . 8 . . Allies Hacked 2 | . . . . . . . . . . 2 . . Hacks Repelled 1 | . . . . . . . . . . 1 . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Total Allies 12 | . . . . 1 . . . . . 11 . . Largest Group 8 | . . . . 1 . . . . . 8 5 . Highest-Rated Group 301 | . . . . 40 . . . . . 301 185 . Highest-Rated Ally 46 | . . . . 40 . . . . . 46 43 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 116 | . . . . . . . . . . 90 26 . Total Damage 3613 | . . . . . . . . . . 2719 894 . Kills 25 | . . . . . . . . . . 18 7 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Turns Passed 10135 | 93 808 998 561 661 1058 1042 956 306 405 1905 730 612 Spaces Moved 6129 | 38 361 556 318 472 775 790 831 236 271 887 361 233 Core 33 | 10 . . . . . . . . . . . 23 Treads 193 | 28 151 . . . . . . . . 14 . . Legs 787 | . . . . . . . . . . 216 361 210 Wheels 5116 | . 210 556 318 472 775 790 831 236 271 657 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 135 110 112 115 117 110 110 115 115 115 190 50 Average Speed 130 | 142 152 113 113 116 117 110 113 115 115 162 190 177 Slowest Speed 680 | 160 320 125 115 128 117 150 115 115 115 680 190 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 71 57 27 17 84 86 80 52 8 85 14 37 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 8 | . . 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . Scrap Searched 9 | . . . . . 2 3 3 1 . . . . Spaces Dug 5 | . . . . . . 5 . . . . . . Terrain Destroyed 127 | . 10 . . 13 . 29 . 46 . 9 . 20 Melee 5 | . . . . . . 5 . . . . . . Projectile 17 | . . . . . . . . . . 9 . 8 AOE 105 | . 10 . . 13 . 24 . 46 . . . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Total 7550 | 55 535 787 440 543 919 914 853 252 362 1184 382 324 Wait 539 | . 84 84 36 9 127 86 . . 65 47 . 1 Move 6119 | 37 360 555 317 471 774 789 830 235 271 886 361 233 Hop . | . . . . . . . . . . . . . Pick Up 85 | 2 19 17 13 2 3 2 8 . 6 9 1 3 Fast Attach 45 | 7 3 9 1 5 . . 3 . 4 10 1 2 Attach 52 | . 4 11 8 5 . 2 . 1 3 10 1 7 Detach 30 | . 8 7 3 2 . . . . 4 6 . . Swap 76 | . 4 4 3 5 8 11 . 6 1 18 8 8 Drop 75 | . 8 13 9 5 4 1 12 . 6 12 1 4 Fire 356 | 9 45 87 50 34 3 17 . 10 2 56 8 35 Melee 49 | . . . . . . 5 . . . 34 1 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . . . 63 . 13 Rewire 39 | . . . . 5 . 1 . . . 33 . . Trap . | . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 871 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Propulsion x2 1059 | -9/Materials | Identified exit to Materials 1411 | -9/Materials | Discovered new exit (range 7) 1847 | -9/Materials | Lost 4 parts (3n1u) 1900 | -9/Materials | Entered another Materials area 1900 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2443 | -8/Materials | Discovered new exit (range 15) 2461 | -8/Materials | Entered Factory 2461 | -7/Factory | Evolved 2 slots: Utility x2 2761 | -7/Factory | Build established: Scavenger-Skirmisher 2780 | -7/Factory | Identified exit to Storage 2780 | -7/Factory | Identified exit to Lower Caves 3122 | -7/Factory | Entered Lower Caves 3347 | -7/Lower Caves | Spotted B-75 Beast 3973 | -7/Lower Caves | Learned Factory emergency access door positions 4042 | -7/Lower Caves | Discovered new exit (range 11) 4179 | -7/Lower Caves | Identified exit to Lower Caves 4180 | -7/Lower Caves | Entered another Lower Caves area 4283 | -7/Lower Caves | Discovered new exit (range 7) 4289 | -7/Lower Caves | Encountered a Warlord checkpoint 4290 | -7/Lower Caves | Identified exit to Factory 4367 | -7/Lower Caves | Spotted B-75 Beast 5103 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5183 | -7/Lower Caves | Discovered new exit (range 12) 5212 | -7/Lower Caves | Identified exit to Zion 5222 | -7/Lower Caves | Entered Zion 5258 | -7/Zion | System corruption cleaned by Quarantine Array 5364 | -7/Zion | Given the Hacking Drone Bay 5371 | -7/Zion | Discovered new exit (range 12) 5396 | -7/Zion | Build established: Scavenger-Tank 5583 | -7/Zion | Found Prototype Special Weapon 5583 | -7/Zion | Identified RU-N14's Throwing Claymores 5730 | -7/Zion | Found Relay Coupler [Programmer] 5733 | -7/Zion | Found Relay Coupler [Programmer] 5737 | -7/Zion | Found Relay Coupler [Programmer] 5739 | -7/Zion | Found Relay Coupler [Programmer] 5741 | -7/Zion | Found Relay Coupler [Programmer] 5860 | -7/Zion | Learned location of Storage (-7) 6177 | -7/Zion | Identified exit to Proximity Caves 6178 | -7/Zion | Entered Proximity Caves 6466 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6484 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 6484 | -6/Proximity Caves | Entered Factory 6484 | -6/Factory | Evolved 2 slots: Utility x2 6658 | -6/Factory | Repaired Gauss Rifle 6677 | -6/Factory | Discovered new exit (range 11) 6689 | -6/Factory | Identified exit to Lower Caves 6889 | -6/Factory | Identified exit to Garrison 6889 | -6/Factory | Entered Garrison 7102 | -6/Garrison | Garrison Relay disabled 7186 | -6/Garrison | Triggered checkpoint 7225 | -6/Garrison | Triggered checkpoint 7320 | -6/Garrison | Heavy support dispatched to Factory 7351 | -6/Garrison | Discovered new exit (range 14) 7417 | -6/Garrison | Build established: Scavenger-Tank 7627 | -6/Garrison | Triggered checkpoint 7709 | -6/Garrison | Installed Relay Interface Framework 7851 | -6/Garrison | Discovered new exit (range 14) 7935 | -6/Garrison | Identified exit to Factory 8279 | -6/Garrison | Triggered checkpoint 8329 | -6/Garrison | Triggered checkpoint 8414 | -6/Garrison | Hacker 5b assimilated hostile G-50 Soldier 8419 | -6/Garrison | Discovered exit to Factory (range 11) 8445 | -6/Garrison | Triggered checkpoint 8450 | -6/Garrison | Lost 3 allies 8465 | -6/Garrison | Learned Factory security intel 8516 | -6/Garrison | Garrison Relay disabled 8794 | -6/Garrison | Entered Factory 8794 | -5/Factory | Accompanied by 5 allies 8794 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9094 | -5/Factory | First assault squad dispatched 9319 | -5/Factory | Spotted B-75 Beast 9338 | -5/Factory | Lost 3 allies 9524 | -5/Factory | Identified exit to Garrison 9524 | -5/Factory | Entered Garrison 9601 | -5/Garrison | Build established: Bothacker-Tank 9898 | -5/Garrison | Phase Generator disabled 10037 | -5/Garrison | Spotted B-75 Beast 10098 | -5/Garrison | Triggered checkpoint 10104 | -5/Garrison | Triggered checkpoint 10116 | -5/Garrison | Core integrity fell below 50% 10120 | -5/Garrison | Core integrity fell below 20% 10136 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10113_ Dropped Terrain Scanner. 10114_ Acquired Relay Coupler [Programmer]. 10115_ Adv. Heat Sink destroyed. 10115_ Knocked back. 10115_ Penetrated by Slug. 10115_ G-67 Veteran destroyed. 10116_ Critical hit (Burn: +37). 10116_ Acquired Relay Coupler [Programmer]. 10119_ Hacking Suite destroyed. 10127_ Triggered Stasis Trap. 10127_ A bubble of rippling energy engulfs the area. 10127_ Field strength at 94. 10128_ Field strength at 88. 10129_ Field strength at 78. 10130_ Field strength at 72. 10131_ Field strength at 62. 10132_ Field strength at 51. 10133_ Field strength at 40. 10134_ Field strength at 30. 10135_ Field strength at 17. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #????#????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# #???????+##???????##??? | | ???????????????????????? ???????? #???????????? | | ????????????????????????# ???????? #???????????? | | ????????????????????????# #??????? #???????????? | | ?????????????#??????????# #?###??? #???????????? | | ????????????????????????# ## ??? #???????????? | | ??????????????????????### ## #???# #???????????? | | ??????????????????????? #???# #???????????? | | ????????????????????????#@ ## #???# #???????? #?? | | ????????????????????????#^ ## #???# #??????? #?? | | ?????????????#??????????# ## #??## ##""""## ##? | | ????????????????????????# s## #### #? | | ??????????????????####### sg #? | | ??????????? s ## | | ??????????????????################ # | | ???????????????????????????????### # ## | | ???????????????????????????????# =%% | | ???????????????????????????????# [ =%! | | ???????????????????????????????# * !% | | ???????????????????????????????#/!!|! | | ???????????????????????????????###!! # #? | | ???????????????????????##########* !!## ##?? ?? | | ???????????????????????# ![= ? | | ???????????????????????# ! | | ???????????????????????# ### ""## #? | | ???????????????????????# #?# ##?## ##*% ## ##? | | ???????????????????????# #?# #???# #? #?? #?? | | ???????????????????????# #?# #???# #??####???#?? | | ???###########??????#### ### ##### #???????????? | | ???#""""" #??????# #?????????#?? | | ???#" " #??????# ## ######### #???????????? | | ???#" ######## ## #####T### #???????????? | | ?###" " ## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 85 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Arc Thrower | -7/Zion | Free Plasma Flamer | -7/Zion | Free Biometal Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearDiametricFalx Manual? 0 Play Time 01:49:17 Cumulative 180.8 hours Start 2024.09.29 @ 01:52:17 End 2024.09.29 @ 03:54:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84754bc1-9a57-4cd2-806f-00d0ea16c2ad